Advertisement

by Bredtonia » Sun Dec 01, 2013 9:25 am

by Legital » Sun Dec 01, 2013 12:34 pm

by The Empire of Pretantia » Sun Dec 01, 2013 12:55 pm
Legital wrote:Daw, people are still with me on this. Thanks guys, things should be moving along soon now.

by Saragrossa » Sun Dec 01, 2013 1:08 pm

by The Empire of Pretantia » Sun Dec 01, 2013 1:11 pm

by Imperial City-States » Sun Dec 01, 2013 1:20 pm

by Aelosia » Sun Dec 01, 2013 1:28 pm

by Atelia » Sun Dec 01, 2013 1:32 pm

by Aelosia » Sun Dec 01, 2013 3:32 pm

by Legital » Sun Dec 01, 2013 4:49 pm

by Segmentia » Sun Dec 01, 2013 5:24 pm

by Legital » Mon Dec 02, 2013 4:22 pm

by Saragrossa » Mon Dec 02, 2013 9:26 pm

by Legital » Tue Dec 03, 2013 10:30 pm

by Legital » Tue Dec 03, 2013 10:51 pm
Bone Fort wrote:It was a good post. My only concern was that it didn't provide much detail about the bombing, other then that it started. Do the players themselves decide how badly they're affected, or what?

by Aelosia » Wed Dec 04, 2013 8:14 am

by Bredtonia » Wed Dec 04, 2013 10:20 am

by Lunas Legion » Wed Dec 04, 2013 11:09 am
Aelosia wrote:I have a question. If the hangar used by thermidorians in the motor pool is hit by bombardment, it will be wiped off the map but it will destroy a substantial part of the adjacent motorpool. If I write that getting hit, pretty much everyone that is deployed at the motorpool will be vaporized. I am willling to take the losses as it opens an interesting path for the story, but I would damage many companies aside from mine really hard. I will let the other players to decide if the munition depot is hit or not, please let me know your opinion.
Advertisement
Return to Portal to the Multiverse
Users browsing this forum: Arvenia, Dragos Bee, Google [Bot], Greater Marine, Ovstylap, The Empire of Tau, Tracian Empire
Advertisement