It took incredible effort.
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by Nightkill the Emperor » Sun Aug 11, 2013 3:08 pm
Nat: Night's always in some bizarre state somewhere between "intoxicated enough to kill a hair metal lead singer" and "annoying Mormon missionary sober".
Swith: It's because you're so awesome. God himself refreshes the screen before he types just to see if Nightkill has written anything while he was off somewhere else.

by Constaniana » Sun Aug 11, 2013 4:26 pm
Ameriganastan wrote:I work hard to think of those ludicrous Eric adventure stories, but I don't think I'd have come up with rescuing a three armed alchemist from goblin-monkeys in a million years.
Kudos.

by Zarkenis Ultima » Sun Aug 11, 2013 8:20 pm

by Constaniana » Sun Aug 11, 2013 9:12 pm

Ameriganastan wrote:I work hard to think of those ludicrous Eric adventure stories, but I don't think I'd have come up with rescuing a three armed alchemist from goblin-monkeys in a million years.
Kudos.

by Zarkenis Ultima » Sun Aug 11, 2013 9:13 pm
.
by Constaniana » Sun Aug 11, 2013 9:56 pm
Ameriganastan wrote:I work hard to think of those ludicrous Eric adventure stories, but I don't think I'd have come up with rescuing a three armed alchemist from goblin-monkeys in a million years.
Kudos.

by Zarkenis Ultima » Sun Aug 11, 2013 9:58 pm

by Escalan Corps-Star Island » Mon Aug 12, 2013 7:37 am

by Olthar » Mon Aug 12, 2013 6:35 pm
Constaniana wrote:I wonder what's going on with Olthar. I hope she's okay.

by Constaniana » Mon Aug 12, 2013 7:18 pm
Ameriganastan wrote:I work hard to think of those ludicrous Eric adventure stories, but I don't think I'd have come up with rescuing a three armed alchemist from goblin-monkeys in a million years.
Kudos.

by Olthar » Mon Aug 12, 2013 8:56 pm


by Constaniana » Mon Aug 12, 2013 8:58 pm
Ameriganastan wrote:I work hard to think of those ludicrous Eric adventure stories, but I don't think I'd have come up with rescuing a three armed alchemist from goblin-monkeys in a million years.
Kudos.

by The Inritus Extraho » Mon Aug 12, 2013 9:07 pm

by Olthar » Mon Aug 12, 2013 9:08 pm

by Constaniana » Mon Aug 12, 2013 9:09 pm
Ameriganastan wrote:I work hard to think of those ludicrous Eric adventure stories, but I don't think I'd have come up with rescuing a three armed alchemist from goblin-monkeys in a million years.
Kudos.

by Zarkenis Ultima » Mon Aug 12, 2013 9:11 pm
Constaniana wrote:So what do you lot think of this plot so far? Am I being too controlling, or am I being sufficiently hands-off?

by Olthar » Mon Aug 12, 2013 9:14 pm
Constaniana wrote:So what do you lot think of this plot so far? Am I being too controlling, or am I being sufficiently hands-off?

by Constaniana » Mon Aug 12, 2013 9:28 pm
Olthar wrote:Constaniana wrote:So what do you lot think of this plot so far? Am I being too controlling, or am I being sufficiently hands-off?
Too vague and unexplained. Your characters have done most of the stuff, but only because the rest of us don't know what to do, or at least I don't. You give us opportunity to try leading things ourselves, but you don't give us a lot of material to work with. For instance, Charlie seems the most self-propelled player, and yet most of her posts are still just reactions.
Ameriganastan wrote:I work hard to think of those ludicrous Eric adventure stories, but I don't think I'd have come up with rescuing a three armed alchemist from goblin-monkeys in a million years.
Kudos.

by Zarkenis Ultima » Mon Aug 12, 2013 9:32 pm
Constaniana wrote:Olthar wrote:Too vague and unexplained. Your characters have done most of the stuff, but only because the rest of us don't know what to do, or at least I don't. You give us opportunity to try leading things ourselves, but you don't give us a lot of material to work with. For instance, Charlie seems the most self-propelled player, and yet most of her posts are still just reactions.
I was afraid of this. Do you think doing something like putting up dungeon maps for when the characters are in places like this would be beneficial, like how you did in Shazzridar's tower, or should I just elaborate more on the setting in my posts so you guys can feel like you have enough of an idea of the place to freely write about your characters going through it?

by Neo Arcad » Mon Aug 12, 2013 9:35 pm
Ostroeuropa wrote:Two shirtless men on a pushback with handlebar moustaches and a kettle conquered India, at 17:04 in the afternoon on a Tuesday. They rolled the bike up the hill and demanded that the natives set about acquiring bureaucratic records.
Des-Bal wrote:Modern politics is a series of assholes and liars trying to be more angry than each other until someone lets a racist epithet slip and they all scatter like roaches.
NSLV wrote:Introducing the new political text from acclaimed author/yak, NEO ARCAD, an exploration of nuclear power in the Middle East and Asia, "Nuclear Penis: He Won't Call You Again".

by Escalan Corps-Star Island » Tue Aug 13, 2013 6:03 am
Neo Arcad wrote:I need more deadly monstery things to spring my carefully-planned mountain-amazon trap upon.

by Olthar » Tue Aug 13, 2013 7:24 am
Constaniana wrote:Olthar wrote:Too vague and unexplained. Your characters have done most of the stuff, but only because the rest of us don't know what to do, or at least I don't. You give us opportunity to try leading things ourselves, but you don't give us a lot of material to work with. For instance, Charlie seems the most self-propelled player, and yet most of her posts are still just reactions.
I was afraid of this. Do you think doing something like putting up dungeon maps for when the characters are in places like this would be beneficial, like how you did in Shazzridar's tower, or should I just elaborate more on the setting in my posts so you guys can feel like you have enough of an idea of the place to freely write about your characters going through it?

by Constaniana » Wed Aug 14, 2013 12:41 pm
Olthar wrote:Constaniana wrote:I was afraid of this. Do you think doing something like putting up dungeon maps for when the characters are in places like this would be beneficial, like how you did in Shazzridar's tower, or should I just elaborate more on the setting in my posts so you guys can feel like you have enough of an idea of the place to freely write about your characters going through it?
Only make maps if you would enjoy doing so. Otherwise, some more description is good enough.

Ameriganastan wrote:I work hard to think of those ludicrous Eric adventure stories, but I don't think I'd have come up with rescuing a three armed alchemist from goblin-monkeys in a million years.
Kudos.

by Zarkenis Ultima » Wed Aug 14, 2013 8:34 pm

by Constaniana » Wed Aug 14, 2013 8:37 pm
Zarkenis Ultima wrote:I might post a response today, but if I don't, then tomorrow for sure.
Ameriganastan wrote:I work hard to think of those ludicrous Eric adventure stories, but I don't think I'd have come up with rescuing a three armed alchemist from goblin-monkeys in a million years.
Kudos.
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