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Warhaven Embassy Network.

PostPosted: Thu Jul 30, 2009 1:06 am
by Warhaven
I am The Emperor. I was sent by the divine hand of The Darkness to watch over you with the blessings of The Light.

After the passing of a great length of time, the time has come for Warhaven to throw its doors open once more. As such, we invite anyone and everyone to establish embassies in our fine nation.

There are just some rules that must be established before hand.

The grounds on which your embassy stands shall qualify as your nation's territory. As such all laws shall apply, unless such laws would become harmful to either our world, our citizens, or our own nation, either in part or in whole. Any law referring to any sort of distance beyond your own borders may not be enforced off the grounds of your embassy.

You may not have more than one ship, which must be large enough to transport all your people out of the nation if necessary.

Any non-scientific power, or any force based power may not have any effect beyond your embassy grounds.

The Emperor or his chosen representative shall be exempt from all of your laws whilst inside your embassy.

Special conditions apply according to where your embassy is located.

Ri-an:

The capital of Warhaven, located in Andromeda. Embassies here will be located in the capital city of Kessingale.

Special rules for Ri-an only:
The fishing of any Celestial creature is forbidden without a license, and during off season. The mining of the Crystal Asteroids is expressly Forbidden. You may look at them, but they may not be touched.

100 Xenoamoura way: The Glorious and United Kingdom Of The Floor Kippers
101 Xenoamoura way: The Social Republic and Scientific Collectives of Frenequesta
102 Xenoamoura way: Availible

................................................

Closer to the Delta Quadrant in Milky way? then go for an Embassy on sunny Mirroden!
Ringed by Five suns, this freakish world is entirely composed of metal. Life does exist here. Beware the Rust Storms, their powerful.

Special rules for Mirrodin:
The Razor Grass is sharp, touch at your own risk.
The towers may not be tampered with. If they feel like sharing their knowledge, they will do so.
The Tangle produces delicious fruit. No more than one Metric ton per nation may be harvested per year.
You may not have any Darksteel nor will we give you any no matter how much you ask.

100 Oxidda St.: Availible
100 Tangle Clr.: Availible
100 Mephidross way: Availible

........

Closer to the Alpha Quadrant in Milky way? Try for an embassy on Riptide! Riptide is a massive uncivilized world filled with wild creatures and fantasy adventure.

Special Rules for Riptide:
No fire spells may be cast for any reason on in or around the Trinitrotoluene Forest. No weapons with any form of fire power, no lit matches, all smoking prohibited, nothing even remotly resembling a fire, even pictures of fire are banned in and within a fifty mile radius of the Trinitrotoluene forest.

If you leave your embassy, you must do so both with armed guards, and be armed yourself. The creatures think your delicious, and if they get you, they will eat you. You were warned. Hunting License not needed, and hunting highly encouraged. Go get 'em!

100 Mage drive: Availible
101 Mage drive: Availible
102 mage drive: Availible

.........................

Want an embassy somewhere unusual? Have access to Dimensional technology? Come on down to Oceanus, located in the heart of The Great Ocean!

Special rules:
Supply your own air for extended visits outside the embassy.
Your embassy will be underwater, but the inside of the embassy will be dry for air breathers.
All weaponry prohibited, think of the children!
Psions, Jedi, Sith, and all others who have some form of Telepathy are hereby warned: Oceanus is the core of the massive Aquamarinian Hive Mind. You're free to take a mental stroll down its many mental avenues if you wish.

100 Atlantis Clr. Availible
101 Atlantis Clr. Availible
102 Atlantis Clr. Availible

***************************************************************************************
With all that being said, here is the application:

Please note, we reserve the right to move your embassy or deny your application for any reason whatsoever.

Nation name:
Ambassador name:
Embassy staff (not to exceed 50)
Embassy guards (not to exceed twenty five)
Weaponry to be located on Embassy grounds:
Name of Ship to be in orbit:
Ship's weapons and capabilities:
World and location on world desired:
Shall we build for you, or do you wish to supply your own embassy building?:
Special requests:

Please note: The Special Forces, Black Ops Division is watching you. We will know if you break a rule. Rule breakers will be expelled immediately if not sooner.

Re: Warhaven Embassy Network.

PostPosted: Thu Jul 30, 2009 1:12 pm
by Machina Utopia
Communique W1-00001
Relay Deneb Janeet 1

From: Transcendent Mind, Contact and Diplomacy, Machina Utopia

To: The Most Honorable Majesty Emperor of Warhaven

Salutations,

The Confederacy of Machina Utopia wishes to establish an embassy within your Empire. We humbly ask that you consider our application below.

Nation name: The Confederacy of Machina Utopia
Ambassador name: Haille Patel
Embassy staff (not to exceed 50): 30
Embassy guards (not to exceed twenty five): 5
Weaponry to be located on Embassy grounds: small arms only
Name of Ship to be in orbit: GCV Noble Truth
Ship's weapons and capabilities:
Weapons Schematics: Standard GCV equipment
(8) dual mount 150mm turreted GAC (100c maximum velocity); choice of munitions: crystalline carbon tipped 200kt dilithium-6 charge standard ammunition, Hellfire shaped plasma charge AP with 10 MT antimatter warhead, or GAC pulse only. Maximum effective range of 5 AU.
(2) quad mount forward 300 mm GAC (1000c max. velocity) choice of munitions same as above, except dilithium-6 charge yield of 500kt. max Hellfire yield 60 MT antimatter warhead. Maximum effective range of 50 AU.
Linear multi-wavelength MASER omni-directional CICS, infinitely variable max. 1.97 PW continuous output. 500,000 Km effective range, 4000 pulse per minute
Full compliment of 24 Basilisk drones, 6 deployable
World and location on world desired: 100 Xenoamoura Way, Kessingale, Ri-An
Shall we build for you, or do you wish to supply your own embassy building?: We will construct our own embassy
Special requests: We have only two:
1) Our primary interest is in trade of heavy isotopes that are rare in our home space. We ask for permission to construct automated facilities within the embassy for stabilizing and handling heavy metals for export should we find a suitable supplier within your Empire.
2) We ask that our embassy be allowed to host cultural exchange programs in which small groups of Utopians may meet with small groups of the citizens of Ri-An for mutual discourse and sharing of culture, music, art, and so forth.

We look forward to a future of mutually beneficial relations between our two peoples.

We thank you for your time and consideration.

Transcendent Mind
Contact and Diplomacy
Machina Utopia

Re: Warhaven Embassy Network.

PostPosted: Thu Jul 30, 2009 3:56 pm
by Warhaven
Carried on the IGTDCN:

From: Tajen, Son of The Darkness, Lord Emperor of Warhaven

To: Transcendent Mind, Contact and Diplomacy, Machina Utopia

Greetings, your application has been reviewed by all necessary parties and approved.

With that in mind, we have sent in electronic format the necessary building permits for 100 Xenoamoura way. As these tracts of land have been set aside specifically for embassies, you have one square mile marked off by a simple wooden fence that you can either keep, remove, or change.

This location is on the north side of the city, near the Crystal Spire from which I rule. A mere thirty minutes away by transport shuttle is our biggest mall, The Galactic Mall. Multiple cultural centers around the city are always open for visiting, such as our mueseum of the strange, which is home to cases and pictures of some of the unusual goings ons in Warhaven.

I must warn you about the south side. If you do not believe in magic, or have something against it, do not venture that way, as the south side is also known as The Wizard's quarters. It is home to the largest population in Kessingale of such people.

Yours,
Emperor Tajen Darkson.

PostPosted: Fri Sep 18, 2009 6:40 pm
by Imperial Nadrojia
Nation name: Holy Empire of Imperial Nadrojia
Ambassador name: Archduke Bravarre Snavii
Embassy staff (not to exceed 50) 49
Embassy guards (not to exceed twenty five) 24
Weaponry to be located on Embassy grounds: the usual blasters. The embassy elders will have electric sabres.
Name of Ship to be in orbit: HMSS Tsarsky Space
Ship's weapons and capabilities: Fixed Fire Blasters, Laser trackers, Missiles.
World and location on world desired: The Province of Wales, planet earth.
Shall we build for you, or do you wish to supply your own embassy building?: We will build our own.
Special requests
none

PostPosted: Wed Sep 23, 2009 6:31 am
by Warhaven
Imperial Nadrojia wrote:Nation name: Holy Empire of Imperial Nadrojia
Ambassador name: Archduke Bravarre Snavii
Embassy staff (not to exceed 50) 49
Embassy guards (not to exceed twenty five) 24
Weaponry to be located on Embassy grounds: the usual blasters. The embassy elders will have electric sabres.
Name of Ship to be in orbit: HMSS Tsarsky Space
Ship's weapons and capabilities: Fixed Fire Blasters, Laser trackers, Missiles.
World and location on world desired: The Province of Wales, planet earth.
Shall we build for you, or do you wish to supply your own embassy building?: We will build our own.
Special requests
none


I'm sorry, but as we do not own or have control of, Wales, we cannot let you have an embassy there. We would however, be delighted to let you have one on Riptide, which is in the same Quadrant as Earth.

PostPosted: Thu Feb 09, 2012 7:38 am
by Frenequesta
Ministry of Foreign Affairs
21 Hutchinson Street, Neue Bayreuth
41-662-1, Frenequesta, Aprioriposterori

Dear Sir or Madam:

We have filled out and attached an application for an Embassy in the Bureaucracy of Warhaven.

Nation name: The Social Republic and Scientific Collectives of Frenequesta
Ambassador name: Duncan O. Kennedy
Embassy staff (not to exceed 50): 36 (17 Diplomatic Staff (One general diplomatic minister, two economic attachés, two cultural attaches, two science attaches, one press attache, one legal attache, one chargé d' affaires, six secretaries) and 19 Service Staff (three cooks, three butlers, one receptionist, one physician, two janitors, one chauffeur, four pages, two violinists, one violist, one cellist (the latter four forming our string quartet)))
Embassy guards (not to exceed twenty five): 5 members of the FMFA Security Corps
Weaponry to be located on Embassy grounds: 5 Zammt-30Bs (similar to a Taurus Millennium PT-145)
Name of Ship to be in orbit: F45 Rendezvous 1189 (Manufactured by Hosbush Aeronautical)
Ship's weapons and capabilities:
Seating: 75 (First-Class Quality)
Maximum Speed: .95c m/s
Weaponry: One Oskham Blessing (a non-nuclear missile delivering the equivalent 100,000 tons of TNT, maximum speed of .97c m/s, effective range of 1 AU), to be used for purely defensive purposes
Defenses: TNS Magnetic Deflection Shields (Dupyrozi Manufacture)

World and location on world desired: 101 Xenoamoura Way, Kessingale, Ri-an, Andromeda
Shall we build for you, or do you wish to supply your own embassy building?: We able and willing to build our own if it will not be a substantial strain on your budget.
Special requests: The embassy must be fitted with a small auditorium to accomodate the string quartet.


Thank you for considering our application.

Sincerely,

Vishton C. Smalls

Secretary of Foreign Affairs and the Economy, Frenequesta

PostPosted: Thu Feb 09, 2012 7:41 am
by Warhaven
To Clarify, are you asking to build your own, or for Imperial Contractors to build the Embassy for you?

PostPosted: Thu Feb 09, 2012 7:50 am
by Frenequesta
Warhaven wrote:To Clarify, are you asking to build your own, or for Imperial Contractors to build the Embassy for you?

Although the statement in the Application does not say anything conclusive either way, we have changed our stance to clearly assert that we will build our own. Therefore you need not worry about the additional statement of the auditorium.

PostPosted: Thu Feb 09, 2012 7:53 am
by Warhaven
Very well then, having had the application reviewed by all appropriate parties, you are approved. As for the Auditorium, it's your square mile, build it how you like.

It is hereby noted, that 101 Xenoamoura Way is now yours. It is ringed by a simple wooden fence you may either keep, remove, or otherwise alter at your preference. Regardless, it marks the utter limits of your Embassy Lot. Please, enjoy.

PostPosted: Thu Feb 09, 2012 9:35 am
by The Floor Kippers
Nation name: The Glorious and United Kingdom Of The Floor Kippers
Ambassador name: Peter Dent
Embassy staff (not to exceed 50) 30
Embassy guards (not to exceed twenty five) 22
Weaponry to be located on Embassy grounds: The Usual Bullet Based weapons MP5s, Pistols.
Name of Ship to be in orbit: N/A For the Time Being
Ship's weapons and capabilities: N/A
World and location on world desired: 100 Xenoamoura way, Ri-an
Shall we build for you, or do you wish to supply your own embassy building?: You can build
Special requests: None

PostPosted: Thu Feb 09, 2012 9:42 am
by Warhaven
Approverized directly by the hand of Tajen. A luxurious manor shall be constructed for you, a wooden fence marking the property limits of your embassy white washed to make it look nicer.