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The Trouble With Anarchy (OOC+IC/CLOSED/MATURE/L,S,V)

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The Vaktovian Empire
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Psychotic Dictatorship

The Trouble With Anarchy (OOC+IC/CLOSED/MATURE/L,S,V)

Postby The Vaktovian Empire » Wed Jul 24, 2013 8:08 am

This is my own little invention for a self-serving RP. If you're viewing this I'd kindly ask that you leave me in peace, as I am trying something different. In these terms it is a self functioning Single-player RP. For once I'd like to single handedly RP by myself, and see how bad it turns out. So thank you everyone out there for your enthusiasm, but there are plenty of other good threads out there you can go and view.

WE (PRETTY MUCH JUST ME) ARE CLOSED> THIS IS A SINGLE-PLAYER RP. PLEASE KINDLY DO NOT POST ON THIS THREAD AS I AM ORGANIZING IT IN A WAY FOR ME TO RP BY MYSELF IN PEACE FOR ONCE. I'VE NEVER DONE THIS BEFORE BUT, PLEASE DO NOT POST AS I SAID. THIS IS KINDA LIKE A FACTBOOK SCENARIO. IF THE OWNER ASKS YOU NOT TO POST, PLASE DO NOT.

The Application for all the players (Myself) I'm pretty much talking to myself by now.
Code: Select all
Name:
Alias: (if any)
Age: (if known)
Appearance: (picture or paragraph)
Gimmicks: (if any)
Personality:
Powers, skills, or abilities:
Weaknesses:
Anything else:


HOW THE CATEGORIES WORK:
HEROES: The men or women of Gotham who are truly heroes, and are willing to put their lives on the line for Gotham City. Heroes are out there, publicly known, and are recognized for what they do for the city, as well as they maintain their cover identities if they have ones. Heroes are always doing good, and never once think twice about helping an innocent
NEUTRAL HEROES: Neutral heroes ar elike Heroes, but they're not always publicly known. Neutral Heroes also can do some questionable bad things. Most Neutral Heroes are also solo-vigilantes, or a group of people working to help out Gotham but not try and get the recognition of the real Heroes. Neutral Heroes also don't have to maintain their cover identities, as they're not publicly known, and also sometimes don't have one. Neutral Heroes also don't always respond to a call or something like Batman. They work on their own terms, and they're not always on duty, and ready to help someone, nor do they go out and try to find someone to help. Obviously deeming them "Neutral" Heroes.
VILLAINS: These are the true bad guys, the ones who have no restrictions, codes of conduct, or morals that limit them to anything less than a life sentence. Villains are rutheless, villainous, and all around rotten, and they'll do anything they want and feel like to do or get what they feel they want or deserve. Villains are also sometimes crazy in terms of (Joker). Villains also are always doing something to be noticed, and they won't think twice about hurting innocents, or the poor if it's deemed necessary by them. Villains as said, have no limitations.
NEUTRAL VILLAINS: Neutral Villains don't always publicly make themself known to the world. They try and stay under the radar at times, or at all times. They try not and leave tracks of their whereabouts (Besides Riddler). They also can maintain large scale gangs without risking being busted by cops or Heroes, and they also try and maintain a decent cover-persona when not doing villainous deeds. They also maintain in control of clubs, and businesses, although so do some villains, but Neutral Villains all around, also have codes they live by, and most have limitations to what they'll do, unless they get a change of heart or suddenly find it necessary to take it up one notch. Neutral Villains are regular people in the day, and truly evil people at night, whereas villains are always evil (Besides some, like Lex Luthor). Truly, to avoid confussion, where the line can be drawn between Villains and Neutral Villains is Villains are all around no morals, no limits, and no second-guessing psychopaths for the most part, whereas Neutral Villains are this too, or at least sometimes, only some want to cover their tracks, clean up the mess, and want to maintain a cover ID, as well as something of a normal life as well, and also are not bound to create havoc and wreckless amounts of extreme casualties in the process.
NEUTRAL PERIODS: Neutral Periods are simply all-around Neutral people. Though some can be considered Villains for what they do with funding, or spare time, they don't do enough or at least aren't seen or believed to do enough to be either class of Villain. Some are not like this however, and are just neutral. This is the case for many Neutral people like Attorney's lawyers, District Attorneys, Assistant DA's, Businessmen, and other people and high up and known citizens of the City of Gotham.
Le ROSTER:
Last edited by The Vaktovian Empire on Sun Jul 28, 2013 6:47 pm, edited 4 times in total.

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Psychotic Dictatorship

ALL APPLICATIONS FOR PLAYERS [HEROES](ME)

Postby The Vaktovian Empire » Wed Jul 24, 2013 8:08 am

HEROES
Name: Bruce Wayne
Alias: Batman, The Dark Knight
Age: 32
Appearance: Bruce Wayne Appearance:
Image

Batman Appearance:
Image

Gimmicks: None to Speak Of
Personality: Bruce Wayne: Egocentric, Rich, Sometimes Rude, Humble, and Faithful
Batman: Quiet, Dark, Mysterious, and Deadly
Powers, skills, or abilities:
-Indomitable Will: He has no known superhuman powers, but he does have an extreme, almost superhuman "Force of Will".
-Intimidation: Batman has the ability to instill fear in others, even the people that know him best are intimidated by him. Uses theatrics such as smoke and the Batsuit to strike fear.
-Interrogation: Using his intimidating appearance and voice he is able to get information out of people as well as tactics such as hanging people upside down from a building or even pushing them off a building.
-Genius-Level Intellect: Bruce is highly intelligent in multiple fields. He was able to reprogram and fix the autopilot switch. He changed the concept of Fox sonar, and scattered like a virus to all phones in town, as well as using the microphones, which were connecting them to a generator of high frequency receiver, thus creating a sonar capable of mapping the entire Gotham.
-Polymath: Bruce has gained degrees in Criminal Science, Forensics, Computer Science, Chemistry, Engineering, Human Biology, Physics, Advanced Chemistry, and Technology.
Investigation: Bruce is a brilliant detective and highly skilled at gathering evidence, such as the ballistics and fingerprints from a Joker crime scene.
-Peak Human Conditioning: Through intense training, the Batman represents the pinnacle of human physical prowess. His strength, speed, stamina, agility, reflexes and coordination are at peak human perfection. While his physical prowess seem to have deteriorated after eight years of peace, he was still above the average human in conditioning, easily taking down numerous League of Shadow henchmen with ease. He was able to retrain his body to peak ability during his time in the pit.
-Martial Arts Master: Trained by Henri Ducard and the League of Shadows, Batman is a living weapon, having mastered Western forms of both armed and unarmed martial combat.
-Weapons Master: Through his martial arts training, he has become an expert on many types of weaponry. He is an exceptional swordsman as evident in his fight with Henri Ducard.
-Marksmanship: Through his training, the batman has become skilled in throwing projectiles weapons, archery, swordsmanship as well as a gun that shoots out bombs.
-Master of Stealth: His training has made him a master at stealth capable of disappearing into the shadows and sneaking up on unsuspecting prey.
-Expert Mechanic and Vehicular Driver: Proficient at combat driving. Has learned improved vehicle designs. Was trained and proficient in basic vehicles operations.
-Aviation: Batman can fly the bat with ease.
Weaknesses: Human, can be killed with the right methods of violence,
Anything else: NOPE
__________________________________________________________________________________________________________________________

Name: Cark Kent
Alias: Superman/ Kal-El
Age: 33
Appearance:
Clark Kent:
Image

Gimmicks: Intelligent and a Skilled Warrior, where Clark is Bubbling, Nervous, and Uninspiring
Personality: Stickler for Law and Order. Stubborn, can be narrow minded.
Powers, skills, or abilities: Superhuman strength, flight, heat vision, longevity
Weaknesses: Kryptonite
Anything else: NOPE
__________________________________________________________________________________________________________________________

Name: Tim Drake
Alias: Robin, The Boy Wonder
Age: 20
Appearance:
Image

Gimmicks: Intelligence, gadgets, peak strength, Gadgets include: Birdarangs, Collapsible Bo, Explosive Pellets, Hollographic Communications device in R symbol on costume, Rebreather, Utility Belt, Stealth-tech
Personality: Serious and concerned about the mission, but more lighthearted than Batman
Powers, skills, or abilities: Intelligence, Gadgets, Peak Strength, Advanced Stealth( Can disappear and reappear with very few noticing)
Weaknesses: Human, Can be psychologically, and physically abused and beaten, and can be killed like Batman this way.
Anything else: NOPE
__________________________________________________________________________________________________________________________

Name: Stephanie Brown
Alias: Spoiler
Age: 19
Appearance:
Image

Gimmicks: A toned-down female batman
Personality: Hot-headed and impulsive, can't control her yappidy little mouth, and often says stuff people shouldn't hear.
Powers, skills, or abilities: Female version of Batman as said above^
Weaknesses: She might be strong and well-equiped, but a unpowered young woman can only do so much, plus she's human
Anything else: NOPE
__________________________________________________________________________________________________________________________

Name: Cassandra Cain
Alias: Black Bat
Age: 22
Appearance:
Image

Gimmicks: Same as Spoiler, but smarter and stronger
Personality: Very stoic and quiet. She can barely read or speak due to severe dyslexia.
Powers, skills, or abilities: As above.
Weaknesses: Same as Spoiler. Dyslexia.
Anything else: Has a bitter hatred towards Deathstroke, and his daughter Ravager as Ravager was a co-conspirator for the founding of the female army camp that Cassandra tried to thwart being operated by her mother; Lady Shiva, before she was adopted by Batman, and Deathstroke because he killed her mother after she betrayed the League of Assassins to save Cassie.
__________________________________________________________________________________________________________________________

Name: Michael Jones
Alias: Greenman
Age: 18
Appearance:
Image

Gimmicks: His neon green tracksuit, his almost over the top sense of humor, his teenager attitude
Personality: Humble, Correcting, Humorous, Sarcastic, Has a bad mouthed attitude
Powers, skills, or abilities: Extreme ability of martial arts, extreme dexterity to jump along and side to side from buildings. He can run extremely fast for an teenager, and has the slim yet strong build which allows him to be dexterous and very flexible as well as extremely mobile and fast along with being quite strong for his size and build.
Weaknesses: Human, one wrong move on a high building and he's dead, not a great convincer, can often instead convince the enemy they are doing something right by being so foolish with words, always has a cocky attitude which gets him into trouble, his suit is flexable allowing him to be highly acrobatic like, but it also limits his protection to sharp objects and bullets.
Anything else: NOPE
Last edited by The Vaktovian Empire on Mon Sep 09, 2013 5:11 pm, edited 70 times in total.

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Psychotic Dictatorship

ALL APPLICATIONS FOR PLAYERS [NEUTRAL HEROES] (ME)

Postby The Vaktovian Empire » Wed Jul 24, 2013 8:08 am

NEUTRAL HEROES

Name: Roy Harper
Alias: Arsenal
Age: 23
Appearance:
Image

Gimmicks: His uninjured right arm, hand full of tattoos and his red-black suit.
Personality: humorous characteristics, and personality with a lighter view of things, even in the middle of combat, though he is very serious when he wants to be.
Powers, skills, or abilities: Roy Harper possesses no superhuman attributes, but he is a marksman of incredible accuracy. He is extremely adept at the use of the bow and arrow (Formerly), as well as a wide array of weaponry. He also has the ability to take virtually any object and use it in combat as an effective weapon. Harper is also a skilled hand-to-hand combatant and he possesses keen analytical and detective skills. A skilled fighter in Japanese, and Russian techniques as well as his inherited techniques, possesses a prosthetic limb that is resistant to bullet and melee weapons and has built-in weapons systems.
Weaknesses: A Human
Anything else: Roy has close ties to former enemy Lex Luthor. With Luthor's new place of residence in Gotham, the place where Roy has become a vigilante before Luthor, Roy sees Luthor now as a pest and a menace to Gotham, feeling that Luthor has once again invaded his life. Roy's arm was given to him by Luthor in Metropolis as a bartering gift for Luthor's life since he had him hostage. Roy then left Metropolis, left his life with Green Arrow, and the new Red Arrow, and became Arsenal, working solo and as a vigilante as Gotham in an effort to wipe crime of the place of Batman.
Roy Harper is also a member of the Outlaws, a vigilante gang led by Red Hood
__________________________________________________________________________________________________________________________

Name: Jason Todd
Alias: Red Hood
Age: 26
Appearance:
Image

Gimmicks: See himself as the worthy successor to Batman, killing off criminals to cleanse the city of its sin, his signature red hood, and his connection to the Bat Family
Personality: Most troubled. Brash and impulsive, an ambiguous sense of right and wrong
Powers, skills, or abilities: Peake Physical Condition, Master Martial Artist, Skilled Acrobat, Skilled Swordsman, Skilled Detective, Multi-Lingual, Polymath, Intermidiate Bomb Assembly and defusal, Vehicular Driver
Weaknesses: Human, normal human
Anything else: Jason was previously the Second Robin. He tried to kill Two-Face as Robin a year ago, when he was Robin. He sense was released by Batman, and though to have been murdered by Joker, the police and Batman never finding a corpse in the building in Gotham where Jason confronted his real mother who had been in Ethiopia for quite a while. Jason's wounds were extensive, and an empty-casket funeral was held. Jason, in his wounded state then thereby encountered a Talia al Ghul, who gave him a special syringe to help him heal, and told him his death was never truly avenged. She then goes back into the Gotham Underground, leaving Jason on a quest to bring order and justice to Gotham, while in the process also wanting to attempt to confront Bruce, but never actually having the courage to stand up to him. When Batman expresses no remorse for sparing the Joker's life after Jason was so called: "Killed", Jason is further angered and becomes Red Hood. Before Batman recruits Tim Drake as his new Robin, Jason dons his new costume as Red Hood, and forms his gang; The Outlaws, a vigilante crime fighting gang which is questionably as bad as Villains themselves, as the Outlaws, like Hood himself, have no sense of right and wrong.
The gang's main members are Deadpool, Starfire, and Arsenal,


Name: Wade Wittington
Alias: Deadpool
Age: 22
Appearance:
Image

Gimmicks: Loves to juggle knives and kunai's, loves to play with his swords, taunt people. Also is a unhealthy person with a low respect for personal hygiene.
Personality: Hilariously amusing. Funny, encouraging, Serious at times, never denies a chance at making money, firm believer in law and justice.
Powers, skills, or abilities: Expert Marksmanship, Expert swordsmanship, Expert Melee combat, Good Flirter. Seducer, can easily convince female enemies to bend to his will. Has an impressive weapon in other places.
Weaknesses: Human
Anything else: Deadpool was born in Canada, but moved to Gotham at an early age when his father thought it was a chance for the family to live a good American lifestyle. His parents were both dead by the time he was 17, leaving him to fend for himself, and reside in his parent's apartment, until he graduated high school a year later. Deadpool knew Jason Todd before he even became Red Hood, but he was recruited to be a part of the Outlaws, after Hood founded the gang a year or so back.


Name: Kory Anders
Alias: NONE
Age: 17
Appearance:
Image
(picture or paragraph)
Gimmicks: Likes to grind heels against solid ground, likes to grind heels into enemy's faces, Fascination with Dominant-Relationships and being the "Master" of other men who would do her harm, Red Hood thinks she's his girl, but she really has sexual relations with many males of the gang, including the regular grunts including Arsenal
Personality: Sadistic, Questionably Evil, Humorous, Flirtatious, Seductress
Powers, skills, or abilities:
-Seduction: Has the power to ultimately seduce any man she wants with her looks and her feminine wiles, as well as her decolletage and derriere
-Expert Marksmanship: Has experience firing almost any weapon she knows of and has held.
-Expert Assassination: Excellent in the power of killing without being spotted, or killing without being noticed. Has expert abilities in stabbing, jabbing and all out murdering with a knife, as well as using silenced weapons to kill her targets.
-Power of Voluptuousness: Kory has great experience in seduction and seducing any man she wants, she also has experience in acting or even naturally being voluptuous in front of men she'd like to either do something with, or kill later on.
Weaknesses: Normal human, If seducing, can be violently handled if seducing the wrong person, pretty fast and quick to move, but also wears seductive, profanic outfits, which limit her maneuverability at times. Most of the time her outfits allow for suitable if not very easy movement.
Anything else: NOPE, besides Kory is smoking hot, and also will do nothing to benefit herself, even if it is an evil plot, or she even betrays her teammates.
Last edited by The Vaktovian Empire on Wed Jul 31, 2013 5:21 pm, edited 25 times in total.

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Psychotic Dictatorship

ALL APPLICATIONS FOR PLAYERS [VILLAINS] (ME)

Postby The Vaktovian Empire » Wed Jul 24, 2013 8:40 am

VILLAINS
Name: Jack Napier
Alias: The Joker, Clown Prince of Crime
Age: Unknown
Appearance:
Image

Gimmicks: Pranks, jokes, kills people in the fashion of humor at times, Never can resist a good laugh
Personality: Insane, No sense of Self-Preservation or Boundaries in Combat, Only cares about having "FUN"
Powers, skills, or abilities: Various Humor gadgets, Supersanity, wits, decent physical strength, decent accuracy and handling of a firearm
Weaknesses: He's not terribly strong. Getting past his mind tricks and deadly traps is hard, but not impossible. Plus like most, he's human, so he can be killed if shot or tried to be killed in any way any other human is killed.
Anything else: NOPE

Joker Minion:
Image


Name: Robert Hawkins
Alias: Bob
Age: 32
Appearance:
Image

Gimmicks: Just a really good thug
Personality: Very stoic and quiet. Bob is extremely loyal to the Joker. Truly considered a friend by Joker, which is very rare, Bob had been said to be his "Best man"
Powers, skills, or abilities: A really good thug. Good firearms handling, good melee and knife handling, good driving and vehicular operation skills.
Weaknesses: A normal human
Anything else: Bob is one who knows how Joker got those scars.

Name: Harleen Frances Quinzel
Alias: Harley Quinn, Harley Quinzel
Age: 23
Appearance:
Image

Gimmicks: She loves Mr. J a lot. She also is like Joker, and always likes a good laugh. She's also fiercefully protective of Joker and if anyone, man or woman gets in his way and she's around, she'll hurt em pretty bad.
Personality: Very crazy, sociopathic, former
Powers, skills, or abilities:
Weaknesses: Formerly considered to have Genius level-IQ,
Anything else:
Harley attended Gotham State University on a Scholarship for Gymnastics, where she majored in Psychology under Dr. Odin Markus. To get into the graduate program, she had Dr Markus meet with her in her dorm room, where she outlined what she believed would be a good graduate thesis: 'There are only two circumstances under which a person disregards the rules of society. When they commit a crime, or when they're in love.' To prove this thesis, she aimed to allow Dr Markus to observe an independent experiment on the matter.
The test subjects: herself and her boyfriend Guy Kopski.
Guy, also a scientist, had developed a 'Think Drink' to calm and centre himself. One day, while meeting with Harley, he noticed that she wasn't laughing at any of his jokes. She explained that she had driven through a red light in a stolen car, right after blackmailing Dr Markus and possibly shooting him. She asked if he still loved her, but after noticing evidence of a recently fired handgun, Guy ran out with it. Harleen found him in the gymnasium (where the shooting had supposedly taken place) laughing nervously, and standing over a homeless man he had just shot, believing him to be Dr Markus. He begged her to help him shoot himself, asking her to do it because she loved him. The gun fired, but it remains a mystery as to whether she had helped to pull the trigger.
It later became clear that Dr Markus had spiked Guy's 'Think Drink' with diluted Joker Venom, in hopes of counteracting the stresses that Harley would put him through. Harley, however, believed that the situation had been caused by chaos, and as such, she grew to feel that she understood The Joker, and declared to Dr Markus that she would do anything to get an internship at Arkham Asylum.

Upon graduating, and with a glowing reference from Dr Markus, Dr Harleen Quinzel began her first-year residency at Arkham. As soon as she was accepted by Dr. Arkham, she requested to meet the Joker. Based on the claim that she was doing research for a book on serial killers, she was given complete access to the Clown-Prince of Crime.
In their first session together, she introduced herself as Dr Harleen Quinzel, but stressed that he could refer to her as Harley Quinn, like the medieval jester Harlequin. Joker had been silent until then, but he suddenly began laughing and asked if she was flirting with him. When she moved closer, he chose to strangle her. But, when he saw a loving look from Harley instead of shock or fright, he ceased, and stated that it was a joke. The pair shared an affair, with Quinn helping Joker escape from Arkham several times before she finally was able to bribe her way to getting Joker out, using a couple of bribed Arkham Security guards. This plan only worked due to the help of Dr. Jonathan Crane, who coincidently also was a maniac working in a mad house. Crane helped by getting Harley the key to Joker's cell. To this day, even after paying Crane back multiple times, Joker still will use Crane for whatever he wants when he needs it, using the man's weakness of low-pride in himself to his advantage.


Name: Ra's al Ghul
Alias: Henri Ducard
Age: Unknown, (thought to be hundreds years old on the inside)
Appearance:
Image

Gimmicks: No real gimmicks
Personality: Extremely obsessive, willing to do whatever has to be done to further his agenda, views the world in a dystopian way, driven to eradicate all crime and evil in the world no matter the cost, but in the process killing innocents, and depriving the people of true American justice. His version of peace and order is not that of Batman, and neither the GCPD. This makes him a villain, and a potential target of both affiliates.
Powers, skills, or abilities: Master of all forms of martial arts, great endurance, incredible strength, genius intelligence, master swordsman and weapons expert
Weaknesses: Short-sighted and arrogant
Anything else: Ra's al Ghul is thought to know of a place located in the Middle Eastern region, or Northeastern part of Africa, where a "Lazarus Pit" is located. It is said it gives the person eternal immortality and life long survival and keeps the person in their current form of when they first used the pit but no younger than that it can turn them back to. Ducard used the pit at the appearance he is now, albeit slightly less groomed, and less fit than he is now. He's known of the pit since the times of the Sultanate of the Ottoman Empire. It is thought he has been around for at least 300 years. He originally fell in love with a woman who was the daughter of a Warlord he was working for later on, in the 20th century, circa 1950's. This Warlord wanted to imprison Ra's in a prison known as "The Pit". Located in Southwestern Morocco, the location of the Warlord and his Arabic Empire. Ra's wife traded his position for her's. She gave birth to a child in the Prison years later, circa 1960's early 70's; Talia al Ghul. Talia worked for her father in the League of Shadows, after discovering Bane, and him helping her escape the Pit. He then started to resent Talia for the one "Feature" of her weakness; her gender. Talia seeing nothing wrong with her gender, and a woman who embraced her sexuality, abandoned her father, forming her own Assassin's and Mercenary group; The Brotherhood of Evil, and deserting her father and Bane. She worked in Gotham before Ra's even came back to live and deprive it after he left Morocco in the late 90's. Talia, who was 28 at the time of her father's arrival in Gotham, and 7 years after she had left and come to Gotham, she went to the Lazarus Pit. She only needed to use it once, and she would be immortal, or at least beautiful in youth. She could still be killed so long as she died of a Kill Death. She could howeverm not die of natural circumstances, and or diseases not already in her body. She returned to Gotham a month later. Since then she has been immortal in beauty and in age, currently at the actual age of 41, but looking 28 still, she has a license that puts her to be 27, so she has plenty of time to be her fictional age thta she is on the outside.
Ra's is currently in Gotham to deprive it of crime, and install order, using and means he deems necessary or appropriate by him. He took almost his entire network of people from both his Monastary in Tibet, and his palace in Morocco to commit to his plans in Gotham. His place of work is an abandoned subway station in the Crime Alley section of Gotham. He knows of Bruce Wayne's true identity.
__________________________________________________________________________________________________________________________

Name: Alexander Joseph "Lex" Luthor
Alias: N/A
Age: 33
Appearance:
Image[/spoiler
Gimmicks: His intelligence, wealth, narcissism, green and purple power armour, and baldness
Personality: Luthor is commonly seen as a power-hungry and sadistic villain of pure evil. His sole ambition in life is to destroy Superman so that he can become humanity’s rightful champion.
Powers, skills, or abilities: His intelligence, he can solve complex equations in seconds, has created several complex plans to defeat his enemies, and is a natural at playing both the corporate world and political world. He also has access to enormous amounts of wealth, he owns almost every major business in Metropolis and his influence spreads elsewhere. He is also a trained combatant, and believe it or not he has held his own against Batman in a fair fight, though Batman eventually beat him. When in his power armour, he has access to Super strength, durability, flight, force field generation all across the armor and seemingly unprotected head from the torso of the powered armor, Kryptonite energy blasts, energy blade in right gauntlet.
Weaknesses: Despite it all, Lex Luthor is an ordinary man, physically. One bullet in the head or a well aimed punch, and he's down.
Anything else: MINI APP FOR Merci Graves
Name: Mercedes Graves
Alias: Merci Graves, Vanilla
Age: 28
Appearance: [spoiler]Image

Gimmicks: The protection of Lex Luthor is her utmost responsibility. She enjoys driving the limo which chauffeurs Lex around. She doesn't need an actual firearm because she has a robotic weapon arm put in to replace her lower arm and hand.
Personality: Soft-spoken, quiet, doesn't speak unless spoken to by someone else important. Speaks mostly to Lex even if he doesn't talk to her first.
Powers, skills, or abilities: Diplomacy: Can be very diplomatic to help solve inner-force disputes. Excellent in evading lethal attacks and blows. Expert commander, and executive official of Lex's security detail. Expert marksman and combatant with her prosthetic arm.
Weaknesses: Normal human besides her arm. She can be killed easily if you cut near the hinge between the lower arm and forearm, due to the only thing holding it in place are bolts and wires connecting it to her nerves. As said, a normal human.
Anything else: NOPE
__________________________________________________________________________________________________________________________

Name: Talia al Ghul/ Arabic تاليا آل غول
Alias: Talia Head, Talia Sherepevo, Talia Nassir
Age: 26 Born sometime 1986
Appearance:
Image

Gimmicks: Has a consistency of changing aliases frequently to avoid detection. She has three main aliases, Talia Head, a name she uses rarely, Talia Sherpevo, a name she uses to fake herself off as an Eastern Slavic/ Russian immigrant, and Talia Nassir, in order to pass herself off as a Arabic immigrant, which she actually is.
Personality: Greedy, Powerful, Intelligent, Sensible, Overly-ambitious, Always at the frontline commanding her assassins and her operations in the criminal underground.
Powers, skills, or abilities: Longevity: Extended Life through the use of Lazarus Pits, Genius Level Intellect, Business Management, Hand-to-hand combat (advanced), Marksmanship, Swordsmanship
Weaknesses: Human (Non-resistant to bullet wounds, any flesh wounds, not immortal), Very easy to seduce, Very easy to bribe
Alternate History: Like in original history, Talia did in fact serve under Ra's al Ghul, her father for a time, and once was promoted second in command. She then took a disliking to her father for his belief in the "Sole failing" of Talia which was her gender. She naturally developed a hatred towards her father, later leaving the Assassins and the current Arab country of residence for one of her father's many hubs of travel; Gotham City. Here she started life over, as a successful manager of a small time business, and this was just to cover her future plans for leading the Brotherhood of Evil (In this alternate history basically just consisting of the last of Immortus's loyal troops after he passes on years earlier, and composing also composed of several dozens of elite assassins loyal to Talia. But it does not have to do with anything with the Brain or that stupid Brotherhood from CN's Teen Titans) Talia's Brotherhood of Evil eventually became her central hub of crime. She became less focused on being her father's most proud child, and more of becoming wealthy, powerful, and a major crime lady in Gotham's underground. She leads a suitable effort of criminals in the Brotherhood.
Talia knows of her father's current prescence in Gotham and hunting Bruce, and also his partnership with Lex Luthor. This makes her a potential asset of Joker, and the Russian gang out to get Luthor. It also makes her a potential enemy as her knowledge of her father and Luthor, and her influence in the Gotham underground is arguably superior to that of the Russians, and equal to that of Joker.
__________________________________________________________________________________________________________________________

Name: Waylon Jones
Alias: Killer Croc
Age: 30
Appearance:
Image

Gimmicks: Occasionally uses rocks, pipes, or chains
Personality: Filled with rage, never dosile, always in Crocodile form after the transformation, always angry and terroristic
Powers, skills, or abilities: Extremely strong, very thick and tough skin, excellent sense of smell, large claws and fangs, great swimmer, can hold his breath underwater for long periods of time, and his new form allows him to be great with a weapon or firearm.
Weaknesses: Not very intelligent, easy to outsmart; eyes, nose, ears, mouth are weak spots, and with enough bullets he could easily be put out of his misory.
Anything else: NOPE
__________________________________________________________________________________________________________________________

Name: Pamela Isley
Alias: Poison Ivy
Age: 26
Appearance:
Image

Gimmicks: Extremely attractive and flirtatious
Personality: Huge flirter, loves her plants more than anything, not afraid to use her body as a tool
Powers, skills, or abilities: Complete control over plants, their growth, and their breeding, can secrete a close-range pheromone that causes anyone to become her slave, can use plants to take people's minds. Has the power to seduce any man or woman on the planet, and is very convincing.
Weaknesses: All human weaknesses
Anything else: Slutty, slanderous, and with a mind circulatory to the thought of sex, Ivy is by far the most sadistic and charismic seductress of all of the partial-heroes and villains of Gotham. She is also basically the one to have the most sexual encounters or full out romanticism in general. She will often ask certain males she wants to control to do so, and they agree without a thought of disagreement. She also will go around trying to get it from random men, as she is obsessed with the idea of such a thing. She most of the time will not use here pheromones on people who she doesn't want to get rid of or use as a pawn because her beauty naturally sucks in the males and their testosterone. She often will walk the streets in her outfit and no one complain of nucence to the public, and she often can just roam as she looks in the above photo^. She has her own lair which is a former flowershop near the Giella Gardens.
__________________________________________________________________________________________________________________________

Name: Roman Sionis
Alias: Black Mask
Age: 35
Appearance:
Image

Gimmicks: His trademark permanent Black Mask welded to his face. Many methods of extreme torture and interrogation.
Personality: Very Quick to anger, Constantly plotting, always trying to figure out how to make a situation become a win-win for him
Powers, skills, or abilities: Intimidating, Criminal mastermind, Torture Master, Accurate Marksman and Firearm operator
Weaknesses: Loses his temper very easily, causing people to fear him and sometimes just abandond him during high pressure situations. Not an expert fighter, though is physically strong, Human
Anything else: Black Mask is in charge of a gang called the False Facers
__________________________________________________________________________________________________________________________

Name: Oswald Chesterfield Cobblepot
Alias: The Penguin
Age: 41
Appearance:
Image

Gimmicks: Very wealthy, has a tendency to be obsessed with penguins and also has an assortment of different specializing umbrellas. Mainly there are 2; A dagger umbrella that doubles as a reloadable rifle, and an umbrella that can shoot fire.
Personality: Anti-social, has a high amount of humor, hates Batman, and any heroes who try to get in the way of his money-making, a tycoon with a rich and powerful attitude.
Powers, skills, or abilities:
-Genius Level Intellect
-Business Management: Oswald's criminal operations would succeed without a hitch if not for the actions of Batman. Oswald has existed both above and below the law with his businesses; running a legitimate night club as well as selling drugs from within it.
-Expert Combatant: The Penguin has an uncannily high agility level and is fast for his body stature, as he is also a master of Judo.
-Leadership: Penguin always travels with henchmen on any criminal mission or even to the zoo. He controls bodyguards, chefs, servants, gang members, villains and so on with masterful talent. Oswald has led both legal and illegal operations within Gotham City; under any conditions.
Weaknesses: short and stubby, no extreme or advanced pyshical strength, human weaknesses, human, can be killed, Not a great fight without henchman to help take down the enemy with.
Anything Else: NOP
__________________________________________________________________________________________________________________________
Last edited by The Vaktovian Empire on Mon Sep 09, 2013 5:09 pm, edited 20 times in total.

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Psychotic Dictatorship

ALL APPLICATIONS FOR PLAYERS [NEUTRAL VILLAINS] (ME)

Postby The Vaktovian Empire » Wed Jul 24, 2013 5:29 pm

NEUTRAL VILLAINS
Name: James Elias Carver
Alias: James Earl Ray, Eli Carver, Jacob Eliza, Professor James Carver (Official)
Age: 23 Years old
Appearance:
Image
(picture or paragraph)
Gimmicks: Has a constant attention to flipping a lighter cap up and down, Will always light his lighter before he torches anything. Likes to twist people's own thoughts against them. This is of course similar to Dr. Jonathon Crane, but James more likely uses people's thoughts to trick them into doing what James wants rather using people's fears to scare them into insanity or into their unbidding loyalty.
Personality: When not a crazy blazing pyromaniac: Charismic, Calm, Sensitive, Gentle with words, Convincing, appears friendly, and excellent psychologist and environmentalist in his spare time. When a total psycho nut, or a pyromaniac, totally insane, goes to no limits, has intent on being scared of death so has regard for his own life, loves to see things burn, a whole ball of rage, very angry, and very hard to cool down, unless totally doing something to utterly sooth him back into his sane and gentle mental state.
Powers, skills, or abilities: Master of all explosives and pyrotechnics; Molotovs, flame grenades, flamethrowers, simple fire starters, propane explosions, gas bombs, centex explosives, mines, C4, claymores, the whole buz. Decent (if not semi-advanced marksmanship). Skilled with the use of certain kinds of switchblades, and butterfly knifes. Great (if not amazing) understanding of flames, and the way things work when it comes to flambuoyant and flamable mechanics. Excellent psychologist in sane state. Unlike Jonathon Crane he actually posseses a keen sense to see inside someone whereas Crane can only see people's fears by using gases. James has a clear and present understanding of social gues, and the ability to figure out a person's comfort level, or a person's stress factor.
Weaknesses: Very easy to calm down when he's in his agry state. He doesn't always (If very much at all) turn into his crazy angry state even when he's torching or burning something down. This only happens if he's fiercely provoked into a deadly situation by another person doing something to him intentionally, or when he is torching something, being angered by either a large force of cops, or someone insulting him while performing pyrotechnics; excessively. Also, his flames can be burnt down with water. And also he gets his shipments of explosives and materials from potential buyers down at the ports around Gotham. These can be stopped, and at times when ships are being raided by authorities, Carver's 'missions' are put on hold for days or months. He also does not always have a decently sized crew of minion enforcers, and bodyguards. He also will sometimes dispose of many of his own crew, rendering him a danger to the safetly of his own business, though he's constantly working with himself in self-therapy to render this problem so he has a suitable defense force.
Anything else:
-Resides in the Narrows, located on Arkham island, and when residing at home has no crew present except maybe one guard who lives in his basement. His base of operations and his crew are located in an abandoned warehouse on the Western part of Arkham, near the D'angelo Sewage Treatment Plant, whereas his house is located on a side street off of the main streets which connect Arkham to the other parts of Gotham. His house is the only house on his street, which is more like an alley which he parks his car/s on.
-Carver's house looks like this:
Image

He owns all three floors of the house. The first floor is regular household. The second is used for his semi-constructing of chemical and explosive bombs. It also has a safe which has multiple racks for both his longer and shorter pistol-like weapons. He has another safe just fulled with silencers which are specially designed so he has one for every gun he owns. He likes his kills (when they're not pryotechnic torch kills or explosive kills to be silent at most times threw the form of a gun. Although sometimes he doesn't need the silencer. The third floor is just a total storage facility full of barrels of gasoline, flame lighting and starting gadgets, old verions of Military-grade flamethrowers, and anything else he doesn't currently use for his deeds. It also has a small office space where he keeps his work in check and files stored for his actual job as a Professor at his Therapy Practice Office located in Old Gotham.
-Carver owns two vehicles:
A Chevy Impala 2004 Tan
&
A 2012 Mercedes Benz Sprinter Van Gray (Mostly used for his work with his crew and transporting explosive materials)

__________________________________________________________________________________________________________________________

Name: Edward Nashton
Alias: Edward Nigma, The Riddler
Age: 27
Appearance:
Image

Gimmicks: Riddles, Question-mark related gadgets, Cane
Personality: Egocentric with a compulsion to beat Batman, will win at all costs, constantly working on creating the unsolvable riddle
Powers, skills, or abilities: Genius-level IQ, can run the show behind the scenes without putting himself in danger, can design elaborate traps, excellent schemer and planner, Decent marksmanship and handling with a firearm
Weaknesses: Urge to win can lead to failure, always leaves riddles (clues to his whereabouts), traps always have a solution, not very good at physical fighting
Anything else: The Riddler is constantly working on the process to an ubeatable machine he calls Enigmachines. The main Enigmachine is the standard Enigmachine Combatent (C). There are currently only three Enigmachines fully operational and under Riddler's command. They are Enigmachine C1 Alpha, Enigmachine C2 Beta, and Enigmachine C3 Delta. There is currently one robot completed and monitored by Riddler using a tracker in it and a transmitter in the ears, as well as a remote override and self-destruct. These are hidden in the AI Brain so if it is to be looked for it will either deafen or disable the robot. There are also two more Enigmachine Combatents in standby construction in case Riddler requires more. These are C4 Echo, and C5 Foxtrot. There is also a Enigmachine Epsilon Combatent currently in Riddler's mind. Several plans have been drawn up about it.
Enigmachine:
An Enigmachine Combatant is humanoid, albiet bulkier, with a large wide eye in the center of the head. It's metal and robotic. The hands are pretty big. It's basically if Bane was a robot. The Observant has multiple eyes on all sides of its head. It's much smaller and sleeker. Its hands are thin with long fingers and retractable USB plugs. The index fingers are flat, like an ID card.

Riddler also has a number of men working for him. Those worthy of mentioning are listed below:
Riddler's Lieutenant John Ortega
Riddler's Pocketed Money-Maker/Minion Supplier Maxie Zeus
Riddler's Go-to Sniper CODENAME: EagleEye, Richard Fulton
Riddler's Go-to Bodyguard Hannibal Jones
__________________________________________________________________________________________________________________________

Name: Jonathan Crane
Alias: Scarecrow
Age: 36
Appearance:
Unmasked: (Also has glasses)
Image

Masked:
Image

Gimmicks: Fear, and the use of a Scarecrow Motif
Personality: Calm, and collected, when not in his Scarecrow persona. Fear fascinates Jonathon beyond anything else, and he will pick apart people to see what they fear. He hates having anything or anyone not under his control, and will often play to their fears for the sake of being in control. For the most part though, he prefers not to overwhelm or break anyone who might be of use to him. When he allows Scarecrow to take him over though, he is completely sadistic and fear-mongering, willing to use the fears of others to break them down and get threats of the way without any remorse.
Powers, skills, or abilities: Excels in the field of biochemistry, allowing him to create substantial amounts of fear gas fairly easily. Also adept in the study of psychology, and able to study people based on 'sessions' with them, though his goal is generally to find the fear that is the root of their actions. In situations where he needs to use physical force, he uses a fighting style he refers to as "violent dancing" which makes full use of his long limbs and lanky form.
Weaknesses: If anything gets out of his control, he will easily become frustrated. He also is not truly much of a physical threat considering how scrawny he is. His lack of knowledge on how to properly maintain a firearm makes him excessively weak in the field of self defense using weapons, and his low lack of knowledge using a knife or melee tool is also a major weakness in self defense. He's also human.
Anything else: NOPE
__________________________________________________________________________________________________________________________

Name: Bane
Alias: Unknown
Age: Uknown (At least 30 years old)
Appearance:
Image

Gimmicks: Personally Loyal to special people should they request his help. One of which is Talia al Ghul. The other being Ra's al Ghul. This situation is increasingly difficult with Ra's and Talia currently at odds with eachother.
Personality: Owing to his unconventional childhood, Bane has a unique personality, sometimes at odds with his intimidating appearance, at others perfectly in keeping with his barbaric reputation. Bane quite matter-of-factly considers himself superior to almost everyone he meets. Perhaps because of this inherent self-esteem, Bane has developed a strong sense of compassion and often helps the weak and defenseless. What's more, he often teams with others, despite his lone wolf demeanor. Bane's dominance is not exclusionary, because his dominance is almost incapable of being threatened, his superiority self-evident.
Bane also adheres to a personal code of conduct, and that is to not harm or kill the weak and defenseless. At times this code can be often broken, but Bane feels a strong feeling of guilt when he breaks this code. The code also has several other measures, having to do with honor and overall compassion towards those not worthy to be fought by himself.
Powers, skills, or abilities: Intelligence, Super Strength, Master strategist, Endurance
Weaknesses: Disabling his mask will make him weak and possibly kill him if he's not treated. It keeps him alive. He also can be beaten to the sense of lifelessness or defeat; He's only human.
Anything else: His mask on his face gives him proper medications that enable him to overcome the terrible pain and awful anxiety he suffered in "The Pit", where both he and Talia al Ghul originated from and became an unbound alliance from. He has sense not returned to the Pit, except to recruit some of the hardest prisoners there into his private mercenary forces. His forces are found in an underground, abandoned sewer network sealed off from the rest of Gotham's entrances into it, all besides a few, only known to Bane and his men. It's located underneath the Fashion District of Gotham. One entrance is threw a sewer grate in a restaurant alleway in the Fashion District. The two other entrances are from a tunnel running into the Gotham underground networks, located alongside Miller Harbor, and another entrace through a wastewater treatment center, not centrally run by anyone, located along the most Eastern point of the Finger River. Banes gang is called Derrota instantánea which translates from Spanish to: Instand Defeat.
__________________________________________________________________________________________________________________________

Name: Thomas Elliot
Alias: Hush
Age: 27
Appearance:
Image

Unmasked looks like Bruce Wayne
Gimmicks: His look-alike face of Bruce Wayne, bandaged, possess a pair of signature handguns, and revenge to the Wayne himself.
Personality: Tactical, smart, insane, serious, cold-blooded, and violent.
Powers, skills, or abilities:
Weaknesses: Human, basically it as he has worked his physical strength, his weapons knowledge and his strategic and tactical ingenius to the point of being that equal of Batman, or Bruce.
Anything else: Has a lifelong knowing of Bruce Wayne. He has a hatred for him after Bruce's father saved his mother from death which was caused by Elliot slitting the tires on his parents' car to bring himself independence and wealth. Since then Elliot has sworn vengeance on Wayne, as he then tried to assault a kid at summer camp and blamed it on Wayne and his mother, getting broken out of his psych ward at an earlier age by an intern one Jonathon Crane when Crane was 21 and Elliot 11.
Eliot also owns a company he founded from what money he had left to use to cripple Wayne's economy, and to use to arm members of the gang Elliot funded, which is owned by one Lonnie Machin. It's called the Elliot Corporation.
__________________________________________________________________________________________________________________________

Name: Maximillian Shrek, Max Shrek
Alias: None
Age: 45
Appearance:
Image

Gimmicks: A money mogul, Shrek is obsessed with his ego and charismic. His happiness is fed through the increase of his ego. In other words he's egocentric, and is always focused on building up his corporate empire.
Personality: A cold harded bastard. He dumped chemical waste from his plastic factory and didn't care. He's more concerned with his public appearance and his ego then anyone's lives or careers that are at stake.
Powers, skills, or abilities: None really, has decent accuracy with standard and substandard firearms. He is unexperienced in anything else that would be any type of powers, skills, or abilities, besides knife and gun skills, and that fact he has many men who he could pay off to do his dirtywork for him.
Weaknesses: Human, none to speak of immense physical strength, or any other abilities and is weak. Has to have others do his work for him.
Anything else: Shrek's company is called Shrek's Department Incorporated.
__________________________________________________________________________________________________________________________

Name: Slade Wilson
Alias: Deathstroke
Age: 38
Appearance:
Image

Gimmicks: Assassin, only has one eye.
Personality: Dark, coldhearted, will do anything to get paid for a job, No boundaries, no moral code, just an unlawful son of a bitch
Powers, skills, or abilities: A skilled assassin. He has experience in many firearms as well as swords, Kunai, and any other weapon or method used by a professional assassin to date. He also possesses excellent level hand-to-hand combat, and has a great deal of experience in operating vehicles and aircraft. He is all around a soldier in an assassin's body upgraded with heavy amounts of armor, technology, and only one eye. He also possesses a great deal of psychological warfare methods to get inside his enemies' heads.
Weaknesses: His aggression and his anger as well as his emotions can be turned against him, he can be distracted and his psychological warfare methods can be used against him as well. Human
Anything else: NOPE
__________________________________________________________________________________________________________________________

Name: Rose Wilson
Alias: Ravager
Age: 17
Appearance:
Image

Gimmicks: Cut out the opposite eye that her father has, to be like her dad, fancies a pair of katanas, extreme sociopath and highly unstable mind when it comes to fighting with her.
Personality: Self-consious, violent, wants to be like her dad, extremely loyal to her employers, questionably psychologically unstable.
Powers, skills, or abilities: Same as her dad, only to a lesser extent. Shes does fancy in toying with her enemies' minds and trying to think like them out loud in order to break them.
Weaknesses: Same as Slade, her mindtricks can be used against her as well as she's young so she can only do so much, and she also is human and can be killed. Plus her father ordering her to do something will usually take her away and make her want to obey her only family left and because its her code.
Anything else: Has no code like her dad, basically a raging lunatic assassin who will kill anyone to get in her way of her contracted target, and doesn't value the human life.
__________________________________________________________________________________________________________________________

Name: Lonnie Machin
Alias: Anarky
Age: 26
Appearance:
Image

Gimmicks: Champion of the Opressive
Personality: Atheist, love for his anarchism, socialist, radical, and anti-corporatism
Powers, skills, or abilities: He possesses a genius-level intellect, and is particularly skilled at computer hacking. Anarky is also an adept martial artist, brilliant inventor, gifted strategist, and tireless crusader against authoritarianism. Has a lot of money from the hacking skills and with skilled men under his command.
Weaknesses: Normal Human
Anything else: Anarchy and his gang are called the Turmoil Makers, or simply the Turmoilists, he also works for Thomas Elliot, and has helped to fund the Elliot Corporation. He also oversees the operations of Elliot's minions as well as his own gang.
__________________________________________________________________________________________________________________________

Name:
Alias: (if any)
Age: (if known)
Appearance: (picture or paragraph)
Gimmicks: (if any)
Personality:
Powers, skills, or abilities:
Weaknesses:
Anything else:
Last edited by The Vaktovian Empire on Mon Sep 09, 2013 5:12 pm, edited 18 times in total.

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The Vaktovian Empire
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Founded: Aug 16, 2011
Psychotic Dictatorship

ADDITIONAL NON [VILLAIN] CRIMINALS/ GANGS

Postby The Vaktovian Empire » Wed Jul 24, 2013 6:42 pm

VILLAIN GANGS:
-False Facers: Black Mask
-Turmoil Makers/ Turmoilists: Anarky
-Derrota Instantanea: Bane
-Outlaws: Red Hood
-Circus Clowns: Joker

__________________________________________________________________________________________________________________________

OTHER GANGS:
SONS OF SAMEDI
Image

The Sons of Samedi are a radical French gang ruled by the Mr. Felix Leblanc. They operate mostly out of Burnley, but also can be found with various operations in the Coventry district. The Sons of Samedi means Sons of Saturday in English. They are comprised mostly of French, and ultra French-Haitian members. They usually speak French when not around American or Pue English speakers. The organization is run by Felix Leblanc, a white Frenchie. Other hiearchy members include Fabian Dubier, who is a Haitian gangster, Freidrich Shaumglippe, a Frenchman, who is another Co-Leader. Then there are Charles Montel, Jaques Bordeau, and Alec Thibault, who are loyal lieutenants of the Sons.
-Leader: Felix Leblanc
-Co Leaders: Fabian Dubier, Freidrich Shaumglippe
-Lieutenants: Charles Montel, Jaques Bordeau, Alec Thibault


IMPERIALISTS
Image

The Imperialists are a Star Wars fanboy group. They are made up of mostly fanboys turned gangsters and obsessors of violence. They have turned from a group of techies and fanboys to an advanced group of gangsters with overwelmingly great tech and boosted vehicles and weapons output. They're run by a unnamed chief of the gang known only as: "The Moff". From there on the command goes to the three co commanders: With aliases of General Zane, General Gorbs, and General Blanco. From then there on there are many smaller officials with special Imperial-Star Wars like codenames, and they command different bases across Gotham. They are all seriously well armed, and will always pick a fight with someone who mocks their technology or their beliefs in Star Wars religous and canon ordeals. They drive mostly chop-shop cars that are old and rusted that have been modified with a few pieces of aluminum or metal armored plating and have a few improvements to driving skills. Overall they can't invent anything actually as good as in the movies, but they do use a specially tested laser cannon that fires single bursts of laser fire that they captured from a Military installation Westward in San Diego and then brought to Gotham to use as their "Death Star".
The Moff drives a armored, well upgraded, assisted driving, and nitrous-boosted limousine that the Imperials call "Eclipse". It's black shadowy, and has anti-sensor and heat deflection installments.


COSA NOSTRA (ITALIAN MOB)/(THE MAFIA)
Image

The Cosa Nostra or Italian Mob, are the biggest if not baddest gang and criminal violence branch in the city that is non villain-capability. They are regular humans, with no meta-human powers, specialties or amazing skills or tactics. But they have the money, respect and experience to hire other villains or even take them out. Tha Mafia was stung substantially after batman arrested Carmen Falcone, and he was permanently scarred by the hands of Jonathon Crane, after he used his fear gas to a point of extremeness on the man to keep him from talking about Ra's, and the bigger plans for Gotham. When Ra's was fedeated by Batman, and then escaped, the Mafia has been centrally run by Alfonso "The Mobster" Fabione. The Mafia since the death of Harvey Dent, and the notorious Two-Face, has been ever so busy. Since Gotham's laws of anti-crime never went into action, the streets are still plagued by violence of the Mob. Although with the corruption of the GCPD and other Government offices mostly rooted out, it makes the Mafia's job harder, Alfonso finds his business to be profitable, and overall a good investment of time and money. Below are the profiles of the leader of the Mob.

Alfonso "The Mobster" Fabione
Image
Alfonso played it smart. He grew up in Brooklyn, but he always alouted the right time to smack his enemies on the block with a baseball bat. During the late 70's as a High Schooler, Al joined the Junior Mafia of his city block. He bashed heads with the other younglings in the city, and experienced death at an early age, experiencing the shooting of one of his best friends in the gang by the time he was 16. He avenged his friend's death, and moved higher up the pole in the rankings of his Junior Mafia in New York. When they finally won over the oppsing game; The Sharks, they had all but exhausted their resources and their men. Many of their friend's parents had been delivered the bad news by Al personally, and many times he sat exhausted in a NYC Jail cell in the Western side of Brooklyn. At a later age he moved to Gotham, and by the early 90's was working for a young Falcone, in a drug smuggling ring. By early 2010, he was a top informant and operative of the Mafia, and ran missions that rang Gotham dry of its goodwill. After Falcone's transformation into a lifeless husk of his former self, and the decommission of the Gotham Transit Railway, Fabione played his cards right and became leader, while also keeping the Mafia out of too many engagements with the GCPD. Now Fabione is the leader still, and he retains the position through respect and loyalty, as his gang doesn;t have as much influence, but has just as much if not more firepower than it did before.


Salvatore "Sal" Maroni
Image
Maroni is the assisting boss of the Mafia, or Cosa Nostra, and he maintains his role affirmatively as the second in command. He is mainly the man who organizes most raids, small internal affairs, and does anything Fabione does not want to or can't do himself. Maroni would like the position of 1st in command, but holds true loyalty to Fabione and would never betray him. Maroni also holds a standing over the third wheel to the Mafia; Dean "The Chechen" Bianchi


Dean "The Chechen" Cutlaz
Image
Bianchi is the third most wheel in the Mafia. He is disliked by Maroni to an extent, praised by Fabione, and distrusted, and hated dispickably by Pieto Altori. Altori is having an affair with Cutlaz's girlfriend Bridgette Botello, and he thinks that Cutlaz is abusing the power he holds over the woman, and feels that she deserves more respect from Cutlaz, even though he's a cuthroat mobster. Altori has already mentioned it to Cutlaz without drawing suspicion that he is having the affair. Cutlaz has refused to do so, and claiming that Bridgette is a Spanish Dog, and is a slut, and a whore, even going on to say that she is most likely sleeping with other men. This would be true, as Altori is the one to be doing the sleeping, but Altori has a certain hatred towards Cutlaz, and is planning on eliminating him and dumping his body in a very dark place.
Last edited by The Vaktovian Empire on Mon Sep 09, 2013 5:12 pm, edited 12 times in total.

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The Vaktovian Empire
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Founded: Aug 16, 2011
Psychotic Dictatorship

ADDITIONAL NEUTRAL CHARACTERS

Postby The Vaktovian Empire » Thu Jul 25, 2013 6:30 pm

NEUTRAL CHARACTERS
Last edited by The Vaktovian Empire on Tue Aug 06, 2013 7:01 pm, edited 43 times in total.

User avatar
The Vaktovian Empire
Senator
 
Posts: 4313
Founded: Aug 16, 2011
Psychotic Dictatorship

CITY INFO/ POLICE DIRECTORY

Postby The Vaktovian Empire » Thu Jul 25, 2013 6:30 pm

GOTHAM CITY HANDBOOK


-CITY MAP:
Image
-RELATIVE LOCATION MAP:
Image

-CITY NOTES/MENTIONABLES







__________________________________________________________________________________________________________________________

POLICE NOTEBOOK


JIM GORDON INFO:
Name: James Worthington Gordon
Alias: Commissioner Gordon, Jim Gordon (if any)
Age: 43
Appearance:
Image

Gimmicks: None (if any)
Personality: Jim Gordon is a whole hearty brave man. He has a sense of humor at unserious times. He is a very serious hard working officer and this is why he deserves the rank of Commissioner even though he took the title from Commissioner Gillian Loeb after his death at the hands of Two Face.
Powers, skills, or abilities: Criminology, Advanced Hand to Hand combat skills, Knowledge of Law and will to run a police force, Investigation, Indomitable will and mental sanity, Leadership skills, Marksmanship with a firearm, Military Protocol: when he was younger Jim served in the military.
Weaknesses: Cardiac Condition limits Jim's overall ability and occasional relapses from his former years of smoking but also gives him an excuse to go to the top of the GCPD building where he really is setting up and using the bat signal.
Anything else:
__________________________________________________________________________________________________________________________

DIRECTORY OF THE GCPD:


Commissioner Gordon
Image

Deputy Commissioner Peter Foley
Image


Captain Douglas Arthur
Image

Captain Jerry Rennie
Image

Captain Deron Smith
Image

Captain Andrew Parker
Image

Captain Denis Farina- Leader of MCU: Major Crime Unit
Image

Captain Donald Cragen- Leader of SVU: Special Victims Unit
Image

Captain Robert Fitzgerald- SWAT Captain
Image

Captain Ronald Jenkins- SWAT Captain
Image

Captain Frank Sullivan- SWAT Captain
Image

__________________________________________________________________________________________________________________________
UNIFORM OF A GOTHAM POLICE OFFICER:
Image


UNIFORM OF A GOTHAM SWAT TROOPER:
Image


UNIFORM OF A GOTHAM RIOT POLICE OFFICER
Image


GCPD Cruiser:
Image


GCPD SUV:
Image


GCPD Armored Car:
Image


GCPD SWAT Truck:
Image

__________________________________________________________________________________________________________________________

DIRECTORY OF THE SCSD(Sommerset County Sheriff's Department)


Chief/ Superintendent Frank Reagan
Image

Deputy Superintendent/ Assistant Chief Duke Perkins
Image


UNIFORM OF A SOMERSET COUNTY POLICE OFFICER:
Image


UNIFORM OF A SOMERSET COUNTY SWAT TROOPER:
Image


SCSD Cruiser:
Image


SCSD SUV:
Image


SCSP SWAT Tactical Protector TP Vehicle
Image


SCSP SWAT Armored Personel Carrier APC Vehicle
Image


__________________________________________________________________________________________________________________________

DIRECTORY OF THE BRISTOL TOWNSHIP POLICE DEPARTMENT (BTPD)


Captain Jerrod Fairborne
Image


Lieutenant Mario Benero
Image


UNIFORM OF A BTPD OFFICER:
Image


BTPD Cruiser:
Image
Last edited by The Vaktovian Empire on Sat Aug 17, 2013 7:33 am, edited 9 times in total.


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