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Should we end the Sim?

End the Sim, we've already won anyway.
9
43%
Lets keep it going I want to kick some more simulated asses.
5
24%
Doesn't matter to me.
2
10%
Do we refer to a lance of Jenners as a Bruce?
5
24%
 
Total votes : 21

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Oblivion2
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Inoffensive Centrist Democracy

Postby Oblivion2 » Mon Feb 11, 2013 5:54 pm

SaintB wrote:
Northern Dominus wrote:I've always wondered about that sort of weight-saving. I mean sure, Endo-Steel, Ferro-Fiberous and XL engines on their own can be pretty good weight savers... but is the decreased critical slot availability worth implementing more than one of those weight-saving measures? I mean sure you can add a big "headchopper" weapon in a relatively smaller mech, but then how much does a mech give up in firepower when it can't mount as many smaller weapons or heat dissipation or electronic warfare?

Seems like whole-hog weight saving should be left to mechs that are 70 tons and up...

I personally think it works better one smaller 'mechs, most of them aren't heavy enough to carry some of the biggest weapons even if they had a lot of empty space on them anyway. The extra tonnage usually goes to maximizing armor coverage and top speed and such which makes them better at surviving.
Northern Dominus wrote:Plus, here's the other thing: The Lupus is clan tech. Video games aside apparently clan tech isn't as common as the Mechwarrior IV series would have one believe.

Clan tech is not that rare, its the clan Omnimech's that are. Truthfully a lot of the 'mechs the clans actually use aren't any different from the pre-succession wars era. If its before 2784 than it is also found in the clan military with Star League Era technology and makes up the second line and garrison forces.


Clan, IS, Star League, periphery, they all die they same when you point me in their general directions... *catch phrase*
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Northern Dominus
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Postby Northern Dominus » Mon Feb 11, 2013 6:11 pm

SaintB wrote:
Northern Dominus wrote:I've always wondered about that sort of weight-saving. I mean sure, Endo-Steel, Ferro-Fiberous and XL engines on their own can be pretty good weight savers... but is the decreased critical slot availability worth implementing more than one of those weight-saving measures? I mean sure you can add a big "headchopper" weapon in a relatively smaller mech, but then how much does a mech give up in firepower when it can't mount as many smaller weapons or heat dissipation or electronic warfare?

Seems like whole-hog weight saving should be left to mechs that are 70 tons and up...

I personally think it works better one smaller 'mechs, most of them aren't heavy enough to carry some of the biggest weapons even if they had a lot of empty space on them anyway. The extra tonnage usually goes to maximizing armor coverage and top speed and such which makes them better at surviving.
Northern Dominus wrote:Plus, here's the other thing: The Lupus is clan tech. Video games aside apparently clan tech isn't as common as the Mechwarrior IV series would have one believe.

Clan tech is not that rare, its the clan Omnimech's that are. Truthfully a lot of the 'mechs the clans actually use aren't any different from the pre-succession wars era. If its before 2784 than it is also found in the clan military with Star League Era technology and makes up the second line and garrison forces.
I dunno. Take an Atlas, give it an Endo-Steel chassis, a Vlar 300 XL, and enough heavy ferro-fibrous to equal or even slightly surpass the protection of 19 tons of standard armor, and you still have slots left over to not only mount plenty of weapons but low enough weight to mount big missile racks and cannons with plenty of ammo, for starters.

Do the same with even the largest of the light mechs, like a Jenner, and criticals get swallowed very quickly, and there weren't enough to begin with really. Of course then one could argue for reducing the size of the engine or reducing armor protection, but then you're REALLY asking for trouble.
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SaintB
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Postby SaintB » Mon Feb 11, 2013 6:25 pm

Northern Dominus wrote:
SaintB wrote:I personally think it works better one smaller 'mechs, most of them aren't heavy enough to carry some of the biggest weapons even if they had a lot of empty space on them anyway. The extra tonnage usually goes to maximizing armor coverage and top speed and such which makes them better at surviving.
Clan tech is not that rare, its the clan Omnimech's that are. Truthfully a lot of the 'mechs the clans actually use aren't any different from the pre-succession wars era. If its before 2784 than it is also found in the clan military with Star League Era technology and makes up the second line and garrison forces.
I dunno. Take an Atlas, give it an Endo-Steel chassis, a Vlar 300 XL, and enough heavy ferro-fibrous to equal or even slightly surpass the protection of 19 tons of standard armor, and you still have slots left over to not only mount plenty of weapons but low enough weight to mount big missile racks and cannons with plenty of ammo, for starters.

Do the same with even the largest of the light mechs, like a Jenner, and criticals get swallowed very quickly, and there weren't enough to begin with really. Of course then one could argue for reducing the size of the engine or reducing armor protection, but then you're REALLY asking for trouble.

Size doesn't matter when it comes to critical space in a 'mech, a Flea has the same amount as a King Crab. So once you add endo steel, ferro fibrous armor, and an Xl engine you have the same amount of room on your light 'mech as you would on your heavy 'mech (obviously less weight though). With larger 'mechs find it easier to pick one or two of the bigger pieces of stuff so I can fit lots of big weapons :p. On smaller 'mechs I don't use anything bigger than a PPC or Large Laser anyway.
Hi my name is SaintB and I am prone to sarcasm and hyperbole. Because of this I make no warranties, express or implied, concerning the accuracy, completeness, reliability or suitability of the above statement, of its constituent parts, or of any supporting data. These terms are subject to change without notice from myself.

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SaintB
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Postby SaintB » Mon Feb 11, 2013 6:28 pm

Northern Dominus wrote:
SaintB wrote:I personally think it works better one smaller 'mechs, most of them aren't heavy enough to carry some of the biggest weapons even if they had a lot of empty space on them anyway. The extra tonnage usually goes to maximizing armor coverage and top speed and such which makes them better at surviving.
Clan tech is not that rare, its the clan Omnimech's that are. Truthfully a lot of the 'mechs the clans actually use aren't any different from the pre-succession wars era. If its before 2784 than it is also found in the clan military with Star League Era technology and makes up the second line and garrison forces.
I dunno. Take an Atlas, give it an Endo-Steel chassis, a Vlar 300 XL, and enough heavy ferro-fibrous to equal or even slightly surpass the protection of 19 tons of standard armor, and you still have slots left over to not only mount plenty of weapons but low enough weight to mount big missile racks and cannons with plenty of ammo, for starters.

Do the same with even the largest of the light mechs, like a Jenner, and criticals get swallowed very quickly, and there weren't enough to begin with really. Of course then one could argue for reducing the size of the engine or reducing armor protection, but then you're REALLY asking for trouble.

Size doesn't matter when it comes to critical space in a 'mech, a Flea has the same amount as a King Crab. So once you add endo steel, ferro fibrous armor, and an Xl engine you have the same amount of room on your light 'mech as you would on your heavy 'mech (obviously less weight though). With larger 'mechs find it easier to pick one or two of the bigger pieces of stuff so I can fit lots of big weapons :p. On smaller 'mechs I don't use anything bigger than a PPC or Large Laser anyway.

I've bee cooking dinner was going to make an IC post but its done. I'll try to get one in tonight before I go to bed.
Hi my name is SaintB and I am prone to sarcasm and hyperbole. Because of this I make no warranties, express or implied, concerning the accuracy, completeness, reliability or suitability of the above statement, of its constituent parts, or of any supporting data. These terms are subject to change without notice from myself.

Every day NationStates tells me I have one issue. I am pretty sure I've got more than that.

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Northern Dominus
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Postby Northern Dominus » Mon Feb 11, 2013 6:33 pm

SaintB wrote:
Northern Dominus wrote:I dunno. Take an Atlas, give it an Endo-Steel chassis, a Vlar 300 XL, and enough heavy ferro-fibrous to equal or even slightly surpass the protection of 19 tons of standard armor, and you still have slots left over to not only mount plenty of weapons but low enough weight to mount big missile racks and cannons with plenty of ammo, for starters.

Do the same with even the largest of the light mechs, like a Jenner, and criticals get swallowed very quickly, and there weren't enough to begin with really. Of course then one could argue for reducing the size of the engine or reducing armor protection, but then you're REALLY asking for trouble.

Size doesn't matter when it comes to critical space in a 'mech, a Flea has the same amount as a King Crab. So once you add endo steel, ferro fibrous armor, and an Xl engine you have the same amount of room on your light 'mech as you would on your heavy 'mech (obviously less weight though). With larger 'mechs find it easier to pick one or two of the bigger pieces of stuff so I can fit lots of big weapons :p. On smaller 'mechs I don't use anything bigger than a PPC or Large Laser anyway.
Really? I always thought mech weight class dictated critical slots...and weapons loadouts if MW4 Mecs is to be believed... yeah I'll leave that one alone.
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SaintB
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Postby SaintB » Mon Feb 11, 2013 11:08 pm

Northern Dominus wrote:
SaintB wrote:Size doesn't matter when it comes to critical space in a 'mech, a Flea has the same amount as a King Crab. So once you add endo steel, ferro fibrous armor, and an Xl engine you have the same amount of room on your light 'mech as you would on your heavy 'mech (obviously less weight though). With larger 'mechs find it easier to pick one or two of the bigger pieces of stuff so I can fit lots of big weapons :p. On smaller 'mechs I don't use anything bigger than a PPC or Large Laser anyway.
Really? I always thought mech weight class dictated critical slots...and weapons loadouts if MW4 Mecs is to be believed... yeah I'll leave that one alone.

Weight dictates how much a chassis can carry and how much damage it can take, the mechwarrior games do it differently to make it work for video games.
Hi my name is SaintB and I am prone to sarcasm and hyperbole. Because of this I make no warranties, express or implied, concerning the accuracy, completeness, reliability or suitability of the above statement, of its constituent parts, or of any supporting data. These terms are subject to change without notice from myself.

Every day NationStates tells me I have one issue. I am pretty sure I've got more than that.

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Northern Dominus
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Postby Northern Dominus » Tue Feb 12, 2013 4:54 am

SaintB wrote:
Northern Dominus wrote:Really? I always thought mech weight class dictated critical slots...and weapons loadouts if MW4 Mecs is to be believed... yeah I'll leave that one alone.

Weight dictates how much a chassis can carry and how much damage it can take, the mechwarrior games do it differently to make it work for video games.
Aaaaah, gotcha... so how many crit slots DO mechs have then? If I remember correctly, it's on the order of about 78 total...

And really? Bear's really going to try the cowboy thing? Even when Artemus essentially asked him if he needed re-enforcement?

Edit: Scratch that, the internet is a thing. If I'm not mistaken the critical slot outlook basically looks like this:

Head: 1
Center Torso: 2
Left & Right Torso: 12 each
Arms: 10 each
Legs: 2 each

So that means a total of 49 critical slots...
Last edited by Northern Dominus on Tue Feb 12, 2013 5:07 am, edited 2 times in total.
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SaintB
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Postby SaintB » Tue Feb 12, 2013 6:30 am

He will be asking for reinforcements soon but you guys aren't going to be idle long either. He's currently dangling a carrot on a stick and trying to get the enemy to follow him rather than one of the lighter 'mechs and to drag it out of ecm cover. Bear has a slight advantage in speed and manueverability and a major one in ecm so long as its active that grasshopper needs to use direct fire weapons.

He's still somewhat of a moron for showing his back to a mech almost twice his size.
Last edited by SaintB on Tue Feb 12, 2013 6:32 am, edited 1 time in total.
Hi my name is SaintB and I am prone to sarcasm and hyperbole. Because of this I make no warranties, express or implied, concerning the accuracy, completeness, reliability or suitability of the above statement, of its constituent parts, or of any supporting data. These terms are subject to change without notice from myself.

Every day NationStates tells me I have one issue. I am pretty sure I've got more than that.

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Northern Dominus
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Postby Northern Dominus » Tue Feb 12, 2013 7:12 am

SaintB wrote:He will be asking for reinforcements soon but you guys aren't going to be idle long either. He's currently dangling a carrot on a stick and trying to get the enemy to follow him rather than one of the lighter 'mechs and to drag it out of ecm cover. Bear has a slight advantage in speed and manueverability and a major one in ecm so long as its active that grasshopper needs to use direct fire weapons.

He's still somewhat of a moron for showing his back to a mech almost twice his size.
Oooooooh, I get it. Drag the Grasshopper out so that the composite combat lance can do a fair bit of damage and let the scouts keep kicking the hornets nest.

Devious, I like it.
Also, was I right on the whole Crit. space totals?
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Oblivion2
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Postby Oblivion2 » Tue Feb 12, 2013 7:23 am

Domi are you posting right now or can I sneak one in under you?
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Northern Dominus
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Postby Northern Dominus » Tue Feb 12, 2013 7:33 am

Oblivion2 wrote:Domi are you posting right now or can I sneak one in under you?
I dunno what to post really. Assume Kat has taken up position with Warhound, waiting on Ularn and HP to link up and react to the Grasshopper accordingly...
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Oblivion2
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Postby Oblivion2 » Tue Feb 12, 2013 10:00 am

Northern Dominus wrote:
Oblivion2 wrote:Domi are you posting right now or can I sneak one in under you?
I dunno what to post really. Assume Kat has taken up position with Warhound, waiting on Ularn and HP to link up and react to the Grasshopper accordingly...


Whateves I'm bored and have nothing better to do. Guy won't show up to let me do some work here so I'm just killing time
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Northern Dominus
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Postby Northern Dominus » Tue Feb 12, 2013 10:05 am

Oblivion2 wrote:
Northern Dominus wrote:I dunno what to post really. Assume Kat has taken up position with Warhound, waiting on Ularn and HP to link up and react to the Grasshopper accordingly...


Whateves I'm bored and have nothing better to do. Guy won't show up to let me do some work here so I'm just killing time
Where do you work where they force 100 plus hour weeks on you...then the other guy doesn't show up?....
Waiiit, you're a clan techie, aren't you?
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Oblivion2
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Postby Oblivion2 » Tue Feb 12, 2013 10:21 am

Northern Dominus wrote:
Oblivion2 wrote:
Whateves I'm bored and have nothing better to do. Guy won't show up to let me do some work here so I'm just killing time
Where do you work where they force 100 plus hour weeks on you...then the other guy doesn't show up?....
Waiiit, you're a clan techie, aren't you?


Lol worse I'm a clan labourer. No I work on a hydrovac unit in the gas fields in northern British Columbia. Right now they want me to expose a gas line but I can't start digging away at it until I have my proper permits for the day and a representative from the company that owns the line. So I just chill until then.
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Northern Dominus
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Postby Northern Dominus » Tue Feb 12, 2013 10:32 am

Oblivion2 wrote:
Northern Dominus wrote:Where do you work where they force 100 plus hour weeks on you...then the other guy doesn't show up?....
Waiiit, you're a clan techie, aren't you?


Lol worse I'm a clan labourer. No I work on a hydrovac unit in the gas fields in northern British Columbia. Right now they want me to expose a gas line but I can't start digging away at it until I have my proper permits for the day and a representative from the company that owns the line. So I just chill until then.

Oh fun. Let me guess, you're working the X months on, X months off schedule?

Also, this whole crit. space thing has become a bigger headache all of a sudden >:(
Last edited by Northern Dominus on Tue Feb 12, 2013 10:33 am, edited 1 time in total.
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Oblivion2
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Postby Oblivion2 » Tue Feb 12, 2013 10:36 am

My schedule is horridly inconsistent. I work in the general area that I live in. I don't stop until the job gets done and when the job gets done I tend to get thrown onto another one right away. I've only been on one job site (whose job lasted 6 months) with a schedule of 3 weeks on and one off.
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Northern Dominus
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Postby Northern Dominus » Tue Feb 12, 2013 10:39 am

Oblivion2 wrote:My schedule is horridly inconsistent. I work in the general area that I live in. I don't stop until the job gets done and when the job gets done I tend to get thrown onto another one right away. I've only been on one job site (whose job lasted 6 months) with a schedule of 3 weeks on and one off.
Ugh... I will never ever complain about having to stay over to do mantinence dives at my job ever again, even if I'm salaried.
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Oblivion2
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Postby Oblivion2 » Tue Feb 12, 2013 10:48 am

Know what the best part is? I'm only nineteen :/
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Northern Dominus
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Postby Northern Dominus » Tue Feb 12, 2013 2:28 pm

Oblivion2 wrote:Know what the best part is? I'm only nineteen :/
Hmmm...listen to Redgum much?

But look at it this way, at some point you probably get to retire with a lot of cash earlier...

And it could be worse, try prospecting in the periphery WITHOUT some sort of mech with teeth to back you up. Can anybody say Pirate bait?
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Oblivion2
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Postby Oblivion2 » Tue Feb 12, 2013 2:47 pm

Yeah pretty much man.
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Northern Dominus
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Postby Northern Dominus » Tue Feb 12, 2013 2:55 pm

Oblivion2 wrote:Yeah pretty much man.
And hey, if worse comes to worse, you can move to the biggest city in Canada and become a bicycle courier. Worked for me... y'know, since USCG maritime law enforcement, small arms mantntinence and specialized firearms tactics really don't translate into that many jobs outside of the military :p

Anyway, onto more relevant topics, looking at the roster has presented a bit of a tactical problem. There are no direct fire support mechs IE "snipers".

To quote a certain Scientist Salarian...."Problematic!"
Battletech RP: Giant walking war machines, space to surface fighters, and other implements blowing things up= lots of fun! Sign up here
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RIP Caroll Shelby 1923-2012
Aurora, Oak Creek, Happy Valley, Sandy Hook. Just how high a price are we willing to pay?

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Oblivion2
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Postby Oblivion2 » Tue Feb 12, 2013 5:08 pm

Northern Dominus wrote:
Oblivion2 wrote:Yeah pretty much man.
And hey, if worse comes to worse, you can move to the biggest city in Canada and become a bicycle courier. Worked for me... y'know, since USCG maritime law enforcement, small arms mantntinence and specialized firearms tactics really don't translate into that many jobs outside of the military :p

Anyway, onto more relevant topics, looking at the roster has presented a bit of a tactical problem. There are no direct fire support mechs IE "snipers".

To quote a certain Scientist Salarian...."Problematic!"


Well AC/2's are somewhat long ranged, just not particularly powerful. Could grab and ERPPC if I get into the hammerhands.
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Northern Dominus
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Postby Northern Dominus » Tue Feb 12, 2013 6:18 pm

Oblivion2 wrote:
Northern Dominus wrote:And hey, if worse comes to worse, you can move to the biggest city in Canada and become a bicycle courier. Worked for me... y'know, since USCG maritime law enforcement, small arms mantntinence and specialized firearms tactics really don't translate into that many jobs outside of the military :p

Anyway, onto more relevant topics, looking at the roster has presented a bit of a tactical problem. There are no direct fire support mechs IE "snipers".

To quote a certain Scientist Salarian...."Problematic!"


Well AC/2's are somewhat long ranged, just not particularly powerful. Could grab and ERPPC if I get into the hammerhands.
Big long-range ballistic or energy weapons are only part of the equation. To be an effective pure "sniper" mech, it would have to utilize that plus a targeting computer and a Guardian ECM suite. That way a mech could run active sensors without being detected with anything less than a BAP.

Now there's also the mobile direct fire support role. Think DMR in modern combat. A MDFS type mech could operate at the extreme edge, "orbiting" at flank speed and picking off hostile targets from the extreme range of their fire envelope while the main force is busy engaging bigger faster mechs in front of them. Still would help to at least have a targeting computer to aid in the shooting...
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Postby Hardened Pyrokinetics » Tue Feb 12, 2013 9:19 pm

Wait, you need me to post still?

Fuck.
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Northern Dominus
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Postby Northern Dominus » Wed Feb 13, 2013 6:09 am

Hardened Pyrokinetics wrote:Wait, you need me to post still?

Fuck.
Well sorta...now Artemus is waiting on both Jazz AND James :p
Battletech RP: Giant walking war machines, space to surface fighters, and other implements blowing things up= lots of fun! Sign up here
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RIP Caroll Shelby 1923-2012
Aurora, Oak Creek, Happy Valley, Sandy Hook. Just how high a price are we willing to pay?

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