Same here.
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by Charmera » Wed Dec 18, 2013 11:40 pm
Zarkenis Ultima wrote:And here, we see a wild Shittonicus Charactericus, coloquially known as Charmera, in its natural habitat. It seems to be displaying behavior expected from one of its kind, producing numerous characters and juggling them with its front paws.

by Harbertia » Wed Dec 18, 2013 11:51 pm

by Charmera » Wed Dec 18, 2013 11:52 pm
Zarkenis Ultima wrote:And here, we see a wild Shittonicus Charactericus, coloquially known as Charmera, in its natural habitat. It seems to be displaying behavior expected from one of its kind, producing numerous characters and juggling them with its front paws.

by Harbertia » Wed Dec 18, 2013 11:59 pm

[b]Name:[/b]
[b]Range:[/b] Body/Mind/Touch/# Meters [b]Type:[/b] (Who can have this mutation and is it a conscious or unconscious mutation, as in are they aware they have it if they have it?)
[b]Duration:[/b] [b]Use:[/b]
[b]Number:[/b] number of characters effected, label as self if self. [b]Damage:[/b] (if any)
Effect: Description of the mutations effect
by Charmera » Thu Dec 19, 2013 12:01 am
Harbertia wrote:Charmera wrote:I can help with that, as I have several ideas...
Alright
Name:
Range: Body/Mind/Touch/# Meters Type: (Who can have this mutation and is it a conscious or unconscious mutation, as in are they aware they have it if they have it?)
Duration: Use:
Number: Damage: (if any)
Effect: Description of the mutations effect
Add a (D) to the end of the name if defect.
I do like your idea of linking mutations to help with determining new mutations gained though game play.
Should we create a page for each mutation individually or a page for Plant, Physical, and Mental Mutations in bulk (each a full list, and description)? Or do both, a main page+category that links to each mutation.
Zarkenis Ultima wrote:And here, we see a wild Shittonicus Charactericus, coloquially known as Charmera, in its natural habitat. It seems to be displaying behavior expected from one of its kind, producing numerous characters and juggling them with its front paws.

by Harbertia » Thu Dec 19, 2013 12:07 am
Charmera wrote:Harbertia wrote:
Alright
Name:
Range: Body/Mind/Touch/# Meters Type: (Who can have this mutation and is it a conscious or unconscious mutation, as in are they aware they have it if they have it?)
Duration: Use:
Number: Damage: (if any)
Effect: Description of the mutations effect
Add a (D) to the end of the name if defect.
I do like your idea of linking mutations to help with determining new mutations gained though game play.
Should we create a page for each mutation individually or a page for Plant, Physical, and Mental Mutations in bulk (each a full list, and description)? Or do both, a main page+category that links to each mutation.
I think a single page may be better, as the mutations probably wont need that much space...

by Charmera » Thu Dec 19, 2013 12:13 am
Harbertia wrote:About 152 mutations.
Zarkenis Ultima wrote:And here, we see a wild Shittonicus Charactericus, coloquially known as Charmera, in its natural habitat. It seems to be displaying behavior expected from one of its kind, producing numerous characters and juggling them with its front paws.

by Harbertia » Thu Dec 19, 2013 12:16 am

by Charmera » Thu Dec 19, 2013 12:18 am
Harbertia wrote:Charmera wrote:That is a lot...
Indeed, which is why at the least I think three separate pages (Plant, Mental, and Physical) are in order, as going though so many on a single page would prove difficult when it comes to finding one desired. If done on separate pages one could be more easily aided via the search feature, and categories such as Gamma World Mental Mutations, Gamma World Physical Mutations, Gamma World Defects, Gamma World Plant Mutations (mutations only plants can have).
Zarkenis Ultima wrote:And here, we see a wild Shittonicus Charactericus, coloquially known as Charmera, in its natural habitat. It seems to be displaying behavior expected from one of its kind, producing numerous characters and juggling them with its front paws.

by Harbertia » Thu Dec 19, 2013 12:20 am
Charmera wrote:Harbertia wrote:
Indeed, which is why at the least I think three separate pages (Plant, Mental, and Physical) are in order, as going though so many on a single page would prove difficult when it comes to finding one desired. If done on separate pages one could be more easily aided via the search feature, and categories such as Gamma World Mental Mutations, Gamma World Physical Mutations, Gamma World Defects, Gamma World Plant Mutations (mutations only plants can have).
That seems like it would make sense...
I could come up with a few new mutations while you do that.

by Tribea » Thu Dec 19, 2013 12:23 am
Sediczja wrote:Sediczjan infantryman drops fro the ceiling, entrenching tool in hand. Extremist shits pants, followed by death. Great success.

by Harbertia » Thu Dec 19, 2013 12:30 am
Tribea wrote:Made my first true page on the Wiki.
Sadly, i fucked up and did a blank page, meaning i only have the summary thing.

by Tribea » Thu Dec 19, 2013 12:33 am
Harbertia wrote:How does this look Charm?
http://the-titans-rp-and-information.wi ... al_HealingTribea wrote:Made my first true page on the Wiki.
Sadly, i fucked up and did a blank page, meaning i only have the summary thing.
Don't worry, all my pages on the wiki have began as Blank pages, what do you need to add? If you have an image, go to On this wiki > Photos > Add Image, and I'll put it into your article.
Also, what RP is the article related to?
Sediczja wrote:Sediczjan infantryman drops fro the ceiling, entrenching tool in hand. Extremist shits pants, followed by death. Great success.

by Charmera » Thu Dec 19, 2013 12:34 am
Harbertia wrote:How does this look Charm?
http://the-titans-rp-and-information.wi ... al_HealingTribea wrote:Made my first true page on the Wiki.
Sadly, i fucked up and did a blank page, meaning i only have the summary thing.
Don't worry, all my pages on the wiki have began as Blank pages, what do you need to add? If you have an image, go to On this wiki > Photos > Add Image, and I'll put it into your article.
Also, what RP is the article related to?
Zarkenis Ultima wrote:And here, we see a wild Shittonicus Charactericus, coloquially known as Charmera, in its natural habitat. It seems to be displaying behavior expected from one of its kind, producing numerous characters and juggling them with its front paws.

by Harbertia » Thu Dec 19, 2013 12:42 am
Tribea wrote:Harbertia wrote:How does this look Charm?
http://the-titans-rp-and-information.wi ... al_Healing
Don't worry, all my pages on the wiki have began as Blank pages, what do you need to add? If you have an image, go to On this wiki > Photos > Add Image, and I'll put it into your article.
Also, what RP is the article related to?
Gods and Devils.
Charmera wrote:Harbertia wrote:How does this look Charm?
http://the-titans-rp-and-information.wi ... al_Healing
Don't worry, all my pages on the wiki have began as Blank pages, what do you need to add? If you have an image, go to On this wiki > Photos > Add Image, and I'll put it into your article.
Also, what RP is the article related to?
So would something like this be fine?
Name: Corrosive Blood
Range: Body, Self
Type: Depends if they ever bleed after developing the mutation
Duration: Permanent
Use: Passive
Number: Self
Damage: Rots through metal
Effect: The mutants blood becomes corrosive, able to eat through metal, however it won't work on flesh, as otherwise the mutants organs would have been turned to mush.

by Harbertia » Thu Dec 19, 2013 12:58 am

by Islamic Republic e Jariri » Thu Dec 19, 2013 3:42 am


by Tribea » Thu Dec 19, 2013 5:42 am
Sediczja wrote:Sediczjan infantryman drops fro the ceiling, entrenching tool in hand. Extremist shits pants, followed by death. Great success.


by Rednael » Thu Dec 19, 2013 6:43 am

by Charmera » Thu Dec 19, 2013 7:32 am
Harbertia wrote:Tribea wrote:Gods and Devils.
Alright, if you make a page for the RP series, I'll make a master category for it. As I have with the gamma world.Charmera wrote:So would something like this be fine?
Name: Corrosive Blood
Range: Body, Self
Type: Depends if they ever bleed after developing the mutation
Duration: Permanent
Use: Passive
Number: Self
Damage: Rots through metal
Effect: The mutants blood becomes corrosive, able to eat through metal, however it won't work on flesh, as otherwise the mutants organs would have been turned to mush.
Well, it's a start, we have a concept and that is the first thing that we need to finalized the mutation. Now that we have a concept, we need to think about some technicalities that may come with having corrosive blood.
Name: Corossive Blood
Range: Body Type: Conscious Physical
Duration: Constant Use: Constant
Number: Self Damage: (if any) Eats though metal
Effect: The mutants blood becomes corrosive, able to eat through metal, however it won't work on flesh, as otherwise the mutants organs would have been turned to mush.
Oh... I see you've already solved the organic problem. At the moment, I can see this coming into use, in the sense of getting stabbed, and your attacker pulling only a sword handle from your chest.
We can make this work, I'll just need to contemplate it fully, I don't want to overlook something (like the metal only part).
Would the blood be some sort of rust like substance? Or the Iron in the Blood easily rust when in contact with oxygen? I know I should be thinking something like the Aliens from Aliens when it comes to this mutation.
What sort of character do you have in mind for this power?
Is it possible the viens are coated with some sort of mucus that prevents dissolving of the tissue? Nah, that, that is against the concept. Corrossive blood that only corrodes metal.
Well, so long as the mutant doesn't have the Arterial Weakness defect they should be fine. (the mutation has were veins do not cut off so as to prevent bleeding, you just keep bleeding unless pressure is applied cause the blood to coagulate.
Zarkenis Ultima wrote:And here, we see a wild Shittonicus Charactericus, coloquially known as Charmera, in its natural habitat. It seems to be displaying behavior expected from one of its kind, producing numerous characters and juggling them with its front paws.
by Personal Freedom » Thu Dec 19, 2013 8:21 am
Rednael wrote:The background music for a Mystery I'm Planning. What do you guys think? Because it captures the serious feeling I want for my RP........... Also if I were to create it, would anyone join?
But in all honesty some like this will fit it more.
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