Featured Region Following is not a duty, it's a joy. It was a joy. If anyone considers it a duty and a task imposed on us by others, they need to rethink. It's no more a duty or a task than civilian travel for pleasure in RL.
Perhaps it offers a little insight from one perspective if I talk about my experience with featured region following, and why I have given up.
The very short version can be read in my old factbook.
I've done FRF on and off since the time our region was founded, depending on time and inclination. With my nations
The Baskervilles and
Sindbad the Sailor, it was something I always enjoyed returning to. Travel directed by randomness is a very inspiring way of discovering the diversity of regions and creativity players put into them, and it made possible brief encounters with players with all sorts of varied interests. Our interaction in the featured regions was almost always positive in the past. I've also enjoyed the interaction with various other featured region followers, bringing their own unique style to the group, sometimes even carrying rudimentary storylines from one region into the other, improvising on whatever input the random generator offered us.
For the few regions that weren't interested, I've made attempts to ensure they weren't visited again against their wishes, starting a please don't visit list in my factbook, and asking admin to perhaps consider tags indicating interest/no interest in foreign visitors (idea not implemented). One can't necessarily assume by default that every region wants visitors, even if it's very easy to just ignore them, and I've always wanted to respect the wishes of the other players about their regions having visitors or not.
Whether there's a commendation badge on our region or not doesn't make a big difference, though I found it very lovely of Paffnia to write it, and I hope Paffnia will write more resolutions if possibly so inclined. The game environment in which we try to travel matters. It sure would make a difference, certainly not just to our unique activity, if this were a game which didn't actively foster a climate of default distrust between its players.
I have stopped featured region following and have given up on my two FRF nations because:
1. Climate of distrust. The invaders' actions have caused players to be more and more suspicious of strange nations arriving to their regions, especially several nations arriving at once. I don't play to make others feel threatened.
2. Various attempts against our group's reputation. People have self-identified their nations staying in and coming to FRF as belonging to invader players, and as members of regions that invade, trying to drag down our reputation as a non-aggressive group one can trust to welcome in one's featured region. If you read through our region's RMB, it's all there.
3. Deliberate targeting of featured regions by many different invader groups to 'advertise' on The World page how they act towards other players. 'Congratulations on being featured. Your delegate controls are on. Let's see if your WFE still looks the same in a few hours' – I'm not doing that. I don't play to try to make other players feel upset.
4. Diversity of regions has decreased. What's the point of travelling to colonies or tagged regions.
Our region's purpose is perhaps unique. The consequences that have affected featured region travel are not unique at all. Same goes, as another example, for the practice of exchanging ambassador nations, when players have used ambassador nations to invade. Same goes for simply allowing nations to join one's region, when it is technically vulnerable, or one has to consider it may become so in the future because of RL chance events. Invasions and threats of invasions cause default distrust. Default distrust hinders non-aggressive player interaction. Featured Region Following is just one among the many activities thrown under the bus.