Bonnaful wrote:well shit this is going to take some thinking on how to beat it
Of course, these orcs are considerably less bad ass. Some iron or steel will work.
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by Nationstatelandsville » Mon Aug 15, 2011 8:42 pm
Bonnaful wrote:well shit this is going to take some thinking on how to beat it
by New East Ireland » Mon Aug 15, 2011 9:07 pm
Nationstatelandsville wrote:NEI, feel free to make an intro post whenever.
by Nationstatelandsville » Tue Aug 16, 2011 12:14 am
by The Romulan Republic » Tue Aug 16, 2011 12:00 pm
by Nationstatelandsville » Tue Aug 16, 2011 12:32 pm
The Romulan Republic wrote:Is it acceptable to play a non-human? If so:
Name: Alexander Charles Lafayette.
Age: 289.
Appearance: Tall and thin. Pale skin and green eyes with jet black hair. Appears to be about 35 years of age. Usually dresses in grey pants and a black coat. His normal demeanor is cold, calm, and intellectual.
Status: Member.
Preferred Weapon: Handgun that fires silver bullets or explosive rounds, a sword cane, and concealed knives. However, he prefers to avoid a fight when he can. If you asked him what his preferred weapon is, he would say his mind.
Bio: Born out of wedlock to Mary Lafeyette, a lady in New France, and Peter Checkov, a commoner from Russia. His father was a vampire, granting him greatly extended life (but not true immortality) as well as superhuman speed, strength, and agility. He lacks most vampiric weaknesses, but does have an aversion to bright Sunlight. After his father fled to protect his mother, she was forced to give Alexander up. He was raised by the Church, becoming a devout Catholic, but fled at 15 when his superhuman abilities became apparent. He fought in the Seven Year's War on the French side before fleeing to France after the English won. Studied medicine in France, and eventually joined the American Paranormal Society. Served in the Society until 1948, then disappeared shortly before its destruction at the hands of the Soviets. Remained out of sight under a fake ID until the early eighties, when he applied to join the reformed Society.
RP Sample: viewtopic.php?f-5&t=23373
by Nationstatelandsville » Tue Aug 16, 2011 3:21 pm
by Nationstatelandsville » Tue Aug 16, 2011 3:57 pm
by Nationstatelandsville » Tue Aug 16, 2011 4:47 pm
by Rupudska » Tue Aug 16, 2011 5:17 pm
Hladgos wrote:Scantly clad women, more like tanks
seem to be blowing up everyones banks
with airstrikes from girls with wings to their knees
which show a bit more than just their panties
by Nationstatelandsville » Tue Aug 16, 2011 5:19 pm
Rupudska wrote:Name: Oni
Classification: Undead/Demon
Abilities: Extreme physical strength, many can change their size. Most oni are also heavy drinkers, and have extremely powerful magic. Almost invariably Japanese in origin. Typically wield a Kanabō.
Appearance:
Article: http://en.wikipedia.org/wiki/Oni_(folklore)
Weaknesses: Soybeans. Srsly. (I guess even the Japanese knew that something that badass needed a Weaksauce Weakness to not be a Game Breaker for their mythology.)
by Rupudska » Tue Aug 16, 2011 5:21 pm
Nationstatelandsville wrote:Rupudska wrote:Name: Oni
Classification: Undead
Abilities: Extreme physical strength, many can change their size. Most oni are also heavy drinkers, and have extremely powerful magic. Almost invariably Japanese in origin. Typically wield a Kanabō.
Appearance:
Article: http://en.wikipedia.org/wiki/Oni_(folklore)
Weaknesses: Soybeans. Srsly. (I guess even the Japanese knew that something that badass needed a Weaksauce Weakness to not be a Game Breaker for their mythology.)
It can't be a cross breed. If it was ever alive as a mortal, it's an Undead.
Hladgos wrote:Scantly clad women, more like tanks
seem to be blowing up everyones banks
with airstrikes from girls with wings to their knees
which show a bit more than just their panties
by Nationstatelandsville » Tue Aug 16, 2011 5:22 pm
by Rupudska » Tue Aug 16, 2011 5:25 pm
Hladgos wrote:Scantly clad women, more like tanks
seem to be blowing up everyones banks
with airstrikes from girls with wings to their knees
which show a bit more than just their panties
by Nationstatelandsville » Tue Aug 16, 2011 5:26 pm
by Rupudska » Tue Aug 16, 2011 5:37 pm
Rupudska wrote:Name: Oni
Classification: Undead
Abilities: Extreme physical strength, many can change their size. Most oni are also heavy drinkers, and have extremely powerful magic. Almost invariably Japanese in origin. Typically wield a Kanabō.
Appearance:
Article: http://en.wikipedia.org/wiki/Oni_(folklore)
Weaknesses: Soybeans. Srsly. (I guess even the Japanese knew that something that badass needed a Weaksauce Weakness to not be a Game Breaker for their mythology.)
Hladgos wrote:Scantly clad women, more like tanks
seem to be blowing up everyones banks
with airstrikes from girls with wings to their knees
which show a bit more than just their panties
by Nationstatelandsville » Tue Aug 16, 2011 5:50 pm
by New East Ireland » Tue Aug 16, 2011 5:50 pm
by Nationstatelandsville » Tue Aug 16, 2011 5:52 pm
New East Ireland wrote:Name: Vampire
Classification: Undead/Daemon
Abilities: Enhanced strength, enhanced speed/agility, enhanced endurance, flight, immortality to age and disease
Appearance: The normal form of a Vampire is pale skinned, hairless, and with sharp ears like that of an elf. Vampires have a red glow in their pupils, and have sharp white fangs. They can have claws, but most do not. The majority of Vampires are mindless, and do whatever their Vampire lord orders them to. Vampire lords are the masters of mindless Vampires, and are normally very intelligent and old creatures. When a Vampire has consumed enough blood, it is able to take the appearance of a regular human, albeit with strange features such as more pale skin and the red glow in the Vampire's eyes.
Article: http://en.wikipedia.org/wiki/Vampire
Weaknesses: All Vampires can be weakened by garlic and silver. Ingesting garlic can be fatal to a Vampire. Silver cannot kill a Vampire unless it comes into contact with the heart. The same applies to wooden stakes, which are the preferred weapon of most Vampire hunters. Sunlight is a major annoyance to most Vampires, but it cannot kill them. Vampires can be harmed and repelled by objects of any Gods that said Vampire fears. For example, if a Vampire fears the Christian God, then Crucifixes and Bibles can repel the Vampire. If the Vampire fears the Muslim God, then a Quran is suitable to repel the Vampire.
Note: These Vampires are somewhat different from most Vampires. And most, if not all, Vampire cases are handled by either the American Paranormal Society or the Anti-Vampire Association of Europe (AVAE).
Name: Vyrewatch
Classification: Daemon/Undead
Abilities: Flight, enhanced strength, enhanced speed/agility, enhanced endurance, immortality to age and disease, minor mind-reading abilities
Appearance: Vyrewatch are grey-blue skinned creatures. The eyes of a Vyrewatch are pure red. Vyrewatch have four-inch horns on the top of their heads, which grow past their hair. Vyrewatch have large, two-feet long bat wings that extend from their upper backs and allow them to fly.
Article: http://runescape.wikia.com/wiki/Vyrewatch
Weaknesses: Despite being a breed of Vampire, Vyrewatch are much more rarer than normal Vampires, and are very dangerous (about 15 on a scale of 1-10). Luckily, they only reside in isolated places. Vyrewatch are weakened by garlic, although less so than a normal Vampire. Vyrewatch can be weakened by a wooden stake to the heart, but cannot be killed in such a manner. Killing a Vyrewatch requires a special type of metallic material known as "Ivandis". All known Ivandis deposits and materials have been confiscated by the American Paranormal Society's Vampiric Activities and Studies, but it is rumored that a small Ivandis mine in the Middle East was put under the control of the Anti-Vampire Association of Europe.
by New East Ireland » Tue Aug 16, 2011 5:54 pm
Nationstatelandsville wrote:New East Ireland wrote:Name: Vampire
Classification: Undead/Daemon
Abilities: Enhanced strength, enhanced speed/agility, enhanced endurance, flight, immortality to age and disease
Appearance: The normal form of a Vampire is pale skinned, hairless, and with sharp ears like that of an elf. Vampires have a red glow in their pupils, and have sharp white fangs. They can have claws, but most do not. The majority of Vampires are mindless, and do whatever their Vampire lord orders them to. Vampire lords are the masters of mindless Vampires, and are normally very intelligent and old creatures. When a Vampire has consumed enough blood, it is able to take the appearance of a regular human, albeit with strange features such as more pale skin and the red glow in the Vampire's eyes.
Article: http://en.wikipedia.org/wiki/Vampire
Weaknesses: All Vampires can be weakened by garlic and silver. Ingesting garlic can be fatal to a Vampire. Silver cannot kill a Vampire unless it comes into contact with the heart. The same applies to wooden stakes, which are the preferred weapon of most Vampire hunters. Sunlight is a major annoyance to most Vampires, but it cannot kill them. Vampires can be harmed and repelled by objects of any Gods that said Vampire fears. For example, if a Vampire fears the Christian God, then Crucifixes and Bibles can repel the Vampire. If the Vampire fears the Muslim God, then a Quran is suitable to repel the Vampire.
Note: These Vampires are somewhat different from most Vampires. And most, if not all, Vampire cases are handled by either the American Paranormal Society or the Anti-Vampire Association of Europe (AVAE).
Name: Vyrewatch
Classification: Daemon/Undead
Abilities: Flight, enhanced strength, enhanced speed/agility, enhanced endurance, immortality to age and disease, minor mind-reading abilities
Appearance: Vyrewatch are grey-blue skinned creatures. The eyes of a Vyrewatch are pure red. Vyrewatch have four-inch horns on the top of their heads, which grow past their hair. Vyrewatch have large, two-feet long bat wings that extend from their upper backs and allow them to fly.
Article: http://runescape.wikia.com/wiki/Vyrewatch
Weaknesses: Despite being a breed of Vampire, Vyrewatch are much more rarer than normal Vampires, and are very dangerous (about 15 on a scale of 1-10). Luckily, they only reside in isolated places. Vyrewatch are weakened by garlic, although less so than a normal Vampire. Vyrewatch can be weakened by a wooden stake to the heart, but cannot be killed in such a manner. Killing a Vyrewatch requires a special type of metallic material known as "Ivandis". All known Ivandis deposits and materials have been confiscated by the American Paranormal Society's Vampiric Activities and Studies, but it is rumored that a small Ivandis mine in the Middle East was put under the control of the Anti-Vampire Association of Europe.
See my pre-made profile for vampires and edit the Vyrewatch accordingly please.
by Nationstatelandsville » Tue Aug 16, 2011 5:55 pm
by New East Ireland » Tue Aug 16, 2011 5:56 pm
by Nationstatelandsville » Tue Aug 16, 2011 5:57 pm
by New East Ireland » Tue Aug 16, 2011 5:59 pm
Nationstatelandsville wrote:New East Ireland wrote:How so? The Vampires you described are still weakened by garlic. Although I probably missed something.
Yes, but not very. So, if they were weakened by garlic less then the vampires, it would be pretty useless to even try. I require you to repost the Vyrewatch app anyway so I can quote it without the vampire app, but a simple copy paste will do.
by Nationstatelandsville » Tue Aug 16, 2011 6:02 pm
New East Ireland wrote:Nationstatelandsville wrote:
Yes, but not very. So, if they were weakened by garlic less then the vampires, it would be pretty useless to even try. I require you to repost the Vyrewatch app anyway so I can quote it without the vampire app, but a simple copy paste will do.
Alright. Garlic wouldn't work normally anyways. Ivandis is the main Vyrewatch weakness.Name: Vyrewatch
Classification: Daemon/Undead
Abilities: Flight, enhanced strength, enhanced speed/agility, enhanced endurance, immortality to age and disease, minor mind-reading abilities
Appearance: Vyrewatch are grey-blue skinned creatures. The eyes of a Vyrewatch are pure red. Vyrewatch have four-inch horns on the top of their heads, which grow past their hair. Vyrewatch have large, two-feet long bat wings that extend from their upper backs and allow them to fly.
Article: http://runescape.wikia.com/wiki/Vyrewatch
Weaknesses: Despite being a breed of Vampire, Vyrewatch are much more rarer than normal Vampires, and are very dangerous (about 15 on a scale of 1-10). Luckily, they only reside in isolated places. Though normal Vampires are weakened by garlic, Vyrewatch are barely effected, making it useless to try and weaken a Vyrewatch with garlic. Vyrewatch can be weakened by a wooden stake to the heart, but cannot be killed in such a manner. Killing a Vyrewatch requires a special type of metallic material known as "Ivandis". All known Ivandis deposits and materials have been confiscated by the American Paranormal Society's Vampiric Activities and Studies, but it is rumored that a small Ivandis mine in the Middle East was put under the control of the Anti-Vampire Association of Europe.
by New East Ireland » Tue Aug 16, 2011 6:03 pm
Nationstatelandsville wrote:New East Ireland wrote:Alright. Garlic wouldn't work normally anyways. Ivandis is the main Vyrewatch weakness.Name: Vyrewatch
Classification: Daemon/Undead
Abilities: Flight, enhanced strength, enhanced speed/agility, enhanced endurance, immortality to age and disease, minor mind-reading abilities
Appearance: Vyrewatch are grey-blue skinned creatures. The eyes of a Vyrewatch are pure red. Vyrewatch have four-inch horns on the top of their heads, which grow past their hair. Vyrewatch have large, two-feet long bat wings that extend from their upper backs and allow them to fly.
Article: http://runescape.wikia.com/wiki/Vyrewatch
Weaknesses: Despite being a breed of Vampire, Vyrewatch are much more rarer than normal Vampires, and are very dangerous (about 15 on a scale of 1-10). Luckily, they only reside in isolated places. Though normal Vampires are weakened by garlic, Vyrewatch are barely effected, making it useless to try and weaken a Vyrewatch with garlic. Vyrewatch can be weakened by a wooden stake to the heart, but cannot be killed in such a manner. Killing a Vyrewatch requires a special type of metallic material known as "Ivandis". All known Ivandis deposits and materials have been confiscated by the American Paranormal Society's Vampiric Activities and Studies, but it is rumored that a small Ivandis mine in the Middle East was put under the control of the Anti-Vampire Association of Europe.
Accepted.
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