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Should we end the Sim?

End the Sim, we've already won anyway.
9
43%
Lets keep it going I want to kick some more simulated asses.
5
24%
Doesn't matter to me.
2
10%
Do we refer to a lance of Jenners as a Bruce?
5
24%
 
Total votes : 21

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Hardened Pyrokinetics
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Posts: 7839
Founded: May 31, 2011
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Postby Hardened Pyrokinetics » Fri Sep 07, 2012 10:13 pm

SaintB wrote:
Hardened Pyrokinetics wrote:So um... Just letting you guys know, I may be forced to take an extended leave of absence from the forums... Sorry if that's the case.

How for why come?

I defended a close friend and mentor of mine against another RPer a bit too aggressively.
Ankh Mauta
Pope Joan wrote:I had a client who stole the magnetic flashing light from the top of a police car.

It was parked in front of his house because they were asking his parents about his theft of 100 pounds of copper wire from the high school.


Galloism wrote:I bet it takes a lot of weed to get stoned to death.


New Manvir wrote:Canada: We have flying bears.


greed and death wrote:It is a sad day when we criticize the President for honoring a solider who gave everything for his nation.


Olthar wrote:
Hardened Pyrokinetics wrote:... He's twenty.

He's also a moron.

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Northern Dominus
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Posts: 14337
Founded: Aug 23, 2010
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Postby Northern Dominus » Sat Sep 08, 2012 8:49 am

Hardened Pyrokinetics wrote:
SaintB wrote:How for why come?

I defended a close friend and mentor of mine against another RPer a bit too aggressively.
Ohkay... well no counting poultry until they fully spawn and all...
Battletech RP: Giant walking war machines, space to surface fighters, and other implements blowing things up= lots of fun! Sign up here
We even have a soundtrack!

RIP Caroll Shelby 1923-2012
Aurora, Oak Creek, Happy Valley, Sandy Hook. Just how high a price are we willing to pay?

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Northern Dominus
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Posts: 14337
Founded: Aug 23, 2010
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Postby Northern Dominus » Sun Sep 09, 2012 2:14 pm

Okay I have two questions about these simulators

  • Do these simulators use some sort of "generic" mech cockpit layout? OR are the controls aside from the sticks and pedals all "glass" and therefore can reasonably simulate the layout of most known mechs?
  • Could these simulators possibly be loaded with specs of specific mechs...say a Bushwacker with a custom weapons loadout and a targeting computer with the pertinent data and a dedicated jump-drive device?
Battletech RP: Giant walking war machines, space to surface fighters, and other implements blowing things up= lots of fun! Sign up here
We even have a soundtrack!

RIP Caroll Shelby 1923-2012
Aurora, Oak Creek, Happy Valley, Sandy Hook. Just how high a price are we willing to pay?

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SaintB
Postmaster of the Fleet
 
Posts: 21792
Founded: Apr 18, 2007
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Postby SaintB » Sun Sep 09, 2012 6:39 pm

Northern Dominus wrote:Okay I have two questions about these simulators

  • Do these simulators use some sort of "generic" mech cockpit layout? OR are the controls aside from the sticks and pedals all "glass" and therefore can reasonably simulate the layout of most known mechs?
  • Could these simulators possibly be loaded with specs of specific mechs...say a Bushwacker with a custom weapons loadout and a targeting computer with the pertinent data and a dedicated jump-drive device?

That's the idea of them, they are advanced enough to simulate different weapon loadouts and they hook directly into the nuerohelmet so that the display is the same as in a battlmech. The controls and footpedals are set up for the 'typical layout' of a Battlemech, a good tech can actually program a few of the quirks of movement that each 'mech has too to more closely simulate a warriors personal ride. They can also handle different ammunition loadouts and such. Outside of the NAIS and Comguard they are about as good a simulator as you'll find.

GSS has simulators of its own but only a few and they were made during the fourth succession war.
Hi my name is SaintB and I am prone to sarcasm and hyperbole. Because of this I make no warranties, express or implied, concerning the accuracy, completeness, reliability or suitability of the above statement, of its constituent parts, or of any supporting data. These terms are subject to change without notice from myself.

Every day NationStates tells me I have one issue. I am pretty sure I've got more than that.

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Northern Dominus
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Posts: 14337
Founded: Aug 23, 2010
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Postby Northern Dominus » Tue Sep 11, 2012 4:59 am

SaintB wrote:
Northern Dominus wrote:Okay I have two questions about these simulators

  • Do these simulators use some sort of "generic" mech cockpit layout? OR are the controls aside from the sticks and pedals all "glass" and therefore can reasonably simulate the layout of most known mechs?
  • Could these simulators possibly be loaded with specs of specific mechs...say a Bushwacker with a custom weapons loadout and a targeting computer with the pertinent data and a dedicated jump-drive device?

That's the idea of them, they are advanced enough to simulate different weapon loadouts and they hook directly into the nuerohelmet so that the display is the same as in a battlmech. The controls and footpedals are set up for the 'typical layout' of a Battlemech, a good tech can actually program a few of the quirks of movement that each 'mech has too to more closely simulate a warriors personal ride. They can also handle different ammunition loadouts and such. Outside of the NAIS and Comguard they are about as good a simulator as you'll find.

GSS has simulators of its own but only a few and they were made during the fourth succession war.
So....they have "generic" instead of "glass" layouts, AND specific mech setups can be loaded into the simulator then?
Battletech RP: Giant walking war machines, space to surface fighters, and other implements blowing things up= lots of fun! Sign up here
We even have a soundtrack!

RIP Caroll Shelby 1923-2012
Aurora, Oak Creek, Happy Valley, Sandy Hook. Just how high a price are we willing to pay?

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SaintB
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Posts: 21792
Founded: Apr 18, 2007
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Postby SaintB » Tue Sep 11, 2012 11:31 pm

Yes Dom and even some of the quirks. If for instance the mech 'shifts hard' when you change the throttle too fast than the sim can do that if the engine bleeds more heat than usual (or less) than it can do that.
Hi my name is SaintB and I am prone to sarcasm and hyperbole. Because of this I make no warranties, express or implied, concerning the accuracy, completeness, reliability or suitability of the above statement, of its constituent parts, or of any supporting data. These terms are subject to change without notice from myself.

Every day NationStates tells me I have one issue. I am pretty sure I've got more than that.

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Northern Dominus
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Posts: 14337
Founded: Aug 23, 2010
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Postby Northern Dominus » Wed Sep 12, 2012 5:04 am

SaintB wrote:Yes Dom and even some of the quirks. If for instance the mech 'shifts hard' when you change the throttle too fast than the sim can do that if the engine bleeds more heat than usual (or less) than it can do that.
Alright maybe a sneak preview is in order....

Now I just have to figure out how the data and specs on Artemus' currently non combat-viable Bushwacker can be loaded into the simulator in fully functioning form...hmmm...Neurohelmet data bank maybe? As I've mentioned I have limited experience with the TT, more with the Mechwarrior games.

Edit: forget it, Artemus will just be going with the company Uziel for the sim.
Last edited by Northern Dominus on Wed Sep 12, 2012 8:38 am, edited 1 time in total.
Battletech RP: Giant walking war machines, space to surface fighters, and other implements blowing things up= lots of fun! Sign up here
We even have a soundtrack!

RIP Caroll Shelby 1923-2012
Aurora, Oak Creek, Happy Valley, Sandy Hook. Just how high a price are we willing to pay?

User avatar
SaintB
Postmaster of the Fleet
 
Posts: 21792
Founded: Apr 18, 2007
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Postby SaintB » Wed Sep 12, 2012 5:01 pm

Northern Dominus wrote:
SaintB wrote:Yes Dom and even some of the quirks. If for instance the mech 'shifts hard' when you change the throttle too fast than the sim can do that if the engine bleeds more heat than usual (or less) than it can do that.
Alright maybe a sneak preview is in order....

Now I just have to figure out how the data and specs on Artemus' currently non combat-viable Bushwacker can be loaded into the simulator in fully functioning form...hmmm...Neurohelmet data bank maybe? As I've mentioned I have limited experience with the TT, more with the Mechwarrior games.

Edit: forget it, Artemus will just be going with the company Uziel for the sim.

You tell the tech you have a bushwacker and of any modifications to the standard loadout that were made and if you have any particular eccenticities in the mech that you wish to have in the sim.
Hi my name is SaintB and I am prone to sarcasm and hyperbole. Because of this I make no warranties, express or implied, concerning the accuracy, completeness, reliability or suitability of the above statement, of its constituent parts, or of any supporting data. These terms are subject to change without notice from myself.

Every day NationStates tells me I have one issue. I am pretty sure I've got more than that.

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SaintB
Postmaster of the Fleet
 
Posts: 21792
Founded: Apr 18, 2007
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Postby SaintB » Thu Sep 13, 2012 11:58 am

So I have the internett back but my personal pc is deader than the BeeGees
Hi my name is SaintB and I am prone to sarcasm and hyperbole. Because of this I make no warranties, express or implied, concerning the accuracy, completeness, reliability or suitability of the above statement, of its constituent parts, or of any supporting data. These terms are subject to change without notice from myself.

Every day NationStates tells me I have one issue. I am pretty sure I've got more than that.

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Camicon
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Posts: 14377
Founded: Aug 26, 2010
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Postby Camicon » Fri Sep 14, 2012 8:23 am

SaintB wrote:So I have the internett back but my personal pc is deader than the BeeGees

Damn. Well, I know I'll be sticking around until this thing is well and truly dead, or gets defib'd.
Hey/They
Active since May, 2009
Country of glowing hearts, and patrons of the arts
Help me out
Star spangled madness, united sadness
Count me out
The Trews, Under The Sun
No human is more human than any other. - Lieutenant-General Roméo Antonius Dallaire
Don't shine for swine. - Metric, Soft Rock Star
Love is hell. Hell is love. Hell is asking to be loved. - Emily Haines and the Soft Skeleton, Detective Daughter

Why (Male) Rape Is Hilarious [because it has to be]

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Northern Dominus
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Posts: 14337
Founded: Aug 23, 2010
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Postby Northern Dominus » Fri Sep 14, 2012 9:27 am

SaintB wrote:So I have the internett back but my personal pc is deader than the BeeGees
Usually they start working when you point a shotgun and start counting backwards in multiples of an odd number...

Seriously, that's one big step, odds are if you know an uber-nerd of some kind maybe they can diagnose your PC problem and fix it post haste...and actually fix it rather than taking it to the Geek squad so they can just shrug their shoulders and go "oh well"
Battletech RP: Giant walking war machines, space to surface fighters, and other implements blowing things up= lots of fun! Sign up here
We even have a soundtrack!

RIP Caroll Shelby 1923-2012
Aurora, Oak Creek, Happy Valley, Sandy Hook. Just how high a price are we willing to pay?

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Northern Dominus
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Posts: 14337
Founded: Aug 23, 2010
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Postby Northern Dominus » Fri Sep 14, 2012 1:01 pm

Camicon wrote:
SaintB wrote:So I have the internett back but my personal pc is deader than the BeeGees

Damn. Well, I know I'll be sticking around until this thing is well and truly dead, or gets defib'd.
Well...your character could post IC instead of being a lurker...you know...contribute?
Battletech RP: Giant walking war machines, space to surface fighters, and other implements blowing things up= lots of fun! Sign up here
We even have a soundtrack!

RIP Caroll Shelby 1923-2012
Aurora, Oak Creek, Happy Valley, Sandy Hook. Just how high a price are we willing to pay?

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Camicon
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Posts: 14377
Founded: Aug 26, 2010
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Postby Camicon » Fri Sep 14, 2012 3:15 pm

Northern Dominus wrote:
Camicon wrote:Damn. Well, I know I'll be sticking around until this thing is well and truly dead, or gets defib'd.
Well...your character could post IC instead of being a lurker...you know...contribute?

True. However, the entire post would end up being horribly forced, and not at all enjoyable to read (or write).

[EDIT] That felt awful.
Last edited by Camicon on Fri Sep 14, 2012 3:54 pm, edited 1 time in total.
Hey/They
Active since May, 2009
Country of glowing hearts, and patrons of the arts
Help me out
Star spangled madness, united sadness
Count me out
The Trews, Under The Sun
No human is more human than any other. - Lieutenant-General Roméo Antonius Dallaire
Don't shine for swine. - Metric, Soft Rock Star
Love is hell. Hell is love. Hell is asking to be loved. - Emily Haines and the Soft Skeleton, Detective Daughter

Why (Male) Rape Is Hilarious [because it has to be]

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Northern Dominus
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Posts: 14337
Founded: Aug 23, 2010
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Postby Northern Dominus » Fri Sep 14, 2012 4:28 pm

Camicon wrote:
Northern Dominus wrote:Well...your character could post IC instead of being a lurker...you know...contribute?

True. However, the entire post would end up being horribly forced, and not at all enjoyable to read (or write).

[EDIT] That felt awful.

Oh for gods' sake, quit being a pariah about actually contributing. Is the IC moving as fast as it could? No, but that isn't anybody's fault except for dumb luck, so there's no harm in a little exposition before the shooting starts now is there?
Battletech RP: Giant walking war machines, space to surface fighters, and other implements blowing things up= lots of fun! Sign up here
We even have a soundtrack!

RIP Caroll Shelby 1923-2012
Aurora, Oak Creek, Happy Valley, Sandy Hook. Just how high a price are we willing to pay?

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SaintB
Postmaster of the Fleet
 
Posts: 21792
Founded: Apr 18, 2007
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Postby SaintB » Fri Sep 14, 2012 6:38 pm

I replaced some parts... its not optimal but guess what? It works. Tonight is devoted to 4 months of missed software updates, tomorrow this RP moves full steam ahead.
Hi my name is SaintB and I am prone to sarcasm and hyperbole. Because of this I make no warranties, express or implied, concerning the accuracy, completeness, reliability or suitability of the above statement, of its constituent parts, or of any supporting data. These terms are subject to change without notice from myself.

Every day NationStates tells me I have one issue. I am pretty sure I've got more than that.

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SaintB
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Posts: 21792
Founded: Apr 18, 2007
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Postby SaintB » Fri Sep 14, 2012 6:41 pm

Northern Dominus wrote:
Camicon wrote:True. However, the entire post would end up being horribly forced, and not at all enjoyable to read (or write).

[EDIT] That felt awful.

Oh for gods' sake, quit being a pariah about actually contributing. Is the IC moving as fast as it could? No, but that isn't anybody's fault except for dumb luck, so there's no harm in a little exposition before the shooting starts now is there?

I agree, just post some BS like we all have been doing :). Character developement is as fun as the rest of it is.
Hi my name is SaintB and I am prone to sarcasm and hyperbole. Because of this I make no warranties, express or implied, concerning the accuracy, completeness, reliability or suitability of the above statement, of its constituent parts, or of any supporting data. These terms are subject to change without notice from myself.

Every day NationStates tells me I have one issue. I am pretty sure I've got more than that.

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Camicon
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Posts: 14377
Founded: Aug 26, 2010
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Postby Camicon » Fri Sep 14, 2012 11:49 pm

Northern Dominus wrote:
Camicon wrote:True. However, the entire post would end up being horribly forced, and not at all enjoyable to read (or write).

[EDIT] That felt awful.

Oh for gods' sake, quit being a pariah about actually contributing. Is the IC moving as fast as it could? No, but that isn't anybody's fault except for dumb luck, so there's no harm in a little exposition before the shooting starts now is there?

I have no problem with the IC moving slowly. I have a problem with forcing myself to make posts that are neither inspired, nor relevant to the development of either character or plot. I come here to have fun, and relax. Not to force myself into writing unappealing, extraneous material.

SaintB wrote:
Northern Dominus wrote:Oh for gods' sake, quit being a pariah about actually contributing. Is the IC moving as fast as it could? No, but that isn't anybody's fault except for dumb luck, so there's no harm in a little exposition before the shooting starts now is there?

I agree, just post some BS like we all have been doing :). Character developement is as fun as the rest of it is.

I enjoy character development. My last post was not character development. It was, in all honesty, completely unnecessary in every respect.
Hey/They
Active since May, 2009
Country of glowing hearts, and patrons of the arts
Help me out
Star spangled madness, united sadness
Count me out
The Trews, Under The Sun
No human is more human than any other. - Lieutenant-General Roméo Antonius Dallaire
Don't shine for swine. - Metric, Soft Rock Star
Love is hell. Hell is love. Hell is asking to be loved. - Emily Haines and the Soft Skeleton, Detective Daughter

Why (Male) Rape Is Hilarious [because it has to be]

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SaintB
Postmaster of the Fleet
 
Posts: 21792
Founded: Apr 18, 2007
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Postby SaintB » Sat Sep 15, 2012 4:28 pm

I am back full time! Booyah!
Hi my name is SaintB and I am prone to sarcasm and hyperbole. Because of this I make no warranties, express or implied, concerning the accuracy, completeness, reliability or suitability of the above statement, of its constituent parts, or of any supporting data. These terms are subject to change without notice from myself.

Every day NationStates tells me I have one issue. I am pretty sure I've got more than that.

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Northern Dominus
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Posts: 14337
Founded: Aug 23, 2010
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Postby Northern Dominus » Sat Sep 15, 2012 4:29 pm

SaintB wrote:I am back full time! Booyah!
Awesome! Got the computer fixed I assume?
Battletech RP: Giant walking war machines, space to surface fighters, and other implements blowing things up= lots of fun! Sign up here
We even have a soundtrack!

RIP Caroll Shelby 1923-2012
Aurora, Oak Creek, Happy Valley, Sandy Hook. Just how high a price are we willing to pay?

User avatar
SaintB
Postmaster of the Fleet
 
Posts: 21792
Founded: Apr 18, 2007
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Postby SaintB » Sat Sep 15, 2012 5:23 pm

Northern Dominus wrote:
SaintB wrote:I am back full time! Booyah!
Awesome! Got the computer fixed I assume?

I had to replace my power supply (downgrade from 900 to 650) but yes it now works.
Hi my name is SaintB and I am prone to sarcasm and hyperbole. Because of this I make no warranties, express or implied, concerning the accuracy, completeness, reliability or suitability of the above statement, of its constituent parts, or of any supporting data. These terms are subject to change without notice from myself.

Every day NationStates tells me I have one issue. I am pretty sure I've got more than that.

User avatar
Northern Dominus
Postmaster-General
 
Posts: 14337
Founded: Aug 23, 2010
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Postby Northern Dominus » Sat Sep 15, 2012 5:27 pm

SaintB wrote:
Northern Dominus wrote: Awesome! Got the computer fixed I assume?

I had to replace my power supply (downgrade from 900 to 650) but yes it now works.
. Ouch, hopefully that doesn't result in overheating of some kind....

Mebbe after the finances stabilize a bit an ebay search could yield a new 900?
Battletech RP: Giant walking war machines, space to surface fighters, and other implements blowing things up= lots of fun! Sign up here
We even have a soundtrack!

RIP Caroll Shelby 1923-2012
Aurora, Oak Creek, Happy Valley, Sandy Hook. Just how high a price are we willing to pay?

User avatar
SaintB
Postmaster of the Fleet
 
Posts: 21792
Founded: Apr 18, 2007
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Postby SaintB » Sat Sep 15, 2012 5:47 pm

Northern Dominus wrote:
SaintB wrote:I had to replace my power supply (downgrade from 900 to 650) but yes it now works.
. Ouch, hopefully that doesn't result in overheating of some kind....

Mebbe after the finances stabilize a bit an ebay search could yield a new 900?

The problem seems to be more related to the condition of the houses wiring than to my computer :s
Hi my name is SaintB and I am prone to sarcasm and hyperbole. Because of this I make no warranties, express or implied, concerning the accuracy, completeness, reliability or suitability of the above statement, of its constituent parts, or of any supporting data. These terms are subject to change without notice from myself.

Every day NationStates tells me I have one issue. I am pretty sure I've got more than that.

User avatar
Northern Dominus
Postmaster-General
 
Posts: 14337
Founded: Aug 23, 2010
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Postby Northern Dominus » Sun Sep 16, 2012 11:38 am

SaintB wrote:
Northern Dominus wrote:. Ouch, hopefully that doesn't result in overheating of some kind....

Mebbe after the finances stabilize a bit an ebay search could yield a new 900?

The problem seems to be more related to the condition of the houses wiring than to my computer :s
Yeesh, well if you can get your cousin Vinnie to take a look at the wiring...

(It's not you, I assume everybody in the "original colonies" region of the east coast has a cousin Vinnie in some sort that's a tradesman of some kind)

So here's my question, was the computer directly plugged into the wall or was it going through a surge protector of some kind?

Either way I think I have you topped in the expensive fixes department this week, one of the shocks on my BMW K75 decided to snap off at the piston for no discernible reason.
Last edited by Northern Dominus on Sun Sep 16, 2012 11:39 am, edited 1 time in total.
Battletech RP: Giant walking war machines, space to surface fighters, and other implements blowing things up= lots of fun! Sign up here
We even have a soundtrack!

RIP Caroll Shelby 1923-2012
Aurora, Oak Creek, Happy Valley, Sandy Hook. Just how high a price are we willing to pay?

User avatar
Northern Dominus
Postmaster-General
 
Posts: 14337
Founded: Aug 23, 2010
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Postby Northern Dominus » Tue Sep 18, 2012 5:01 am

Okay Lance leaders, if I make a humble suggestion...
The map...in case anybody forgot

Since the section in the middle is obviously a big blind spot to the facility, how's this for a basic plan: Move the main battle lance into that rocky wooded area, about level with the "peninsula" into the lake on the north side and have them switched to passive sensors, and have the support lance do the same into the rocky region in the SSW section, again with passive sensors but still active otherwise.

Then with those two elements in place, have the skirmish/recon lance swing wide along the northern edge of that rocky wooded area, come around, and hit the deactivated laser turrets in a hit-and run sweep. Then when Opfor gets baited out, the Skirmish lance takes a few customary pot-shots at them before pulling back along the northern edge of the big lake.

Once they're in the big peninsula area the support lance can switch to active sensors and pummel Opfor before the main battle lance activates activates and crashes into the survivors, while the skirmish lance runs picket for fast combat vehicles and the support lances pick off aerotech or vtol if they show.

Any thoughts?
Battletech RP: Giant walking war machines, space to surface fighters, and other implements blowing things up= lots of fun! Sign up here
We even have a soundtrack!

RIP Caroll Shelby 1923-2012
Aurora, Oak Creek, Happy Valley, Sandy Hook. Just how high a price are we willing to pay?

User avatar
SaintB
Postmaster of the Fleet
 
Posts: 21792
Founded: Apr 18, 2007
Ex-Nation

Postby SaintB » Tue Sep 18, 2012 6:01 pm

Sorry about the anemic IC post but I'm having a bit of a hard time writing today and yesterday.
Hi my name is SaintB and I am prone to sarcasm and hyperbole. Because of this I make no warranties, express or implied, concerning the accuracy, completeness, reliability or suitability of the above statement, of its constituent parts, or of any supporting data. These terms are subject to change without notice from myself.

Every day NationStates tells me I have one issue. I am pretty sure I've got more than that.

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