i have a sks at my house and its very accurate and reliable havent had a problem with it yet
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by -Ancient Rome- » Thu Mar 10, 2011 5:59 pm



by Khazyan » Thu Mar 10, 2011 6:11 pm

by Senestrum » Thu Mar 10, 2011 6:12 pm

by Khazyan » Thu Mar 10, 2011 6:18 pm
and then 
by The Anglo-Saxon Empire » Thu Mar 10, 2011 6:19 pm
Senestrum wrote:bullets costing a few dollars are much less expensive than lolzy armor costing thousands

by The Soviet Technocracy » Thu Mar 10, 2011 6:21 pm
The Anglo-Saxon Empire wrote:Senestrum wrote:bullets costing a few dollars are much less expensive than lolzy armor costing thousands
I assumed Nick's armour was mostly steel plates costing at most a couple hundred bucks. Also, the armour is always used to prevent bullets from penetrating, while bullets are used for pinning enemies down, on missed shots, and for killing enemy soldiers. If the average bullet costs $2, and it averages 2,000 rounds fired per enemy killed, than your army will average around $4,000 per soldier killed just with infantry weapons. Artillery shells and stuff cost far more and are less than perfect against Nick's dig in and wait, or dig in and attack later doctrine.

by Khazyan » Thu Mar 10, 2011 6:32 pm
The Soviet Technocracy wrote:The Anglo-Saxon Empire wrote:I assumed Nick's armour was mostly steel plates costing at most a couple hundred bucks. Also, the armour is always used to prevent bullets from penetrating, while bullets are used for pinning enemies down, on missed shots, and for killing enemy soldiers. If the average bullet costs $2, and it averages 2,000 rounds fired per enemy killed, than your army will average around $4,000 per soldier killed just with infantry weapons. Artillery shells and stuff cost far more and are less than perfect against Nick's dig in and wait, or dig in and attack later doctrine.
$2?!
The heck are you shooting them with? .50 BMG tracer AP?
Most rifle rounds cost <$0.40.

by The Anglo-Saxon Empire » Thu Mar 10, 2011 6:33 pm
The Soviet Technocracy wrote:The Anglo-Saxon Empire wrote:I assumed Nick's armour was mostly steel plates costing at most a couple hundred bucks. Also, the armour is always used to prevent bullets from penetrating, while bullets are used for pinning enemies down, on missed shots, and for killing enemy soldiers. If the average bullet costs $2, and it averages 2,000 rounds fired per enemy killed, than your army will average around $4,000 per soldier killed just with infantry weapons. Artillery shells and stuff cost far more and are less than perfect against Nick's dig in and wait, or dig in and attack later doctrine.
$2?!
The heck are you shooting them with? .50 BMG tracer AP?
Most rifle rounds cost <$0.40.

by Zerkistan » Thu Mar 10, 2011 6:33 pm

by Galla- » Thu Mar 10, 2011 6:49 pm
Fashiontopia wrote:Look don't come here talking bad about Americans, that will get you cussed out faster than relativity.
Besides: Most posters in this thread are Americans, and others who are non-Americans have no problems co-existing so shut that trap...

by The Anglo-Saxon Empire » Thu Mar 10, 2011 6:51 pm

by Galla- » Thu Mar 10, 2011 6:56 pm
Fashiontopia wrote:Look don't come here talking bad about Americans, that will get you cussed out faster than relativity.
Besides: Most posters in this thread are Americans, and others who are non-Americans have no problems co-existing so shut that trap...

by Isla encantado » Thu Mar 10, 2011 7:09 pm

by The Anglo-Saxon Empire » Thu Mar 10, 2011 7:19 pm
Galla- wrote:The Anglo-Saxon Empire wrote:That still doesn't take into account artillery and other crew served weapons, which are less effective against NN than most nations due to doctrine.
VT fuzed shells and anti-defilade airburst grenade rifles are effective against dug-in and entrenched infantry.
Not exactly a game changer, but it helps. Moreso than contact fuse detonated artillery and grenades, anyways.

by United States of PA » Thu Mar 10, 2011 7:56 pm

by The Anglo-Saxon Empire » Thu Mar 10, 2011 8:11 pm
United States of PA wrote:The Anglo-Saxon Empire wrote:That still doesn't take into account artillery and other crew served weapons, which are less effective against NN than most nations due to doctrine.
Not really.
Employ VX lol.
That said, Excalibur can land a round within a trench system, and a BGM-109 can do the same. Trench =/= make invincible to arty/other strikes anymore.
Underground facilities can in all likelihood be found with Ground Mapping Radar, and than hit with a GBU-28 or a MOP.

by United States of PA » Thu Mar 10, 2011 8:13 pm
The Anglo-Saxon Empire wrote:United States of PA wrote:
Not really.
Employ VX lol.
That said, Excalibur can land a round within a trench system, and a BGM-109 can do the same. Trench =/= make invincible to arty/other strikes anymore.
Underground facilities can in all likelihood be found with Ground Mapping Radar, and than hit with a GBU-28 or a MOP.
Underground facilities don't need to be that deep, or far outside of the area covered by the trench. Hell, just make a few areas covered with steel roofing and dirt to protect against air burst munitions, and use zigzag trenches to prevent a single artillery shell from killing everyone within 100 meters of the impact zone. Also, guided munitions are by no means a cheap way to kill soldiers, especially cheap soldiers like Nicksyllvanians.

by Chernobyl-Pripyat » Thu Mar 10, 2011 8:38 pm
Chernobyl-Pripyat wrote:The 6B12 is the standard protective vest of the Soviet Armed Forces reservists, conscripts, moderate-speed, moderate drag units.the original steel plates have been replaced with tungsten disulfide plates. Armor crews,mountain troops and high speed low drag units use the older 6b3 and 6B5 vests due to their smaller size and lighter weight.
(Image)
(Image)


by Galla- » Thu Mar 10, 2011 8:52 pm
The Anglo-Saxon Empire wrote:United States of PA wrote:
Not really.
Employ VX lol.
That said, Excalibur can land a round within a trench system, and a BGM-109 can do the same. Trench =/= make invincible to arty/other strikes anymore.
Underground facilities can in all likelihood be found with Ground Mapping Radar, and than hit with a GBU-28 or a MOP.
Underground facilities don't need to be that deep, or far outside of the area covered by the trench. Hell, just make a few areas covered with steel roofing and dirt to protect against air burst munitions, and use zigzag trenches to prevent a single artillery shell from killing everyone within 100 meters of the impact zone. Also, guided munitions are by no means a cheap way to kill soldiers, especially cheap soldiers like Nicksyllvanians.
Fashiontopia wrote:Look don't come here talking bad about Americans, that will get you cussed out faster than relativity.
Besides: Most posters in this thread are Americans, and others who are non-Americans have no problems co-existing so shut that trap...

by Wanderjar » Thu Mar 10, 2011 10:23 pm

by Khazyan » Thu Mar 10, 2011 10:28 pm

by Strognovik » Fri Mar 11, 2011 12:02 am
Hraun wrote:Another picture of a Hraun trooper.
(Image)
The gasmask is there not just as a visual thing but also serves a real tactical purpose.
In Hraun, chemical weapons is allowed. Gas grenades may be used and the troopers wont be affected because of the gasmask.
The climate is also cold and rough with few tree's in the badlands and alot of cold harsh wind.
The army also favours trenches.

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