Omg haha im so stupid,thank you and sorry for my stupidness haha *face palm*
Advertisement

by Equalsun Empire » Wed Jun 26, 2013 7:55 pm
Awarded the Honourable Epicness Award for Persuasive Nuclear Weapon Placement 2015
Dogs of War wrote:While the motto of the British SAS is "Who dares wins" the motto of Equalsun's SAS is "Who cares who wins?"
The Great and Kawaii™ Ella wrote:As much as I love Stellaris, video games are a magnet for powerwankers, and when the AI beats them too hard, they come over to II and P2TM and take their anger out on us.

by Danhanjeedh » Wed Jun 26, 2013 8:01 pm
Valentir wrote:Okay so it has been around 5 pages since I started to recruit 1000 orcs every week. Cut out all of the useless conversation that leaves around three pages of IC of total weeks. And if each IC page is 4 weeks then I should have 12,000 orcs. Unless I did my math wrong my numbers should be right. That sound okay to you Dan?

by G-Tech Corporation » Wed Jun 26, 2013 8:01 pm
Equalsun Empire wrote:Hey G-tech? Some things I'd like to ask...
1) 3000 arrows; 300 casualties![]()
2) If you read my post, I said that if after the volley, if you still chased, to engage all your guys, so the archers are NOT fighting close combat unaided.
3) Where did the extra 1000 goblins come from? There were 2 fissures of 1000 goblins each, or did another one open?
It said this.Carn Dum
Elrond looked back. He had forgotten to set a rearguard! "100 spearmen, hold the foe until we can retreat! Archers, give them a volley! If they keep coming, turn and slaughter them all!" 3000 arrows arched towards 2000 goblins, and the spearmen turned around and set upon their foes.

by G-Tech Corporation » Wed Jun 26, 2013 8:03 pm
Danhanjeedh wrote:Valentir wrote:Okay so it has been around 5 pages since I started to recruit 1000 orcs every week. Cut out all of the useless conversation that leaves around three pages of IC of total weeks. And if each IC page is 4 weeks then I should have 12,000 orcs. Unless I did my math wrong my numbers should be right. That sound okay to you Dan?
Sounds good;)

by Equalsun Empire » Wed Jun 26, 2013 8:09 pm
G-Tech Corporation wrote:Equalsun Empire wrote:Hey G-tech? Some things I'd like to ask...
1) 3000 arrows; 300 casualties![]()
2) If you read my post, I said that if after the volley, if you still chased, to engage all your guys, so the archers are NOT fighting close combat unaided.
3) Where did the extra 1000 goblins come from? There were 2 fissures of 1000 goblins each, or did another one open?
It said this.Carn Dum
Elrond looked back. He had forgotten to set a rearguard! "100 spearmen, hold the foe until we can retreat! Archers, give them a volley! If they keep coming, turn and slaughter them all!" 3000 arrows arched towards 2000 goblins, and the spearmen turned around and set upon their foes.
Yes, you said give them a volley. But, considering how close the goblins would have been to the retreating elves (probably even mixed in among them to a certain degree), I thought it reasonable to think that perhaps five hundred arrows would hit; that's probably about how many could be realistically fired into a melee of goblins, spear men, and archers desperately defending themselves in hand to hand combat.
Oh? I interpreted that as "give them a volley, then if they don't break keep firing". Yknow, turn and slaughter them all after the volley, instead of continuing the retreat. As far as not fighting in close combat- I'm assuming these archers were at the rear of your retreating host, just behind the rearguard itself, since that makes sense. Good Elven archers are, but shooting through muddled lines of their own men at a low trajectory (needed to got a close foe) would make them more likely to hit other elves than the goblins, bluntly. Even the Elves in the movie needed static formations to be able to accomplish that, and those were only thin lines. So yes, archers in close-combat, as well as a few spear men.
The extra goblins would be at the rear of my pursuing army, relatively freshly emerged from the tunnels. Just because only a thousand emerged to begin with doesn't mean more wouldn't come forth.
"Awarded the Honourable Epicness Award for Persuasive Nuclear Weapon Placement 2015
Dogs of War wrote:While the motto of the British SAS is "Who dares wins" the motto of Equalsun's SAS is "Who cares who wins?"
The Great and Kawaii™ Ella wrote:As much as I love Stellaris, video games are a magnet for powerwankers, and when the AI beats them too hard, they come over to II and P2TM and take their anger out on us.

by G-Tech Corporation » Wed Jun 26, 2013 8:11 pm
Valentir wrote:G-Tech Corporation wrote:
Didn't we discuss splitting recruitment totals across race lines?
If you can recruit 1000 Orcs and X Haradrim per week, then what's to prevent others from doing likewise? That will put the single-race factions at a significant disadvantage.
I'm only recruiting 1000 orcs.....
And isn't Arnor recruiting elves and men?

by G-Tech Corporation » Wed Jun 26, 2013 8:18 pm
Equalsun Empire wrote:G-Tech Corporation wrote:
Yes, you said give them a volley. But, considering how close the goblins would have been to the retreating elves (probably even mixed in among them to a certain degree), I thought it reasonable to think that perhaps five hundred arrows would hit; that's probably about how many could be realistically fired into a melee of goblins, spear men, and archers desperately defending themselves in hand to hand combat.
Oh? I interpreted that as "give them a volley, then if they don't break keep firing". Yknow, turn and slaughter them all after the volley, instead of continuing the retreat. As far as not fighting in close combat- I'm assuming these archers were at the rear of your retreating host, just behind the rearguard itself, since that makes sense. Good Elven archers are, but shooting through muddled lines of their own men at a low trajectory (needed to got a close foe) would make them more likely to hit other elves than the goblins, bluntly. Even the Elves in the movie needed static formations to be able to accomplish that, and those were only thin lines. So yes, archers in close-combat, as well as a few spear men.
The extra goblins would be at the rear of my pursuing army, relatively freshly emerged from the tunnels. Just because only a thousand emerged to begin with doesn't mean more wouldn't come forth.
1) I wouldn't have them at the front, they would've been the first to retreat for the very reasons you are putting forth. They need don't need to be close, as there are literally thousands of goblins to hit even at long range, and they're terrible close-quarters.
2) For the spearmen, they were to make sure you were NOT mixed in my lines, hence the name "rearguard"
3) okay, what I meant is " give a volley and keep retreating. If they still try and keep us from leaving, turn and kill them.

by Equalsun Empire » Wed Jun 26, 2013 8:20 pm
G-Tech Corporation wrote:Equalsun Empire wrote:1) I wouldn't have them at the front, they would've been the first to retreat for the very reasons you are putting forth. They need don't need to be close, as there are literally thousands of goblins to hit even at long range, and they're terrible close-quarters.
2) For the spearmen, they were to make sure you were NOT mixed in my lines, hence the name "rearguard"
3) okay, what I meant is " give a volley and keep retreating. If they still try and keep us from leaving, turn and kill them.
But again, they would have been throughout the camp during my assault, which means -considering you just sounded a general retreat- they would be mixed throughout your retreating forces. Also the very nature of a parabolic trajectory, which arrows follow, means you have to fire them at either a low or high trajectory to hit a close target. A high trajectory would result in my men mixing in amongst the elves and rearguard due to the increased flight time, while a low one would have you shooting through your own ranks.
A hundred men, even elves, cannot hold back 2-3 thousand Orcs. By simple logic, a Orc is about as wide as an elf, if not wider. That means, if your rear guard wants to hold back any orcs and not just get cut to bits and holds shoulder to shoulder, they block the advance of about a hundred orcs (the ones that died), as compared to the 500 to six hundred wide front the Goblins are advancing on. Your rear guard is too small to prevent the Gobkins getting around it, and is getting flanked and enveloped, frankly.
Ah, well you've given your volley then, and now the rear of your partially halted force is engaged in combat with my pursuing Goblins. Time to slay them all eh?
Awarded the Honourable Epicness Award for Persuasive Nuclear Weapon Placement 2015
Dogs of War wrote:While the motto of the British SAS is "Who dares wins" the motto of Equalsun's SAS is "Who cares who wins?"
The Great and Kawaii™ Ella wrote:As much as I love Stellaris, video games are a magnet for powerwankers, and when the AI beats them too hard, they come over to II and P2TM and take their anger out on us.

by Equalsun Empire » Wed Jun 26, 2013 8:25 pm
Awarded the Honourable Epicness Award for Persuasive Nuclear Weapon Placement 2015
Dogs of War wrote:While the motto of the British SAS is "Who dares wins" the motto of Equalsun's SAS is "Who cares who wins?"
The Great and Kawaii™ Ella wrote:As much as I love Stellaris, video games are a magnet for powerwankers, and when the AI beats them too hard, they come over to II and P2TM and take their anger out on us.

by G-Tech Corporation » Wed Jun 26, 2013 8:25 pm
Equalsun Empire wrote:G-Tech Corporation wrote:
But again, they would have been throughout the camp during my assault, which means -considering you just sounded a general retreat- they would be mixed throughout your retreating forces. Also the very nature of a parabolic trajectory, which arrows follow, means you have to fire them at either a low or high trajectory to hit a close target. A high trajectory would result in my men mixing in amongst the elves and rearguard due to the increased flight time, while a low one would have you shooting through your own ranks.
A hundred men, even elves, cannot hold back 2-3 thousand Orcs. By simple logic, a Orc is about as wide as an elf, if not wider. That means, if your rear guard wants to hold back any orcs and not just get cut to bits and holds shoulder to shoulder, they block the advance of about a hundred orcs (the ones that died), as compared to the 500 to six hundred wide front the Goblins are advancing on. Your rear guard is too small to prevent the Gobkins getting around it, and is getting flanked and enveloped, frankly.
Ah, well you've given your volley then, and now the rear of your partially halted force is engaged in combat with my pursuing Goblins. Time to slay them all eh?
Okay, if you wish.

by Equalsun Empire » Wed Jun 26, 2013 8:27 pm
Awarded the Honourable Epicness Award for Persuasive Nuclear Weapon Placement 2015
Dogs of War wrote:While the motto of the British SAS is "Who dares wins" the motto of Equalsun's SAS is "Who cares who wins?"
The Great and Kawaii™ Ella wrote:As much as I love Stellaris, video games are a magnet for powerwankers, and when the AI beats them too hard, they come over to II and P2TM and take their anger out on us.

by Equalsun Empire » Wed Jun 26, 2013 8:31 pm

Awarded the Honourable Epicness Award for Persuasive Nuclear Weapon Placement 2015
Dogs of War wrote:While the motto of the British SAS is "Who dares wins" the motto of Equalsun's SAS is "Who cares who wins?"
The Great and Kawaii™ Ella wrote:As much as I love Stellaris, video games are a magnet for powerwankers, and when the AI beats them too hard, they come over to II and P2TM and take their anger out on us.

by G-Tech Corporation » Wed Jun 26, 2013 8:32 pm
Equalsun Empire wrote:G-Tech Corporation wrote:
Did that make sense? I don't want to be a bully or pig-headed, I just try to make my RP strategies somewhat sensible, and what I do isn't always clear to others.
Yeah, it did. Is it okay my guys have a little time to brace, since my rearguard halted your advance for a short time?
These goblins are honestly chaff before the flame, set to sell their miserable lives dearly for the good of Evil.
by Equalsun Empire » Wed Jun 26, 2013 8:37 pm
G-Tech Corporation wrote:Equalsun Empire wrote:Yeah, it did. Is it okay my guys have a little time to brace, since my rearguard halted your advance for a short time?
I don't see why not. You mentioned being out of range of the siege equipment- how far south Di you think you've fallen back so far?
Oh, and on the 3k versus 14k issue; I still have many many more where those came fromThese goblins are honestly chaff before the flame, set to sell their miserable lives dearly for the good of Evil.
Awarded the Honourable Epicness Award for Persuasive Nuclear Weapon Placement 2015
Dogs of War wrote:While the motto of the British SAS is "Who dares wins" the motto of Equalsun's SAS is "Who cares who wins?"
The Great and Kawaii™ Ella wrote:As much as I love Stellaris, video games are a magnet for powerwankers, and when the AI beats them too hard, they come over to II and P2TM and take their anger out on us.

by G-Tech Corporation » Wed Jun 26, 2013 8:44 pm
Equalsun Empire wrote:G-Tech Corporation wrote:
I don't see why not. You mentioned being out of range of the siege equipment- how far south Di you think you've fallen back so far?
Oh, and on the 3k versus 14k issue; I still have many many more where those came fromThese goblins are honestly chaff before the flame, set to sell their miserable lives dearly for the good of Evil.
Well, in my original post I mentioned setting up camp out of range of catapults, so these super-catapults probably can't throw much farther. I've probably retreated down 1/2 the camp by now, putting me out of range. Even if you do fire now, you'll probably only hit goblins.

by Equalsun Empire » Wed Jun 26, 2013 8:46 pm
G-Tech Corporation wrote:Equalsun Empire wrote:Well, in my original post I mentioned setting up camp out of range of catapults, so these super-catapults probably can't throw much farther. I've probably retreated down 1/2 the camp by now, putting me out of range. Even if you do fire now, you'll probably only hit goblins.
Oh, I thought you were already south of Carn Dum; I thought your front would be moving down about parallel to Mount Angmar by now.

Awarded the Honourable Epicness Award for Persuasive Nuclear Weapon Placement 2015
Dogs of War wrote:While the motto of the British SAS is "Who dares wins" the motto of Equalsun's SAS is "Who cares who wins?"
The Great and Kawaii™ Ella wrote:As much as I love Stellaris, video games are a magnet for powerwankers, and when the AI beats them too hard, they come over to II and P2TM and take their anger out on us.

by G-Tech Corporation » Wed Jun 26, 2013 8:48 pm

by Equalsun Empire » Wed Jun 26, 2013 8:49 pm

Awarded the Honourable Epicness Award for Persuasive Nuclear Weapon Placement 2015
Dogs of War wrote:While the motto of the British SAS is "Who dares wins" the motto of Equalsun's SAS is "Who cares who wins?"
The Great and Kawaii™ Ella wrote:As much as I love Stellaris, video games are a magnet for powerwankers, and when the AI beats them too hard, they come over to II and P2TM and take their anger out on us.

by Equalsun Empire » Wed Jun 26, 2013 8:50 pm
Awarded the Honourable Epicness Award for Persuasive Nuclear Weapon Placement 2015
Dogs of War wrote:While the motto of the British SAS is "Who dares wins" the motto of Equalsun's SAS is "Who cares who wins?"
The Great and Kawaii™ Ella wrote:As much as I love Stellaris, video games are a magnet for powerwankers, and when the AI beats them too hard, they come over to II and P2TM and take their anger out on us.
Advertisement
Return to Portal to the Multiverse
Users browsing this forum: Aidannadia, Faal Lot Himdah, Finsternia, Hatterland, Protzka, Sapim, Tehrangeles, Turkducken, Yokron pro-government partisans
Advertisement