Of course not. You're Olthar's male clone.
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by Rupudska » Mon Jan 06, 2014 1:28 pm
Hladgos wrote:Scantly clad women, more like tanks
seem to be blowing up everyones banks
with airstrikes from girls with wings to their knees
which show a bit more than just their panties

by Harkback Union » Mon Jan 06, 2014 2:34 pm

by Vigoureux » Mon Jan 06, 2014 4:32 pm

by Grenartia » Mon Jan 06, 2014 7:40 pm
Greater Corea wrote:Grenartia wrote:
1. It would've been seen.
2. No thanks. Currently focusing on Excalibur ATM, to say nothing of the fact that I want to take my KW RP idea in a different direction than you seem to want to with yours.
1. I see, so the rules of RP joining is if it looks like it needs (structurally and member wise) help ignore it? Good to see support for the younger RPers, especially as this is an advice forum [granted its not only for that but any advice would've helped...]??
2. Ok. Out of interest what exact do you mean by a different direction? Did you mean as in different type [as in non-character RP]? Or are you talking about what happens after the IC starts?
3. Do you have tips for my RP? I'm going to repost it with many much needed repairs to the structure...
Thanks.

by Arcerion » Tue Jan 07, 2014 7:15 am
The Republic of Lanos wrote:I went to a fight once but then a hockey game broke out.

by Greater Corea » Tue Jan 07, 2014 11:17 am
Grenartia wrote:Greater Corea wrote:
1. I see, so the rules of RP joining is if it looks like it needs (structurally and member wise) help ignore it? Good to see support for the younger RPers, especially as this is an advice forum [granted its not only for that but any advice would've helped...]??
2. Ok. Out of interest what exact do you mean by a different direction? Did you mean as in different type [as in non-character RP]? Or are you talking about what happens after the IC starts?
3. Do you have tips for my RP? I'm going to repost it with many much needed repairs to the structure...
Thanks.
1. Whoa. Where're you getting that from? That's not at all what I was trying to convey.
2. Totally different setup entirely.
3. No, I do not.
Shnercropolis wrote:Greater Corea wrote:
...Corea was attacked by some enemy and thus troops stay high for defense porpoises.
aww yeah.
http://www.guns.com/wp-content/uploads/ ... ins-5.jpeg

by Ayreonia » Tue Jan 07, 2014 12:15 pm
Greater Corea wrote:Grenartia wrote:
1. Whoa. Where're you getting that from? That's not at all what I was trying to convey.
2. Totally different setup entirely.
3. No, I do not.
1. That's the general feeling I was getting... Not necessarily from you mind.
2. Ah right, so you're not doing a character RP?
3. Ok...
Eh, thanks anyway.

by Nationstatelandsville » Tue Jan 07, 2014 1:22 pm
Ayreonia wrote:1) It's a character RP. Having a long list of numbers, gun types and vehicles is not going to attract people who want to play a character RP. In fact, it scares most of them away. Besides, it takes place during a real world historical event. The players can very well look up the exact numbers and models if they need to.

by Greater Corea » Tue Jan 07, 2014 1:24 pm
Ayreonia wrote:Greater Corea wrote:
1. That's the general feeling I was getting... Not necessarily from you mind.
2. Ah right, so you're not doing a character RP?
3. Ok...
Eh, thanks anyway.
You didn't ask me for advice, but I'm going to give you some anyway.
1) It's a character RP. Having a long list of numbers, gun types and vehicles is not going to attract people who want to play a character RP. In fact, it scares most of them away. Besides, it takes place during a real world historical event. The players can very well look up the exact numbers and models if they need to.
2) It's a character RP. Don't give control of nations to anybody. It's just a distraction.
3) It's a character RP. Don't let anyone play as a general officer or something stupid like that. Keep the players in a single platoon of a single unit. Company, max. Shooting and fighting are not the interesting parts of a war RP. Interaction and character development are. How does the war affect individual troops? What do they think of their COs? Is the squad leader a bro or an arrogant prick? Damn, that cook makes great food! Etc.
4) Related to the previous point: make everyone stand on the same side. Dividing players into two groups will practically exclude them from interacting with the other group. It would quickly degrade into wanking, too. "I shot you!" "Nuh-uh, you missed!"
Just a few pointers.
Finally some pointers!
Shnercropolis wrote:Greater Corea wrote:
...Corea was attacked by some enemy and thus troops stay high for defense porpoises.
aww yeah.
http://www.guns.com/wp-content/uploads/ ... ins-5.jpeg

by Greater Corea » Tue Jan 07, 2014 1:27 pm
Nationstatelandsville wrote:Ayreonia wrote:1) It's a character RP. Having a long list of numbers, gun types and vehicles is not going to attract people who want to play a character RP. In fact, it scares most of them away. Besides, it takes place during a real world historical event. The players can very well look up the exact numbers and models if they need to.
That depends on the kind of player you want to attract, really. If you have a good head for that kind of stuff want want other people who do, I would be as detailed as necessary. But if you want something more casual, I wouldn't.
The rest of the advice is good, though.

Shnercropolis wrote:Greater Corea wrote:
...Corea was attacked by some enemy and thus troops stay high for defense porpoises.
aww yeah.
http://www.guns.com/wp-content/uploads/ ... ins-5.jpeg

by Grenartia » Tue Jan 07, 2014 2:36 pm
Arcerion wrote:RP Idea: Use the setting of Max Brook's Word War Z, shortly after the US decides to go on the offensive.
Allows layers to become different survivors, soldiers, or scientists around the globe, and how they try and survive throughout the apocalypse.
Greater Corea wrote:Grenartia wrote:
1. Whoa. Where're you getting that from? That's not at all what I was trying to convey.
2. Totally different setup entirely.
3. No, I do not.
1. That's the general feeling I was getting... Not necessarily from you mind.
2. Ah right, so you're not doing a character RP?
3. Ok...
Eh, thanks anyway.

by Ubaria » Tue Jan 07, 2014 3:31 pm

by Ayreonia » Tue Jan 07, 2014 5:20 pm
Greater Corea wrote:Finally some pointers!
Thank you kindly sir!
Much appreciated, I'm very much a stats guy can't help myself sometimes...
I wanted to give some control of squads etc, a bad idea?
I realise that point 4 has a point but I wanted to offer a wider variety of different characters. Surely if I offered someone the choice of a character from several nations they would want to participate further?
Or perhaps it's better to have different nationalities in one company (fictional of course)?
Thank you for your attention!

by The Jonathanian States » Wed Jan 08, 2014 10:30 am

by Seljuq Kyiv » Wed Jan 08, 2014 11:26 am
The Jonathanian States wrote:After having reached an end in play-through of a nice strategy gameVictoria II, I found that the world might be an interesting Alternative History Rp scenario.
And yes, it is a major change, history having started to divert in 1836 until the current date of 1936 (which of course could be moved forward or back for the sake of rp, I suppose)
There are multiple Great Powers in the World,the first amongst them being the German Empire, followed by the British,the US,Japan,Canada,the Sikh Empire,Scandinavia and France.
They have partitioned the world into colonies and spheres of Influence, in terms of how not being too different from history, but the partition having drastically being changed.
Including Japanese/Communist-Chinese control of most of China, and German control of most of Europe (South of Scandinavia, and west of France).
More details are available.
I am thinking of placing it into a few coalitions, which would include the Democratic,Communist and Monarchist Nations, as well as the unaligned nations.
It probably would be a nation-rp, though making it a character rp might make the intrigue in those nation more interesting.


by The Jonathanian States » Wed Jan 08, 2014 11:29 am
Seljuq Kyiv wrote:The Jonathanian States wrote:After having reached an end in play-through of a nice strategy gameVictoria II, I found that the world might be an interesting Alternative History Rp scenario.
And yes, it is a major change, history having started to divert in 1836 until the current date of 1936 (which of course could be moved forward or back for the sake of rp, I suppose)
There are multiple Great Powers in the World,the first amongst them being the German Empire, followed by the British,the US,Japan,Canada,the Sikh Empire,Scandinavia and France.
They have partitioned the world into colonies and spheres of Influence, in terms of how not being too different from history, but the partition having drastically being changed.
Including Japanese/Communist-Chinese control of most of China, and German control of most of Europe (South of Scandinavia, and west of France).
More details are available.
I am thinking of placing it into a few coalitions, which would include the Democratic,Communist and Monarchist Nations, as well as the unaligned nations.
It probably would be a nation-rp, though making it a character rp might make the intrigue in those nation more interesting.
But never Poland.


by The Jonathanian States » Wed Jan 08, 2014 12:11 pm
Seljuq Kyiv wrote:Hmm... How about Egypt?

by Ayreonia » Wed Jan 08, 2014 12:54 pm
The Jonathanian States wrote:After having reached an end in play-through of a nice strategy gameVictoria II, I found that the world might be an interesting Alternative History Rp scenario.
And yes, it is a major change, history having started to divert in 1836 until the current date of 1936 (which of course could be moved forward or back for the sake of rp, I suppose)
There are multiple Great Powers in the World,the first amongst them being the German Empire, followed by the British,the US,Japan,Canada,the Sikh Empire,Scandinavia and France.
They have partitioned the world into colonies and spheres of Influence, in terms of how not being too different from history, but the partition having drastically being changed.
Including Japanese/Communist-Chinese control of most of China, and German control of most of Europe (South of Scandinavia, and west of France).
More details are available.
I am thinking of placing it into a few coalitions, which would include the Democratic,Communist and Monarchist Nations, as well as the unaligned nations.
It probably would be a nation-rp, though making it a character rp might make the intrigue in those nation more interesting.

by The Jonathanian States » Wed Jan 08, 2014 12:59 pm
Ayreonia wrote:The Jonathanian States wrote:After having reached an end in play-through of a nice strategy gameVictoria II, I found that the world might be an interesting Alternative History Rp scenario.
And yes, it is a major change, history having started to divert in 1836 until the current date of 1936 (which of course could be moved forward or back for the sake of rp, I suppose)
There are multiple Great Powers in the World,the first amongst them being the German Empire, followed by the British,the US,Japan,Canada,the Sikh Empire,Scandinavia and France.
They have partitioned the world into colonies and spheres of Influence, in terms of how not being too different from history, but the partition having drastically being changed.
Including Japanese/Communist-Chinese control of most of China, and German control of most of Europe (South of Scandinavia, and west of France).
More details are available.
I am thinking of placing it into a few coalitions, which would include the Democratic,Communist and Monarchist Nations, as well as the unaligned nations.
It probably would be a nation-rp, though making it a character rp might make the intrigue in those nation more interesting.
No offense, but alternate history nation RPs are a dime a dozen. This isn't even radical compared to some.

by Ayreonia » Wed Jan 08, 2014 1:14 pm
The Jonathanian States wrote:Ayreonia wrote:No offense, but alternate history nation RPs are a dime a dozen. This isn't even radical compared to some.
I am aware of the fact that they exist in major amounts (having been part of a few).
And that is also why I wanted to first post it here, to see input, before I really start a thread for it.
Also, no offense taken.

by The Jonathanian States » Wed Jan 08, 2014 1:44 pm
Ayreonia wrote:The Jonathanian States wrote:I am aware of the fact that they exist in major amounts (having been part of a few).
And that is also why I wanted to first post it here, to see input, before I really start a thread for it.
Also, no offense taken.
Why not set the year of divergence even farther back? Say, the Middle Ages?
England wins the Hundred Years' War, France gets divided between them and Burgundy. However, this also ties England's attention to mainland Europe, hampering their colonization efforts, allowing Spain and Portugal divide the New World between them. The United Kingdom never forms, but Germany does sooner than it did in real life to combat the English-Burgundian threat.
Byzantium doesn't get shit on by the rest of Christendom, who rally behind them to hold back the Turks. The Ottoman Empire never expands past the Bosphorus.
In the east, Zheng He gets listened to and China exerts its influence far further than it actually did. Timur creates a state that survives his death.
You know.

by Ayreonia » Wed Jan 08, 2014 2:12 pm
The Jonathanian States wrote:Ayreonia wrote:Why not set the year of divergence even farther back? Say, the Middle Ages?
England wins the Hundred Years' War, France gets divided between them and Burgundy. However, this also ties England's attention to mainland Europe, hampering their colonization efforts, allowing Spain and Portugal divide the New World between them. The United Kingdom never forms, but Germany does sooner than it did in real life to combat the English-Burgundian threat.
Byzantium doesn't get shit on by the rest of Christendom, who rally behind them to hold back the Turks. The Ottoman Empire never expands past the Bosphorus.
In the east, Zheng He gets listened to and China exerts its influence far further than it actually did. Timur creates a state that survives his death.
You know.
Interesting.
But that's already a quite different Alternative History.

by The Jonathanian States » Wed Jan 08, 2014 2:14 pm

by Terripin Array » Wed Jan 08, 2014 3:01 pm
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