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RP of the 1500's {OOC/ Open}

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Dires
Minister
 
Posts: 2469
Founded: Aug 16, 2011
Ex-Nation

Postby Dires » Tue Apr 09, 2013 6:06 pm

Valentir wrote:Okay firstly. A new rule. If you want to make a big secret trade agreement or a secret operation TG me first. Anything that I would disapprove that is posted and IC and my permission wasn't asked first will be ignored. I want to know about this before you post so I can analyze it and say yes or no.
Secondly. China, your ships arrived kinda of a bit to fast. I'll allow diplomatic relations but any trade agreements with countries will not be allowed until you IC post sending merchants and more than just exploring ships. And on this Dutch secret trade, Kengburg, you should have TGed me for my approval. Never post anything in that manner again without my seal of yes. And in random events I can make happen to your trade convoy. Now I'm not gonna be an asshole and do it but still. I want everyone to know that with giant trades and invasions many bad things can happen, good things can happen, but that is a small chance. Also no more secret operations of any kind without my approval are allowed. And Kengburg makes good points, backed up by Alleniana, but to be fair anything could have happened to this Secret Merchant Group. So, and I'm not saying I'm going to, but just because this thing is out of the blue and did not have my approval I may or may not random event it. I'm not saying I will but still this is a big trade, and really we cannot dictate the random things that happen. Indian Pirates could raid the shipping line and a my rogue navy could raid it, and if its protected enough, at least sink a ship or two. Now, I just got home and was skimming these posts so anything else I need to address? And I haven't been able to read a lot of the IC posts so I will do that in a little bit.


Yeah, I can see what you say, but I had at least two post talking about how long it took for the western fleet to get around africa. And of course they aren't really there for trading but to the Chinese, dpilomacy and trading is the same. We're basically just meeting the Europeans and telling them that they can get our goods in the Sinai
Last edited by Dires on Tue Apr 09, 2013 6:07 pm, edited 1 time in total.
Role-Plays:

Political Compass
Economic Left/Right: -2.88
Social Libertarian/Authoritarian: -4.31
http://www.politicaltest.net/test/result/400019/

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Alleniana
Post Czar
 
Posts: 42864
Founded: Dec 23, 2012
Ex-Nation

Postby Alleniana » Tue Apr 09, 2013 6:08 pm

Dires wrote:
Valentir wrote:Okay firstly. A new rule. If you want to make a big secret trade agreement or a secret operation TG me first. Anything that I would disapprove that is posted and IC and my permission wasn't asked first will be ignored. I want to know about this before you post so I can analyze it and say yes or no.
Secondly. China, your ships arrived kinda of a bit to fast. I'll allow diplomatic relations but any trade agreements with countries will not be allowed until you IC post sending merchants and more than just exploring ships. And on this Dutch secret trade, Kengburg, you should have TGed me for my approval. Never post anything in that manner again without my seal of yes. And in random events I can make happen to your trade convoy. Now I'm not gonna be an asshole and do it but still. I want everyone to know that with giant trades and invasions many bad things can happen, good things can happen, but that is a small chance. Also no more secret operations of any kind without my approval are allowed. And Kengburg makes good points, backed up by Alleniana, but to be fair anything could have happened to this Secret Merchant Group. So, and I'm not saying I'm going to, but just because this thing is out of the blue and did not have my approval I may or may not random event it. I'm not saying I will but still this is a big trade, and really we cannot dictate the random things that happen. Indian Pirates could raid the shipping line and a my rogue navy could raid it, and if its protected enough, at least sink a ship or two. Now, I just got home and was skimming these posts so anything else I need to address? And I haven't been able to read a lot of the IC posts so I will do that in a little bit.


Yeah, I can see what you say, but I had at least two post talking about how long it took for the western fleet to get around africa. And of course they aren't really there for trading but to the Chinese, dpilomacy and trading is the same. We're basically just meeting the Europeans and telling them that they can get our goods in the Sinai

Well, sailing across the Atlantic took like 5 posts so to be honest, I don't think 2 posts is enough.

User avatar
Valentir
Postmaster-General
 
Posts: 12865
Founded: Oct 23, 2012
Ex-Nation

Postby Valentir » Tue Apr 09, 2013 6:10 pm

Alleniana wrote:
Dires wrote:
Yeah, I can see what you say, but I had at least two post talking about how long it took for the western fleet to get around africa. And of course they aren't really there for trading but to the Chinese, dpilomacy and trading is the same. We're basically just meeting the Europeans and telling them that they can get our goods in the Sinai

Well, sailing across the Atlantic took like 5 posts so to be honest, I don't think 2 posts is enough.

Yeah. I'm at mind with Allen here. Now you already arrived but random events may stop trade from Sinai -Points to the port and then at the OP with a evil smile holdings a lighting and fire rod- So just tell them they can but hey, anything can happen.

User avatar
Dires
Minister
 
Posts: 2469
Founded: Aug 16, 2011
Ex-Nation

Postby Dires » Tue Apr 09, 2013 6:12 pm

Valentir wrote:
Alleniana wrote:Well, sailing across the Atlantic took like 5 posts so to be honest, I don't think 2 posts is enough.

Yeah. I'm at mind with Allen here. Now you already arrived but random events may stop trade from Sinai -Points to the port and then at the OP with a evil smile holdings a lighting and fire rod- So just tell them they can but hey, anything can happen.


If you have a problem with the speed of the fleet, take out your God wroth upon it, not my poor port T-T lol
Role-Plays:

Political Compass
Economic Left/Right: -2.88
Social Libertarian/Authoritarian: -4.31
http://www.politicaltest.net/test/result/400019/

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Alleniana
Post Czar
 
Posts: 42864
Founded: Dec 23, 2012
Ex-Nation

Postby Alleniana » Tue Apr 09, 2013 6:14 pm

Dires wrote:
Valentir wrote:Yeah. I'm at mind with Allen here. Now you already arrived but random events may stop trade from Sinai -Points to the port and then at the OP with a evil smile holdings a lighting and fire rod- So just tell them they can but hey, anything can happen.


If you have a problem with the speed of the fleet, take out your God wroth upon it, not my poor port T-T lol

:lol2:

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Valentir
Postmaster-General
 
Posts: 12865
Founded: Oct 23, 2012
Ex-Nation

Postby Valentir » Tue Apr 09, 2013 6:16 pm

Dires wrote:
Valentir wrote:Yeah. I'm at mind with Allen here. Now you already arrived but random events may stop trade from Sinai -Points to the port and then at the OP with a evil smile holdings a lighting and fire rod- So just tell them they can but hey, anything can happen.


If you have a problem with the speed of the fleet, take out your God wroth upon it, not my poor port T-T lol

Meh. Your fleet will stay. But not every European nation will be able to trade. No more secret trading missions like the dutch did. Its up to the Sultan of Egypt if you can trade at Sinai as its surrounded by his land and they would have to go through a border crossing with guards or they would need to go to a city anyways, and no more disguises. And remember if European nations attack Egypt China And India are allied with the Mamluks.

User avatar
Dires
Minister
 
Posts: 2469
Founded: Aug 16, 2011
Ex-Nation

Postby Dires » Tue Apr 09, 2013 6:19 pm

Valentir wrote:
Dires wrote:
If you have a problem with the speed of the fleet, take out your God wroth upon it, not my poor port T-T lol

Meh. Your fleet will stay. But not every European nation will be able to trade. No more secret trading missions like the dutch did. Its up to the Sultan of Egypt if you can trade at Sinai as its surrounded by his land and they would have to go through a border crossing with guards or they would need to go to a city anyways, and no more disguises. And remember if European nations attack Egypt China And India are allied with the Mamluks.


Well, I was just playing along with it you know, in any case, umm I believe I have 15,000 soldiers defending my Port City, so don't go looking me to fight any wars that far away yet. However, if the Mamluks are attacked without provocation, the Chinese shall cut all trade with that aggressor.
Last edited by Dires on Tue Apr 09, 2013 6:20 pm, edited 1 time in total.
Role-Plays:

Political Compass
Economic Left/Right: -2.88
Social Libertarian/Authoritarian: -4.31
http://www.politicaltest.net/test/result/400019/

User avatar
Kengburg
Ambassador
 
Posts: 1506
Founded: Dec 08, 2012
Ex-Nation

Postby Kengburg » Tue Apr 09, 2013 6:25 pm

Valentir wrote:
Dires wrote:
If you have a problem with the speed of the fleet, take out your God wroth upon it, not my poor port T-T lol

Meh. Your fleet will stay. But not every European nation will be able to trade. No more secret trading missions like the dutch did. Its up to the Sultan of Egypt if you can trade at Sinai as its surrounded by his land and they would have to go through a border crossing with guards or they would need to go to a city anyways, and no more disguises. And remember if European nations attack Egypt China And India are allied with the Mamluks.

I paid a 10,000 coin exportation tax so TUSSR doesn't get too mad that I got away with that mission, but in turn I expect my traders to be relatively safe since they are traveling along a faster guarded route that required that extra tax. If you can't garuntee my trader's saftey OP, I will withdraw the tax part from that post, and just say my merchants traveled through the desert again.
Last edited by Kengburg on Tue Apr 09, 2013 6:26 pm, edited 2 times in total.
My Political Compass
Economic Left/Right: 1.75
Social Libertarian/Authoritarian: -2.21
Proud Allied State of the Union of Human Supremacists, Ave Humanitas!

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The United Soviet Socialist Republic
Post Marshal
 
Posts: 17944
Founded: Aug 10, 2011
Ex-Nation

Postby The United Soviet Socialist Republic » Tue Apr 09, 2013 6:26 pm

Kengburg wrote:
Valentir wrote:Meh. Your fleet will stay. But not every European nation will be able to trade. No more secret trading missions like the dutch did. Its up to the Sultan of Egypt if you can trade at Sinai as its surrounded by his land and they would have to go through a border crossing with guards or they would need to go to a city anyways, and no more disguises. And remember if European nations attack Egypt China And India are allied with the Mamluks.

I paid a 10,000 coin exportation tax so TUSSR doesn't get too mad that I got away with that mission, but in turn I expect my traders to be relatively safe since they are traveling along a guarded route that required that extra tax.

Well, that is more realistic. And yes, they will be safe.
Gay and Proudand also a brony
Political Compass:Left: 7.76, Authoritarian: 5.6
I am: Fascist/Corporatist on economy,
Conservative on social issues(Support same sex marriage),
Anti secularist on religion,
Anti-Republican on government,
Interventionist/Imperialist on international issues

User avatar
Valentir
Postmaster-General
 
Posts: 12865
Founded: Oct 23, 2012
Ex-Nation

Postby Valentir » Tue Apr 09, 2013 6:34 pm

Okay, then all issues are settled. But from no on if I get no TG's on something you know I or someone else will highly disapprove of or its faulty and would challenge what I think will be okay TG ME. If you post it without my seal of TG approval you will receive a strike and it will be ignored.

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The Holy Dominion of Inesea
Postmaster-General
 
Posts: 14667
Founded: Jun 08, 2012
Inoffensive Centrist Democracy

Postby The Holy Dominion of Inesea » Tue Apr 09, 2013 6:37 pm

Is sweden still a player?
I'm really tired

User avatar
Valentir
Postmaster-General
 
Posts: 12865
Founded: Oct 23, 2012
Ex-Nation

Postby Valentir » Tue Apr 09, 2013 6:38 pm

The Holy Dominion of Inesea wrote:Is sweden still a player?

I think so. Unless they have quit.

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The Grand Republic of Hannover
Postmaster-General
 
Posts: 14847
Founded: Jan 26, 2012
Ex-Nation

Postby The Grand Republic of Hannover » Tue Apr 09, 2013 6:39 pm

The Holy Dominion of Inesea wrote:Is sweden still a player?


He wants to quit. But he haven't done it, yet
Last edited by The Grand Republic of Hannover on Tue Apr 09, 2013 6:39 pm, edited 1 time in total.
NSG - Independent. Senator Daniel Krumholz
1870 Real-World RP - Colombia
2014 RP - Colombia
Marsisian Communist Revolution - Hannover
1913 RP - Great Britain


You may also contact me at Here

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Kengburg
Ambassador
 
Posts: 1506
Founded: Dec 08, 2012
Ex-Nation

Postby Kengburg » Tue Apr 09, 2013 6:40 pm

The Holy Dominion of Inesea wrote:Is sweden still a player?

Most likely not, he has not responded to Danish/Dutch invasion. So, if he does not respond to the peace treaties by tommorow, it would be safe to declare him an NPC and either instate the peace treaty or continue invading, I am going to bed now, so goodnight.
My Political Compass
Economic Left/Right: 1.75
Social Libertarian/Authoritarian: -2.21
Proud Allied State of the Union of Human Supremacists, Ave Humanitas!

User avatar
Valentir
Postmaster-General
 
Posts: 12865
Founded: Oct 23, 2012
Ex-Nation

Postby Valentir » Tue Apr 09, 2013 6:40 pm

The Grand Republic of Hannover wrote:
The Holy Dominion of Inesea wrote:Is sweden still a player?


He wants to quit. But he haven't done it, yet

Well if he doesn't announce it he will kicked. But you will have to invade Sweden if you want his land.

User avatar
Dires
Minister
 
Posts: 2469
Founded: Aug 16, 2011
Ex-Nation

Postby Dires » Tue Apr 09, 2013 6:41 pm

Kengburg wrote:
Valentir wrote:Meh. Your fleet will stay. But not every European nation will be able to trade. No more secret trading missions like the dutch did. Its up to the Sultan of Egypt if you can trade at Sinai as its surrounded by his land and they would have to go through a border crossing with guards or they would need to go to a city anyways, and no more disguises. And remember if European nations attack Egypt China And India are allied with the Mamluks.

I paid a 10,000 coin exportation tax so TUSSR doesn't get too mad that I got away with that mission, but in turn I expect my traders to be relatively safe since they are traveling along a faster guarded route that required that extra tax. If you can't garuntee my trader's saftey OP, I will withdraw the tax part from that post, and just say my merchants traveled through the desert again.


And then they promptly ran into a sandstorm and were all killed lmfao
Role-Plays:

Political Compass
Economic Left/Right: -2.88
Social Libertarian/Authoritarian: -4.31
http://www.politicaltest.net/test/result/400019/

User avatar
Valentir
Postmaster-General
 
Posts: 12865
Founded: Oct 23, 2012
Ex-Nation

Postby Valentir » Tue Apr 09, 2013 6:42 pm

Dires wrote:
Kengburg wrote:I paid a 10,000 coin exportation tax so TUSSR doesn't get too mad that I got away with that mission, but in turn I expect my traders to be relatively safe since they are traveling along a faster guarded route that required that extra tax. If you can't garuntee my trader's saftey OP, I will withdraw the tax part from that post, and just say my merchants traveled through the desert again.


And then they promptly ran into a sandstorm and were all killed lmfao

Maybe -Points at the merchants then the OP with the sand storm spell order in hand as the OP smiles and picks a piece of food out of his teeth-

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The Grand Republic of Hannover
Postmaster-General
 
Posts: 14847
Founded: Jan 26, 2012
Ex-Nation

Postby The Grand Republic of Hannover » Tue Apr 09, 2013 6:44 pm

Valentir wrote:
The Grand Republic of Hannover wrote:
He wants to quit. But he haven't done it, yet

Well if he doesn't announce it he will kicked. But you will have to invade Sweden if you want his land.


If he quits, and we decide to invade his land. Do we just keep advancing without making any mention of his government, or will someone occupy that position and act as Sweden?
NSG - Independent. Senator Daniel Krumholz
1870 Real-World RP - Colombia
2014 RP - Colombia
Marsisian Communist Revolution - Hannover
1913 RP - Great Britain


You may also contact me at Here

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Valentir
Postmaster-General
 
Posts: 12865
Founded: Oct 23, 2012
Ex-Nation

Postby Valentir » Tue Apr 09, 2013 6:45 pm

The Grand Republic of Hannover wrote:
Valentir wrote:Well if he doesn't announce it he will kicked. But you will have to invade Sweden if you want his land.


If he quits, and we decide to invade his land. Do we just keep advancing without making any mention of his government, or will someone occupy that position and act as Sweden?

Just RP battles with the Swedish Army. Forget his government. Just RP maybe 3 battles and 3 sieges and then Sweden could fall with only minor pockets of rebellion.

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Riserland
Diplomat
 
Posts: 781
Founded: Jan 24, 2013
Ex-Nation

Postby Riserland » Tue Apr 09, 2013 6:47 pm

*yawn* you middle/far easterners have your fun, tell me if France responds to my attempts to antagonize him IC.
Nationstates' favorite American communist!

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The Grand Republic of Hannover
Postmaster-General
 
Posts: 14847
Founded: Jan 26, 2012
Ex-Nation

Postby The Grand Republic of Hannover » Tue Apr 09, 2013 6:48 pm

Valentir wrote:
The Grand Republic of Hannover wrote:
If he quits, and we decide to invade his land. Do we just keep advancing without making any mention of his government, or will someone occupy that position and act as Sweden?

Just RP battles with the Swedish Army. Forget his government. Just RP maybe 3 battles and 3 sieges and then Sweden could fall with only minor pockets of rebellion.


Oh ok. It's shame :( When I first applied to this RP, I wanted to be Sweden
NSG - Independent. Senator Daniel Krumholz
1870 Real-World RP - Colombia
2014 RP - Colombia
Marsisian Communist Revolution - Hannover
1913 RP - Great Britain


You may also contact me at Here

User avatar
Dires
Minister
 
Posts: 2469
Founded: Aug 16, 2011
Ex-Nation

Postby Dires » Tue Apr 09, 2013 7:08 pm

This RP starts and stops at the weirdest times
Role-Plays:

Political Compass
Economic Left/Right: -2.88
Social Libertarian/Authoritarian: -4.31
http://www.politicaltest.net/test/result/400019/

User avatar
Valentir
Postmaster-General
 
Posts: 12865
Founded: Oct 23, 2012
Ex-Nation

Postby Valentir » Tue Apr 09, 2013 7:40 pm

The Grand Republic of Hannover wrote:
Valentir wrote:Just RP battles with the Swedish Army. Forget his government. Just RP maybe 3 battles and 3 sieges and then Sweden could fall with only minor pockets of rebellion.


Oh ok. It's shame :( When I first applied to this RP, I wanted to be Sweden

You could switch if you want. but let us what and see if he leaves OOC. If he does not post IC or OOC by tomorrow he will be kicked.

User avatar
The Grand Republic of Hannover
Postmaster-General
 
Posts: 14847
Founded: Jan 26, 2012
Ex-Nation

Postby The Grand Republic of Hannover » Tue Apr 09, 2013 7:41 pm

Dires wrote:This RP starts and stops at the weirdest times


Haha, that is true. :lol:
NSG - Independent. Senator Daniel Krumholz
1870 Real-World RP - Colombia
2014 RP - Colombia
Marsisian Communist Revolution - Hannover
1913 RP - Great Britain


You may also contact me at Here

User avatar
The Grand Republic of Hannover
Postmaster-General
 
Posts: 14847
Founded: Jan 26, 2012
Ex-Nation

Postby The Grand Republic of Hannover » Tue Apr 09, 2013 7:42 pm

Valentir wrote:
The Grand Republic of Hannover wrote:
Oh ok. It's shame :( When I first applied to this RP, I wanted to be Sweden

You could switch if you want. but let us what and see if he leaves OOC. If he does not post IC or OOC by tomorrow he will be kicked.


Oh no, it's ok. I am staying with Denmark... :)
NSG - Independent. Senator Daniel Krumholz
1870 Real-World RP - Colombia
2014 RP - Colombia
Marsisian Communist Revolution - Hannover
1913 RP - Great Britain


You may also contact me at Here

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