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Blood and Mithril: A Dwarven RP (OOC)

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Volmachtia
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Blood and Mithril: A Dwarven RP (OOC)

Postby Volmachtia » Sat Sep 22, 2012 5:19 pm

I came up with a thought. Dwarves have always been my favorite fantasy race, so why not have an RP based largely around them?

In the underground Dwarven citadel of Khazadar, millions of hardworking dwarves have labored deep into the bowels of the world of Garta, looking for the most precious metals. Disregarding ancient warnings of evils locked into Garta's center, on the 30th moon of May, 12th year of the reign of Haagun V, the Dwarves breached the wall of a dark city. Within lay the most terrible thing the Dwarves of Khazadar had ever encountered.

For deep within the baleful city of Cthan, the Old Race lay waiting.

The Old Race is a race unlike any other; mere legend in only the oldest of manuscripts, they are sometimes referred to more simply as the Thex. Powerful creatures, as strong as an Orc and far more sinister and intelligent, they stand six feet tall, burnished in black metal armor and possess clawed, webbed feet and a stream of tentacles from their circular mouths. Their arms are long and powerful, each able to heft war-hammers inscribed with mind-aching runic script.

The Thex poured out of Cthan, awakened by the intrusion after unknown aeons of isolation and exile from the other races. Driven by a desire to turn Khazadar into a blood-sacrifice to their deity of Rag'mach, they wasted no time in bringing a war of a scale the Dwarves had never seen in their lifetime.

In the midst of this chaos lies the fortress of Ghandul. Hewn a hundred and fifty years prior from volcanic basalt, the Empire of Khazadar had made it the gateway into the deepest caverns. At Ghandul, choked with refugees, fleeing miners and wounded Dwarven warriors, the Dwarves make their stand against the Thex. Reinforced by a full 3,000 fresh soldiers, Khazadar will hold here or fall.

And here you come in, thrown right into the midst of the chaos.

The Dwarves of Khazadar are much like any other dwarves; stocky, long-bearded humanoids that prefer underground spaces and have a penchant for beer, axe weapons and gunpowder. Currently the only race to operate hand-held cannons, they had long fought with goblins and orcs but only with the invasion of the Thex have they truly met their match on the field. Able to sustain under nearly any siege with the farming of mushrooms by enslaved sporeggs (unpleasant little luminescent creatures that look like toads), it takes a determined, senseless and patient enemy to dislodge Dwarves from a proper Dwarven fort.

For the Dwarves, you can play as either a Dwarven warrior or prominent civilian (doctor, mage, etc.). No, you can't have a machine gun. The weapons available to them are axes, war-hammers, short swords, muskets and black powder grenades. Armor depends on rank or wealth.
The Thex, or the Old Race, were once the inhabitants of the world until the Great Creators forged the Sun around Garta, driving the light-sensitive Old Race underground. As the Races of Light (Humans, Elves, Dwarves) and Races of Dark (Goblins, Orcs, Ogres) both hated and feared the Thex, they united to push them forever downwards. Eventually the Old Race was sealed in near the center of the world. Filled with hate, the Thex resolved to become strong, building cities and expanding in the inhospitable conditions, eventually thriving.

But the Thex were not immortal. One day a lava flow burst and flooded several cities, and the Thex were so panicked as to pray to anything that would listen. Unfortunately for the whole world, something heard them. Rag'mach, an Elder God banished by spirits of light into the very center of Garta as his eternal prison for his great evils, sent whispers back to them. First he demanded an offering. The Thex complied and as ordered, sacrificed a thousand of their number in a great bloodletting ceremony and burned the remains. Strengthened, Rag'mach halted the lava flow by collapsing the flooded areas with rock.

Rag'mach was not free and likely would never be, but he derived great enjoyment and strength from controlling the Thex. They continued to expand and grow, and it was only days before they would have attacked regardless that the Dwarves found Cthan.

The Thex are six-foot tall, blue-skinned creatures with a head not unlike an octopus, the tentacle-feelers meant for scouring flesh from prey. They are big and brawny, most able to heft huge blades wrought from black metal carved from the deepest bowels of the earth. They utilize attack-beasts not unlike giant, six-eyed wolves, known as Gheed. Oftentimes Thex warriors ride Gheed into battle. They also use sentient slaves, known as Lukh, creatures with wrinkled grey skin, four eyes and a humanoid constitution.

You can play as a Thax warrior or a Bloodletter (a priest-mage able to channel some of Rag'mach's power). Thax use warhammers, longswords and other sorts of blades. Their primary ranged weapon is the javelin. They make use of catapaults and siege towers for sieges.


Application:
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[b]Name:[/b]
[b]Race:[/b]
[b]Age:[/b]
[b]Occupation:[/b]
[b]Skills:[/b]
[b]Equipment:[/b]
[b]Bio:[/b]
[b]RP Sample:[/b]
Last edited by Volmachtia on Wed Sep 26, 2012 1:38 pm, edited 5 times in total.

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Segmentia
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Postby Segmentia » Sat Sep 22, 2012 6:35 pm

Certainly sounds interesting. I'm game.
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Videssos
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Postby Videssos » Sun Sep 23, 2012 4:14 am

Curious. Methinks I'll keep an eye on this one.
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Odith
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Postby Odith » Sun Sep 23, 2012 4:26 am

The history is interesting enough, but I'd like to hear more about what your plans are for actual RP. I see that players can choose either side in the conflict. How will this play out? I have some interest in a dwarven civilian-type character -- doctor, perhaps. Also, how often will players be expected to post?
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Odith
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Postby Odith » Sun Sep 23, 2012 7:13 am

Also, any chance of collaborative world-building? Social codes, history, calendars, deities, that sort of thing? I like the Elder Gods element. I assume these are Lovecraftian beings. Are you planning to bring in the Cthulu mythos or build something similar for this milieu?
"Anybody who is stupid enough to want to be remembered deserves to be forgotten right now."
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My nation is a caricature. Philosophically, I'm a cooperative anarchist. I live in the United States, though, so in practice I just vote Democrat and call it good. Political Compass.

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Videssos
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Postby Videssos » Sun Sep 23, 2012 9:43 am

Oh yes, Elder Gods. Might they be likened to the deities of the Malazan Book of the Fallen?
|Now a member of Mirakai's harem|
A little bird told me, "Go, Go! Socialise! Talk to those fine people! And then, KILL EVERY LAST ONE OF THEM! Plunge your knife into their throats when they ain't lookin', and then burn 'em to the ground!"
Well that's silly, isn't it?
"Winter is coming" - Stark motto.
Syrio Forel- "What do we say to the god of death?"
Arya Stark- "Not today"
Syrio Forel- "All men are made of water, do you know this? If you pierce them, the water leaks out and they die."
My Underworld RP ----> Here <~~~ My RP



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Volmachtia
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Postby Volmachtia » Sun Sep 23, 2012 11:50 am

Videssos wrote:Oh yes, Elder Gods. Might they be likened to the deities of the Malazan Book of the Fallen?

I was thinking of a more Cthulhu-esque Big Bad, just because I've always liked Lovecraft. Also because I've never read a sentence of Malazan, so I'd be no expert on that.

Odith wrote:Also, any chance of collaborative world-building? Social codes, history, calendars, deities, that sort of thing? I like the Elder Gods element. I assume these are Lovecraftian beings. Are you planning to bring in the Cthulu mythos or build something similar for this milieu?

Idunno, you have an idea, let me know. I'd listen for anything constructive.

Odith wrote:The history is interesting enough, but I'd like to hear more about what your plans are for actual RP. I see that players can choose either side in the conflict. How will this play out? I have some interest in a dwarven civilian-type character -- doctor, perhaps. Also, how often will players be expected to post?

Well basically, it's an RP about the Thex siege of the Dwarf stronghold of Ghandul. I was thinking the first post would be the first Thex catapaults firing stones at the walls, and their first attempt at breaching the First Wall.

I was thinking Ghandul's defences would be composed of giant gates literally filling the cavern, about a mile wide. They then would be separated into three main walls; the First Wall, which is the toughest, the Second Wall, which is not as heavily fortified but has more spaces for cannons and such, and the Third Wall, which is more of just a short wall that protects the structures of Ghandul itself, but doesn't block the entire cavern like the other two. Here would be the last line of defense.

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Odith
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Postby Odith » Sun Sep 23, 2012 6:12 pm

Volmachtia wrote:
Odith wrote:Also, any chance of collaborative world-building? Social codes, history, calendars, deities, that sort of thing? I like the Elder Gods element. I assume these are Lovecraftian beings. Are you planning to bring in the Cthulu mythos or build something similar for this milieu?

Idunno, you have an idea, let me know. I'd listen for anything constructive.

I don't have anything in particular in mind immediately, but enjoy world-building. Just knowing that there is room for some collaboration is enough for me right now.
Volmachtia wrote:Well basically, it's an RP about the Thex siege of the Dwarf stronghold of Ghandul. I was thinking the first post would be the first Thex catapaults firing stones at the walls, and their first attempt at breaching the First Wall...

Given that, I think I'm interested in a civilian role -- a bit of a mad scientist and researcher who crafts black powder for the troops and is knowledgeable about the scant mythology/legends regarding the Thex and their god, and possibly other Elder Gods.
"Anybody who is stupid enough to want to be remembered deserves to be forgotten right now."
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My nation is a caricature. Philosophically, I'm a cooperative anarchist. I live in the United States, though, so in practice I just vote Democrat and call it good. Political Compass.

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G-Tech Corporation
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Postby G-Tech Corporation » Tue Sep 25, 2012 5:21 pm

Hum, sounds fascinating. Puts me in the mind of Dwarf Fortress, I'd be happy to wade into the mix. Do you allow for IC world-building, or would you prefer to do the majority of it OOCly?
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Murgoth
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Postby Murgoth » Tue Sep 25, 2012 5:32 pm

interested. I would probably go with a dwarven trader or a thax sneaker of some kind.
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Volmachtia
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Postby Volmachtia » Tue Sep 25, 2012 5:51 pm

G-Tech Corporation wrote:Hum, sounds fascinating. Puts me in the mind of Dwarf Fortress, I'd be happy to wade into the mix. Do you allow for IC world-building, or would you prefer to do the majority of it OOCly?

I'm okay with limited IC, but I'd prefer OOC overall.

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G-Tech Corporation
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Postby G-Tech Corporation » Wed Sep 26, 2012 9:50 am

Splendiferous. Got an app in mind?
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Firstaria
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Postby Firstaria » Wed Sep 26, 2012 9:59 am

Good...but how a Trex look like?
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Volmachtia
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Postby Volmachtia » Wed Sep 26, 2012 1:35 pm

G-Tech Corporation wrote:Splendiferous. Got an app in mind?

I'll edit it in.

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Firstaria
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Postby Firstaria » Fri Sep 28, 2012 1:34 pm

Is this still alive?
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Postby The Elven Imperium » Fri Sep 28, 2012 1:36 pm

Hehe i doubt you want us pesky pointy ears in your "Bearded" RP :)
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Volmachtia
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Postby Volmachtia » Fri Sep 28, 2012 1:53 pm

Firstaria wrote:Is this still alive?

Yeah, I was waiting on any applications.

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Firstaria
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Postby Firstaria » Fri Sep 28, 2012 1:54 pm

Then let me ask again...

Firstaria wrote:Good...but how a Trex look like?
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Volmachtia
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Postby Volmachtia » Fri Sep 28, 2012 2:06 pm

Firstaria wrote:Then let me ask again...

Firstaria wrote:Good...but how a Trex look like?

I described them. Take Cthulhu, remove the wings, put him in armor and make him about 6ft tall, then you have a good idea.

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Firstaria
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Postby Firstaria » Fri Sep 28, 2012 2:07 pm

Volmachtia wrote:
Firstaria wrote:Then let me ask again...


I described them. Take Cthulhu, remove the wings, put him in armor and make him about 6ft tall, then you have a good idea.


Can we be one?
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Original Author of SC #5 and SC #30

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Volmachtia
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Postby Volmachtia » Fri Sep 28, 2012 2:09 pm

Firstaria wrote:
Volmachtia wrote:I described them. Take Cthulhu, remove the wings, put him in armor and make him about 6ft tall, then you have a good idea.


Can we be one?

I said you can. It helps to read the full OP.

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Firstaria
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Postby Firstaria » Fri Sep 28, 2012 2:11 pm

Yes I read that, I want only to be sure. App soon, I'll have to work on some things first...
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San Monteriano
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Postby San Monteriano » Fri Sep 28, 2012 3:15 pm

Name: Duran, Son of Bhelen
Race: Dwarf
Age: N/A (depends on the average lifespan of a Dwarf in this RP)
Occupation: Warrior; Dwarven general
Skills:
  • Smithing
  • Alchemy (Novice)
  • Excellent Fighter
  • Speechmaker
  • Elite Commander

Equipment: Battleaxe; One-handed Dwarven axe; Dwarven Plated Armour
Bio: Born to Bhelen, Son of Bering, an influential and powerful Dwarven noble of Khazadar who rose to prominence from his father's father's glory as one of the city's most famed warriors. The family tradition has been passed down through six generations, since before their family rose to prominence. With their house's power in the royal court solidified, Bhelen served as a key adviser to the King. Though his father perished many moons ago, Duran continues the family name, serving as one of the King's advisers and generals. His brother, Gwaren, perished in a battle against the invaders, bringing much tragedy and rage to Duran's heart. Now, this fierce, resilient warrior prepares to lead the Dwarven armies to the defence of Ghandul.
RP Sample: Here
Last edited by San Monteriano on Fri Sep 28, 2012 3:20 pm, edited 2 times in total.
Monarch: Caterina I, HRDM
Prime Minister: Cristina S'Forza (PD)
Capital: San Monteriano (city)
National Language: Italian; English
Demonym: San Monteriani/Monterianese
RP Population: 62.5 million
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Volmachtia
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Postby Volmachtia » Sat Sep 29, 2012 1:31 am

San Monteriano wrote:Name: Duran, Son of Bhelen
Race: Dwarf
Age: N/A (depends on the average lifespan of a Dwarf in this RP)
Occupation: Warrior; Dwarven general
Skills:
  • Smithing
  • Alchemy (Novice)
  • Excellent Fighter
  • Speechmaker
  • Elite Commander

Equipment: Battleaxe; One-handed Dwarven axe; Dwarven Plated Armour
Bio: Born to Bhelen, Son of Bering, an influential and powerful Dwarven noble of Khazadar who rose to prominence from his father's father's glory as one of the city's most famed warriors. The family tradition has been passed down through six generations, since before their family rose to prominence. With their house's power in the royal court solidified, Bhelen served as a key adviser to the King. Though his father perished many moons ago, Duran continues the family name, serving as one of the King's advisers and generals. His brother, Gwaren, perished in a battle against the invaders, bringing much tragedy and rage to Duran's heart. Now, this fierce, resilient warrior prepares to lead the Dwarven armies to the defence of Ghandul.
RP Sample: Here

Accepted.


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