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Europa Universalis: New World (Alternate Earth: OOC/Open)

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Garwall
Minister
 
Posts: 3412
Founded: Aug 08, 2011
Ex-Nation

Postby Garwall » Thu Feb 28, 2013 6:12 pm

Unicario wrote:
Garwall wrote:A big issue right now with colonization is that there doesn't seem to be any incentive for any voyages outside of Europe in search of new territory. With such a fractured and hostile Europe, as well as a fractured Middle East, there would be no single power to monopolize the European portion of the Indian Ocean/Silk Road trade, so most naval efforts would probably be spent on maintaining dominance over either the Mediterranean-Middle East trade, or the North Sea/Hanseatic trade.

Venice and the Ottoman Empire had virtual dominance over every facet of Mediterranean trade, allowing them to charge outrageous prices, which gave incentive for explorers to find an alternate route to break the Venetian/Ottoman trade monopoly. There is no such incentive here. We have the Persians, Egyptians, Babylonians, and Turks fighting for control of the Indian Ocean/Silk Road trade, and several competing Merchant republics vying for Mediterranean dominance over trade, which would actually drive prices down. So unless one merchant republic absorbs all the others, or the Timurids descend from the Steppes and rebuild the Ilkhanate and tax the hell out of everything going west, Europeans have little economic incentive to explore beyond Europe.


Et true. Get on IRC though.


Can you link me to it?
1 Student
Nationality: Yankee
Religion: Atheist
Ideology: Socialist
Issues: State Capitalism/Full Citizenship
Cash Reserves: ~1$
Revoltrisk: 85%
Militancy: 9
Counsciousness: 12
"For Home and Countrymen!"

-Battle-cry used by Garwall Revolutionaries as they storm the Capitol Building, raising the Rebel Flag.
http://forum.nationstates.net/viewtopic.php?f=23&t=132814#p6655830
Above: The Treaty of Belgratz, the Document ratifying the Socialist Party's rise to power in Garwall.

[15:43] <Parhe> For some reason
[15:43] <Parhe> I feel safe whenever Gar is here
[15:43] <Parhe> Not sure why, Garwall always made me feel safe

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Bering
Postmaster-General
 
Posts: 12712
Founded: Aug 25, 2012
Civil Rights Lovefest

Postby Bering » Thu Feb 28, 2013 6:13 pm

Garwall wrote:
Unicario wrote:
Et true. Get on IRC though.


Can you link me to it?

I tged it to you yesterday

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Unicario
Negotiator
 
Posts: 7474
Founded: Nov 27, 2009
Ex-Nation

Postby Unicario » Thu Feb 28, 2013 6:13 pm

Garwall wrote:
Unicario wrote:
Et true. Get on IRC though.


Can you link me to it?


Just get on Esper / #1800s.
Dai Ginkaigan Teikoku
Head of State: Ranko XIX Tentai
Ruling party is the Zenminjintō (Socialist Coalition)
Ginkaigan is currently at peace.

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Novacom
Minister
 
Posts: 2088
Founded: Feb 24, 2005
Democratic Socialists

Postby Novacom » Thu Feb 28, 2013 6:19 pm

Are other people allowed to join the IRC, after all getting information first hand is always more useful than secondhand :)

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Unicario
Negotiator
 
Posts: 7474
Founded: Nov 27, 2009
Ex-Nation

Postby Unicario » Thu Feb 28, 2013 6:19 pm

Novacom wrote:Are other people allowed to join the IRC, after all getting information first hand is always more useful than secondhand :)


Yes.
Dai Ginkaigan Teikoku
Head of State: Ranko XIX Tentai
Ruling party is the Zenminjintō (Socialist Coalition)
Ginkaigan is currently at peace.

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United Federation of the World
Ambassador
 
Posts: 1622
Founded: Nov 19, 2011
Ex-Nation

Postby United Federation of the World » Thu Feb 28, 2013 6:26 pm

Could someone tell me the link to the map but clear. Like all areas are white. So I could use it for my own personal role-play.

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Kerblaekistan
Ambassador
 
Posts: 1497
Founded: Jul 04, 2011
Ex-Nation

Postby Kerblaekistan » Thu Feb 28, 2013 6:38 pm

United Federation of the World wrote:Could someone tell me the link to the map but clear. Like all areas are white. So I could use it for my own personal role-play.

Look up victoria II map
Ask not what your country can do for you, but what you can do for your country.

-John F. Kennedy

Sokka's Guide to surviving the Desert
Scissors cuts paper, paper covers rock, rock crushes lizard, lizard poisons Spock, Spock smashes scissors, scissors decapitates lizard, lizard eats paper, paper disproves Spock, Spock vaporizes rock, and as it always has, rock crushes scissors.
-Sheldon Cooper on 'Rock, Paper, Scissors, Lizard, Spock.'

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The Vaktovian Empire
Senator
 
Posts: 4313
Founded: Aug 16, 2011
Psychotic Dictatorship

Postby The Vaktovian Empire » Thu Feb 28, 2013 6:52 pm

Anything left?

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Bering
Postmaster-General
 
Posts: 12712
Founded: Aug 25, 2012
Civil Rights Lovefest

Postby Bering » Thu Feb 28, 2013 6:53 pm

The Vaktovian Empire wrote:Anything left?

the map on the first page has some NPCs check that out

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Horusland
Postmaster of the Fleet
 
Posts: 21600
Founded: May 11, 2012
Ex-Nation

Postby Horusland » Thu Feb 28, 2013 11:44 pm

The Vaktovian Empire wrote:Anything left?

Any you could always be someone's colony.
No lands have been claimed in the Americas, and no colonies exist at all right now. We're just beginning to expand, so you could join in, too.
Though to be a colony, of course, you need another player to be your Old World governing nation.
A series of strange bipolar phenomena collectively known as adolescence, taking over a nation formerly terrorizing NSG as an awkward and slightly braindead child.

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Ayreonia
Negotiator
 
Posts: 6157
Founded: Jan 21, 2010
Ex-Nation

Postby Ayreonia » Fri Mar 01, 2013 1:23 am

As for the 1492 versus 1500 debate, I made the OP that says 1492. The argument had went on for quite some time with no clear winner, so I settled on 1492 because I thought it'd be neat to start the new IC with rumors circulating about the New World, rather than it being common knowledge and players spamming settlements all across the East Coast.

And I will stand by my decision.
Last edited by Ayreonia on Fri Mar 01, 2013 1:33 am, edited 1 time in total.
Images likely to cause widespread offense, such as the swastika, are not permitted as national flags. Please see the One-Stop Rules Shop ("Acceptable Flag Policy").

Photoshopped birds flipping the bird not acceptable.

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Novacom
Minister
 
Posts: 2088
Founded: Feb 24, 2005
Democratic Socialists

Postby Novacom » Fri Mar 01, 2013 4:23 am

To be Honest I think we should take the NPC's off of the map and leave maybe coloured borders to indicate where they were and have notes of an outline of the basics there, all of the colour to a lot of people at first glance is oh this is really developed I'm not sure if I could do something with what's left or if I'm interested in RPing what appears to be available. Not to mention I think we need to check if some of the people on there are still around as there hasn't been a word from some of the since being accepted.

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Felbah
Ambassador
 
Posts: 1897
Founded: Jun 17, 2011
Ex-Nation

Postby Felbah » Fri Mar 01, 2013 4:25 am

Ayreonia wrote:As for the 1492 versus 1500 debate, I made the OP that says 1492. The argument had went on for quite some time with no clear winner, so I settled on 1492 because I thought it'd be neat to start the new IC with rumors circulating about the New World, rather than it being common knowledge and players spamming settlements all across the East Coast.

And I will stand by my decision.

This.
Aktaung Sa’alxatara.

Wars:
The Strebo Albaie invasion of Sarave (Felbahn Victory)
The war against New Hayesalia (New Hayesalian Victory)
The Felbahn war of Succession (Chazicarian victory) *
Felbahn Rebellion (Peace agreement reached) *
A Red Death (Peace agreement reached)
Felbahn War of Reconquest (Felbahn Victory)
The War Against the Fascist Soviet Empire (Peace agreement reached)
Felbah-Karthegian War (Out of date)

* = All part of the Felbahn war of succession.


Pro: Life, Socialism, Christianity, Israel, etc.
Anti: Colonialism, Capitalism, Centralisation, WBC etc.
Neutral: LGBT rights, Palestine etc.

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Novacom
Minister
 
Posts: 2088
Founded: Feb 24, 2005
Democratic Socialists

Postby Novacom » Fri Mar 01, 2013 6:01 am

./ agree I think that things have been moving far too fast I like how some people are doing politicking and backblading while preparing to explore. I would have sensibly thought that the first landfall and major expeditions wouldnt be happening for years after all like Garwall has said theres no real incentive to be rushing across the atlantic and every incentive to stay in europe.

P.s. We still need to resolve time! :-P

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Ayreonia
Negotiator
 
Posts: 6157
Founded: Jan 21, 2010
Ex-Nation

Postby Ayreonia » Fri Mar 01, 2013 6:28 am

Hey Garwall.

Hey hey Gar.

Ayreonia wrote:So I decided to come up with some National Ideas for the 18th century:

Enlightened Rule -- Your Monarch embraces the ideas of the Enlightenment, such as humanist tolerance, inalienable rights of man and respect for empirical research. Improves his/her popularity with peasants, scientists and artisans, but strains his relations with the nobility and especially the clergy.
Thalassocracy -- Your nation lives to sail and sails to live. Allows for a truly diverse mix of naval vessels, from majestic men-of-war through smaller frigates and clippers to specialized ships such as bomb ketches and fireships. Maintaining your navy is now cheaper than before, since it is an inseparable part of your national identity.
Outre-mer Autonomy -- The colonies of your realm are vast and spanning, but remain difficult to rule. By granting them a certain amount of self-rule, you can greatly simplify the governance, sack immoral and corrupt viceroys and governors, and greatly diminish the chances of a revolt. True, you won't be able to milk them quite as dry as before, but it's preferable to a Tortuga Tobacco Party.
Batterie Volante -- Advances in artillery construction and tactics have made your gunners the true gods of death in your armies. Your batteries are mobile, accurate and deadly; no more dragging humongous bombards through fields of mud, only to have them break after the first few rounds!

Thoughts?


I need your opinion.
Images likely to cause widespread offense, such as the swastika, are not permitted as national flags. Please see the One-Stop Rules Shop ("Acceptable Flag Policy").

Photoshopped birds flipping the bird not acceptable.

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Victorious Islands of Mitonesia
Diplomat
 
Posts: 555
Founded: Feb 19, 2012
Ex-Nation

Postby Victorious Islands of Mitonesia » Fri Mar 01, 2013 6:50 am

Mondrova wrote:I have just read Portugal's post, and while I suppose it is fine to have your ships reach Portugal in one month, remember, one month, as far as I am aware, was more of a minimum then a maximum. It could take much longer, like several months longer, especially in Hurricane season and winter in the north. So try not to have all your voyages be as quick as possible, it is bad.

Also, do remember that a lot of people died in between ships coming to and fro settlements of encampments.

They haven't arrived or did I say that? I'm counting on 2 and an half months.
Economic Left/Right: -1.88
Social Libertarian/Authoritarian: -2.62

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Victorious Islands of Mitonesia
Diplomat
 
Posts: 555
Founded: Feb 19, 2012
Ex-Nation

Postby Victorious Islands of Mitonesia » Fri Mar 01, 2013 6:53 am

The Vaktovian Empire wrote:Anything left?

You could be my colony.
Economic Left/Right: -1.88
Social Libertarian/Authoritarian: -2.62

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Parhe
Powerbroker
 
Posts: 8304
Founded: May 10, 2011
Ex-Nation

Europa Universalis: New World (Alternate Earth: OOC/Open)

Postby Parhe » Fri Mar 01, 2013 7:00 am

Ayreonia wrote:As for the 1492 versus 1500 debate, I made the OP that says 1492. The argument had went on for quite some time with no clear winner, so I settled on 1492 because I thought it'd be neat to start the new IC with rumors circulating about the New World, rather than it being common knowledge and players spamming settlements all across the East Coast.

And I will stand by my decision.

But it is alternate history...I suggested just pushing back the doscovery of the Americas for the new National Ideas.
Hey, it is Parhe :D I am always open to telegrams.
I know it is a Work-In-Progress, but I would love it if y'all looked at my new factbook and gave me some feedback!

BRING BACK THE ICE CLIMBERS

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Horusland
Postmaster of the Fleet
 
Posts: 21600
Founded: May 11, 2012
Ex-Nation

Postby Horusland » Fri Mar 01, 2013 7:02 am

Parhe wrote:
Ayreonia wrote:As for the 1492 versus 1500 debate, I made the OP that says 1492. The argument had went on for quite some time with no clear winner, so I settled on 1492 because I thought it'd be neat to start the new IC with rumors circulating about the New World, rather than it being common knowledge and players spamming settlements all across the East Coast.

And I will stand by my decision.

But it is alternate history...I suggested just pushing back the doscovery of the Americas for the new National Ideas.

Yes, I agree.
There is a National Idea that says that if you don't have it, you can't go to the New World. But it's on the 16th Century Ideas, so that means no one can go to the Americas until 1500, OR, the idea has to be moved to an earlier time.
Or else it wouldn't make sense.
A series of strange bipolar phenomena collectively known as adolescence, taking over a nation formerly terrorizing NSG as an awkward and slightly braindead child.

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Victorious Islands of Mitonesia
Diplomat
 
Posts: 555
Founded: Feb 19, 2012
Ex-Nation

Postby Victorious Islands of Mitonesia » Fri Mar 01, 2013 7:03 am

Bering wrote:
Victorious Islands of Mitonesia wrote:Anyone in Europe interested in an alliance?

I am sort of interested, what will I gain from this alliance?

Has I said there's a mutual grantee. I would give land, ships or other thing being that you would give something back. Also help in war and free flow of products.
Economic Left/Right: -1.88
Social Libertarian/Authoritarian: -2.62

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Victorious Islands of Mitonesia
Diplomat
 
Posts: 555
Founded: Feb 19, 2012
Ex-Nation

Postby Victorious Islands of Mitonesia » Fri Mar 01, 2013 7:05 am

HorusLand wrote:
Parhe wrote:But it is alternate history...I suggested just pushing back the doscovery of the Americas for the new National Ideas.

Yes, I agree.
There is a National Idea that says that if you don't have it, you can't go to the New World. But it's on the 16th Century Ideas, so that means no one can go to the Americas until 1500, OR, the idea has to be moved to an earlier time.
Or else it wouldn't make sense.

Why in the hell does this need to be so strict. No nation would wait till 1501 (yeah, because 1500 is still 15Th century) to depart to a new world full of gold and richness.
Last edited by Victorious Islands of Mitonesia on Fri Mar 01, 2013 7:10 am, edited 1 time in total.
Economic Left/Right: -1.88
Social Libertarian/Authoritarian: -2.62

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Ayreonia
Negotiator
 
Posts: 6157
Founded: Jan 21, 2010
Ex-Nation

Postby Ayreonia » Fri Mar 01, 2013 7:06 am

HorusLand wrote:
Parhe wrote:But it is alternate history...I suggested just pushing back the doscovery of the Americas for the new National Ideas.

Yes, I agree.
There is a National Idea that says that if you don't have it, you can't go to the New World. But it's on the 16th Century Ideas, so that means no one can go to the Americas until 1500, OR, the idea has to be moved to an earlier time.
Or else it wouldn't make sense.

I fail to see the problem.
Images likely to cause widespread offense, such as the swastika, are not permitted as national flags. Please see the One-Stop Rules Shop ("Acceptable Flag Policy").

Photoshopped birds flipping the bird not acceptable.

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Victorious Islands of Mitonesia
Diplomat
 
Posts: 555
Founded: Feb 19, 2012
Ex-Nation

Postby Victorious Islands of Mitonesia » Fri Mar 01, 2013 7:06 am

Brabrantium wrote:
Victorious Islands of Mitonesia wrote:Anyone in Europe interested in an alliance?



If you give me Galacia then we would have an good relationed alliance

I won't certainly give you Galicia if you don't compensate it I need to have some kind of advantage too.
Last edited by Victorious Islands of Mitonesia on Fri Mar 01, 2013 7:09 am, edited 1 time in total.
Economic Left/Right: -1.88
Social Libertarian/Authoritarian: -2.62

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Horusland
Postmaster of the Fleet
 
Posts: 21600
Founded: May 11, 2012
Ex-Nation

Postby Horusland » Fri Mar 01, 2013 7:15 am

Ayreonia wrote:
HorusLand wrote:Yes, I agree.
There is a National Idea that says that if you don't have it, you can't go to the New World. But it's on the 16th Century Ideas, so that means no one can go to the Americas until 1500, OR, the idea has to be moved to an earlier time.
Or else it wouldn't make sense.

I fail to see the problem.

So, that idea is like a pass to the New World. You don't have it, you can't go.
But you can only get that idea in 1501.
A series of strange bipolar phenomena collectively known as adolescence, taking over a nation formerly terrorizing NSG as an awkward and slightly braindead child.

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Ayreonia
Negotiator
 
Posts: 6157
Founded: Jan 21, 2010
Ex-Nation

Postby Ayreonia » Fri Mar 01, 2013 7:17 am

HorusLand wrote:
Ayreonia wrote:I fail to see the problem.

So, that idea is like a pass to the New World. You don't have it, you can't go.
But you can only get that idea in 1501.

No. It allows to explore and settle uncharted territory.
Images likely to cause widespread offense, such as the swastika, are not permitted as national flags. Please see the One-Stop Rules Shop ("Acceptable Flag Policy").

Photoshopped birds flipping the bird not acceptable.

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