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Olthar
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Postby Olthar » Thu Jan 24, 2013 3:29 pm

Rupudska wrote:
Olthar wrote:Question: Why doesn't Coltaine and the guards confront her about going to the castle when they are heading there specifically to rescue people who went there? Why does she get to the castle at roughly the same time as Rebecca despite the fact that Rebecca left the town considerably earlier than the her? Why does she just outright ignore Rebecca when people hanging around an abandoned castle is kind of something that doesn't happen every day and deserves mention?


1) That's for Videssos to post. She didn't pay too much attention to the conversation, so she wouldn't really know.
2) Not sure, but I can edit if you want.
3) She doesn't ignore Rebecca, she follows her in while trying not to draw attention to herself. I can edit this, too.

It would make the most sense for her to reach Coltaine and the guards and then have some back and forth between you, Vid, and Con. Character RPs do tend to be based around character interaction. ;)
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Videssos
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Postby Videssos » Thu Jan 24, 2013 3:31 pm

Olthar wrote:
Rupudska wrote:
1) That's for Videssos to post. She didn't pay too much attention to the conversation, so she wouldn't really know.
2) Not sure, but I can edit if you want.
3) She doesn't ignore Rebecca, she follows her in while trying not to draw attention to herself. I can edit this, too.

It would make the most sense for her to reach Coltaine and the guards and then have some back and forth between you, Vid, and Con. Character RPs do tend to be based around character interaction. ;)


Indeed.
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Benuty
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Postby Benuty » Thu Jan 24, 2013 3:39 pm

Kloar ( Westernized Name)

Klo-as-sing ( Eastern name)

Is a Theocratic democracy divided between rule of the Wind priestess and the temples and the Council ( an elected council that administers the non religious affairs of the city) the city is composed of hundreds of clans with small to great influence and often the biggest and most influential serve as the secular advisors to the priestess ( mainly on non religious affairs) and the clans make up the Assembly a sort of proto parliament in which legislation is passed and codes made. The city itself is divided into rows displaying the social caste, although Kloar is more equal in some aspects than most other cities since it believes in charity. The Ryushi are those dedicated to serving as the guard force of the city and wear samurai-esque armor. The ideas of meritocracy are heavily appearant within the city because of its Asian roots. The Wind priestess has ironically done some changes to the city as women often have taken a parcel role in the government but are often viewed more important since the ascension of the wind priestess, women have become advisors and a sort of matriarchal clique has developed over a typically patriarchal city. Its quite obvious Confucianism and a code of chivalry and honor are present considering family honor and respect for the elderly are part of the culture.
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Benuty
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Postby Benuty » Thu Jan 24, 2013 5:22 pm

Sesh's post brought up a point

Each elemental has a passive ability

Branston himself literally see's using the wind and he uses it to guide him through areas

So would a metal elemental be able to feel metal ( literally as in metal shards incase we are trapped in a giant box or something)
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Olthar
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Postby Olthar » Thu Jan 24, 2013 5:24 pm

Benuty wrote:Sesh's post brought up a point

Each elemental has a passive ability

Branston himself literally see's using the wind and he uses it to guide him through areas

So would a metal elemental be able to feel metal ( literally as in metal shards incase we are trapped in a giant box or something)

I'm guessing our powers are pretty much whatever we want them to be (within reason) as long as they relate to our element in some way.
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Constaniana
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Postby Constaniana » Thu Jan 24, 2013 6:04 pm

Olthar wrote:
Benuty wrote:Sesh's post brought up a point

Each elemental has a passive ability

Branston himself literally see's using the wind and he uses it to guide him through areas

So would a metal elemental be able to feel metal ( literally as in metal shards incase we are trapped in a giant box or something)

I'm guessing our powers are pretty much whatever we want them to be (within reason) as long as they relate to our element in some way.

This.
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Benuty
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Postby Benuty » Thu Jan 24, 2013 6:26 pm

I just realized the pickle references....

Dammit!!!
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Olthar
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Postby Olthar » Thu Jan 24, 2013 6:27 pm

Benuty wrote:I just realized the pickle references....

Dammit!!!

They weren't exactly hidden... :unsure:
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Constaniana
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Postby Constaniana » Thu Jan 24, 2013 6:27 pm

Benuty wrote:I just realized the pickle references....

Dammit!!!

:p
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Constaniana
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Postby Constaniana » Thu Jan 24, 2013 6:55 pm

Ok, due to mix-ups in the IC I'm going to set the order straight in how I'll reply. Rebecca gets to the castle after Aldraniri. Ferrustuon and Amelia have their conversation all finished up by the time Captain Tilmrae gets his party organized, so that explains how she could get in without them noticing. Due to the windy nature of the path it was possible for Amelia to overhear Magnus and Coltaine talking without them spotting her. Asuage is the next one to enter, although some time after the others. The Pickle Priest shortly enters after Asuage, so the whole group is finally in one spot. Deal?
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Benuty
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Postby Benuty » Thu Jan 24, 2013 6:58 pm

Constaniana wrote:Ok, due to mix-ups in the IC I'm going to set the order straight in how I'll reply. Rebecca gets to the castle after Aldraniri. Ferrustuon and Amelia have their conversation all finished up by the time Captain Tilmrae gets his party organized, so that explains how she could get in without them noticing. Due to the windy nature of the path it was possible for Amelia to overhear Magnus and Coltaine talking without them spotting her. Asuage is the next one to enter, although some time after the others. The Pickle Priest shortly enters after Asuage, so the whole group is finally in one spot. Deal?


seems good enough.
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Zarkenis Ultima
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Postby Zarkenis Ultima » Thu Jan 24, 2013 6:59 pm

Fine by me, Con. Not that this affects me much. :P.

My new char should probably be here today or tomorrow to screw up your order. :P.
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Constaniana
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Postby Constaniana » Thu Jan 24, 2013 7:04 pm

Zarkenis Ultima wrote:Fine by me, Con. Not that this affects me much. :P.

My new char should probably be here today or tomorrow to screw up your order. :P.

Yay!
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Benuty
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Postby Benuty » Thu Jan 24, 2013 7:05 pm

So next post I'll enter :L finally....
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Olthar
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Postby Olthar » Thu Jan 24, 2013 7:13 pm

So, what's all in the castle besides the chamber Aldy found? I'm going to have Rebecca looking around the upper floors for signs of the kids.
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Constaniana
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Postby Constaniana » Thu Jan 24, 2013 7:25 pm

Olthar wrote:So, what's all in the castle besides the chamber Aldy found? I'm going to have Rebecca looking around the upper floors for signs of the kids.

The upper levels have more recent things. There's libraries, bedchambers for important residents and visitors, storage rooms, studies, conference rooms, that sort of thing.
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Olthar
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Postby Olthar » Thu Jan 24, 2013 7:27 pm

Constaniana wrote:
Olthar wrote:So, what's all in the castle besides the chamber Aldy found? I'm going to have Rebecca looking around the upper floors for signs of the kids.

The upper levels have more recent things. There's libraries, bedchambers for important residents and visitors, storage rooms, studies, conference rooms, that sort of thing.

k
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Zarkenis Ultima
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Postby Zarkenis Ultima » Fri Jan 25, 2013 12:14 am

Name: Renard Di Lluviasanta
Sex: Male
Age: 18
Appearance: Here.
Element: Water.
Personality: Renard is a happy yet tranquil person. Kind, quiet, friendly.
Weaknesses: He kind of sucks at fighting. He's also sort of naive.
Equipment, if any: A lute (He keeps it on a case on his back) a couple bullshit healing syrup bottles (Health potions, keeps them hanging from his belt too), a multi-functional stick-shaped tool (Staff in the image), a water canteen, a bunch of apples, some books (He keeps all the previous items on a messenger bag) and this guy. He's basically a greedy living jelly ball. Don't ask.
Bio: Renard was born in a tribe located on a rarely traversed forest, whose inhabitants lived peacefully and cared for the nature that surrounded them. He was born on the 'night of the fox' according to the tribe, and on the night he was born a heavy rain that seemed to soothe the souls of the people of the tribe. Both of these facts gave him his name, which, according to the tribe, means "Fox of holy rain."
Since he was little, Renard was instructed in the ways of the tribe, ways of peace and tranquility. He was taught much about natural life, about herbs and animals and the forests themselves. It was evident that he was good at finding his way around in the forests, and great as a musician, and aside from that he also showed the uncanny ability to predict rain. He was also taught things like reading and writing, because oddly enough, those things were deemed important by the tribesmen. It was during this that Renard discovered that he greatly enjoyed books, and thus asked to be allowed to read the few that the tribe possessed, a request that was granted without much fuss. Thanks to this, he learned about the world beyond the forests that were his home, and this only made him grow more and more curious about it.
Eventually, on his fifteenth birthday, he was told to go and live his life. He was told to have adventures, satiate his curiosity and make bonds that would last, but to never forget where he came from and where he belonged. And with those parting words, he was allowed to leave the tribe. Overjoyed, Renard packed his things and set out into the forests, and it was during his time alone that he found an unlikely companion. Imagine his surprise when he found what seemed to be a living jelly ball! But it was even greater when he saw it absorb an apple which he had dropped. After struggling for a while, he ended up befriending the creature, and the two have traveled together ever since.
After leaving his tribe and meeting his little friend, Renard has been traveling the world, earning money with his talents with the lute, and using it to buy books and apples (Jelly guy loves apples!).
Theme Song: I'll just go with this.
RP Sample: Haha no. :D
Last edited by Zarkenis Ultima on Sat Feb 09, 2013 4:25 pm, edited 2 times in total.
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Constaniana
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Postby Constaniana » Fri Jan 25, 2013 5:47 am

Zarkenis Ultima wrote:Name: Renard Di Luzerrante
Sex: Male
Age: 18
Appearance: Here.
Element: Lightning!
Personality: Renard is a happy yet tranquil person. Kind, quiet, friendly.
Weaknesses: He kind of sucks at fighting. He's also sort of naive.
Equipment, if any: A strange artifact (It's a lamp, but shush, keeps it hanging from his belt), a lute (He keeps it on a case on his back) a couple bullshit healing syrup bottles (Health potions, keeps them hanging from his belt too), a multi-functional stick-shaped tool (Staff in the image), an assortment of herbs, a stone bowl, a grinding rock, a water canteen, a bunch of apples (He keeps these on a backpack), some books (He keeps those on a messenger bag) and this guy. He's basically a greedy living jelly ball. Don't ask.
Bio: Renard was born in a tribe located on a rarely traversed forest, whose inhabitants lived peacefully and cared for the nature that surrounded them. He was born on the 'night of the fox' according to the tribe, and on the night he was born a lone stray light could be seen in the sky, both of these facts giving him his name, which, according to the tribe, means "Fox of wandering light."
Since he was little, Renard was instructed in the ways of the tribe, ways of peace and tranquility. He was taught much about natural life, about herbs and animals and the forests themselves. It was evident that he was a good herbalist and a better musician, and aside from that he also showed the uncanny ability to predict thunderstorms. He was also taught things like reading and writing, because oddly enough, those things were deemed important by the tribesmen. It was during this that Renard discovered that he greatly enjoyed books, and thus asked to be allowed to read the few that the tribe possessed, a request that was granted without much fuss. Thanks to this, he learned about the world beyond the forests that were his home, and this only made him grow more and more curious about it.
Eventually, on his fifteenth birthday, he was given a strange artifact by his father, and told to go and live his life. He was told to have adventures, satiate his curiosity and make bonds that would last, but to never forget where he came from and where he belonged. And with that parting gift and those parting words, he was allowed to leave the tribe. Overjoyed, Renard packed his things and set out into the forests, and it was during his time alone that he found an unlikely companion. Imagine his surprise when he found what seemed to be a living jelly ball! But it was even greater when he saw it absorb the artifact, which he had dropped. After struggling for a while, he ended up befriending the creature and getting his artifact back, and the two have traveled together ever since.
After leaving his tribe and meeting his little friend, Renard has been traveling the world, earning money with his talents with herbs and with the lute, and using it to buy books and apples (Jelly guy loves apples!). His journeys have now brought him close to Haventown.
Theme Song: I'll just go with this.
RP Sample: Haha no. :D

So I made my app for the lightning guy. There's a lot of Ragnarok in this app, but just try to ignore it. :P.

Looks good. You know, I should probably give Aldraniri more equipment so he doesn't starve in the wilderness.
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Benuty
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Founded: Jan 21, 2013
Corrupt Dictatorship

Postby Benuty » Fri Jan 25, 2013 6:17 am

Constaniana wrote:
Zarkenis Ultima wrote:Name: Renard Di Luzerrante
Sex: Male
Age: 18
Appearance: Here.
Element: Lightning!
Personality: Renard is a happy yet tranquil person. Kind, quiet, friendly.
Weaknesses: He kind of sucks at fighting. He's also sort of naive.
Equipment, if any: A strange artifact (It's a lamp, but shush, keeps it hanging from his belt), a lute (He keeps it on a case on his back) a couple bullshit healing syrup bottles (Health potions, keeps them hanging from his belt too), a multi-functional stick-shaped tool (Staff in the image), an assortment of herbs, a stone bowl, a grinding rock, a water canteen, a bunch of apples (He keeps these on a backpack), some books (He keeps those on a messenger bag) and this guy. He's basically a greedy living jelly ball. Don't ask.
Bio: Renard was born in a tribe located on a rarely traversed forest, whose inhabitants lived peacefully and cared for the nature that surrounded them. He was born on the 'night of the fox' according to the tribe, and on the night he was born a lone stray light could be seen in the sky, both of these facts giving him his name, which, according to the tribe, means "Fox of wandering light."
Since he was little, Renard was instructed in the ways of the tribe, ways of peace and tranquility. He was taught much about natural life, about herbs and animals and the forests themselves. It was evident that he was a good herbalist and a better musician, and aside from that he also showed the uncanny ability to predict thunderstorms. He was also taught things like reading and writing, because oddly enough, those things were deemed important by the tribesmen. It was during this that Renard discovered that he greatly enjoyed books, and thus asked to be allowed to read the few that the tribe possessed, a request that was granted without much fuss. Thanks to this, he learned about the world beyond the forests that were his home, and this only made him grow more and more curious about it.
Eventually, on his fifteenth birthday, he was given a strange artifact by his father, and told to go and live his life. He was told to have adventures, satiate his curiosity and make bonds that would last, but to never forget where he came from and where he belonged. And with that parting gift and those parting words, he was allowed to leave the tribe. Overjoyed, Renard packed his things and set out into the forests, and it was during his time alone that he found an unlikely companion. Imagine his surprise when he found what seemed to be a living jelly ball! But it was even greater when he saw it absorb the artifact, which he had dropped. After struggling for a while, he ended up befriending the creature and getting his artifact back, and the two have traveled together ever since.
After leaving his tribe and meeting his little friend, Renard has been traveling the world, earning money with his talents with herbs and with the lute, and using it to buy books and apples (Jelly guy loves apples!). His journeys have now brought him close to Haventown.
Theme Song: I'll just go with this.
RP Sample: Haha no. :D

So I made my app for the lightning guy. There's a lot of Ragnarok in this app, but just try to ignore it. :P.

Looks good. You know, I should probably give Aldraniri more equipment so he doesn't starve in the wilderness.


Don't worry Branston's oath forbades him from feeding himself to avoid feeding others, so you won't necessarily starve although you might not like the food its edible though :L
Last edited by Benuty on Fri Jan 25, 2013 6:18 am, edited 1 time in total.
Last edited by Hashem 13.8 billion years ago
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Constaniana
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Postby Constaniana » Fri Jan 25, 2013 9:53 am

Benuty wrote:
Constaniana wrote:Looks good. You know, I should probably give Aldraniri more equipment so he doesn't starve in the wilderness.


Don't worry Branston's oath forbades him from feeding himself to avoid feeding others, so you won't necessarily starve although you might not like the food its edible though :L

Pshaw screw that; Aldraniri requires the heartiest of fried meats. :p
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Ameriganastan wrote:I work hard to think of those ludicrous Eric adventure stories, but I don't think I'd have come up with rescuing a three armed alchemist from goblin-monkeys in a million years.

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Benuty
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Founded: Jan 21, 2013
Corrupt Dictatorship

Postby Benuty » Fri Jan 25, 2013 10:01 am

Constaniana wrote:
Benuty wrote:
Don't worry Branston's oath forbades him from feeding himself to avoid feeding others, so you won't necessarily starve although you might not like the food its edible though :L

Pshaw screw that; Aldraniri requires the heartiest of fried meats. :p

looks like im the only vegetarian next to the nature one.
Last edited by Hashem 13.8 billion years ago
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Zarkenis Ultima
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Founded: Feb 22, 2011
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Postby Zarkenis Ultima » Fri Jan 25, 2013 10:54 am

Constaniana wrote:
Benuty wrote:
Don't worry Branston's oath forbades him from feeding himself to avoid feeding others, so you won't necessarily starve although you might not like the food its edible though :L

Pshaw screw that; Aldraniri requires the heartiest of fried meats. :p


Ariel has a lot of food to share.

But then, you'd have to go through hell to get her to share it. :P.
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Benuty
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Postby Benuty » Fri Jan 25, 2013 11:09 am

Just how far down does that castle go anyway?

Since Im just going to do one large post to play catch up instead of 3 posts to try and find everyone else in this game of expanded hide and seek.
Last edited by Benuty on Fri Jan 25, 2013 11:10 am, edited 1 time in total.
Last edited by Hashem 13.8 billion years ago
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Zarkenis Ultima
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Founded: Feb 22, 2011
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Postby Zarkenis Ultima » Fri Jan 25, 2013 11:10 am

Benuty wrote:Just how far down does that castle go anyway?


Really far, apparently. :P.
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