United Kingdom of Poland wrote:Xing wrote:Oh, don't worry about it actually being visible on the mech itself. That's more so we know the VALK's general appearance. Additional weapon systems are vague enough that we can imagine them up. As far as what to add, both of what you have are good, i would say maybe something that would pack a hard enough single hit (whether it be a cannon, a valk sized rocket launcher, or even just a hard hitting rifle) to cause some damage to a valk otherwise its going to take a lot of rotary fire to do significant damage to an enemy VALK. Considering everyones on the same team you don't have to worry too much about other people complaining about different weapons, however the only thing we've asked is the limit of 5.
well the "no visible weapons" goes more with Gregory's personality and fighting style. kind of like his metal playing cards, the use of deception plays heavily into it. Sort of a looks harmless but is the complete opposite. that being said here are two ideas:
a twin barrel rocket launcher hidden inside the chest compartment with 6 rockets. (kind of ripping of pacific rim
a 155mm mortar mounted on the back with a 20 rd magazine that can fire 4 types of shells, HE, armor piercing, white Phosphorus incendiary (the snow from hell type, not the smoke grenade) and a flashbang round.
I can understand wanting to keep the weapons hidden if its for the sake of the character's personality. Also those ideas seem fine with me.




