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Katyuscha
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Posts: 23116
Founded: Sep 23, 2011
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Postby Katyuscha » Tue Jul 03, 2012 11:46 pm

Sentinel XV wrote:
Neo Arcad wrote:
Sorta silly, you gotta admit. How would you even do that?

It's not really hard to imagine. We could do it like this RP, where history diverges past a certain point, with the players free to create magically-centered backstories for their chosen nations.

I could enjoy that.
Very soft
Song

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Neros
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Founded: Dec 22, 2011
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Postby Neros » Tue Jul 03, 2012 11:59 pm

Sentinel XV wrote:
Neo Arcad wrote:
Sorta silly, you gotta admit. How would you even do that?

It's not really hard to imagine. We could do it like this RP, where history diverges past a certain point, with the players free to create magically-centered backstories for their chosen nations.


That means....MAGICAL SUPERWEAPONS!

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Sentinel XV
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Founded: Oct 09, 2011
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Postby Sentinel XV » Wed Jul 04, 2012 12:00 am

Neros wrote:
Sentinel XV wrote:It's not really hard to imagine. We could do it like this RP, where history diverges past a certain point, with the players free to create magically-centered backstories for their chosen nations.


That means....MAGICAL SUPERWEAPONS!

Potentially, although I was thinking more along the lines of magically-powered tanks, airplanes, etc. Wands would still be the major infantry weapons.
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Segmentia
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Founded: Jan 16, 2010
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Postby Segmentia » Wed Jul 04, 2012 7:35 am

Garwall wrote:My bad, meant to type IV. Whatev's, mine's better. ;)


Perhaps, but should you actually go to war with England and the Western Federation, I'll just out-produce you. Quantity is a quality of its own.
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Carathon
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Posts: 4047
Founded: Jun 26, 2012
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Postby Carathon » Wed Jul 04, 2012 8:25 am

Yeah, im going have to resign from the rp. My computer broke. Many apologies


Incase your wondering im posting from a PS3.
I am from the United States, just so you know.

Male.

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Neo Arcad
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Posts: 11242
Founded: Jan 29, 2011
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Postby Neo Arcad » Wed Jul 04, 2012 8:27 am

Carathon wrote:Yeah, im going have to resign from the rp. My computer broke. Many apologies


Incase your wondering im posting from a PS3.


Aww man, that sucks. Here's hoping you get it fixed!
Feel free to post updates here anyway, a PSP is especially useful for that.
Ostroeuropa wrote:Two shirtless men on a pushback with handlebar moustaches and a kettle conquered India, at 17:04 in the afternoon on a Tuesday. They rolled the bike up the hill and demanded that the natives set about acquiring bureaucratic records.

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NSLV wrote:Introducing the new political text from acclaimed author/yak, NEO ARCAD, an exploration of nuclear power in the Middle East and Asia, "Nuclear Penis: He Won't Call You Again".

This is the best region ever. You know you want it.

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Founderless and Sausage
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Founded: Jun 14, 2012
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Postby Founderless and Sausage » Wed Jul 04, 2012 9:10 am

Katyuscha wrote:
Thanatttynia wrote:Thinkin' o' having a ball. Achille needs himself a wife.

You're nation is neutral right?


Uhuh.
Sorry for the miniscule post, guys. I just didn't have the time, and I needed a tag.
But yah, everybodysend your most beautiful noble ladies. And I want a dowry :P
Oh, and could anyone tell me 'bout my weapons? Not very good with that sort o' thang. I'm number 18...
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Neros
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Founded: Dec 22, 2011
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Postby Neros » Wed Jul 04, 2012 9:27 am

Hm. We need more IC posts.

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Ceannairceach
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Founded: Sep 05, 2009
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Postby Ceannairceach » Wed Jul 04, 2012 9:35 am

Neros wrote:Hm. We need more IC posts.

I'm starting something, but I won't be able to post it until late tonight or tomorrow. 4th of July and all.

@}-;-'---

"But who prays for Satan? Who in eighteen centuries, has had the common humanity to pray for the one sinner that needed it most..." -Mark Twain

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Neros
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Founded: Dec 22, 2011
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Postby Neros » Wed Jul 04, 2012 9:56 am

Founderless and Sausage wrote:
Katyuscha wrote:You're nation is neutral right?


Uhuh.
Sorry for the miniscule post, guys. I just didn't have the time, and I needed a tag.
But yah, everybodysend your most beautiful noble ladies. And I want a dowry :P
Oh, and could anyone tell me 'bout my weapons? Not very good with that sort o' thang. I'm number 18...


Aircraft: Nimble fighter, not lot of punch. Bomber is pretty sweet; made to counter German Ju 88 Bombers. Attack is low-average, Cargo is pretty boss, Trainer is good
Navy: Your battleship and Destroyer are top of the line and boss; Carrier is meh but gets the job done, Cruiser is a undergunned but fast
Tank: Good god man, you got the Churchill tank, that's the heaviest Allied Tank in the War, slow but the armor is insane. Higher levels mean its cheaper, higher gun caliber etc. However, Lv. 3 m26 Pershing is kind of a drop down from Lv. 2.
TD: Pretty nice, good against light tanks but heavier tanks are a problem. Really good infantry support.
Tankette: Pretty shitty. Infantry can defeat them.
Utility Vehicle: Poor off-road mobility, and poor armament. Open-top that can make your soldiers sitting ducks.
Light Artillery: Really good mobility, can be broken down and carried with infantry. That's pretty much it
Pistol: Fairly ok, issued to the Red Army and everywhere in large numbers.
Rifle: Yugoslav knock off of the Kar98k, average. Upgrades to a slightly better French semi-automatic.
SMG: Kinda shitty, based on the first basic submarine gun MP18
MG: Pretty standard and effective.

My opinion, overall, you are fitted to be a Heavy Naval Power (aka: Capital ships excluding Carriers) with great Heavy Armor divisions, average airforce, pretty sub-standard army.

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Neros
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Founded: Dec 22, 2011
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Postby Neros » Wed Jul 04, 2012 9:58 am

Ceannairceach wrote:
Neros wrote:Hm. We need more IC posts.

I'm starting something, but I won't be able to post it until late tonight or tomorrow. 4th of July and all.

I hear ya. Just got back from a mini-Festival. Got a snowcone with every flavor on it. It was not as enjoyable as you would think. I also watched turtles race, which is what 97% of the people went to do.

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Katyuscha
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Founded: Sep 23, 2011
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Postby Katyuscha » Wed Jul 04, 2012 10:23 am

Could someone evaluate my weapons as well? I'm not that big of a weapons expert, so I'd like to know what my militaries strengths and weaknesses are. I'm number 11.
Last edited by Katyuscha on Wed Jul 04, 2012 10:23 am, edited 1 time in total.
Very soft
Song

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Ceannairceach
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Founded: Sep 05, 2009
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Postby Ceannairceach » Wed Jul 04, 2012 10:24 am

Since it seems to be a trend, I'd like mine evaluated as well. I'm pretty sure as to where I stand with them, but it couldn't hurt to get a second opinion.

@}-;-'---

"But who prays for Satan? Who in eighteen centuries, has had the common humanity to pray for the one sinner that needed it most..." -Mark Twain

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Nightkill the Emperor
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Founded: Dec 28, 2009
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Postby Nightkill the Emperor » Wed Jul 04, 2012 10:24 am

Sentinel XV wrote:
Neros wrote:
That means....MAGICAL SUPERWEAPONS!

Potentially, although I was thinking more along the lines of magically-powered tanks, airplanes, etc. Wands would still be the major infantry weapons.

I'd approve of this.
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Katyuscha
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Posts: 23116
Founded: Sep 23, 2011
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Postby Katyuscha » Wed Jul 04, 2012 10:45 am

Carathon wrote:Yeah, im going have to resign from the rp. My computer broke. Many apologies


Incase your wondering im posting from a PS3.

Looks like I'll be RPing the collapse and annexation of the Austrians. :D
Very soft
Song

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Kamchatkalia
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Posts: 1045
Founded: Aug 31, 2011
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Postby Kamchatkalia » Wed Jul 04, 2012 1:00 pm

Neros wrote:Hm. We need more IC posts.


I would have posted yesterday, but packing can be so stressful you know? I'm leaving today at 5:30 pm which yesterday I misread as 5:30 am so I didn't dare finish my post.
Anyway I should be able to post, tomorrow, or if not the day afterwards.
Garwall wrote:
Neros wrote:I can just imagine the trouble Russia went through to colonize Colombia back in the day. Those cold-hardened peoples being sent to the tropics, all for the Motherland. Must have been worse than what the Spanish went through.


I feel worse for the natives. Seeing a bunch of ass-naked Russians running around on the beach, drunk on more Vodka than a normal man sees in an entire lifetime.


Garwall wrote:And it would be nice if I could search for Communist U.S.A. flags without every other result being "OBAMAS A SOCIALIST RARARA".


Just call me Kami

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Founderless and Sausage
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Posts: 190
Founded: Jun 14, 2012
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Postby Founderless and Sausage » Wed Jul 04, 2012 2:11 pm

Neros wrote:
Founderless and Sausage wrote:
Uhuh.
Sorry for the miniscule post, guys. I just didn't have the time, and I needed a tag.
But yah, everybodysend your most beautiful noble ladies. And I want a dowry :P
Oh, and could anyone tell me 'bout my weapons? Not very good with that sort o' thang. I'm number 18...


Aircraft: Nimble fighter, not lot of punch. Bomber is pretty sweet; made to counter German Ju 88 Bombers. Attack is low-average, Cargo is pretty boss, Trainer is good
Navy: Your battleship and Destroyer are top of the line and boss; Carrier is meh but gets the job done, Cruiser is a undergunned but fast
Tank: Good god man, you got the Churchill tank, that's the heaviest Allied Tank in the War, slow but the armor is insane. Higher levels mean its cheaper, higher gun caliber etc. However, Lv. 3 m26 Pershing is kind of a drop down from Lv. 2.
TD: Pretty nice, good against light tanks but heavier tanks are a problem. Really good infantry support.
Tankette: Pretty shitty. Infantry can defeat them.
Utility Vehicle: Poor off-road mobility, and poor armament. Open-top that can make your soldiers sitting ducks.
Light Artillery: Really good mobility, can be broken down and carried with infantry. That's pretty much it
Pistol: Fairly ok, issued to the Red Army and everywhere in large numbers.
Rifle: Yugoslav knock off of the Kar98k, average. Upgrades to a slightly better French semi-automatic.
SMG: Kinda shitty, based on the first basic submarine gun MP18
MG: Pretty standard and effective.

My opinion, overall, you are fitted to be a Heavy Naval Power (aka: Capital ships excluding Carriers) with great Heavy Armor divisions, average airforce, pretty sub-standard army.


Cheers, Neros :hug:
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The Falklands belong to Her Majesty Queen Elizabeth II

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Mishmahig
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Founded: Jun 25, 2012
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Postby Mishmahig » Wed Jul 04, 2012 3:06 pm

I'm terribly sorry to interrupt, but I was wondering if this AWRP was still open/ongoing. If so, would it be possible for me to join? (I ask due to my relative inexperience with AWRPs----if yes, I'll fill out the application form. If not, I'll just continue lurking.)

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Valkstadt
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Founded: Oct 14, 2011
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Postby Valkstadt » Wed Jul 04, 2012 3:14 pm

Mishmahig wrote:I'm terribly sorry to interrupt, but I was wondering if this AWRP was still open/ongoing. If so, would it be possible for me to join? (I ask due to my relative inexperience with AWRPs----if yes, I'll fill out the application form. If not, I'll just continue lurking.)

As long as you have decent sized, relavent posts, you'll be ok
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Segmentia
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Founded: Jan 16, 2010
Mother Knows Best State

Postby Segmentia » Wed Jul 04, 2012 3:37 pm

Short post, I know, but I'm tired.
Proud super-heavy tank enthusiast of the Imperium of Man

"We've lost control! Now for the love of Earth...and the Sovereign Colonies, we've got to do what's right."

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Founderless and Sausage
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Posts: 190
Founded: Jun 14, 2012
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Postby Founderless and Sausage » Wed Jul 04, 2012 3:56 pm

Thanatttynia wrote:
Neros wrote:
Perhaps....in...America and Afrika?


Would the coast of Brazil, Portuguese-claimed (in RL) Africa, Madagascar and Estonia and Latvia be too much??


*Coughs loudly*
Proud Teenage British Shintoist / Buddhist
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The Falklands belong to Her Majesty Queen Elizabeth II

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Mishmahig
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Founded: Jun 25, 2012
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Postby Mishmahig » Wed Jul 04, 2012 4:09 pm

Alrighty then. Here's my application (please correct me if something has changed---I'm just going off the latest map/nation slot information)


APPLICATION
Player Name: Mishmahig
Full Nation Name: Democratic Federation of Mexico
Leader Name: President Eleazar Meza
Government Type: Representative democracy
Capital: Mexico City
Land Claim: Modern-day Mexico (excluding Baja California, which has already been claimed).
Major National Products: Oil, agriculture (corn, barley, etc), textiles.
Colony Names: Haiti/Dominican Republic if possible.
Other National Info: The population of the Democratic Federation of Mexico recently reached 30 million, due mainly to a post-war baby boom, followed by an economic boost baby-boom. Combined with strong immigration and a powerful Catholic church, the population has been soaring, and shows little sign of slowing down.
-----------------------------
Points Total: (See "points" section of OP)
Industry: 12/20
Agriculture: 10/18
Infrastructure: 10/15
Happiness: 6/10
Corruption: 1/5
Conscription: 6/12
Training: 6/15
Equipment: 4/5
--------------
Nation's History: After the glorious revolution where Mexico gained its independence from Spain in 1821, the way forward seemed unclear. A government, an infrastructure, a system must be put into place, to ensure that Mexico would never fall under the heel of foreigners again, but the nation was divided as to which way, which system was best. Following the unsuccessful Second Congress of Chilpancingo in 1825, called to seek a peaceful resolution to the divide, a group of rich landowners rallied around one of their own, and declared their independence from the Republic of Mexico, forming the Mexican Empire. Shortly thereafter, middle class businessmen and social reformers, sought to emulate the Mexican Empire by seizing power in the Republic of Mexico and instituting a series of drastic reforms. Despite the last-minute intervention of the Mexican military, the Reformers, as they were known, remained in power.

The Mexican Empire, seeing the internal struggle as a sign of weakness, launched lightning-fast assaults all along the border. Divided within, with an ineffectual military and seemingly unstoppable enemies from the north, the Republic of Mexico collapsed, absorbed by the ever-growing Mexican Empire. For a time, it seemed as if the Mexican Empire would absorb all of Central America, spreading constantly.

In the region of Oaxaca, however, local Amerindian leaders and rebellious military groups banded together to form the Mexican Federation (which later became in the Democratic Federation of Mexico) in 1831. Fighting an all-out guerrilla war against the forces of the Mexican Empire, they managed to drive them from the regions of Guerrero, Oaxaca, Veracruz and Chiapas, finally seizing Mexico City in 1834. With the loss of the former capital, the Mexican Empire, tired after three years of constant warfare, negotiated a uneasy peace that divided the former Republic of Mexico between the two nations.

The truce lasted for seven years. With the election of President Benito Juarez, and the succession of Emperor Antonio Lopez to the throne, "war-hawk" parties in both nations redoubled their efforts. Massive rallies were held in both nations, the people were stoked to further heights of nationalistic fury, and more military units were created and trained. Neither nation could declare war, however, without a casus belli. Finally, in 1842, a Mexican Empire scouting troop accidentally trespassed in Democratic Federation territory. President Juarez had his casus belli. The war was terrible, and absolute. Raging for over a decade, the nations were locked in a never-ending conflict, where it seemed victory hung by a single thread. Tens of thousands of soldiers died, thousands of civilians were turned into refugees, and dozens of towns simply ceased to exist. Finally, in a brilliant flanking maneuver, the Twelve Cruzob battalion encircled the Seventh Empire Riflemen, massacring them to a man, and winning the Third Battle of Sinaloas. With that, the Empire of Mexico's capital was entirely exposed to the full force of the Democratic Federation of Mexico's armies. Unprepared for a siege, the capital fell quickly, and within a few short weeks, the war was over.

With the war over, the Democratic Federation of Mexico turned inwards. For decades, the government focused only on repairing the damaged caused by the war. The economy was stabilized, the people resettled, the crops replanted. Slowly but steadily, Mexico began to recover. Now, with all evidence of the war erased, the government has begun to look outwards again, seeking to re-establish Mexico as a major player on the world stage.

Historic Enemies: Mexican Empire (destroyed)
Player Slot: 12, if possible.
Weapon Number: <---I'm a tad bit unclear on this. Could someone clarify further please?



If I've messed something up or if someone's already claimed my area/nation/slot, please let me know. This is my first RP, so any criticism/advice would be appreciated. Thanks in advance!
Last edited by Mishmahig on Fri Jul 06, 2012 4:35 pm, edited 3 times in total.

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Katyuscha
Postmaster of the Fleet
 
Posts: 23116
Founded: Sep 23, 2011
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Postby Katyuscha » Wed Jul 04, 2012 4:13 pm

Mishmahig wrote:Alrighty then. Here's my application (please correct me if something has changed---I'm just going off the latest map/nation slot information)


APPLICATION
Player Name: Mishmahig
Full Nation Name: Democratic Federation of Mexico
Leader Name: President Eleazar Meza
Government Type: Representative democracy
Capital: Mexico City
Land Claim: The central regions of Mexico IRL (doesn't occupy all of Mexico, merely a quarter/half portion)
Major National Products: Oil, agriculture (corn, barley, etc), textiles.
Colony Names: Haiti/Dominican Republic if possible.
Other National Info:
-----------------------------
Points Total: (See "points" section of OP)
Since Mexico's population around the 1930s was below 30 million, I have 55 points to allocate.
Industry: 12/20
Agriculture: 10/18
Infrastructure: 10/15
Happiness: 6/10
Corruption: 2/5
Conscription: 6/12
Training: 5/15
Equipment: 4/5
--------------
Nation's History: After the glorious revolution where Mexico gained its independence from Spain in 1821, the way forward seemed unclear. A government, an infrastructure, a system must be put into place, to ensure that Mexico would never fall under the heel of foreigners again, but the nation was divided as to which way, which system was best. Following the unsuccessful Second Congress of Chilpancingo in 1825, called to seek a peaceful resolution to the divide, a group of rich landowners rallied around one of their own, and declared their independence from the Republic of Mexico, forming the Mexican Empire. Shortly thereafter, middle class businessmen and social reformers, sought to emulate the Mexican Empire by seizing power in the Republic of Mexico and instituting a series of drastic reforms. Despite the last-minute intervention of the Mexican military, the Reformers, as they were known, remained in power.

The Mexican Empire, seeing the internal struggle as a sign of weakness, launched lightning-fast assaults all along the border. Divided within, with an ineffectual military and seemingly unstoppable enemies from the north, the Republic of Mexico collapsed, absorbed by the ever-growing Mexican Empire. For a time, it seemed as if the Mexican Empire would absorb all of Central America, spreading constantly.

In the region of Oaxaca, however, local Amerindian leaders and rebellious military groups banded together to form the Mexican Federation (which later became in the Democratic Federation of Mexico) in 1831. Fighting an all-out guerrilla war against the forces of the Mexican Empire, they managed to drive them from the regions of Guerrero, Oaxaca, Veracruz and Chiapas, finally seizing Mexico City in 1834. With the loss of the former capital, the Mexican Empire, tired after three years of constant warfare, negotiated a uneasy peace that divided the former Republic of Mexico between the two nations.

The truce lasted for seven years. With the election of President Benito Juarez, and the succession of Emperor Antonio Lopez to the throne, "war-hawk" parties in both nations redoubled their efforts. Massive rallies were held in both nations, the people were stoked to further heights of nationalistic fury, and more military units were created and trained. Neither nation could declare war, however, without a casus belli. Finally, in 1842, a Mexican Empire scouting troop accidentally trespassed in Democratic Federation territory. President Juarez had his casus belli. The war was terrible, and absolute. Raging for over a decade, the nations were locked in a never-ending conflict, where it seemed victory hung by a single thread. Tens of thousands of soldiers died, thousands of civilians were turned into refugees, and dozens of towns simply ceased to exist. Finally, in a brilliant flanking maneuver, the Twelve Cruzob battalion encircled the Seventh Empire Riflemen, massacring them to a man, and winning the Third Battle of Sinaloas. With that, the Empire of Mexico's capital was entirely exposed to the full force of the Democratic Federation of Mexico's armies. Unprepared for a siege, the capital fell quickly, and within a few short weeks, the war was over.

With the war over, the Democratic Federation of Mexico turned inwards. For decades, the government focused only on repairing the damaged caused by the war. The economy was stabilized, the people resettled, the crops replanted. Slowly but steadily, Mexico began to recover. Now, with all evidence of the war erased, the government has begun to look outwards again, seeking to re-establish Mexico as a major player on the world stage.

Historic Enemies: Mexican Empire (destroyed)
Player Slot: 11, if possible.
Weapon Number: <---I'm a tad bit unclear on this. Could someone clarify further please?



If I've messed something up or if someone's already claimed my area/nation/slot, please let me know. This is my first RP, so any criticism/advice would be appreciated. Thanks in advance!

I have 11, but I can help you understand the number system. Basically, you pick a number from 1 to 20. Make sure this number isn't already taken by another player. Then, you will go down each weapons list and find the corresponding weapon to your number. That's how it works.
Very soft
Song

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Mishmahig
Powerbroker
 
Posts: 9032
Founded: Jun 25, 2012
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Postby Mishmahig » Wed Jul 04, 2012 4:30 pm

Oh sorry---I was going off the list on the front page. Would 12 work? I did a thread search, but the only posts that showed up were point allotment (industry: 12/20, etc).

In which case, I'll keep it simple and pick 12 as my weapon number. (is there a central place I can go to check and see that I'm not conflicting with anyone else?)

Edit: Switching to 15.....
Second Edit: Switching to 10......

Weapons List:
Fighter: Bell P-39
Attack: Ki-32
Bomber: Beaufort
Trainer: RWD-8
Cargo: HP 54 Harrow
Battleship: Dunkerque-class
Carrier: Avenger-class
Cruiser: Emile Bertin-class
Destroyer: L/M class
Tank: T-26
Assault gun: TACAM T-60
Tankette: wz.29
Utility vehicle: M-35
Light artillery: M-1916
Pistol: L-35
Rifle: Type-99
Submachine gun: Owen Gun
Machine Gun: KGM/40
Anti-tank: Rocket launcher
Last edited by Mishmahig on Wed Jul 04, 2012 7:31 pm, edited 2 times in total.

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Founderless and Sausage
Spokesperson
 
Posts: 190
Founded: Jun 14, 2012
Ex-Nation

Postby Founderless and Sausage » Wed Jul 04, 2012 4:49 pm

So, Achille;
Image


Any takers??
Proud Teenage British Shintoist / Buddhist
+1200 posts on other accounts
I am sexy.
The Falklands belong to Her Majesty Queen Elizabeth II

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