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The Nine These againsthe General Assembly

PostPosted: Mon Mar 26, 2018 9:16 am
by RSFCR
The Nine Theses

1: The World Assembly retains the ability to control regions by having World Assemby Delegates be the only figure (apart from founders, who are not always present/ active in politics) who can acquire Executive power.

2: The World Assembly therefore does not leave a choice for someone to join it or not, if they Have a desire to choose who rules their region, or want to become the leader of a founderless region

3: The General Assembly’s decisions affect all World Assembly members, who may not be there to be influenced by the world assembly, and do not wish for their nation to abide by their laws

4: The General Assembly serves no real purpose, it institutes international policy among people who do not want it, while they can just alter humanitarian and environment issues in their own nation using issues

5: It has been observed that the Security Council uses its power to condemn nations for their political beliefs, and is tolerant of everything except opinion

6: The General Assembly’s rules are non negation all for members, and while they can be voted on, for people with radical ideologies and do not wish to have their kingdoms subjugated

7: The World Assembly has no failsafes, and if it were corrupted the entire simulation would be at stake

8: The Security Council often liberates conquered regions and condemns raiders due to moral purposes, however raiding is an essential part of the game, as it has never been condemned by the programmer

9: The Security Council, therefore, interferes with gameplay the way it was designed

PostPosted: Mon Mar 26, 2018 9:26 am
by Wrapper