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Hamste
Minister
 
Posts: 3337
Founded: Sep 10, 2010
Ex-Nation

Postby Hamste » Sat Nov 03, 2012 1:45 pm

Which army you are using: Orks
Leader's name: Doom bringa
Why you came to the planet: To expand of course
What cool things you want your base to do: Not really sure...
What cool bonus you want your base to give: Extra armored units
What cool bonus you want one other territory to give: To allow for more infantry
Can you imagine a world without hypothetical situtations?

Logic is like thumbs, it is not necessary but it sure is helpful.

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Jormengand
Powerbroker
 
Posts: 8414
Founded: May 22, 2010
Ex-Nation

Postby Jormengand » Sat Nov 03, 2012 1:47 pm

Hamste wrote:Which army you are using: Orks
Leader's name: Doom bringa
Why you came to the planet: To expand of course
What cool things you want your base to do: Not really sure...
What cool bonus you want your base to give: Extra armored units
What cool bonus you want one other territory to give: To allow for more infantry

You could let your bonuses be to increase your heavy support (for the base) and elites (for the other) by 1.

The base... I don't know, really. Meh.
Jormengand wrote:It would be really meta if I sigged this.

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The Blazing Aura
Negotiator
 
Posts: 6386
Founded: Apr 04, 2011
Libertarian Police State

Postby The Blazing Aura » Sat Nov 03, 2012 1:52 pm

Which army you are using: Guardians of the Covenant (Dark Angels)
Leader's name: Interrogator Chaplain Izraphael (but could also be Librarian Kinzius or 3rd Company Master Zadakiel)
Why you came to the planet: in search of the fallen/to defend the planet (dependent on what army everyone else is)
What cool things you want your base to do: To be deciphered and decided.
What cool bonus you want your base to give: Drop Pod Assault - up to half of my army can arrive in the first turn via drop pod. (obviously they must be able to use a drop pod as dedicated transport if they want to use this.)
What cool bonus you want one other territory to give: a bonus (say an extra 10%) to the army list. (so if it's a 1500 point army I can take 1650 army)
Jormengand wrote:
The Blazing Aura wrote:aah f***

Nice 3000'th post.

that just makes it better.

Keep it alive!

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G-Tech Corporation
Khan of Spam
 
Posts: 62448
Founded: Feb 03, 2010
Inoffensive Centrist Democracy

Postby G-Tech Corporation » Sat Nov 03, 2012 1:58 pm

Which army you are using: 'crons
Leader's name: Overlord Ozarin
Why you came to the planet: To cleanse the planet of the scum that infest its surface/restore it to the Dynasty.
What cool things you want your base to do: Allow me to see enemy deployments before I deploy in my home base!
What cool bonus you want your base to give: An additional free Heavy Support choice in my army list.
What cool bonus you want one other territory to give: Advanced Weapons Factory: At the start of each battle you may designate one unit of infantry to have received enhanced weapons. Their standard weapons (not heavy weapons) receive a Strength bonus of +1.
TG if you have questions about RP. If I don't know the answer, I know someone who does.

Quite the unofficial fellow. P2TM Mentor specializing in faction and nation RPs, as well as RPGs.

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The Blazing Aura
Negotiator
 
Posts: 6386
Founded: Apr 04, 2011
Libertarian Police State

Postby The Blazing Aura » Sat Nov 03, 2012 2:04 pm

G-Tech Corporation wrote:Which army you are using: 'crons
Leader's name: Overlord Ozarin
Why you came to the planet: To cleanse the planet of the scum that infest its surface/restore it to the Dynasty.
What cool things you want your base to do: Allow me to see enemy deployments before I deploy in my home base!
What cool bonus you want your base to give: An additional free Heavy Support choice in my army list.
What cool bonus you want one other territory to give: Advanced Weapons Factory: At the start of each battle you may designate one unit of infantry to have received enhanced weapons. Their standard weapons (not heavy weapons) receive a Strength bonus of +1.


In your home base you would be the defender, meaning you would see the opponents deployment before you deployed anyway.
Jormengand wrote:
The Blazing Aura wrote:aah f***

Nice 3000'th post.

that just makes it better.

Keep it alive!

User avatar
Jormengand
Powerbroker
 
Posts: 8414
Founded: May 22, 2010
Ex-Nation

Postby Jormengand » Sat Nov 03, 2012 2:04 pm

All are accepted. I look forwards to taking g-tech's base (S6 pulse weapons? Even S4 lasguns! OW!)

TBA: No. We're doing it as we did our lists.
Jormengand wrote:It would be really meta if I sigged this.

User avatar
Hamste
Minister
 
Posts: 3337
Founded: Sep 10, 2010
Ex-Nation

Postby Hamste » Sat Nov 03, 2012 2:05 pm

Jormengand wrote:All are accepted. I look forwards to taking g-tech's base (S6 pulse weapons? Even S4 lasguns! OW!)

TBA: No. We're doing it as we did our lists.

I can't wait to see orks defensive weapons :P I am imagining a shoota the size of a tank.
Can you imagine a world without hypothetical situtations?

Logic is like thumbs, it is not necessary but it sure is helpful.

User avatar
The Blazing Aura
Negotiator
 
Posts: 6386
Founded: Apr 04, 2011
Libertarian Police State

Postby The Blazing Aura » Sat Nov 03, 2012 2:06 pm

Jormengand wrote:All are accepted. I look forwards to taking g-tech's base (S6 pulse weapons? Even S4 lasguns! OW!)

TBA: No. We're doing it as we did our lists.

what? sorry I'm confused do you mean my app bit (cos I'm editing it) or my comment towards G-tech app?
Jormengand wrote:
The Blazing Aura wrote:aah f***

Nice 3000'th post.

that just makes it better.

Keep it alive!

User avatar
Jormengand
Powerbroker
 
Posts: 8414
Founded: May 22, 2010
Ex-Nation

Postby Jormengand » Sat Nov 03, 2012 2:07 pm

The Blazing Aura wrote:
Jormengand wrote:All are accepted. I look forwards to taking g-tech's base (S6 pulse weapons? Even S4 lasguns! OW!)

TBA: No. We're doing it as we did our lists.

what? sorry I'm confused do you mean my app bit (cos I'm editing it) or my comment towards G-tech app?

The latter. In the game we're playing now, we sent G-T our apps and he showed them at once. We're doing the same here.
Jormengand wrote:It would be really meta if I sigged this.

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The Blazing Aura
Negotiator
 
Posts: 6386
Founded: Apr 04, 2011
Libertarian Police State

Postby The Blazing Aura » Sat Nov 03, 2012 2:08 pm

Jormengand wrote:
The Blazing Aura wrote:what? sorry I'm confused do you mean my app bit (cos I'm editing it) or my comment towards G-tech app?

The latter. In the game we're playing now, we sent G-T our apps and he showed them at once. We're doing the same here.

Yeah OK, I was merely saying that he would logically be the defender if someone was attacking his home base, and the attacker deploys first so he would see his opponents deployment before he deployed his own anyway.
Jormengand wrote:
The Blazing Aura wrote:aah f***

Nice 3000'th post.

that just makes it better.

Keep it alive!

User avatar
Jormengand
Powerbroker
 
Posts: 8414
Founded: May 22, 2010
Ex-Nation

Postby Jormengand » Sat Nov 03, 2012 2:13 pm

The Blazing Aura wrote:
Jormengand wrote:The latter. In the game we're playing now, we sent G-T our apps and he showed them at once. We're doing the same here.

Yeah OK, I was merely saying that he would logically be the defender if someone was attacking his home base, and the attacker deploys first so he would see his opponents deployment before he deployed his own anyway.

Oh, if he means the actual deployment then yes. Perhaps if he always stole the initiative?
Jormengand wrote:It would be really meta if I sigged this.

User avatar
The Blazing Aura
Negotiator
 
Posts: 6386
Founded: Apr 04, 2011
Libertarian Police State

Postby The Blazing Aura » Sat Nov 03, 2012 2:18 pm

The Blazing Aura wrote:Which army you are using: Guardians of the Covenant (Dark Angels)
Leader's name: Interrogator Chaplain Izraphael (but could also be Librarian Kinzius or 3rd Company Master Zadakiel)
Why you came to the planet: in search of the fallen/to defend the planet (dependent on what army everyone else is)
What cool things you want your base to do: Orbital Bombardment of the enemy before the first turn -(slightly different from in the space marine codex)
for every unit and vehicle in the opponents deployment zone I roll a D6, on a 5+ they are hit and suffer D6 S5 AP4 hits with the Armour Bane special rule. If a unit flees however they only flee back to the board edge, they don't go off completely. If a unit is in a building the building is hit instead of the unit.

What cool bonus you want your base to give: Drop Pod Assault - up to half of my army can arrive in the first turn via drop pod. (obviously they must be able to use a drop pod as dedicated transport if they want to use this.)
What cool bonus you want one other territory to give: a bonus (say an extra 10%) to the army list. (so if it's a 1500 point army I can take 1650 army)

Edited version.
Last edited by The Blazing Aura on Sat Nov 03, 2012 2:27 pm, edited 1 time in total.
Jormengand wrote:
The Blazing Aura wrote:aah f***

Nice 3000'th post.

that just makes it better.

Keep it alive!

User avatar
The Blazing Aura
Negotiator
 
Posts: 6386
Founded: Apr 04, 2011
Libertarian Police State

Postby The Blazing Aura » Sat Nov 03, 2012 2:19 pm

Jormengand wrote:
The Blazing Aura wrote:Yeah OK, I was merely saying that he would logically be the defender if someone was attacking his home base, and the attacker deploys first so he would see his opponents deployment before he deployed his own anyway.

Oh, if he means the actual deployment then yes. Perhaps if he always stole the initiative?

then he would of still deployed second he would merely be going first now as well.
Jormengand wrote:
The Blazing Aura wrote:aah f***

Nice 3000'th post.

that just makes it better.

Keep it alive!

User avatar
G-Tech Corporation
Khan of Spam
 
Posts: 62448
Founded: Feb 03, 2010
Inoffensive Centrist Democracy

Postby G-Tech Corporation » Sat Nov 03, 2012 2:19 pm

Hmm, or maybe I should be GM-whatnot and sit this one out.

I can make a super kickass map in the meantime....
TG if you have questions about RP. If I don't know the answer, I know someone who does.

Quite the unofficial fellow. P2TM Mentor specializing in faction and nation RPs, as well as RPGs.

User avatar
G-Tech Corporation
Khan of Spam
 
Posts: 62448
Founded: Feb 03, 2010
Inoffensive Centrist Democracy

Postby G-Tech Corporation » Sat Nov 03, 2012 2:19 pm

Though I might note that Blazing's everythingdrops advantage will be lulzy.
TG if you have questions about RP. If I don't know the answer, I know someone who does.

Quite the unofficial fellow. P2TM Mentor specializing in faction and nation RPs, as well as RPGs.

User avatar
Hamste
Minister
 
Posts: 3337
Founded: Sep 10, 2010
Ex-Nation

Postby Hamste » Sat Nov 03, 2012 2:20 pm

The Blazing Aura wrote:
The Blazing Aura wrote:Which army you are using: Guardians of the Covenant (Dark Angels)
Leader's name: Interrogator Chaplain Izraphael (but could also be Librarian Kinzius or 3rd Company Master Zadakiel)
Why you came to the planet: in search of the fallen/to defend the planet (dependent on what army everyone else is)
What cool things you want your base to do: Orbital Bombardment of the enemy before the first turn -(slightly different from in the space marine codex)
for every unit and vehicle in the opponents deployment zone I roll a D6, on a 4+ they are hit and suffer D6 S7 AP2 hits with the Pinning and Armour Bane special rules. If a unit flees however they only flee back to the board edge, they don't go off completely. If a unit is in a building the building is hit instead of the unit.

What cool bonus you want your base to give: Drop Pod Assault - up to half of my army can arrive in the first turn via drop pod. (obviously they must be able to use a drop pod as dedicated transport if they want to use this.)
What cool bonus you want one other territory to give: a bonus (say an extra 10%) to the army list. (so if it's a 1500 point army I can take 1650 army)

Edited version.

This is really unfair to Orks isn't it? I mean you would kill almost half my orks on the first turn.
Can you imagine a world without hypothetical situtations?

Logic is like thumbs, it is not necessary but it sure is helpful.

User avatar
Jormengand
Powerbroker
 
Posts: 8414
Founded: May 22, 2010
Ex-Nation

Postby Jormengand » Sat Nov 03, 2012 2:21 pm

The Blazing Aura wrote:
The Blazing Aura wrote:Which army you are using: Guardians of the Covenant (Dark Angels)
Leader's name: Interrogator Chaplain Izraphael (but could also be Librarian Kinzius or 3rd Company Master Zadakiel)
Why you came to the planet: in search of the fallen/to defend the planet (dependent on what army everyone else is)
What cool things you want your base to do: Orbital Bombardment of the enemy before the first turn -(slightly different from in the space marine codex)
for every unit and vehicle in the opponents deployment zone I roll a D6, on a 4+ they are hit and suffer D6 S7 AP2 hits with the Pinning and Armour Bane special rules. If a unit flees however they only flee back to the board edge, they don't go off completely. If a unit is in a building the building is hit instead of the unit.

What cool bonus you want your base to give: Drop Pod Assault - up to half of my army can arrive in the first turn via drop pod. (obviously they must be able to use a drop pod as dedicated transport if they want to use this.)
What cool bonus you want one other territory to give: a bonus (say an extra 10%) to the army list. (so if it's a 1500 point army I can take 1650 army)

Edited version.

Seems inordinately overpowered, compared to "I steal initiative. Have a nice day".
Jormengand wrote:It would be really meta if I sigged this.

User avatar
The Blazing Aura
Negotiator
 
Posts: 6386
Founded: Apr 04, 2011
Libertarian Police State

Postby The Blazing Aura » Sat Nov 03, 2012 2:25 pm

Jormengand wrote:
The Blazing Aura wrote:Edited version.

Seems inordinately overpowered, compared to "I steal initiative. Have a nice day".


what the Orbital Bombardment? I'll change it to something slightly weaker.
Jormengand wrote:
The Blazing Aura wrote:aah f***

Nice 3000'th post.

that just makes it better.

Keep it alive!

User avatar
The Blazing Aura
Negotiator
 
Posts: 6386
Founded: Apr 04, 2011
Libertarian Police State

Postby The Blazing Aura » Sat Nov 03, 2012 2:27 pm

The Blazing Aura wrote:Which army you are using: Guardians of the Covenant (Dark Angels)
Leader's name: Interrogator Chaplain Izraphael (but could also be Librarian Kinzius or 3rd Company Master Zadakiel)
Why you came to the planet: in search of the fallen/to defend the planet (dependent on what army everyone else is)
What cool things you want your base to do: Orbital Bombardment of the enemy before the first turn -(slightly different from in the space marine codex)
for every unit and vehicle in the opponents deployment zone I roll a D6, on a 5+ they are hit and suffer D6 S5 AP4 hits with the Armour Bane special rule. If a unit flees however they only flee back to the board edge, they don't go off completely. If a unit is in a building the building is hit instead of the unit.

What cool bonus you want your base to give: Drop Pod Assault - up to half of my army can arrive in the first turn via drop pod. (obviously they must be able to use a drop pod as dedicated transport if they want to use this.)
What cool bonus you want one other territory to give: a bonus (say an extra 10%) to the army list. (so if it's a 1500 point army I can take 1650 army)

Re-edited edited version.
Jormengand wrote:
The Blazing Aura wrote:aah f***

Nice 3000'th post.

that just makes it better.

Keep it alive!

User avatar
Jormengand
Powerbroker
 
Posts: 8414
Founded: May 22, 2010
Ex-Nation

Postby Jormengand » Sat Nov 03, 2012 2:28 pm

The Blazing Aura wrote:
The Blazing Aura wrote:Which army you are using: Guardians of the Covenant (Dark Angels)
Leader's name: Interrogator Chaplain Izraphael (but could also be Librarian Kinzius or 3rd Company Master Zadakiel)
Why you came to the planet: in search of the fallen/to defend the planet (dependent on what army everyone else is)
What cool things you want your base to do: Orbital Bombardment of the enemy before the first turn -(slightly different from in the space marine codex)
for every unit and vehicle in the opponents deployment zone I roll a D6, on a 5+ they are hit and suffer D6 S5 AP4 hits with the Armour Bane special rule. If a unit flees however they only flee back to the board edge, they don't go off completely. If a unit is in a building the building is hit instead of the unit.

What cool bonus you want your base to give: Drop Pod Assault - up to half of my army can arrive in the first turn via drop pod. (obviously they must be able to use a drop pod as dedicated transport if they want to use this.)
What cool bonus you want one other territory to give: a bonus (say an extra 10%) to the army list. (so if it's a 1500 point army I can take 1650 army)

Re-edited edited version.

Hmm. Don't like that it can fairly easily take out a h-head. I'm guessing it hits side armour?
Jormengand wrote:It would be really meta if I sigged this.

User avatar
Hamste
Minister
 
Posts: 3337
Founded: Sep 10, 2010
Ex-Nation

Postby Hamste » Sat Nov 03, 2012 2:32 pm

Jormengand wrote:
The Blazing Aura wrote:Re-edited edited version.

Hmm. Don't like that it can fairly easily take out a h-head. I'm guessing it hits side armour?

If it hit my boyz it would instantly kill them wouldn't? That would mean 1 in 3 chance of being hit and then instantly killed right?
Can you imagine a world without hypothetical situtations?

Logic is like thumbs, it is not necessary but it sure is helpful.

User avatar
Jormengand
Powerbroker
 
Posts: 8414
Founded: May 22, 2010
Ex-Nation

Postby Jormengand » Sat Nov 03, 2012 2:34 pm

Hamste wrote:
Jormengand wrote:Hmm. Don't like that it can fairly easily take out a h-head. I'm guessing it hits side armour?

If it hit my boyz it would instantly kill them wouldn't? That would mean 1 in 3 chance of being hit and then instantly killed right?

It's S5 so wounds on 3, correct.
Jormengand wrote:It would be really meta if I sigged this.

User avatar
The Blazing Aura
Negotiator
 
Posts: 6386
Founded: Apr 04, 2011
Libertarian Police State

Postby The Blazing Aura » Sat Nov 03, 2012 2:34 pm

Jormengand wrote:
The Blazing Aura wrote:Re-edited edited version.

Hmm. Don't like that it can fairly easily take out a h-head. I'm guessing it hits side armour?


OK, I'll re-do Vehicle rules a bit different, I just want ot make sure I can hit stuff like Land Raiders and Monoliths as well as H-heads and Defilers.
Jormengand wrote:
The Blazing Aura wrote:aah f***

Nice 3000'th post.

that just makes it better.

Keep it alive!

User avatar
The Blazing Aura
Negotiator
 
Posts: 6386
Founded: Apr 04, 2011
Libertarian Police State

Postby The Blazing Aura » Sat Nov 03, 2012 2:36 pm

Hamste wrote:
Jormengand wrote:Hmm. Don't like that it can fairly easily take out a h-head. I'm guessing it hits side armour?

If it hit my boyz it would instantly kill them wouldn't? That would mean 1 in 3 chance of being hit and then instantly killed right?


unless you go around with squads of 6 or less Boyz in large point games or something like that it wouldn't wipe a squad out.
Jormengand wrote:
The Blazing Aura wrote:aah f***

Nice 3000'th post.

that just makes it better.

Keep it alive!

User avatar
Jormengand
Powerbroker
 
Posts: 8414
Founded: May 22, 2010
Ex-Nation

Postby Jormengand » Sat Nov 03, 2012 2:37 pm

The Blazing Aura wrote:
Jormengand wrote:Hmm. Don't like that it can fairly easily take out a h-head. I'm guessing it hits side armour?


OK, I'll re-do Vehicle rules a bit different, I just want ot make sure I can hit stuff like Land Raiders and Monoliths as well as H-heads and Defilers.

Maybe just have a large blast, which is S10 AP1 under the hole and S4 AP5 everywhere else, and then you can put d6 templates where you like and then they scatter?
Jormengand wrote:It would be really meta if I sigged this.

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