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Zarkenis Ultima
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Postby Zarkenis Ultima » Fri Feb 08, 2013 6:13 pm

Constaniana wrote:
Zarkenis Ultima wrote:There, that should do the trick. Now to hope Vid doesn't try to play badass. :P.

"Coltaine took out his butter-powered Satan stripe watermelon bazooka sword and won the whole damn RP by himself, while simultaneously curing cancer and shaking hands with Joe Biden, because he hates the fourth wall with an infinite passion" :p


Lol.

Seriously though, I want to move on. But I guess I'll just have to wait until tomorrow.
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Olthar
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Postby Olthar » Fri Feb 08, 2013 6:20 pm

Question about alchemy: Does it exist, and how does it work?
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Benuty
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Postby Benuty » Fri Feb 08, 2013 6:22 pm

I would imagine alchemy if it did exist would be more towards the Full metal alchemist perspective except without turning lead into gold ( which is plain bullshit) and creating Homunculi ( Because that requires pure evil and human souls to do so). The alchemy from there seemed atleast reasonable at best considering the limits placed on it and the consequence system ( creation of an object required an object)
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Olthar
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Postby Olthar » Fri Feb 08, 2013 6:24 pm

Benuty wrote:... turning lead into gold ( which is plain bullshit) ...

In the modern world, we can turn lead into gold through science. Of course, the process is insanely expensive and only produces a microscopic amount, but the point still stands.

Benuty wrote:... creating Homunculi ( Because that requires pure evil to do so)

Why would that require evil? :/
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Benuty
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Postby Benuty » Fri Feb 08, 2013 6:28 pm

Olthar wrote:
Benuty wrote:... turning lead into gold ( which is plain bullshit) ...

In the modern world, we can turn lead into gold through science. Of course, the process is insanely expensive and only produces a microscopic amount, but the point still stands.

Benuty wrote:... creating Homunculi ( Because that requires pure evil to do so)

Why would that require evil? :/


Well first you'd have to sacrifice a massive amount of souls so you divide them based on their sins in order to manifest the homunculi of a certain sin, not to mention creating homunculi defied the natural order hence they lacked individual souls, unless you took the approach and infused a philosophers stone filled with human souls into a live human in order to create a homunculus with a soul.

The first six sins required most of the sins of the nations of xerxes to create leaving father weakened by each sin taken out.

The 7th the fused human-homunculus forced him to sacrifice another nation ( so he could go on with his immortality)
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Olthar
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Postby Olthar » Fri Feb 08, 2013 6:31 pm

Benuty wrote:
Olthar wrote:In the modern world, we can turn lead into gold through science. Of course, the process is insanely expensive and only produces a microscopic amount, but the point still stands.


Why would that require evil? :/


Well first you'd have to sacrifice a massive amount of souls so you divide them based on their sins in order to manifest the homunculi of a certain sin, not to mention creating homunculi defied the natural order hence they lacked individual souls, unless you took the approach and infused a philosophers stone filled with human souls into a live human in order to create a homunculus with a soul.

The first six sins required most of the sins of the nations of xerxes to create leaving father weakened by each sin taken out.

...

That's not...

That's not what a homunculus is... :unsure:
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Benuty
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Postby Benuty » Fri Feb 08, 2013 6:33 pm

Olthar wrote:
Benuty wrote:
Well first you'd have to sacrifice a massive amount of souls so you divide them based on their sins in order to manifest the homunculi of a certain sin, not to mention creating homunculi defied the natural order hence they lacked individual souls, unless you took the approach and infused a philosophers stone filled with human souls into a live human in order to create a homunculus with a soul.

The first six sins required most of the sins of the nations of xerxes to create leaving father weakened by each sin taken out.

...

That's not...

That's not what a homunculus is... :unsure:


http://fma.wikia.com/wiki/Homunculus

The Wikipedia definition is bland, the only good creation of homunculi would be from the movie "9"
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Constaniana
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Postby Constaniana » Fri Feb 08, 2013 6:36 pm

Olthar wrote:Question about alchemy: Does it exist, and how does it work?

It exists. The way it works involves simply taking a piece of metal and simply using Ferrustuon's power to change what metal it is. You don't really need lots of troll ears or goose skulls to use it, you don't need to slay 9,001 virgin sheep or anything like that. It's more of a high-level skill, but if your character is the Elemental Champion he can ignore that rule for the most part.
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Olthar
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Postby Olthar » Fri Feb 08, 2013 6:36 pm

Benuty wrote:
Olthar wrote:...

That's not...

That's not what a homunculus is... :unsure:


http://fma.wikia.com/wiki/Homunculus

The Wikipedia definition is bland, the only good creation of homunculi would be from the movie "9"

You do realize that FMA didn't invent the concept of a homunculus, right? It's been around since the 16th century...
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Olthar
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Postby Olthar » Fri Feb 08, 2013 6:37 pm

Constaniana wrote:
Olthar wrote:Question about alchemy: Does it exist, and how does it work?

It exists. The way it works involves simply taking a piece of metal and simply using Ferrustuon's power to change what metal it is. You don't really need lots of troll ears or goose skulls to use it, you don't need to slay 9,001 virgin sheep or anything like that. It's more of a high-level skill, but if your character is the Elemental Champion he can ignore that rule for the most part.

"He?" Don't you know me by now? :eyebrow:

So, no potions or anything?
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Constaniana
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Postby Constaniana » Fri Feb 08, 2013 6:40 pm

Olthar wrote:
Constaniana wrote:It exists. The way it works involves simply taking a piece of metal and simply using Ferrustuon's power to change what metal it is. You don't really need lots of troll ears or goose skulls to use it, you don't need to slay 9,001 virgin sheep or anything like that. It's more of a high-level skill, but if your character is the Elemental Champion he can ignore that rule for the most part.

"He?" Don't you know me by now? :eyebrow:

Oh, sorry about that part.
Olthar wrote:So, no potions or anything?

You don't need them, although your character can have them if she wants to be snazzy about it. It's up to you.
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Ameriganastan wrote:I work hard to think of those ludicrous Eric adventure stories, but I don't think I'd have come up with rescuing a three armed alchemist from goblin-monkeys in a million years.

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Olthar
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Postby Olthar » Fri Feb 08, 2013 6:43 pm

Constaniana wrote:
Olthar wrote:"He?" Don't you know me by now? :eyebrow:

Oh, sorry about that part.
Olthar wrote:So, no potions or anything?

You don't need them, although your character can have them if she wants to be snazzy about it. It's up to you.

I'm mostly just doing it for background history. I want her to be an alchemist's apprentice who one day discovers she has metal powers and leaves to go find someone who can teach her how to use them. So, I kind of need to know how alchemy works in this universe and everything it can do. *nods*
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Benuty
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Postby Benuty » Fri Feb 08, 2013 6:56 pm

Olthar wrote:
Benuty wrote:
http://fma.wikia.com/wiki/Homunculus

The Wikipedia definition is bland, the only good creation of homunculi would be from the movie "9"

You do realize that FMA didn't invent the concept of a homunculus, right? It's been around since the 16th century...


I prefer to think of Mary Shelly as the founder of the realistic Homunculi considering Frankenstein was based on them.
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Olthar
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Postby Olthar » Fri Feb 08, 2013 6:58 pm

Olthar wrote:So, I kind of need to know how alchemy works in this universe and everything it can do. *nods*

*cough*
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Constaniana
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Postby Constaniana » Fri Feb 08, 2013 7:01 pm

Olthar wrote:
Constaniana wrote:Oh, sorry about that part.

You don't need them, although your character can have them if she wants to be snazzy about it. It's up to you.

I'm mostly just doing it for background history. I want her to be an alchemist's apprentice who one day discovers she has metal powers and leaves to go find someone who can teach her how to use them. So, I kind of need to know how alchemy works in this universe and everything it can do. *nods*

To be honest, I haven't thought alchemy over that much. Most Alchemists in Gaiaca are more pharmacists than sorcerers changing gold to lead, since the highest level Alchemy requires Elemental abilities, specifically metal (For changing gold to lead, etc.) The more common ones mix up herbs (Some magic, some not) and other ingredients to make potions of different sorts. Ones living in villages and small towns are mostly medicinal alchemists who focus on curing generic ills. Ones focusing more on directly manipulating metals live in bigger towns and cities, since they have a better market there. Alchemists that have more far-fetched experiments live out in the wilderness, since most communities are way of having Alchemists performing strange experiments they don't know about and that could endanger them. I'll try to elaborate on it later if needed, but I hope this cleared some stuff up for you. If not, you can use some artistic license and come up with the idea on your own and have me check it over.
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Olthar
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Postby Olthar » Fri Feb 08, 2013 7:05 pm

Constaniana wrote:
Olthar wrote:I'm mostly just doing it for background history. I want her to be an alchemist's apprentice who one day discovers she has metal powers and leaves to go find someone who can teach her how to use them. So, I kind of need to know how alchemy works in this universe and everything it can do. *nods*

To be honest, I haven't thought alchemy over that much. Most Alchemists in Gaiaca are more pharmacists than sorcerers changing gold to lead, since the highest level Alchemy requires Elemental abilities, specifically metal (For changing gold to lead, etc.) The more common ones mix up herbs (Some magic, some not) and other ingredients to make potions of different sorts. Ones living in villages and small towns are mostly medicinal alchemists who focus on curing generic ills. Ones focusing more on directly manipulating metals live in bigger towns and cities, since they have a better market there. Alchemists that have more far-fetched experiments live out in the wilderness, since most communities are way of having Alchemists performing strange experiments they don't know about and that could endanger them. I'll try to elaborate on it later if needed, but I hope this cleared some stuff up for you. If not, you can use some artistic license and come up with the idea on your own and have me check it over.

Alright. Great. That works. :)
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Olthar
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Postby Olthar » Fri Feb 08, 2013 7:33 pm

What's a big city that my character could be from?
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Constaniana
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Postby Constaniana » Fri Feb 08, 2013 7:47 pm

Olthar wrote:What's a big city that my character could be from?

Hagstein.
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Olthar
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Postby Olthar » Fri Feb 08, 2013 7:49 pm

Constaniana wrote:
Olthar wrote:What's a big city that my character could be from?

Hagstein.

Hagstein? :/
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Olthar
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Postby Olthar » Fri Feb 08, 2013 8:08 pm

Name: Blanchefleur "Blanche" Delacroix
Sex: You can be on top this time.
Age: 18
Appearance: Link
Element: Metal
Equipment: Basic traveling gear. Bacon. Alchemical ingredients. Mortar and pestle. Logbook/Journal. Research notes. Anglo-Saxon manuscripts. Writing materials. Pokémon Cards.
Theme Song: Link

Personality: Blanche is very naive and innocent. She always tries to see the best in people and look at situations in a positive light. She's a kind person who always does her best to help others whenever she can.
Weaknesses: Because of her nature, Blanche is overly trusting of everyone she meets and can often times be taken advantage of. Also, she can sometimes get so swept up in completing a task or job that she ignores everything else, including her own needs. She once accidentally went two and a half days without eating or sleeping just to finish a project.

Bio: Born in the city of Galabow, Blanchefleur Delacroix lead a pretty decent life. Her family didn't have much money, but they had enough to live comfortably and send both her and her two sisters to school. Unfortunately, when she was fifteen, her father was caught up as a bystander in a bank robbery and ended up with a knife in the gut. He died shortly thereafter. The family started falling apart without his income, especially since Blanche's mother couldn't hold down a steady job. To help the family stay afloat, Blanche dropped out of school and found a job as an alchemist's apprentice.

For the next three years, she help support her mother and two sisters, quickly learning everything there was to know about alchemy. While things were still tough at home, Blanche greatly enjoyed her job and picked it up with surprising ease. Things were looking up again, but then something else happened: she began developing magical powers. Though virtually unnoticeable at first, Blanche eventually discovered that she was a metal elemental. When the master alchemist found out about this, he suggested that she leave on a journey to discover the full potential of her powers so that she could return as use them to do more good than she otherwise could by simply brewing potions. After thinking about it for a while, Blanche told her family. They were saddened by the idea of her leaving, but they agreed that it was for the best. With that, she packed some essentials and left Galabow to explore the world.

RP Sample: I know what you did last summer.
Last edited by Olthar on Fri Feb 08, 2013 8:24 pm, edited 1 time in total.
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Zarkenis Ultima
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Postby Zarkenis Ultima » Fri Feb 08, 2013 8:17 pm

...I preferrred Lori.
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Olthar
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Postby Olthar » Fri Feb 08, 2013 8:18 pm

Zarkenis Ultima wrote:...I preferrred Lori.

Well, too bad. I prefer Blanche. :p
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Zarkenis Ultima
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Postby Zarkenis Ultima » Fri Feb 08, 2013 8:19 pm

Olthar wrote:
Zarkenis Ultima wrote:...I preferrred Lori.

Well, too bad. I prefer Blanche. :p


...Really?

Ah, no matter. I'm a master at resignation. :P.
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Olthar
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Postby Olthar » Fri Feb 08, 2013 8:21 pm

Zarkenis Ultima wrote:
Olthar wrote:Well, too bad. I prefer Blanche. :p


...Really?

Ah, no matter. I'm a master at resignation. :P.

Blanche has far more depth of character. She's also not a perpetual one-note joke.
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Constaniana
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Postby Constaniana » Fri Feb 08, 2013 8:22 pm

Olthar wrote:
Constaniana wrote:Hagstein.

Hagstein? :/

I just made a name up. How about Galabow?
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