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Outworld(OOC/Closed)

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Kershya
Minister
 
Posts: 2427
Founded: Jan 08, 2012
Scandinavian Liberal Paradise

Postby Kershya » Mon Dec 23, 2013 9:26 pm

Here's the complete colony stats from the GURPS Sid Meier's Alpha Centauri game.

Economy:
Level - Normal Wealth - Max Wealth
-3 or less - Dead Broke - Poor
-2 - Poor - Average
-1 - Struggling - Comfortable
0 - Average - Wealthy
1 - Average - Very Wealthy
2 - Comfortable - Filthy Rich
3 - Comfortable - Multimillionaire 1
4 - Wealthy - Multimillionaire 2
5 or more - Wealthy - Multimillionaire 3

Modifiers:
Free Market +2
Wealth +1
Eudaimonic +2

Efficiency:
Since GURPS is a character RP than a colony RP, there's no table for Efficiency. I think a 0 Efficiency means one week/month before a decision/order is implemented.
Modifiers:
Democratic +2
Police State -2
Green +2
Planned -2
Knowledge +1
Cybernetic +2

Growth:
Level - Population Growth Rate
-3 or less - 0.5% or less
-2 - 1%
-1 - 1.5%
0 - 2%
1 - 2.5%
2 - 3%
3 - 3.5%
4 - 5%
5 - 7.7%
+6 or more - 10% or more

Modifiers:
Democratic +2
Green -2
Planned +2
Eudaimonic +2

Industry:
Level - Price Modifier
-3 or less - +30%
-2 - +20%
-1 - +10%
0 - None
1 - -10%
2 - -20%
3 - -30%
4 - -40%
5 - -50%

Modifiers:
Planned +1
Power -2
Wealth +1
Eudaimonic +2

Morale:
Level - Troop Quality - Weapon Skill - Tactics Skill - Combat Reflexes
-2 or less - Raw - 10 - 4 - 1% or less
-1 - Green - 11 - 5 - 1% or less
0 - Green - 11 - 5 - 2%
1 - Average - 12 - 6 - 5%
2 - Average - 12 - 6 - 10%
3 - Seasoned - 13 - 7 - 20%
4 or more - Veteran - 14 - 9 - 50% or more

Modifiers:
Fundamentalist +1
Power +2
Wealth -2
Eudaimonic -2
Thought Control +2

Planet:
Level - Mind Worm Sympathy - Reaction Modifier
-2 or less - None - -18
-1 - None - -12
0 - 1% or less - -6
1 - 2% - None
2 - 5% - +3
3 or more - 10% or more - +6

Modifiers:
Free Market -3
Green +2
Cybernetic +2

Police:
Level - Control Rating
-4 or less - o
-3 - 1
-2 - 2
-1 - 3
0 - 4
1 - 5
2 or more - 6

Modifiers:
Police State +2
Free Market -5
Cybernetic -3 (Doesn't affect the faction with the Network Backbone)
Thought Control +2

Probe:
Level - Covert Skill (Offensive Espionage) - Sense of Duty (Defensive Espionage)
-2 or less - 10 - 1% or less
-1- 11 - 2%
0 - 11 - 5%
1 - 12 - 10%
2 - 13 - 20%
3 or more - 14 - 50%

Modifiers:
Fundamentalist +2
Knowledge -2
Thought Control +2
(Having a Hunter-Seeker Algorithm makes a faction immune to Probe attacks, the near perfect espionage defense)

Research:
There's no table for Research, so this is just a guess for me.
Level - Additional Modifiers
-3 or less - +3 years or more
-2 - +2 years
-1 - +1 year
0 - None
1 - -2 months
2 - -3 months
3 - -6 months
4 or more - -12 months or more

Modifiers:
Fundamentalist -2
Knowledge +2
Cybernetic +2

Support:
Level - Full Time Millitary
-4 or less - 1% or less
-3 - 1.5%
-2 - 2%
-1 - 2.5%
0 - 3%
1 - 3.5%
2 - 4%
3 or more - 5% or higher

Modifiers:
Democratic -2
Police State +2
Power +2
Thought Control -3


I think a more formal faction profile would look like this.

Faction Name:
Leader Name:
Ideology:

Colonies:
Possible Buildings:
Built Secret Projects:
Possible Secret Projects:
Possible Units:
Researched Techs:
Possible Techs:

Political System: (Until the necessary tech is researched, everyone is in Frontier)
Economic System: (Until the necessary tech is researched, everyone is in Simple)
Social Value: (Until the necessary tech is researched, everyone is in Survival)
Future Society: (Until the necessary tech is researched, everyone is in None)

Economy:
Efficiency:
Growth:
Industry:
Morale:
Planet:
Police:
Probe:
Research:
Support:
Last edited by Kershya on Mon Dec 23, 2013 9:29 pm, edited 1 time in total.
Full Name:
The United Nine Constitutional Monarchies of Kershya

Economy

Economic Left/Right: -6.88
Social Libertarian/Authoritarian: -4.72

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Ralnis
Postmaster of the Fleet
 
Posts: 28558
Founded: Aug 06, 2012
Inoffensive Centrist Democracy

Postby Ralnis » Tue Dec 24, 2013 1:04 pm

Year 7 finally up after working on it.
I have added a new mechanic which is hopefully I can explain and I will also explain the evolution that is going on in some places( the Sect was an example of what is going on their corner of the planet) but I am heading to bed and I will put up a post on the OCC trying to explain the mechicanic of the battle with G-Tech and the Mindworm Unit.
This account must be deleted. The person behind it is a racist, annoying waste of life that must be shunned back to whatever rock he crawled out from.

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Imperial City-States
Powerbroker
 
Posts: 8281
Founded: Aug 27, 2013
Ex-Nation

Postby Imperial City-States » Tue Dec 24, 2013 1:46 pm

Ralnis , what exactly are "formers " ?
http://www.broomdces.com/nseconomy/nations.php?nation=Imperial+City-States
"The West won the world not by the superiority of its ideas or values or religion, but rather by its superiority in applying organized violence. Westerners often forget this fact; non-Westerners never do.
"Stand in the ashes of a million dead souls and ask the ghost if honor matters."
"People sleep peaceably in their beds at night only because rough men stand ready to do violence on their behalf."
George Orwell
"No advance in wealth, no softening of manners, no reform or revolution has ever brought human equality a millimeter nearer."
George Orwell

Unapologetically American
U.S Army

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The Nation of Hay
Minister
 
Posts: 3253
Founded: Nov 20, 2012
Ex-Nation

Postby The Nation of Hay » Tue Dec 24, 2013 4:10 pm

Imperial City-States wrote:Ralnis , what exactly are "formers " ?


They're things that build stuff.

Also, damn, I forgot to do that post in year 6 yesterday. Working on it now.
sig rework in progress

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Imperial City-States
Powerbroker
 
Posts: 8281
Founded: Aug 27, 2013
Ex-Nation

Postby Imperial City-States » Tue Dec 24, 2013 4:12 pm

Just looking for a general consensus , am I putting to much effort into my post ?
http://www.broomdces.com/nseconomy/nations.php?nation=Imperial+City-States
"The West won the world not by the superiority of its ideas or values or religion, but rather by its superiority in applying organized violence. Westerners often forget this fact; non-Westerners never do.
"Stand in the ashes of a million dead souls and ask the ghost if honor matters."
"People sleep peaceably in their beds at night only because rough men stand ready to do violence on their behalf."
George Orwell
"No advance in wealth, no softening of manners, no reform or revolution has ever brought human equality a millimeter nearer."
George Orwell

Unapologetically American
U.S Army

User avatar
Harkback Union
Post Marshal
 
Posts: 17381
Founded: Sep 01, 2012
Civil Rights Lovefest

Postby Harkback Union » Tue Dec 24, 2013 4:32 pm

Imperial City-States wrote:Just looking for a general consensus , am I putting to much effort into my post ?

You arrived late so I think it's ok.

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Imperial City-States
Powerbroker
 
Posts: 8281
Founded: Aug 27, 2013
Ex-Nation

Postby Imperial City-States » Tue Dec 24, 2013 4:33 pm

Harkback Union wrote:
Imperial City-States wrote:Just looking for a general consensus , am I putting to much effort into my post ?

You arrived late so I think it's ok.



Well more I guess am I putting to much detail in ..

Where are you in relation to the planet ?
http://www.broomdces.com/nseconomy/nations.php?nation=Imperial+City-States
"The West won the world not by the superiority of its ideas or values or religion, but rather by its superiority in applying organized violence. Westerners often forget this fact; non-Westerners never do.
"Stand in the ashes of a million dead souls and ask the ghost if honor matters."
"People sleep peaceably in their beds at night only because rough men stand ready to do violence on their behalf."
George Orwell
"No advance in wealth, no softening of manners, no reform or revolution has ever brought human equality a millimeter nearer."
George Orwell

Unapologetically American
U.S Army

User avatar
Harkback Union
Post Marshal
 
Posts: 17381
Founded: Sep 01, 2012
Civil Rights Lovefest

Postby Harkback Union » Tue Dec 24, 2013 4:38 pm

Imperial City-States wrote:
Harkback Union wrote:You arrived late so I think it's ok.



Well more I guess am I putting to much detail in ..

Where are you in relation to the planet ?


Currently it's neutral, but after Dr. Ford takes control of the colony, We'll begin terraforming the planet into a giant ball of steel, smoke and acid.

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Imperial City-States
Powerbroker
 
Posts: 8281
Founded: Aug 27, 2013
Ex-Nation

Postby Imperial City-States » Tue Dec 24, 2013 4:42 pm

And why exactly would you do that ?
http://www.broomdces.com/nseconomy/nations.php?nation=Imperial+City-States
"The West won the world not by the superiority of its ideas or values or religion, but rather by its superiority in applying organized violence. Westerners often forget this fact; non-Westerners never do.
"Stand in the ashes of a million dead souls and ask the ghost if honor matters."
"People sleep peaceably in their beds at night only because rough men stand ready to do violence on their behalf."
George Orwell
"No advance in wealth, no softening of manners, no reform or revolution has ever brought human equality a millimeter nearer."
George Orwell

Unapologetically American
U.S Army

User avatar
Harkback Union
Post Marshal
 
Posts: 17381
Founded: Sep 01, 2012
Civil Rights Lovefest

Postby Harkback Union » Tue Dec 24, 2013 4:51 pm

Imperial City-States wrote:
Harkback Union wrote:You arrived late so I think it's ok.



Well more I guess am I putting to much detail in ..

Where are you in relation to the planet ?


Also, what country are you from (the colony ship)?
Mine was built in the US. Perhaps we could also arrange a tech exchange.
We have Nonlinear-Chemistry. You could use it to synthesize Cigars.
I want to get my hands on some nukes Nuclear power.

Dr Ford and his people wants to destroy the planet because:
-They hate mindworms, and destroying the alien forests is the easiest way to deal with them.
-They are power/wealth hungry and want to have the most robust industry/economy on the planet...

-Because noone else is willing to take the role of the Industrialist maniac who doesn't give a **** about the ecosystem.

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Imperial City-States
Powerbroker
 
Posts: 8281
Founded: Aug 27, 2013
Ex-Nation

Postby Imperial City-States » Tue Dec 24, 2013 4:55 pm

United States would be resonable considering the circumstances .


As for a trade agreement I'd have to contact your first (don't have a long range relay ) and arrange something that's worth while . I have been able to modify my ships reactors to use Thorium as a power supply ... Possibility there .
And I'm actually wanting to progress towards Nano technology for personal reasons .

If you wipe out the forest the Mind Worms would more then likely to underground . He's bet to he the job down is Sweeper teams that actually enter the burrows (how big are mind worms ?) casualty intensive if it isn't done right
http://www.broomdces.com/nseconomy/nations.php?nation=Imperial+City-States
"The West won the world not by the superiority of its ideas or values or religion, but rather by its superiority in applying organized violence. Westerners often forget this fact; non-Westerners never do.
"Stand in the ashes of a million dead souls and ask the ghost if honor matters."
"People sleep peaceably in their beds at night only because rough men stand ready to do violence on their behalf."
George Orwell
"No advance in wealth, no softening of manners, no reform or revolution has ever brought human equality a millimeter nearer."
George Orwell

Unapologetically American
U.S Army

User avatar
Ralnis
Postmaster of the Fleet
 
Posts: 28558
Founded: Aug 06, 2012
Inoffensive Centrist Democracy

Postby Ralnis » Tue Dec 24, 2013 5:21 pm

Imperial City-States wrote:United States would be resonable considering the circumstances .


As for a trade agreement I'd have to contact your first (don't have a long range relay ) and arrange something that's worth while . I have been able to modify my ships reactors to use Thorium as a power supply ... Possibility there .
And I'm actually wanting to progress towards Nano technology for personal reasons .

If you wipe out the forest the Mind Worms would more then likely to underground . He's bet to he the job down is Sweeper teams that actually enter the burrows (how big are mind worms ?) casualty intensive if it isn't done right

Nope, the colony ship is in a maroon state so you will have to try and go for either naval doctrine, airflight, or orbital spaceflight doctrine, but those are far away( especially orbital spaceflight, oh how fun that will be for people) but Mindowrms are actually 9 feet tall and have a nasty Psychic attack that can deal some damage to the untrained mind( they will demoslish any minds that are untrained in Psy-warfare, even if you are the best of Earth's special military forces) also they outnumber the Humans by a large margin, not to mention they have their own artillery and naval forces( was half-tempted to make airforce) but it will take a long time before overclocked Morgan Industries( Hardback Union) will do complete genocide and turn Outworld into a Forgeworld.
This account must be deleted. The person behind it is a racist, annoying waste of life that must be shunned back to whatever rock he crawled out from.

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Ralnis
Postmaster of the Fleet
 
Posts: 28558
Founded: Aug 06, 2012
Inoffensive Centrist Democracy

Postby Ralnis » Tue Dec 24, 2013 5:25 pm

Imperial City-States wrote:
Harkback Union wrote:You arrived late so I think it's ok.



Well more I guess am I putting to much detail in ..

Where are you in relation to the planet ?

It does not matter if you are putting to much effort for this is not one of those RPs( hence why I didn't put an RP example in the app) but as long as I got the main points of the post for the Year Turnover then we are fine.
This account must be deleted. The person behind it is a racist, annoying waste of life that must be shunned back to whatever rock he crawled out from.

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Imperial City-States
Powerbroker
 
Posts: 8281
Founded: Aug 27, 2013
Ex-Nation

Postby Imperial City-States » Tue Dec 24, 2013 5:26 pm

Ralnis wrote:
Imperial City-States wrote:United States would be resonable considering the circumstances .


As for a trade agreement I'd have to contact your first (don't have a long range relay ) and arrange something that's worth while . I have been able to modify my ships reactors to use Thorium as a power supply ... Possibility there .
And I'm actually wanting to progress towards Nano technology for personal reasons .

If you wipe out the forest the Mind Worms would more then likely to underground . He's bet to he the job down is Sweeper teams that actually enter the burrows (how big are mind worms ?) casualty intensive if it isn't done right

Nope, the colony ship is in a maroon state so you will have to try and go for either naval doctrine, airflight, or orbital spaceflight doctrine, but those are far away( especially orbital spaceflight, oh how fun that will be for people) but Mindowrms are actually 9 feet tall and have a nasty Psychic attack that can deal some damage to the untrained mind( they will demoslish any minds that are untrained in Psy-warfare, even if you are the best of Earth's special military forces) also they outnumber the Humans by a large margin, not to mention they have their own artillery and naval forces( was half-tempted to make airforce) but it will take a long time before overclocked Morgan Industries( Hardback Union) will do complete genocide and turn Outworld into a Forgeworld.




I wasn't implying that my ship was able to fly I just have my reactors functioning at a somewhat decent level because of Thorium .


As for Mindworms :

Do they live in Hallows ?
What would it take to condition people to be resistant/immune to the physical attacks ?
Do they reproduce via queens or what other means ?
How thick is their exoskeleton ?
Omnivore , Carnvore or Herbavore?
Primary food source ?
Length if reproductive cycle ?

I have a plan in the works ..
Last edited by Imperial City-States on Tue Dec 24, 2013 5:41 pm, edited 1 time in total.
http://www.broomdces.com/nseconomy/nations.php?nation=Imperial+City-States
"The West won the world not by the superiority of its ideas or values or religion, but rather by its superiority in applying organized violence. Westerners often forget this fact; non-Westerners never do.
"Stand in the ashes of a million dead souls and ask the ghost if honor matters."
"People sleep peaceably in their beds at night only because rough men stand ready to do violence on their behalf."
George Orwell
"No advance in wealth, no softening of manners, no reform or revolution has ever brought human equality a millimeter nearer."
George Orwell

Unapologetically American
U.S Army

User avatar
Ralnis
Postmaster of the Fleet
 
Posts: 28558
Founded: Aug 06, 2012
Inoffensive Centrist Democracy

Postby Ralnis » Tue Dec 24, 2013 5:44 pm

Imperial City-States wrote:
Ralnis wrote:Nope, the colony ship is in a maroon state so you will have to try and go for either naval doctrine, airflight, or orbital spaceflight doctrine, but those are far away( especially orbital spaceflight, oh how fun that will be for people) but Mindowrms are actually 9 feet tall and have a nasty Psychic attack that can deal some damage to the untrained mind( they will demoslish any minds that are untrained in Psy-warfare, even if you are the best of Earth's special military forces) also they outnumber the Humans by a large margin, not to mention they have their own artillery and naval forces( was half-tempted to make airforce) but it will take a long time before overclocked Morgan Industries( Hardback Union) will do complete genocide and turn Outworld into a Forgeworld.




I wasn't implying that my ship was able to fly I just have my reactors functioning at a somewhat decent level because of Thorium .


As for Mindworms :

Do they live in Hallows ?
What would it take to condition people to be resistant/immune to the physical attacks ?
Do they reproduce via queens or what other means ?
How thick is their exoskeleton ?

Ok, sorry for the mistake, just got online and started going on the question answering spree so forgive me on that part.
Now as for the Mindworms'
The Mindworms psy attack is like a bonus that goes vs non-psy condition units, I did not specify a tech for this but it would be Secrets of the Human Mind which allows units to be what is called " Trance" which protects them from the Mindworms bonus attack.
They do not have queens but are asexual and they have a collective intellect by being telepath with one another so they are sentient in this way.
Their exoskeleton alone can probably take a few bullet rounds before going down, but they working in large numbers( which goes with their psychic attacks) but they have much larger varients( like a Spore Colony is an artillery unit/ garrison which its exoskeleton is comparable to a tank and the Isle of the Deep is their navy which is comparable to a warship) have much tougher exoskeletons.
No, they don't live in Hallows for they are every on the land and sea that live in large numbers that can do damage to colonies and armies/Units so they actually live on the surface all over Outworld, but they can live in the burrows if they want to.
This account must be deleted. The person behind it is a racist, annoying waste of life that must be shunned back to whatever rock he crawled out from.

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Imperial City-States
Powerbroker
 
Posts: 8281
Founded: Aug 27, 2013
Ex-Nation

Postby Imperial City-States » Tue Dec 24, 2013 5:47 pm

Ralnis wrote:
Imperial City-States wrote:


I wasn't implying that my ship was able to fly I just have my reactors functioning at a somewhat decent level because of Thorium .


As for Mindworms :

Do they live in Hallows ?
What would it take to condition people to be resistant/immune to the physical attacks ?
Do they reproduce via queens or what other means ?
How thick is their exoskeleton ?

Ok, sorry for the mistake, just got online and started going on the question answering spree so forgive me on that part.
Now as for the Mindworms'
The Mindworms psy attack is like a bonus that goes vs non-psy condition units, I did not specify a tech for this but it would be Secrets of the Human Mind which allows units to be what is called " Trance" which protects them from the Mindworms bonus attack.
They do not have queens but are asexual and they have a collective intellect by being telepath with one another so they are sentient in this way.
Their exoskeleton alone can probably take a few bullet rounds before going down, but they working in large numbers( which goes with their psychic attacks) but they have much larger varients( like a Spore Colony is an artillery unit/ garrison which its exoskeleton is comparable to a tank and the Isle of the Deep is their navy which is comparable to a warship) have much tougher exoskeletons.
No, they don't live in Hallows for they are every on the land and sea that live in large numbers that can do damage to colonies and armies/Units so they actually live on the surface all over Outworld, but they can live in the burrows if they want to.


You could likely engineer something using Psi tech that created "noise " making it difficult for the worms to coordinate their attacks .
The problem I see is if they are getting smarter then they will see the threat of new comers and begin to evolve more dedicated combat forms with thicker exoskeletons .

You could also genetically engineer an agent that sterilizes them . But it depends on how much of the ecosystem depends on them .
http://www.broomdces.com/nseconomy/nations.php?nation=Imperial+City-States
"The West won the world not by the superiority of its ideas or values or religion, but rather by its superiority in applying organized violence. Westerners often forget this fact; non-Westerners never do.
"Stand in the ashes of a million dead souls and ask the ghost if honor matters."
"People sleep peaceably in their beds at night only because rough men stand ready to do violence on their behalf."
George Orwell
"No advance in wealth, no softening of manners, no reform or revolution has ever brought human equality a millimeter nearer."
George Orwell

Unapologetically American
U.S Army

User avatar
Harkback Union
Post Marshal
 
Posts: 17381
Founded: Sep 01, 2012
Civil Rights Lovefest

Postby Harkback Union » Tue Dec 24, 2013 5:57 pm

I plan on building automated machines to dozer the countriside into a complete wasteland...

User avatar
Imperial City-States
Powerbroker
 
Posts: 8281
Founded: Aug 27, 2013
Ex-Nation

Postby Imperial City-States » Tue Dec 24, 2013 5:57 pm

Harkback Union wrote:I plan on building automated machines to dozer the countriside into a complete wasteland...



We don't need a remake of Avatar
http://www.broomdces.com/nseconomy/nations.php?nation=Imperial+City-States
"The West won the world not by the superiority of its ideas or values or religion, but rather by its superiority in applying organized violence. Westerners often forget this fact; non-Westerners never do.
"Stand in the ashes of a million dead souls and ask the ghost if honor matters."
"People sleep peaceably in their beds at night only because rough men stand ready to do violence on their behalf."
George Orwell
"No advance in wealth, no softening of manners, no reform or revolution has ever brought human equality a millimeter nearer."
George Orwell

Unapologetically American
U.S Army

User avatar
Ralnis
Postmaster of the Fleet
 
Posts: 28558
Founded: Aug 06, 2012
Inoffensive Centrist Democracy

Postby Ralnis » Tue Dec 24, 2013 6:04 pm

Imperial City-States wrote:
Ralnis wrote:Ok, sorry for the mistake, just got online and started going on the question answering spree so forgive me on that part.
Now as for the Mindworms'
The Mindworms psy attack is like a bonus that goes vs non-psy condition units, I did not specify a tech for this but it would be Secrets of the Human Mind which allows units to be what is called " Trance" which protects them from the Mindworms bonus attack.
They do not have queens but are asexual and they have a collective intellect by being telepath with one another so they are sentient in this way.
Their exoskeleton alone can probably take a few bullet rounds before going down, but they working in large numbers( which goes with their psychic attacks) but they have much larger varients( like a Spore Colony is an artillery unit/ garrison which its exoskeleton is comparable to a tank and the Isle of the Deep is their navy which is comparable to a warship) have much tougher exoskeletons.
No, they don't live in Hallows for they are every on the land and sea that live in large numbers that can do damage to colonies and armies/Units so they actually live on the surface all over Outworld, but they can live in the burrows if they want to.


You could likely engineer something using Psi tech that created "noise " making it difficult for the worms to coordinate their attacks .
The problem I see is if they are getting smarter then they will see the threat of new comers and begin to evolve more dedicated combat forms with thicker exoskeletons .

You could also genetically engineer an agent that sterilizes them . But it depends on how much of the ecosystem depends on them .

They actually view us as the aggressors and foreign invaders to them, in a way there is a tech that can allow you to breed Mindworms and I like the idea of a Psi Emitter to confuse them, but that will be in later tech. Also, technically they can destroy us if they throw their full force( as show right now they can wreck entire companies/units with just that psy attack) and I will actually allow the sterilization as a later tech but this will effect drastically because the planet actually needs the Mindworms around in their Biome for they are like how we are to the Earth but in a much, much more smaller but still large scale that if they died, the other, more feral creatures will rise up in the food chain( like those flying whales the size of aircraft carriers) and in a virtual sense, may face somewhat bigger problems in the future.
This account must be deleted. The person behind it is a racist, annoying waste of life that must be shunned back to whatever rock he crawled out from.

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Ralnis
Postmaster of the Fleet
 
Posts: 28558
Founded: Aug 06, 2012
Inoffensive Centrist Democracy

Postby Ralnis » Tue Dec 24, 2013 6:05 pm

Harkback Union wrote:I plan on building automated machines to dozer the countriside into a complete wasteland...

Why Morgan Industries, why ?
This account must be deleted. The person behind it is a racist, annoying waste of life that must be shunned back to whatever rock he crawled out from.

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Ralnis
Postmaster of the Fleet
 
Posts: 28558
Founded: Aug 06, 2012
Inoffensive Centrist Democracy

Postby Ralnis » Tue Dec 24, 2013 6:07 pm

Imperial City-States wrote:
Harkback Union wrote:I plan on building automated machines to dozer the countriside into a complete wasteland...



We don't need a remake of Avatar

Don't worry, if we wanted aliens I can always make the Manifold alien race to come and say hello while crushing all hopes for Human survival, but that will be the equivalent to a doom army and I will not have it!
This account must be deleted. The person behind it is a racist, annoying waste of life that must be shunned back to whatever rock he crawled out from.

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Harkback Union
Post Marshal
 
Posts: 17381
Founded: Sep 01, 2012
Civil Rights Lovefest

Postby Harkback Union » Tue Dec 24, 2013 6:13 pm

Imperial City-States wrote:
Harkback Union wrote:I plan on building automated machines to dozer the countriside into a complete wasteland...



We don't need a remake of Avatar



I want bigger, meaner machines. Ones that spray bullets, acid and napalm at every native lifeform that comes within a 200 meter radius, besides the plants of course. Those are consumed, refined and burned to power the machines.
Than I send another wave of machines that harvest the nutrient rich topsoil, (after the underground mindworms have starved to death, of course.) leaving behind a completely barren landscape, ready to be strip mined and / or filled with radioactive waste... turning the place into a wasteland work of art.

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Harkback Union
Post Marshal
 
Posts: 17381
Founded: Sep 01, 2012
Civil Rights Lovefest

Postby Harkback Union » Tue Dec 24, 2013 6:13 pm

Ralnis wrote:
Harkback Union wrote:I plan on building automated machines to dozer the countriside into a complete wasteland...

Why Morgan Industries, why ?

For Profit!

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Imperial City-States
Powerbroker
 
Posts: 8281
Founded: Aug 27, 2013
Ex-Nation

Postby Imperial City-States » Tue Dec 24, 2013 6:15 pm

Ralnis wrote:
Imperial City-States wrote:
You could likely engineer something using Psi tech that created "noise " making it difficult for the worms to coordinate their attacks .
The problem I see is if they are getting smarter then they will see the threat of new comers and begin to evolve more dedicated combat forms with thicker exoskeletons .

You could also genetically engineer an agent that sterilizes them . But it depends on how much of the ecosystem depends on them .

They actually view us as the aggressors and foreign invaders to them, in a way there is a tech that can allow you to breed Mindworms and I like the idea of a Psi Emitter to confuse them, but that will be in later tech. Also, technically they can destroy us if they throw their full force( as show right now they can wreck entire companies/units with just that psy attack) and I will actually allow the sterilization as a later tech but this will effect drastically because the planet actually needs the Mindworms around in their Biome for they are like how we are to the Earth but in a much, much more smaller but still large scale that if they died, the other, more feral creatures will rise up in the food chain( like those flying whales the size of aircraft carriers) and in a virtual sense, may face somewhat bigger problems in the future.




I would need to find a way to capture (and safely contain ) a couple living Mindworms to test different Psi frequencies , if it can confuse them in a similar manner that Chaff and flares from airplanes confuse incoming missiles .

It would be rather resource intensive and I would need help accomplishing it . Also would be best to have it at a remote facility ..

Psi emitters would be a low tech solution for the short term while more permenant solutions are made .

Could make a bomb that releases pheromones to attract them at which point you drop an airstrike into the cluster , minumal damage to the environment , maximum effectiveness .


If you start killing our new world I will send some poor Marines to try and communicate with the remaing Mindworms , giving them sanctuary in my territory in exchange for them providing some psi tech expertise ... And of course helping them mass for a war against you
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Harkback Union
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Founded: Sep 01, 2012
Civil Rights Lovefest

Postby Harkback Union » Tue Dec 24, 2013 6:19 pm

Imperial City-States wrote:

If you start killing our new world I will send some poor Marines to try and communicate with the remaing Mindworms , giving them sanctuary in my territory in exchange for them providing some psi tech expertise ... And of course helping them mass for a war against you


You better hurry than.

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