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by Songhia » Fri May 24, 2013 9:02 am
by Agritum » Fri May 24, 2013 9:04 am
by Ceannairceach » Fri May 24, 2013 9:09 am
Agritum wrote:Ceannairceach wrote:I'm considering powers right now. That's always fun for me. I'm debating between lexiconcy or pupgolem creation.
Oh, lexiconcy? The one where you can write the names of things and make them appear? Wtth some restrictions, it could be playable without the risk of godmodding. But to be honest, I never really liked those "catch-all" powers. They sorta make everything a bit easier to resolve.
I personally find it nice to toy with powers that may seem limited in extenct. For example, my character will be the Guardian of the USA, a classic flying brick (Flight, Super Durable, Strong), but without the usual secondary power, be it laser beams, or freezing breath and etcetera.
For example, if a comet is falling down on a city, my character couldn't just shot it out from the sky, and he would have to devise an alternative solution: bring it away with supestrenght? Or crush it to pieces? Or maybe throwing an object at it to deflect it?
But that's just my way to choose powers. Feel fre to use Lexiconcy if you like. Just regulate yourself.
by Agritum » Fri May 24, 2013 9:10 am
Ceannairceach wrote:Agritum wrote:Oh, lexiconcy? The one where you can write the names of things and make them appear? Wtth some restrictions, it could be playable without the risk of godmodding. But to be honest, I never really liked those "catch-all" powers. They sorta make everything a bit easier to resolve.
I personally find it nice to toy with powers that may seem limited in extenct. For example, my character will be the Guardian of the USA, a classic flying brick (Flight, Super Durable, Strong), but without the usual secondary power, be it laser beams, or freezing breath and etcetera.
For example, if a comet is falling down on a city, my character couldn't just shot it out from the sky, and he would have to devise an alternative solution: bring it away with supestrenght? Or crush it to pieces? Or maybe throwing an object at it to deflect it?
But that's just my way to choose powers. Feel fre to use Lexiconcy if you like. Just regulate yourself.
Yeah, I usually limit myself with strange restrictions. For example, limitation to natural material or some such thing.
But thibking about it, I'm liking golem creation more and more. I'm imagining two dozen wood golems assaulting a fire demon, getting lit on fire, then going to attack its cultists.
by Altito Asmoro » Fri May 24, 2013 9:12 am
Agritum wrote:Ceannairceach wrote:I'm considering powers right now. That's always fun for me. I'm debating between lexiconcy or pupgolem creation.
Oh, lexiconcy? The one where you can write the names of things and make them appear? Wtth some restrictions, it could be playable without the risk of godmodding. But to be honest, I never really liked those "catch-all" powers. They sorta make everything a bit easier to resolve.
I personally find it nice to toy with powers that may seem limited in extenct. For example, my character will be the Guardian of the USA, a classic flying brick (Flight, Super Durable, Strong), but without the usual secondary power, be it laser beams, or freezing breath and etcetera.
For example, if a comet is falling down on a city, my character couldn't just shot it out from the sky, and he would have to devise an alternative solution: bring it away with supestrenght? Or crush it to pieces? Or maybe throwing an object at it to deflect it?
But that's just my way to choose powers. Feel fre to use Lexiconcy if you like. Just regulate yourself.
by Agritum » Fri May 24, 2013 9:17 am
Altito Asmoro wrote:Agritum wrote:Oh, lexiconcy? The one where you can write the names of things and make them appear? Wtth some restrictions, it could be playable without the risk of godmodding. But to be honest, I never really liked those "catch-all" powers. They sorta make everything a bit easier to resolve.
I personally find it nice to toy with powers that may seem limited in extenct. For example, my character will be the Guardian of the USA, a classic flying brick (Flight, Super Durable, Strong), but without the usual secondary power, be it laser beams, or freezing breath and etcetera.
For example, if a comet is falling down on a city, my character couldn't just shot it out from the sky, and he would have to devise an alternative solution: bring it away with supestrenght? Or crush it to pieces? Or maybe throwing an object at it to deflect it?
But that's just my way to choose powers. Feel fre to use Lexiconcy if you like. Just regulate yourself.
I usually play as someone like Bruce Wayne or Lex, no superpower.
by Nightkill the Emperor » Fri May 24, 2013 9:33 am
Agritum wrote:Ceannairceach wrote:*Shrug* Perhaps just Sou'Frica, then? I mean, lots of white folks, no brown folks, if you catch my drift.
Perhaps, perhaps.
(I'm not including South Africa because I have the feeling that no one will play a South African, sadly. I'd actually feel good if someone roleplayed a black character, for once.)
Nat: Night's always in some bizarre state somewhere between "intoxicated enough to kill a hair metal lead singer" and "annoying Mormon missionary sober".
Swith: It's because you're so awesome. God himself refreshes the screen before he types just to see if Nightkill has written anything while he was off somewhere else.
by Agritum » Fri May 24, 2013 9:37 am
Nightkill the Emperor wrote:Agritum wrote:Perhaps, perhaps.
(I'm not including South Africa because I have the feeling that no one will play a South African, sadly. I'd actually feel good if someone roleplayed a black character, for once.)
Admittedly, blacks still keep getting the short end of the stick there.
by Constaniana » Fri May 24, 2013 9:47 am
Nightkill the Emperor wrote:Agritum wrote:Perhaps, perhaps.
(I'm not including South Africa because I have the feeling that no one will play a South African, sadly. I'd actually feel good if someone roleplayed a black character, for once.)
Admittedly, blacks still keep getting the short end of the stick there.
Ameriganastan wrote:I work hard to think of those ludicrous Eric adventure stories, but I don't think I'd have come up with rescuing a three armed alchemist from goblin-monkeys in a million years.
Kudos.
by Zarkenis Ultima » Fri May 24, 2013 11:29 am
by Constaniana » Fri May 24, 2013 12:53 pm
Ameriganastan wrote:I work hard to think of those ludicrous Eric adventure stories, but I don't think I'd have come up with rescuing a three armed alchemist from goblin-monkeys in a million years.
Kudos.
by Constaniana » Fri May 24, 2013 12:56 pm
Ameriganastan wrote:I work hard to think of those ludicrous Eric adventure stories, but I don't think I'd have come up with rescuing a three armed alchemist from goblin-monkeys in a million years.
Kudos.
by Jessjohnesik » Fri May 24, 2013 1:11 pm
by Zarkenis Ultima » Fri May 24, 2013 1:20 pm
by Jessjohnesik » Fri May 24, 2013 1:53 pm
by Olthar » Fri May 24, 2013 4:15 pm
by Zarkenis Ultima » Fri May 24, 2013 4:17 pm
by Ceannairceach » Fri May 24, 2013 4:38 pm
by Olthar » Fri May 24, 2013 4:42 pm
by Ionian Knights » Fri May 24, 2013 5:38 pm
by Tiltjuice » Fri May 24, 2013 6:03 pm
by Ionian Knights » Fri May 24, 2013 6:05 pm
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