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[IDEA] Lock Resolution

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Honeydewistan
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Founded: Dec 12, 2016
Ex-Nation

[IDEA] Lock Resolution

Postby Honeydewistan » Sat May 13, 2017 3:24 am

How about the opposite of a Liberation, a Lock?
This automatically sets a barrier, where nobody can get in, until repealed.
This resolution mostly can be used for when the region has lost a founder, or is being threatened with raids, but it can also be used to stop nations entering a bad region for example.

E.g. Lock Example Region. proposed by Honeydewistan.
Noting Example Region was once one of the largest defender regions.... (insert good stuff about region)

Acknowledging Example Region has lost its founder, Examplia, a few weeks ago, and are being threatened by raids from The Random Raiders.

Believing that imposing barriers is the only way to protect the region, and preserve its diverse culture etc.

Hereby locks Example Region.

Or, Alternatively,

Lock The Random Raiders, Proposed by Honeydewistan
Noting the Random Raiders are one of the most notorious invader regions in the game etc. (insert stuff bad about region)

Acknowledging that the Random Raiders also have accumulated to over 300 nations, making it one of the largest regions this esteemed body had ever seen.

Observing that with imposed barriers, the random raiders can no longer recruit nations into their region, possibly slowing activity and resulting in the Random Raiders stopping their military actions.

hereby locks the Random Raiders.

So, what do you guys think?
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Bears Armed
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Postby Bears Armed » Sat May 13, 2017 8:30 am

And then raiders seize the region at the update before this would pass, meaning that defenders have only that final update in which to try liberating the region...
:(
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Love and Glitter
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Founded: Jan 08, 2017
Ex-Nation

Postby Love and Glitter » Sat May 13, 2017 8:36 am

I think we know the SC enough to understand that it will quickly be realized that EVERY raider region is "the biggest this esteemed body has ever seen". The point of a lib is to break a gameplay mechanic that is otherwise utilized by raiders who've basically "already won" at that point. This... unfortunately, is pointless.
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NationHelper
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Founded: Mar 27, 2017
Ex-Nation

Postby NationHelper » Sat May 13, 2017 8:43 am

Isn't this just more incentive for raiders to take over the WA? They haven't tried, but they may...
Last edited by NationHelper on Sat May 13, 2017 8:43 am, edited 1 time in total.

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Consular
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Ex-Nation

Postby Consular » Sat May 13, 2017 10:55 pm

I mean it's not a bad idea.

I'm not sure in what context it would be useful though. I'd have to think about it more.

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Drop Your Pants
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Postby Drop Your Pants » Sun May 14, 2017 2:52 am

Honeydewistan wrote:This resolution mostly can be used for when the region has lost a founder, or is being threatened with raids, but it can also be used to stop nations entering a bad region for example.

If the nations in a region care enough about locking their region then they can do it themselves. And this would be used against Nazi Europa and the R/D jump regions.
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RiderSyl
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Postby RiderSyl » Sun May 14, 2017 3:23 am

Might as well rename it "Berlin Wall Resolution", since it'd only truly be used to keep regions locked against their will.
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Cerian Quilor
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Postby Cerian Quilor » Sun May 14, 2017 3:24 pm

Not a horrible idea. A similar concept, a 'blockade' was suggested, as a way to affect or reduce the effectiveness of recruitment by the affected region, or the like. IF a UCR was hit with this, then they wouldn't be able to recruit.
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Bobcat27
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Ex-Nation

Postby Bobcat27 » Sat May 20, 2017 4:00 am

Drop Your Pants wrote:
Honeydewistan wrote:This resolution mostly can be used for when the region has lost a founder, or is being threatened with raids, but it can also be used to stop nations entering a bad region for example.

If the nations in a region care enough about locking their region then they can do it themselves. And this would be used against Nazi Europa and the R/D jump regions.

Thats the point. If they don't have enough influence, then they would get raided, right? To lock is just easy using the WA (not saying abuse WA)

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DUTY Indo
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Ex-Nation

Postby DUTY Indo » Sun May 28, 2017 2:05 pm

Image
Blockade the Random Raiders

A resolution to blockade a region to prevent free entry within.

Category: Blockade | Nominee: the Random Raiders | Proposed by: Honeydewistan


Description: Noting the Random Raiders are one of the most notorious invader regions in the game etc. (insert stuff bad about region)

Acknowledging that the Random Raiders also have accumulated to over 300 nations, making it one of the largest regions this esteemed body had ever seen.

Observing that with imposed barriers, the random raiders can no longer recruit nations into their region, possibly slowing activity and resulting in the Random Raiders stopping their military actions.

hereby locks the Random Raiders.

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Honeydewistan
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Founded: Dec 12, 2016
Ex-Nation

Postby Honeydewistan » Tue Jun 06, 2017 3:25 pm

Cerian Quilor wrote:Not a horrible idea. A similar concept, a 'blockade' was suggested, as a way to affect or reduce the effectiveness of recruitment by the affected region, or the like. IF a UCR was hit with this, then they wouldn't be able to recruit.

That won't work, they can just send normal telegrams. Works almost the same, and bear of all, API systems mean they can send telegrams faster, so more effective recruitment :(
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Imperium Anglorum
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Postby Imperium Anglorum » Wed Jun 07, 2017 11:43 pm

For a second, I thought this was to prevent nations from leaving (also, what a real metaphorical Berlin Wall). If that were the case — bam, ever single GCR gets Berlin Walled.

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Drop Your Pants
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Postby Drop Your Pants » Thu Jun 08, 2017 12:28 pm

Imperium Anglorum wrote:For a second, I thought this was to prevent nations from leaving (also, what a real metaphorical Berlin Wall). If that were the case — bam, ever single GCR gets Berlin Walled.

That's be great for the GCR's, horrible for the rest of you.
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The Atlae Isles
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Civil Rights Lovefest

Postby The Atlae Isles » Thu Jun 08, 2017 10:32 pm

I don't like it. (Except for Berlin Walling GCRs, I LOVE that idea!)

I admit, I'm biased, as I like to raid. But locking a raider organization wouldn't work, as they would probably just set up HQ elsewhere, and that won't affect their jump points. If you lock their jump points, they're just going to establish a new one.
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