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The Soviet Technocracy
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Founded: Dec 19, 2010
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Postby The Soviet Technocracy » Wed Feb 02, 2011 5:40 pm

Name of Virus- ZK-7 (or Ziegler's Syndrome)

Report I- Transmission
Transmission: 5. The virus can sustain itself in any environment by going dormant, able to survive in a viable form for centuries, even in space. The spores of ZK-7 also have the ability to transmit themselves via air, water, saliva, and blood, enabling it to gain multiple vectors to attack a target population. The physical size of the spores are also extremely useful, allowing them to bypass most military grade NBC filters, as well as penetrate most silicon rubber facemasks. Advise using mineral based filters and polyurethane seals.

Infectious Level: 4. ZK-7 has an incredibly high infection rate, somewhere in the upper ninety-eight percentile. Only certain, currently unknown genetic factors, based on by both parents, can prevent full infection. However, this means that the infectee will only be asymptomatic, and still be able to infect nearby creatures with the virus. It is currently unknown if there is any sort of immunity to ZK-7, although this can be assumed as simulations have shown that there may be as large as a 0.1% immunity percentage among humans.

Lethality: 0, ZK-7 is rarely lethal, almost never, only in less than 0.001% of infected test subjects were any hazardous or malformed mutations noticed. To the untrained eye, the infected does appear to die, but medical tests have shown that this is simply a prolonged coma while the virus begins to mature a new form within the host body, using it as a cocoon of sorts, with the outer flesh acting as the cocoon walls.

Revived Time Period: 3. Individuals infected with Ziegler's Syndrome will go about their day normally, spreading spores as they do so. When the incubation period passes, usually after two or three days, the host will seek a dark, secluded area; fit for the virus to gestate and grow without outside interference. While ZK-7 takes time to mutate the host body, sometimes up to four days, it usually finishes in one half-one and a half days when the host body bursts and the spawn is released.

In much rarer cases, the host may simply burst open suddenly to unleash his new form upon the hapless, although this appears to be based on the mental will power of the individual to resist the temptation to sleep or to remove himself from society, rather than any sort of physiological abnormality.

Report II- Combating the Infected
Speed- 3. ZK-7 creatures are only slightly faster than their human counterparts, although their real speed lies in endurance. They are able to sprint for minutes at a time, owing to their highly evolved respiratory system and powerful muscles. They are also able to jump higher and farther than humans.

Durability- 4, Ziegler's Syndrome greatly enhances the host's durability through the addition of an extremely thick, armoured exoskeleton. This carapace is highly bullet resistant, and allows the ZK-7 infected to land from normally perilous heights without injury. The highest point that a ZK-7 creature has been observed to land without injury is roughly around 25 feet, although estimates place the maximum at somewhere 40 feet. Advise using 7.62 NATO M993 AP, or M995 AP ammunition.

Senses- 3. The infected tend to have above average taste and sense of touch, however their true abilities lie in eyesight, with an almost non-existent sense of smell. Ziegler's Syndrome heavily affects the ocular lens, increasing eyesight to 20/10 regardless of previous visual acuity. This gives the creature a better ability to recognise threats and spot potential prey at longer distances, however it's lack of a sense of smell makes hiding within objects a much more viable option.

Strength- 2. ZK-7 marginally enhances a human being's strength, with most of the power coming from increased leverage through rearrangement of the skeletal arm structure rather than increase of muscle mass, and the addition of large, retractable claws. Thsi allows the creature to tear through car doors (although they are unable to tear them off), and rip through wooden barrels and doors. Overall, the ZK-7 creature probably has less muscle mass than an average human being, but makes up for it only slightly through modification of limbs.

Report III- Long-Term Impact
Detoriation- 4. Those infected do not deteriorate in a normal sense of rotting, but their increased leg muscle mass and overall lack of fat demands a high protein, high carb diet. This is accomplished through the devouring of humans, and grains, grass, or other plants, although they can be sustained for a rather long period of time (forty eight months, give or take a few weeks) on a diet of simply raw protein. Eventually, however, they will become more lethargic and eventually die of malnutrition.

Disposal- 2. ZK-7 corpses can be disposed of as easily as human corpses, although there is a high chance of spores surviving and being distributed to regions further away through smoke and wind current. Advise using fully enclosed, airtight cremation chambers with mineral-based smoke filters.

Impact on Wildlife- 1. ZK-7 creatures primarily hunt human beings, in an almost instinctual fashion. They will, however, kill animals that threaten them, or if they are starved of food. This appears to be only in an extreme desperate and food scarce scenario, however, and is not normal behaviour of the infected. Overall, they will ignore all non-hostile, non-human animals.

Viral Remains- 5. ZK-7 can remain alive and viable for centuries, in almost any environment, and thus even dead bodies are still hazardous through water, airborne, blood, and saliva based transmission. Spores can remain alive in temperatures in upwards of 220 C.
Last edited by The Soviet Technocracy on Wed Feb 02, 2011 10:37 pm, edited 4 times in total.
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The Pope States
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Postby The Pope States » Wed Feb 02, 2011 5:47 pm

Virus: New Black Plaghue
spread: blood born.
Way of killing: shoot throught the head.
Time of virus srpead throught body: 2 or 3 hours after being bitten, goes fater if wonded is biger or was bitten by multable zombies.
Lfe span: lives until it can,t find anything to eat.
Last edited by The Pope States on Wed Feb 02, 2011 5:48 pm, edited 1 time in total.

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Volnotova
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Postby Volnotova » Wed Feb 02, 2011 6:05 pm

Name of Virus- V4
Report I- Transmission
Transmission: 5 - Seaborne, airborne, can be carried by insects and rodent, infected blood, bites, ect.
Infectious Level: 5 - Even only 1 nanobot will cause the victim to become infected(They reproduce at an astronomical rate).
Lethality: : 1 - Infections does cause immediate death(which may occure after seconds, minutes, hours and even days and weeks). During this time the victim will not be aware of his/her infection, however there may be certain symptoms that occure rarely(such as inflammation of the brain, skin and other organs and deterioration of muscle and bone tissue being one of them).
Revived Time Period: 1 - It can take minutes; it can take days and even weeks(some report even months). It is nearly impossible to find the exact cause of death and it is frequently mistaken for other "natural" causes such as heart attacks, inflammations, ect.

Report II- Combating the Infected
Speed- 3, No immediate effects, altough muscle, bone and other tissue might be damaged causing the host to be slower and weaker in the beginning, including the loss of certain senses(which is quickly regenerated and even enhanced, see enviromental impact for more information).
Durability- 3, Same as the above.
Senses- 3, Same as the above.
Strength- 3, Same as the above.

Report III- Long-Term Impact
Detoriation- 5, The nanobots will easily repair any damage done to the host(and even enhance the host).
Disposal- 1, The bodies may be easy to dispose of, but that doesn't mean the virus dies with it(see below).
Impact on Wildlife- 1, Consumption of wildlife isn't required, the nanobots allow the host to consume otherwise unedible items such as plastic, steel, wood, cloth, ect. and then use them as fuel for the host(the nanobots also use these materials to enhance the host, such as adding spikes to the body, reinforcing the skin and bones, augmenting the brain, lungs and other organs, adding melee and even ranged weapons such as swords and chainguns which will most of the time replace the lower arms of the host, other augmentations including artificial muscle tissue enabling superhuman strength and reflexes).
Viral Remains- 5, The nanovirus can replicate even without a host being present.
Last edited by Volnotova on Wed Feb 02, 2011 6:05 pm, edited 1 time in total.
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Nekronia
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Postby Nekronia » Wed Feb 02, 2011 6:08 pm

Name of Virus- Advanced Rabies
Report I- Transmission
Transmission: 4, can be transmitted via saliva, blood, brains, water, and partially through air
Infectious Level: 5, if infected, you are INFECTED
Lethality: 0, host does not die, just "changes"
Revived Time Period: 0, about 10 hours from human to zombie, no "dead" period

Report II- Combating the Infected
Speed- 5, sprints to the end
Durability- 3, can be killed by a shot to the heart or head, but anywhere else will kill it after a long time
Senses- 3, normal senses
Strength- 5, stronger than normal human due to adrenaline fueled frenzy

Report III- Long-Term Impact
Detoriation- 3, will live a decade or two if fed sufficiently
Disposal- 2, body is human
Impact on Wildlife- 4, will eat animals if no humans are available
Viral Remains- 5, virus is tough as hell to eradicate in an area/corpse
Last edited by Nekronia on Wed Feb 02, 2011 6:26 pm, edited 2 times in total.
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IC Info: TL;DR verson of Nekronia: Authoritarian government with elements of the USSR and national socialism. Everyone works for the government, and buys from the government, obsoleting taxes as the money does not leave the country, save for government buying of items of foreign nations. Military is advanced but unconventional, focusing on infantry and psychological warfare. Primary method of national income is export of armaments and other war-related items.

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Attalahonia
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Postby Attalahonia » Wed Feb 02, 2011 6:17 pm

Provided by the Attalahonian National Counsel of Medicine and Infection

Name of Virus- Karlyle's Blood Transmission Virus (BTV-5)

Origin: The BTV-5 viral strain was first found in the mountainous Skaarbung region, but has recently spread into the deserts of Kranthum, where precautions have been taken to prevent a further spread. The BTV-5 viral strain was given the name of Karlyle because Alecksander Karlyle was the first reported case of BTV-5. After a cougar-hunting trip, Mr. Karlyle went to the Skaarbung Regional Hospital to report that an infection had started spreading through his blood stream, starting from where a cougar's blood had gotten on him. After five days into the infection, his skin started deteriorating, and he went into what appeared to be a comatose state. An unfortunate nurse who was given the task of taking him into the autopsy room was startled when Mr. Karlyle sat bolt upright in his bed and turned around to face her. Her screams were cut short when he bit her in the face, which provided for the viruses second victim. There is no known cure for the virus, but it can be prevented by washing thoroughly, especially where the skin may come into contact with blood.


Report I- Transmission
Transmission: 2; Spread by blood, but can be neutralized with water (before entering blood stream)

Infectious Level: 4; If you are bitten, infection is immediate and unavoidable. If you come into contact with blood, you can wash it off unless it reaches your blood stream.

Lethality: 1; The infected do not actually die (directly) from the virus. Rather, they undergo an inflammation of the brain, rapid deterioration of all bodily tissues, obsoletion of the respiratory system, and an unsatiable hunger for any and all meat.

Revived Time Period: 5; A bitten infection begins immediately, usually starting with a complete nervous spasm and a disconnection of the eyes to the brain.

Report II- Combating the Infected
Speed- 5; Due to the fact that they lose the necessity to breathe, they can run at top human sprint speeds until they're path is blocked, they find their prey, or they are killed.

Durability- 1; The rapid deterioration of the bodily tissues leaves them vulnerable to almost immediate death from an attack of any sort to the vital organs.

Senses- 3; The virus effects their senses in no way whatsoever.

Strength- 3; The strength of a zombie is only slightly enhanced to that of its original strength at the time of infection. This enhancement is brought on by the increased cardiovascular capacities provided by the BTV-5.

Report III- Long-Term Impact
Detoriation- 2; It normally takes about two weeks for the bodily tissues to completely deteriorate. The problem is that the ability to spread the BTV-5 infection is high and constant from the moment of infection to the moment of decomposition, including a spread of the virus by blood even after death.

Disposal- 1; The bodies are not to come into direct skin contact. The recommended course of action is to let the body sit until it is eaten or decomposes.

Impact on Wildlife- 5; Wild animals are the natural rivals of those infected with BTV-5. The zombies will attack and attempt to eat an animal in the same way that they will a human, but due to the effect that all non-primates have an immunity to the virus, they can attack with direct contact without the threat of infection. In the far Western deserts of Attalahonia, where BTV-5 is most common, dogs, cats, and wolfbears are specially trained to attack, kill, and eat the infected.

Viral Remains- 4; The virus can continue to spread by blood after its host has died, until the host is completely decomposed or eaten by animals. They can also be burned, but this is not recommended, due to the fact that the heat does normally boil the virus out of the blood, but does not always do so.

-National Medication and Infection Counsel Chairwoman Deborah Sykanos
Last edited by Attalahonia on Mon Feb 07, 2011 3:53 pm, edited 3 times in total.
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Theltainions
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Postby Theltainions » Wed Feb 02, 2011 6:21 pm

OOC-I will make a list of a infected human soon so do mine when asked by me.

Name of Virus-Thelean Assimilation.

Report I- Transmission

Transmission:To infected you must have some of the following causes by a thelean.
infection 1-A thelean has a powerful sharpe needle like tenticle in its arm, it also has needle like mouth tentaciles, these will go for the veins and intoduce the blood into the attacke.

infection 2-Urine can also get them, if urin, spit or blood gets into the water supply then infection can occur. note that the blood of a thelean is the same color as water when it touches that water fluid.

infection 3-By using the Bio gland a thelean can convert its blood or any other fluid into air like particles, this will spead into the air after a single breath.

Infectious Level:Not matter what you will transform into one, unless you can block of parts of the body in a mili second your transformed.

Lethality: You will not die.

Revived Time Period: you will not die, but after infection it will take only a mere second to transfom into one.

Report II- Combating the Infected

Speed- Once transformed it takes a second to grow your tentacels and turn them a legs. once this is done you can run exremely fast. the fastest thelean is a Thelean Allis Rider hybrid, this one ran so fast that it could catch up with a jet.

Durability-Theleans have a type of cell reproduction, this means that a thelean has a healing factor, add that conventional means such as small arms and small explosives have no true effect, however if a large explosion is made it can destroy the brain. if a Thelean however got armor (lets say we are invading you and we are brnging in a powersuit and armory station of infected and soon to be new thelean soldiers) then they are immune to any bullet and explosive from a MT or even a PMT aged weapon.

Senses- The thelean can hear inner organs and even hear a few hundred miles away, they can dot he same with smell and they cannot see natraully so they use a heat sensoring organ (much like snakes)
Strength-Thelean musles can expand and increase its own mass quickly, the strongest listed thing a Thelean has ever lifted was a Freight truck.

Report III- Long-Term Impact

Detoriation- A Thelean dies at the age of 233

Disposal-Burning can destroy the body.

Impact on Wildlife-We will turn anything into our ranks.

Viral Remains-When death occurs the Bio Gland usally survives, it will then either
if in water release the blood and other fluids.
if on land it will turn fluids into air particles and release them.

FINAL REPORT; Analysis of Viral Strain

We will tell you this, if we invade you, you better nuke yourself and hope for survivers, those survivors must then flee the area and hope to contact a nation like Artarnica or Valkhera to stop the attack.
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Nekronia
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Postby Nekronia » Wed Feb 02, 2011 6:22 pm

Theltainions wrote:-snip-

Why have you NOT declared world war yet? :clap:
The Templar High Council wrote:The number of times Nek makes sense is grossly outnumbered by the times he doesn't.
IC Info: TL;DR verson of Nekronia: Authoritarian government with elements of the USSR and national socialism. Everyone works for the government, and buys from the government, obsoleting taxes as the money does not leave the country, save for government buying of items of foreign nations. Military is advanced but unconventional, focusing on infantry and psychological warfare. Primary method of national income is export of armaments and other war-related items.

OOC Info: I am a male and an atheist.
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New high charity 24
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Postby New high charity 24 » Wed Feb 02, 2011 6:24 pm

Name of Virus- St. Thomas' Revenge
Report I- Transmission
Transmission:1-5, and... (Purely blood borne via bites? Limited air or water lifespan? etc) Limited Water, Via Bites
Infectious Level:4, if you were bitten, the virus would take at least 32 Hours to Convert you to the Zombie.
Lethality: 3 1/2 the Disease, St. Thomas' Revenge is a very lethal disease, It is also very noticeable.
Revived Time Period: 1, it would take 32 hours for the disease to take over your mind

Report II- Combating the Infected
Speed- 1-5, The Zombies produced by the disease are Fast Moving zombies, some are easy to kill, it mainly depends on the host.
Durability- 1-5, and...(does it require a shot to the head? Damage to major organs? Burn? Electruction?) To kill the disease you must, 1. Decapitate the contaminated Being, other ways are: Blow open the chest cavity, Burn Continuously for at least 4 Minutes- Avoid the zombie running at you, Electrocution must be at least 120 watts- some cases say smaller amounts are needed but 120 watts is required, throw the zombie off a building, fire at the Zombies heart.
Senses- 1-5, and...(do they have senses or not?) There senses are acute, although there Hearing can be fooled, there Smelling is undeniable, it smells for at least 2 miles, and the eyes are a small liability.
Strength- 1-5, The Zombies are very strong, but it mostly matters on the Hosts abilities, if the host, let's say, was an old woman, the Zombie would be as strong as the older woman.

Report III- Long-Term Impact
Detoriation- 1-5, and... The Zombies will live for an Extremely long time, if Humans are still there, they will die quickly if they eat another zombie, but for the most time, they live for a long time.
Disposal- 1-5, and...(are the bodies easy to dispose of?) The Bodies are not east to dispose of, the bodies of the dead zombies, let's say... are basically Bombs, if the Brain of the zombie is done for, the Dead zombie's body has an reaction, which blows it self up.
Impact on Wildlife- 1-5, and...(do they eat wildlife? are they incapable of doing this?) Some of the zombies eat wild life, but that's if they have had more exposure to the infection, Regular zombies, if they eat wild life with rabies, will go crazy, and explode.
Viral Remains- 1-5, and...(does the virus continue to live on long after its 'active' life cycle is finished, or does it vanish?) The Virus vanishes 3 Hours after the Zombie is dead.
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Theltainions
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Postby Theltainions » Wed Feb 02, 2011 7:01 pm

I forgot to mention we can use guns.
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Itinerate Tree Dweller
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Postby Itinerate Tree Dweller » Wed Feb 02, 2011 8:52 pm

Solanum Triton Strain

Report I- Transmission
Transmission: 2, Bites, scratches, blood contact, bodily fluid contact, limited airborne (longest known is 15 minutes), limited waterborne (longest known 2 hours)
Infectious Level: 5, No known cure, 100 percent infectious.
Lethality: 1-5: 4, Unlike the normal Solanum strain, approximately 5 percent of the population will not die from the solanum infection itself, they simply become carriers, most carriers die from secondary infections due to a compromised immune system.
Revived Time Period: 1, Revival in approximately half an hour.

Report II- Combating the Infected
Speed: 2, most undead are slower moving, but a fresh undead will walk about as fast as they did when alive.
Durability: 4, surprisingly difficult to kill without decapitating the head or destroying the brain.
Senses: 4, the undead rely on all senses equally, sight is impaired due to corneal decay, but an amplified sense of taste increased the smelling range of the undead. Additionally, their hearing is acute.
Strength: 2, a relatively fresh undead will have about the same strength as it did when it was alive.

Report III- Long-Term Impact
Deterioration: 3, an undead will decay according to it's environment, but will not decay due to rot from bacteria.
Disposal: 2, after decapitation, burn the body and then bury in a properly marked location. Once destroyed, the corpse will rot as normal and return to the dirt.
Impact on Wildlife: 5, the undead will attack all living matter, regardless of species. Any species that consumes infected flesh will die from an acute infection, but will not turn themselves.
Viral Remains: 2, the Triton strain has been known to survive in the air for up to 15 minutes and suspended in water for up to 2 hours, but there is no evidence to suggest the virus can survive longer than these limits. Water can be purified by boiling. Avoid breathing in blood mist from gunshots inflicted on an infected individual, wearing a filter mask may help but there is not 100 percent solution. Once an undead brain has been removed or destroyed, but virus will become inert inside the body within 2-3 hours. The virus itself can be successfully frozen and preserved for study.

The Triton strain was stumbled upon following an outbreak at what is described in the United Roman Empire's database as the 'Gecko City Outbreak', which occurred due to an unfortunate containment accident. Approximately 400,000 human beings perished in these events, though less than half of these were intact enough to successfully transition to undead status. Living infected individuals were located in the ruins of the city following the thorough cleansing of the city, they were isolated and studied and found to have a unique strain of the disease that, while no longer 100 percent fatal, was now airborne and waterborne for a short period of time. All but one of the of the carriers died from secondary infections, the remaining carrier was kept in clean isolation and was placed on advanced antibiotics and antiviral medications to boost their immune system, though the Triton strain was not affected by these antiviral medications.

The current state of the remaining carrier is unknown, the only known designation for the carrier is Amphitrite.
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Holy Marsh
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Postby Holy Marsh » Wed Feb 02, 2011 9:46 pm

OOC: I am so backed up! Damn Birthday day gettin' in the way of zombie viral assessments.

I ask that further posters hold off for a while, maybe 'tagging' for future posts if they want to so they can edit it later, but I will be a busy boy so it will take a bit.
Also, seeing how some FT nations are taking advantage of the fact I will be reviewing their viri as a MT/low PMT nation, the highest threat level they will be assigned is II unless I believe it would represent a threat with FT tech as well.
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Holy Marsh
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Postby Holy Marsh » Wed Feb 02, 2011 10:10 pm

Slovitrea wrote:
In 2011, scientists in a remote village in Macedonia discovered trace elements of the virus in a still- active infected ancient Greek. It managed to infect the scientists, and spread throughout Eastern Europe. Modernized Western nations could easily combat the hordes, but before they could clear the Balkan Peninsula, Russians launched their own operation, launching nuclear weapons against the undead. Not only did the nukes leave the undead unharmed, they turned Eastern Europe into a wasteland. Now, massive hordes of the infected besiege every nation on every continent on the entire planet.

Name of Virus- Uskrsnuće (means Resurrection)
Report I- Transmission
Transmission: 3- Contact with an open wound or bloodstream, or ingestion, will result in infection, but inhalation of ash from burns or water touched by the infected will not result in infection
Infectious Level: 5 SEE BELOW
Lethality: 5- minute infection is ALWAYS lethal and ALWAYS results in reanimation
Revived Time Period: 3- Approximately 18-24 hours depending on location of bite

Report II- Combating the Infected
Speed- 1- Due to rigor mortis, the infected walk at a slow, uneven stumble
Durability- 4- While the infected do not require their organs, with the exception of the brain, severing the spinal cord will disable, not destroy, the infected. A severed infected head will still try to bite.
Senses- 5- Have an acute sense of smell, no taste, great eyesight, but little else is known. Possible "sixth sense" noted in lab tests.
Strength- 5- The infected's strength depends on the host human's strength. However, the infected are not limited by stamina, but they will not recover from pulled muscles, broken bones, as they are dead.
Report III- Long-Term Impact
Detoriation- 5- The infected will remain functional until the brain is destroyed
Disposal- 5- Bodies can be buried, but burning is more efficient, as it avoids health risks associated with dead bodies.
Impact on Wildlife- 5- They consume wildlife, and any trace of Uskrsnuće will kill an infected animal, but not cause reanimation
Viral Remains- 5- After approx. 24-48 hours of termination, the body of an infected will be free of the virus

An infected (calling them zombies is considered childish and derogatory) will sustain all forms of small arms fire unless struck in the brain. Reports from battlefronts in Europe and the Americas reveal that untrained soldiers have poured thousands of rounds into a single infected, and not terminated it. The infected cannot run, but if fleeing a horde, remember the story of the tortoise and hare. If confronted at close range, an infected has poor balance, so a good shove is usually enough to flee, but in order to terminate COMPLETELY, one must destroy the brain. Many unfortunate people have lost their lives because they forgot to remember that a severed head is still active.

Recommended Threat Level- III- HIGHLY DEADLY, RESISTANT TO ALL KNOWN MEDICATIONS, AND ACTIVELY HOSTILE SUBJECTS RESISTANT TO MODERN WEAPONRY
For further information, read the Zombie Survival Guide by an American, Max Brooks I believe
The majority of information in that guide is accurate and useful.
-Maj. Gen. Nikolai Aleksiyevic


Full Report on Uskrsnuće

Report One; Spread of Uskrsnuće; Priest-Father Aria Tavenson(CHS)
[WHITEOUT]...a lower order of worry. Like all other viruses discussed, should a large number of infected become a fact, it is a threat. However, the fact that it requires a direct attack and the fact that reanimation allows for disposal means that any potential outbreak is likely going to be kept at a few dozen at the most. CHS believes that should fast enough action be taken by local authorities, the outbreak could be contained the origin neighborhood and even the buildings, allowing for effective elimination of the threat.[WHITEOUT]

Analysis of Report One; Chief Analyst Charles Olind
[WHITEOUT]...concur. Local authorities should have little to no problem detecting the outbreak within a timeframe that will enable them to stop an 'outbreak' before it truly begins.[WHITEOUT]

Report Two; Combating Uskrsnuće, Special Agent-Brother Rafael Boyd

[WHITEOUT]...easy enough for local authorities to combat. Like others, the destruction of the brain is required. The extremely slow speed with which they attack as well as the likelihood of a contained and small area of infection means that while caution is warranted in close quarters, the local militia is beyond capable...[WHITEOUT]

Analysis on Report Two; Chief Analyst Charles Olind

[WHITEOUT]...Minimal threat of broken containment, combined with the slow spread, leads me to believe an immediate response to an outbreak will lead to a stop of the spread and eventual defeat of the infected within a period of 12-16 hours.[WHITEOUT]

Report Three; Long-Term Impact of Uskrsnuće Inquisitor Haughey(IIT)
[WHITEOUT]...the lack of a large outbreak and effective quarantine of the outbreak zone and the non-dead infected means that there is little long term threat. Disposal of the corpses after they are downed is easy, and when combined with their lack of numbers and short viral decay, and they pose no long-term threat as long as effective actions are taken early. However, the Inquisition calls for...[WHITEOUT]

Analysis of Report Three; Chief Analyst Charles Olind
[Whiteout}...Concur. Many of the supposed outbreaks we have studied are failures of effective local responses. Seeing as the Marshite government will not fail in these areas, the long term threat is nearly non-existent.[WHITEOUT]

Final Report; M-SAD 14 Analysis of Uskrsnuće
Level I Threat
Like with any virus we shall analyze, it poses a serious threat should ineffective measures be taken swiftly enough or a global pandemic catches us off guard. Having said that, the relatively small number of potential infected and the slow spread of the virus means any outbreak will almost surely be local and easily dealt with.
Furthermore, the information in the aforementioned guide is considered obsolete trash as it was written by a neo-environmentalist, anti-government individual that emphasized ludicrous advice that played to those who believe someone with a good swing is superior to trained military forces. Considered dangerous, subversive, foolish material.
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Theltainions
Diplomat
 
Posts: 712
Founded: Nov 12, 2010
Ex-Nation

Postby Theltainions » Wed Feb 02, 2011 10:53 pm

Holy Marsh wrote:OOC: I am so backed up! Damn Birthday day gettin' in the way of zombie viral assessments.

I ask that further posters hold off for a while, maybe 'tagging' for future posts if they want to so they can edit it later, but I will be a busy boy so it will take a bit.
Also, seeing how some FT nations are taking advantage of the fact I will be reviewing their viri as a MT/low PMT nation, the highest threat level they will be assigned is II unless I believe it would represent a threat with FT tech as well.

I just want to mention that my nation was around before earth had nations, it just had thousands of wars and stuff but ours is full threat if we wanted to. Also happy birthday.
Last edited by Theltainions on Wed Feb 02, 2011 10:53 pm, edited 1 time in total.
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Holy Marsh
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Postby Holy Marsh » Wed Feb 02, 2011 11:57 pm

Theltainions wrote:
Holy Marsh wrote:OOC: I am so backed up! Damn Birthday day gettin' in the way of zombie viral assessments.

I ask that further posters hold off for a while, maybe 'tagging' for future posts if they want to so they can edit it later, but I will be a busy boy so it will take a bit.
Also, seeing how some FT nations are taking advantage of the fact I will be reviewing their viri as a MT/low PMT nation, the highest threat level they will be assigned is II unless I believe it would represent a threat with FT tech as well.

I just want to mention that my nation was around before earth had nations, it just had thousands of wars and stuff but ours is full threat if we wanted to. Also happy birthday.

OOC- Whether or not your nation existed before Earth had nations is somewhat inconsequential as you RP FT and I RP, and deal, with FT concepts as if they happen on a singular timeframe. IE; we don't exist together at the same time, and any interaction between us ICly is FT on FT. And thanks for the happy birthday.:P
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Anarchy

Postby Itinerate Tree Dweller » Thu Feb 03, 2011 1:43 am

OOC: I am PMT if that helps.
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Theltainions
Diplomat
 
Posts: 712
Founded: Nov 12, 2010
Ex-Nation

Postby Theltainions » Thu Feb 03, 2011 10:37 am

Holy Marsh wrote:
Theltainions wrote:I just want to mention that my nation was around before earth had nations, it just had thousands of wars and stuff but ours is full threat if we wanted to. Also happy birthday.

OOC- Whether or not your nation existed before Earth had nations is somewhat inconsequential as you RP FT and I RP, and deal, with FT concepts as if they happen on a singular timeframe. IE; we don't exist together at the same time, and any interaction between us ICly is FT on FT. And thanks for the happy birthday.:P

Well I just want to say that in my universe we could have interacted, but anyways your welcome, was it good?
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Novikov
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Posts: 1179
Founded: Feb 13, 2005
Ex-Nation

Postby Novikov » Sat Feb 05, 2011 9:07 pm

Name of Virus- Bwotá Nemoc (Blud's Sickness)

Blud's Sickness is an extremely rare disease which has existed for at least a millenia in Novikov. It is thought to be native to the islands. Its name derives from the Bwot, a pagan fairy which, according to local legend, causes sickness and confusion. The first documented case is from 1121, however evidence points to a much longer history in the region. Some place the disease's arrival as early as 600 CE, and speculate that the disease may be the reason Novikovians adopted cremation as their traditional form of burial at approximately the same time.

Report I- Transmission
Transmission: 3. Blud's Sickness can be transmitted via contaminated water or bodily fluids. In the case of an outbreak, the most significant means of transmission would be by bite from an infected person. However, water sources contaminated by 'living' or 'dead' infected bodies can transmit the disease to unaffected communities. The virus can persist in water for up to a month, and this is often the way the disease first appears in a location.
Infectious Level: 3. While a bite or other exposure to infected bodily fluids almost always means death, waterborne transmission is much less reliable. The waterborne virus can be destroyed by boiling the water for 10+ minutes.
Lethality: 5. Once the infection develops to the point of showing symptoms (first fever, nausia, and cramps, followed by arrhythmia, siezures, and death), the process is irreversable.
Revived Time Period: 1. The body revives between eight and ten hours after death, rarely sooner, allowing ample time for disposal.

Report II- Combating the Infected
Speed- 3. Those affected by Blud's Sickness retain approximately the same level of control over their motor functions as they did prior to death, although coordination seems to suffer. They tend to move very slowly until provoked, at which time they will run in pursuit of their prey at approximately the same speed they could alive. However, they do tire considereably slower than the humans whose bodies they now posess, and can sprint miles on end.
Durability- 3. Significant damage to vital organs can immobilize an infected person, however limbs will continue to move until seperated from the central nervous system, or until muscle tissue breaks down enough to render the body useless.
Senses- 3. The infected appear to retain their normal levels of sight and hearing, and they respond agressively to movement and seem to be drawn to sounds, particularly loud, repetitive noises. They retain basic cognative functions, able to negotiate around or over obstacles, and jump or (poorly) climb in pursuit of prey.
Strength- 3. The infected retain the natural strength they had as a mortal, and thus vary from case to case. However, their endurance is considerably higher, and this allows them to maintain a hold of prey and gradually wear it down.

Report III- Long-Term Impact
Detoriation- 3. The infected do suffer from decay, and are further affected by non-lethal injuries. Bodies tend to break down to a safe point in 2-5 years.
Disposal- 3. Remains of the infected should be treated as hazardous material. Because they contain high concentrations of the virus, contact with even severly decayed tissue can lead to infection. In addition, bodies should always have the spinal column severed before handling, as they will continue to bite and claw well after the body has been injured enough to cease walking. The best means of disposal is burning, as it destroys the virus along with the infected tissue.
Impact on Wildlife- 4. The infected are quite agressive, and respond to all types of movement. They have been known to pursue living animals as small as squirrels. They tend to stalk larger prey, however, and an outbreak would be accompanied by serious damage to livestock and larger apex species. Exposure to the disease in any species other than Homo Sapiens appears to simply cause death. This means infected water sources are fatial to all sorts of creatures. These two aspects together mean a significant outbreak can devistate entire ecosystems.
Viral Remains- 2. After the body is rendered inactive, the virus will persist in a dormant state for up to a month. This means it can infect others via ingestion (of infected flesh or contaminated water) for a considerable time. Exposure to high temperatures, however, can destroy the virus before it breaks down naturally.

[OOC: Couldn't help myself. Hope this doesn't create too much more work for you.]
Last edited by Novikov on Sat Feb 05, 2011 9:20 pm, edited 4 times in total.
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Slovitrea
Diplomat
 
Posts: 761
Founded: Nov 23, 2010
Ex-Nation

Postby Slovitrea » Thu Feb 24, 2011 4:54 pm

Holy Marsh wrote:
Slovitrea wrote:
In 2011, scientists in a remote village in Macedonia discovered trace elements of the virus in a still- active infected ancient Greek. It managed to infect the scientists, and spread throughout Eastern Europe. Modernized Western nations could easily combat the hordes, but before they could clear the Balkan Peninsula, Russians launched their own operation, launching nuclear weapons against the undead. Not only did the nukes leave the undead unharmed, they turned Eastern Europe into a wasteland. Now, massive hordes of the infected besiege every nation on every continent on the entire planet.

Name of Virus- Uskrsnuće (means Resurrection)
Report I- Transmission
Transmission: 3- Contact with an open wound or bloodstream, or ingestion, will result in infection, but inhalation of ash from burns or water touched by the infected will not result in infection
Infectious Level: 5 SEE BELOW
Lethality: 5- minute infection is ALWAYS lethal and ALWAYS results in reanimation
Revived Time Period: 3- Approximately 18-24 hours depending on location of bite

Report II- Combating the Infected
Speed- 1- Due to rigor mortis, the infected walk at a slow, uneven stumble
Durability- 4- While the infected do not require their organs, with the exception of the brain, severing the spinal cord will disable, not destroy, the infected. A severed infected head will still try to bite.
Senses- 5- Have an acute sense of smell, no taste, great eyesight, but little else is known. Possible "sixth sense" noted in lab tests.
Strength- 5- The infected's strength depends on the host human's strength. However, the infected are not limited by stamina, but they will not recover from pulled muscles, broken bones, as they are dead.
Report III- Long-Term Impact
Detoriation- 5- The infected will remain functional until the brain is destroyed
Disposal- 5- Bodies can be buried, but burning is more efficient, as it avoids health risks associated with dead bodies.
Impact on Wildlife- 5- They consume wildlife, and any trace of Uskrsnuće will kill an infected animal, but not cause reanimation
Viral Remains- 5- After approx. 24-48 hours of termination, the body of an infected will be free of the virus

An infected (calling them zombies is considered childish and derogatory) will sustain all forms of small arms fire unless struck in the brain. Reports from battlefronts in Europe and the Americas reveal that untrained soldiers have poured thousands of rounds into a single infected, and not terminated it. The infected cannot run, but if fleeing a horde, remember the story of the tortoise and hare. If confronted at close range, an infected has poor balance, so a good shove is usually enough to flee, but in order to terminate COMPLETELY, one must destroy the brain. Many unfortunate people have lost their lives because they forgot to remember that a severed head is still active.

Recommended Threat Level- III- HIGHLY DEADLY, RESISTANT TO ALL KNOWN MEDICATIONS, AND ACTIVELY HOSTILE SUBJECTS RESISTANT TO MODERN WEAPONRY
For further information, read the Zombie Survival Guide by an American, Max Brooks I believe
The majority of information in that guide is accurate and useful.
-Maj. Gen. Nikolai Aleksiyevic


Full Report on Uskrsnuće

Report One; Spread of Uskrsnuće; Priest-Father Aria Tavenson(CHS)
[WHITEOUT]...a lower order of worry. Like all other viruses discussed, should a large number of infected become a fact, it is a threat. However, the fact that it requires a direct attack and the fact that reanimation allows for disposal means that any potential outbreak is likely going to be kept at a few dozen at the most. CHS believes that should fast enough action be taken by local authorities, the outbreak could be contained the origin neighborhood and even the buildings, allowing for effective elimination of the threat.[WHITEOUT]

Analysis of Report One; Chief Analyst Charles Olind
[WHITEOUT]...concur. Local authorities should have little to no problem detecting the outbreak within a timeframe that will enable them to stop an 'outbreak' before it truly begins.[WHITEOUT]

Report Two; Combating Uskrsnuće, Special Agent-Brother Rafael Boyd

[WHITEOUT]...easy enough for local authorities to combat. Like others, the destruction of the brain is required. The extremely slow speed with which they attack as well as the likelihood of a contained and small area of infection means that while caution is warranted in close quarters, the local militia is beyond capable...[WHITEOUT]

Analysis on Report Two; Chief Analyst Charles Olind

[WHITEOUT]...Minimal threat of broken containment, combined with the slow spread, leads me to believe an immediate response to an outbreak will lead to a stop of the spread and eventual defeat of the infected within a period of 12-16 hours.[WHITEOUT]

Report Three; Long-Term Impact of Uskrsnuće Inquisitor Haughey(IIT)
[WHITEOUT]...the lack of a large outbreak and effective quarantine of the outbreak zone and the non-dead infected means that there is little long term threat. Disposal of the corpses after they are downed is easy, and when combined with their lack of numbers and short viral decay, and they pose no long-term threat as long as effective actions are taken early. However, the Inquisition calls for...[WHITEOUT]

Analysis of Report Three; Chief Analyst Charles Olind
[Whiteout}...Concur. Many of the supposed outbreaks we have studied are failures of effective local responses. Seeing as the Marshite government will not fail in these areas, the long term threat is nearly non-existent.[WHITEOUT]

Final Report; M-SAD 14 Analysis of Uskrsnuće
Level I Threat
Like with any virus we shall analyze, it poses a serious threat should ineffective measures be taken swiftly enough or a global pandemic catches us off guard. Having said that, the relatively small number of potential infected and the slow spread of the virus means any outbreak will almost surely be local and easily dealt with.
Furthermore, the information in the aforementioned guide is considered obsolete trash as it was written by a neo-environmentalist, anti-government individual that emphasized ludicrous advice that played to those who believe someone with a good swing is superior to trained military forces. Considered dangerous, subversive, foolish material.


That "subversive guide" is responsible for the survival of over 3,000,000 Eastern Europeans during the outbreak. It is intended for the use for a survivor, not a military unit. If you would like I can provide the military guidelines for combating infected. In addition, your recommendation that this virus is easy to combat is seriously misguided. By feeding off vagrants and "missing persons" a roaming band of infected can go undetected as "animal attacks" or "murders," leading to swarms appearing moaning out of the woods, sewers, or ocean. And yes, the can survive underwater for decades. This very conclusion caused the almost complete infestation of the Eurasian continent. I urge you to reconsider. Also, keep in mind and infected WILL NOT STOP until the brain is destroyed, and they often swarm into the thousands. overwhelming any "conventional tactics." Telegram me if you want.
Last edited by Slovitrea on Thu Feb 24, 2011 4:56 pm, edited 1 time in total.

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Volnotova
Powerbroker
 
Posts: 8214
Founded: Nov 08, 2010
Ex-Nation

Postby Volnotova » Fri Apr 29, 2011 10:59 am

Bump.
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The Anglo-Saxon Empire
Postmaster-General
 
Posts: 13903
Founded: Nov 21, 2009
Ex-Nation

Postby The Anglo-Saxon Empire » Fri Apr 29, 2011 11:04 am

You might wanna add intelligence to report 2, does the virus make the subject become a mindless drone or maintain their intelligence, and increase the total points for that one report to 15 to make up for the added category.
Last edited by The Anglo-Saxon Empire on Fri Apr 29, 2011 11:05 am, edited 1 time in total.
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