Glasgia wrote:By the way, if anyone's wondering, yes I am hoping someone will rescue Alasdair from the walls.
Is there anyone in that area, though?
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by Prospect Landings » Mon Feb 24, 2014 2:48 pm
Glasgia wrote:By the way, if anyone's wondering, yes I am hoping someone will rescue Alasdair from the walls.

by Monfrox » Mon Feb 24, 2014 2:49 pm
Xing wrote:Yeah but you also are the best at roleplay. (yay Space Core references) I'm pretty sure a four man tank crew is no problem for someone that had 27 different RP characters going at one time.
The Grey Wolf wrote:Froxy knows how to use a whip, I speak from experience.

by Glasgia » Mon Feb 24, 2014 2:49 pm


by Prospect Landings » Mon Feb 24, 2014 2:57 pm

by Cylarn » Mon Feb 24, 2014 3:04 pm
Nexeria wrote:Monroe (Cylarn) is probably the only person that can help you.

by Glasgia » Mon Feb 24, 2014 3:10 pm

by Khelshar » Mon Feb 24, 2014 3:10 pm

by Nexeria » Mon Feb 24, 2014 3:16 pm
Khelshar wrote:Nexeria wrote:Khelshar, what the hell is wrong with Thomas?! He's freaking me out.
I hope Johnny can do something for you, because Kenny won't be home for a while.
The entire zombie Apocalypse destroying everything, killing everyone you know and having your life in a thin line has kinda messed him up pretty bad. And because I suck at involving him more...
But the reason he has not had outbreaks like this before is because he was then never safe and he could not have these outbreaks. However, in the Compound, he has been safe for a while now, and the entire apocalypse thing has started to dawn on him, and because of him being a reserved person, he has not gotten any help for it.
But yeah, when I write those posts, I bring fourth all inner aggression I got, so it should freak you out. ^^ And I too hope Johhny answers. Or else it would not work out as planned...

by Cylarn » Mon Feb 24, 2014 3:16 pm

by Khelshar » Mon Feb 24, 2014 3:21 pm
Nexeria wrote:Khelshar wrote:The entire zombie Apocalypse destroying everything, killing everyone you know and having your life in a thin line has kinda messed him up pretty bad. And because I suck at involving him more...
But the reason he has not had outbreaks like this before is because he was then never safe and he could not have these outbreaks. However, in the Compound, he has been safe for a while now, and the entire apocalypse thing has started to dawn on him, and because of him being a reserved person, he has not gotten any help for it.
But yeah, when I write those posts, I bring fourth all inner aggression I got, so it should freak you out. ^^ And I too hope Johhny answers. Or else it would not work out as planned...
I sent UWO a TG. He'll probably get something up.

by Nexeria » Mon Feb 24, 2014 3:26 pm

by Phonencia » Mon Feb 24, 2014 5:32 pm


by Nexeria » Tue Feb 25, 2014 2:14 pm
Phonencia wrote:Tiltjuice wrote:
Not sure precisely where it is, just that it's somewhere in the wildlife management area. Phon, you have a specific place in mind for it?
I don't actually but it'd be pretty deep into the woods, away from any trails or campsites and the like. I can describe it somewhat though.
It's perimeter is protected by marksmen/snipers camouflaged in trees and occasionally a few infantry patrols closer to the wall. The wall itself is made up of HESCO barriers (see below) topped with riflemen and machine gunners. The front gate is a heavy steel affair topped with razor wire and backed up by manually retracted vehicle barriers (see below) The gate has a decent sized guardhouse next to it (inside the walls of course) where the MPs stay warm/dry, store some equipment and question new arrivals. Sandbags and scrap steel plates bolted onto the guardhouse protect the occupants from small arms fire and a mounted .50 caliber machine gun a short distance away (nestled in a sandbag bunker of sorts) allows for stopping rogue vehicles and retaliating against aggressors. Both structures have open/unarmored backs so that (upon capture) the compound's other occupants can easily reclaim them. The Compound overall is fairly large and somewhat crowded with various trailers, cabins and hovels erected to house the occupants. A few solidly built concrete buildings house the hospital, armory and other such vital functions and much of the unoccupied space throughout the area is used for gardens and animals. Still though, food is tight due to the large population and rationing is in effect. Many people sign up as scavengers and are more or less sponsored in every way by the Compound's government in exchange for a cut of their findings (when needed) In the open yard of sorts between the housing areas is a modest flagpole flying the American Flag and in the afternoon hastily constructed stalls here can be found occupied by various vendors and traders peddling their wares. Everything from literature to comfort foods to weapons and armor. The Market as its called, is under the near constantly watchful eye of the Militia, civilian members of the Compound, trained in basic infantry and policing tactics by the Captain and his Lieutenants, typically supervised by a military officer or NCO. Despite this, fights still break out on rare occasions, usually resulting in a punishment of forced labor or reduced rations depending on the circumstances.
At night, this lot is also used for official announcements by the Compound's government as well as for sport. Ball games and the like are frequent here amongst the children of the group and occasionally a bare knuckled boxing match or two gives the people something to bet on. Gold and silver as well as ammunition are accepted forms of currency within the compound but barter is far more frequent, especially amongst the scavengers. On rare nights, the lot is also used for plays, musical concerts or movie viewings on a projector, organized by the more creative members of the citizenry and funded primarily by the Compound's government for the sake of keeping morale up.

by Khelshar » Wed Feb 26, 2014 5:35 pm
United World Order wrote:Don't die on me Khelshar!

by Phonencia » Wed Feb 26, 2014 7:30 pm

by Jessjohnesik » Thu Feb 27, 2014 8:12 am

by Phonencia » Thu Feb 27, 2014 1:53 pm

by Treneria » Fri Feb 28, 2014 8:33 pm

by Camicon » Fri Feb 28, 2014 9:54 pm
Treneria wrote:Believe it or not, I'm not trying to rip off Daryl from the TV series. Bare with me folks.
NAME: Otis Lee.
AGE: 25.
NATIONALITY: American.
RACE: White.
SKILLS: Trapping, hunting, and survival against outdoor elements. Moderate in fighting.
WEAPONRY: Several combat and one bowie knives. Also throwing knives that he uses. One extended framing hammer.
VEHICLE: 1998 Toyota Tacoma
BIOGRAPHY: Otis Lee was born in the mountains of Tennessee and quickly adapted to the wilderness around him by hunting and trapping alongside his father. His father passed shortly before the outbreak and is currently buried a hill near their home. When the outbreak started, Otis had a good position in the wilderness. The virus was far from him, and even if it was happening in his backyard there was no one nearby (with the exception of a few neighbors) to catch said virus. After the nearby towns became overflooded with the infected, there were no humans left for the dead to feed on however. This forced the dead to go looking for nourishment sources, which inevitably pushed them into the woods in which Otis lived. Due to his home being invaded by the dead, Otis was forced to leave. He took the truck his father had possessed, fighting through a small wave of the dead to get to it. His supplies consisted of gasoline for the vehicle, combat knives and a bowie knife that he had collected over the years. Throwing knives that his father and him had practiced with were also among the assortment. To top off the melee arsenal, he had fetched a framing hammer that was used prior to the outbreak to perform repairs on their home.
APPEARANCE: (Rather just type one up. I need to get back into sync with writing.) Otis is a man of average height and average physique. He is rather strong due to how and where he was raised. His hair is black and kept short and tamed. His facial hair is nonexistent with the exception of elongated sideburns. His eyes are brown. His clothing consists of normal outdoors-suitable wear; black jeans, blue jeans. In the summertime he wears shirts that usually have no sleeves. When winter rolls around, he'll bulk up in jackets. He has no tattoos nor any piercings. There are a couple of scars on his hands from working in the wilderness.
Country of glowing hearts, and patrons of the artsThe Trews, Under The Sun
Help me out
Star spangled madness, united sadness
Count me out
No human is more human than any other. - Lieutenant-General Roméo Antonius Dallaire
Don't shine for swine. - Metric, Soft Rock Star
Love is hell. Hell is love. Hell is asking to be loved. - Emily Haines and the Soft Skeleton, Detective Daughter

by Camicon » Sat Mar 01, 2014 10:14 am
Treneria wrote:Thanks for the acceptance. I'll be starting in the mountains and working my way to the compound.
Country of glowing hearts, and patrons of the artsThe Trews, Under The Sun
Help me out
Star spangled madness, united sadness
Count me out
No human is more human than any other. - Lieutenant-General Roméo Antonius Dallaire
Don't shine for swine. - Metric, Soft Rock Star
Love is hell. Hell is love. Hell is asking to be loved. - Emily Haines and the Soft Skeleton, Detective Daughter
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