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by Satirius » Sun Sep 05, 2010 8:10 pm

by The Ottish Empire » Sun Sep 05, 2010 8:18 pm
Altamirus wrote:Altamirus wrote:Altamirus wrote:Better? http://img15.imageshack.us/i/myweapon3v.jpg/
- Code: Select all
<weapon>
<part id="DeltaRing03" x="843" y="854.95" rotation="0" scale="1" flip="1,1" colors="666666"/>
<part id="Bayonet02" x="1306" y="881" rotation="0" scale="1" flip="1,1" colors="e1e1e1,767964,666666"/>
<group x="887" y="829.75" rotation="0" scale="1" flip="1,1">
<part id="ISight007B" x="-5.7" y="0.1" rotation="0" scale="1" flip="1,1" colors="666666,666666"/>
<part id="ISight007A" x="9.65" y="0" rotation="0" scale="1" flip="1,1" colors="666666,666666"/>
</group>
<part id="Holo005" x="1012" y="809.75" rotation="0" scale="1" flip="1,1" colors="666666,666666,666666,999999"/>
<part id="Foregrip007" x="1066" y="927.45" rotation="0" scale="1" flip="1,1" colors="666666,666666"/>
<part id="Buttplate01" x="654" y="881.95" rotation="0" scale="0.7506370421171453" flip="1,1" colors="666666"/>
<part id="Bolt007B" x="921" y="866.25" rotation="0" scale="1" flip="1,1" colors="666666"/>
<part id="UReceiver003" x="923" y="851.95" rotation="0" scale="1.0428370828183586" flip="1,1" colors="666666,666666,666666"/>
<part id="RIS021" x="1085" y="858" rotation="0" scale="1" flip="1,1" colors="666666,666666,444444"/>
<part id="DeltaRing04" x="1196" y="850.75" rotation="0" scale="1" flip="1,1" colors="666666"/>
<part id="LReceiver018B" x="768" y="892.95" rotation="0" scale="1" flip="1,1" colors="666666,666666"/>
<part id="FStock08" x="746" y="882" rotation="0" scale="1" flip="1,1" colors="666666,666666,666666"/>
<group x="1116" y="829.75" rotation="0" scale="1" flip="1,1">
<part id="ISight008B" x="-6.65" y="-1.95" rotation="0" scale="1" flip="1,1" colors="666666"/>
<part id="ISight008A" x="9.45" y="0.55" rotation="0" scale="1" flip="1,1" colors="666666,666666"/>
</group>
<part id="RIS010" x="1071" y="847.75" rotation="179.49759992995396" scale="1" flip="1,1" colors="666666,666666"/>
<part id="Bolt010" x="933" y="850.25" rotation="0" scale="0.853643247476434" flip="1,1" colors="666666"/>
<part id="Compensator004" x="1251" y="856.95" rotation="-0.8378200212537772" scale="1" flip="1,1" colors="666666"/>
<part id="Bolt012" x="721" y="857.95" rotation="0" scale="1" flip="1,1" colors="444444"/>
<part id="Barrel005" x="1015" y="857.95" rotation="0" scale="1.0056603490051" flip="1,1" colors="666666"/>
<part id="GasTube07" x="1106" y="840.75" rotation="179.27027585172914" scale="1" flip="1,1" colors="666666,e1e1e1"/>
<part id="RMag010" x="778" y="939.95" rotation="0" scale="1" flip="1,1" colors="666666"/>
<part id="LReceiver016" x="921" y="907" rotation="0" scale="1" flip="1,1" colors="666666,666666,666666"/>
<part id="RMount010" x="1197" y="869" rotation="0" scale="1" flip="1,1" colors="666666"/>
<part id="RIS020" x="1040" y="872" rotation="-179.80270572723035" scale="1" flip="1,1" colors="666666,666666"/>
</weapon>
BtW how do you make it look like the ejection port is on the bottom or top?
bump.
<weapon>
<part id="Shape01" x="748" y="624.65" rotation="-17.00020628423873" scale="0.31" flip="1,1" colors="ffffff"/>
<part id="Shape01" x="735" y="640.65" rotation="-17.00020628423873" scale="0.9999949020436474" flip="1,1" colors="ffffff"/>
<part id="Shape01" x="705" y="649.65" rotation="-17" scale="1" flip="1,1" colors="ffffff"/>
<part id="DustCover02" x="718" y="627.65" rotation="-17.85622325731424" scale="1" flip="1,1" colors="666666,cccccc,999999"/>
<part id="Bayonet02" x="1316" y="592" rotation="0" scale="1" flip="1,1" colors="e1e1e1,767964,666666"/>
<part id="Foregrip001" x="1069" y="634" rotation="0" scale="1" flip="1,1" colors="666666"/>
<part id="Compensator004" x="1261" y="570" rotation="0" scale="1" flip="1,1" colors="666666"/>
<group x="898" y="541.75" rotation="0" scale="1" flip="1,1">
<part id="ISight007B" x="-5.7" y="0.1" rotation="0" scale="1" flip="1,1" colors="666666,666666"/>
<part id="ISight007A" x="9.65" y="0" rotation="0" scale="1" flip="1,1" colors="666666,666666"/>
</group>
<part id="Holo005" x="995" y="519.75" rotation="0" scale="1" flip="1,1" colors="666666,666666,666666,999999"/>
<part id="Buttplate01" x="651" y="595.95" rotation="0" scale="0.75" flip="1,1" colors="666666"/>
<part id="Bolt007B" x="989" y="576.25" rotation="0" scale="1" flip="1,1" colors="666666"/>
<part id="UReceiver003" x="934" y="563.95" rotation="0" scale="1.0428370828183586" flip="1,1" colors="666666,666666,666666"/>
<part id="RIS021" x="1094" y="570" rotation="0" scale="1" flip="1,1" colors="666666,666666,444444"/>
<part id="DeltaRing03" x="856" y="566.95" rotation="0" scale="1.0604310069683687" flip="1,1" colors="666666"/>
<part id="DeltaRing04" x="1207" y="562.75" rotation="0" scale="1" flip="1,1" colors="666666"/>
<group x="1127" y="541.75" rotation="0" scale="1" flip="1,1">
<part id="ISight008B" x="-6.65" y="-1.95" rotation="0" scale="1" flip="1,1" colors="666666"/>
<part id="ISight008A" x="9.45" y="0.55" rotation="0" scale="1" flip="1,1" colors="666666,666666"/>
</group>
<part id="RIS010" x="1082" y="559.75" rotation="179.49759992995396" scale="1" flip="1,1" colors="666666,666666"/>
<part id="FStock01" x="754" y="599" rotation="0" scale="1" flip="1,1" colors="666666,666666,999999,666666"/>
<part id="Bolt010" x="944" y="562.25" rotation="0" scale="0.853643247476434" flip="1,1" colors="666666"/>
<part id="Bolt012" x="732" y="569.95" rotation="0" scale="1" flip="1,1" colors="444444"/>
<part id="Barrel005" x="1026" y="569.95" rotation="0" scale="1.0056603490051" flip="1,1" colors="666666"/>
<part id="GasTube07" x="1117" y="552.75" rotation="179.27027585172914" scale="1" flip="1,1" colors="666666,e1e1e1"/>
<part id="LReceiver016" x="933" y="621" rotation="0" scale="1" flip="1,1" colors="666666,666666,666666"/>
<part id="Shape01" x="634" y="583.65" rotation="0" scale="1.8884699820427187" flip="1,1" colors="ffffff"/>
<part id="RMount010" x="1208" y="581" rotation="0" scale="1" flip="1,1" colors="666666"/>
<part id="Shape01" x="700" y="617.65" rotation="0" scale="3.286949172005025" flip="1,1" colors="ffffff"/>
<part id="LReceiver006" x="738" y="601.65" rotation="0" scale="1" flip="1,1" colors="666666,666666"/>
<part id="RMag009" x="788" y="642.65" rotation="0" scale="1" flip="1,1" colors="e1e1e1"/>
</weapon>
by The Ottish Empire » Sun Sep 05, 2010 8:27 pm
Altamirus wrote:The Ottish Empire wrote:Altamirus wrote:Altamirus wrote:Altamirus wrote:Better? http://img15.imageshack.us/i/myweapon3v.jpg/
- Code: Select all
<weapon>
<part id="DeltaRing03" x="843" y="854.95" rotation="0" scale="1" flip="1,1" colors="666666"/>
<part id="Bayonet02" x="1306" y="881" rotation="0" scale="1" flip="1,1" colors="e1e1e1,767964,666666"/>
<group x="887" y="829.75" rotation="0" scale="1" flip="1,1">
<part id="ISight007B" x="-5.7" y="0.1" rotation="0" scale="1" flip="1,1" colors="666666,666666"/>
<part id="ISight007A" x="9.65" y="0" rotation="0" scale="1" flip="1,1" colors="666666,666666"/>
</group>
<part id="Holo005" x="1012" y="809.75" rotation="0" scale="1" flip="1,1" colors="666666,666666,666666,999999"/>
<part id="Foregrip007" x="1066" y="927.45" rotation="0" scale="1" flip="1,1" colors="666666,666666"/>
<part id="Buttplate01" x="654" y="881.95" rotation="0" scale="0.7506370421171453" flip="1,1" colors="666666"/>
<part id="Bolt007B" x="921" y="866.25" rotation="0" scale="1" flip="1,1" colors="666666"/>
<part id="UReceiver003" x="923" y="851.95" rotation="0" scale="1.0428370828183586" flip="1,1" colors="666666,666666,666666"/>
<part id="RIS021" x="1085" y="858" rotation="0" scale="1" flip="1,1" colors="666666,666666,444444"/>
<part id="DeltaRing04" x="1196" y="850.75" rotation="0" scale="1" flip="1,1" colors="666666"/>
<part id="LReceiver018B" x="768" y="892.95" rotation="0" scale="1" flip="1,1" colors="666666,666666"/>
<part id="FStock08" x="746" y="882" rotation="0" scale="1" flip="1,1" colors="666666,666666,666666"/>
<group x="1116" y="829.75" rotation="0" scale="1" flip="1,1">
<part id="ISight008B" x="-6.65" y="-1.95" rotation="0" scale="1" flip="1,1" colors="666666"/>
<part id="ISight008A" x="9.45" y="0.55" rotation="0" scale="1" flip="1,1" colors="666666,666666"/>
</group>
<part id="RIS010" x="1071" y="847.75" rotation="179.49759992995396" scale="1" flip="1,1" colors="666666,666666"/>
<part id="Bolt010" x="933" y="850.25" rotation="0" scale="0.853643247476434" flip="1,1" colors="666666"/>
<part id="Compensator004" x="1251" y="856.95" rotation="-0.8378200212537772" scale="1" flip="1,1" colors="666666"/>
<part id="Bolt012" x="721" y="857.95" rotation="0" scale="1" flip="1,1" colors="444444"/>
<part id="Barrel005" x="1015" y="857.95" rotation="0" scale="1.0056603490051" flip="1,1" colors="666666"/>
<part id="GasTube07" x="1106" y="840.75" rotation="179.27027585172914" scale="1" flip="1,1" colors="666666,e1e1e1"/>
<part id="RMag010" x="778" y="939.95" rotation="0" scale="1" flip="1,1" colors="666666"/>
<part id="LReceiver016" x="921" y="907" rotation="0" scale="1" flip="1,1" colors="666666,666666,666666"/>
<part id="RMount010" x="1197" y="869" rotation="0" scale="1" flip="1,1" colors="666666"/>
<part id="RIS020" x="1040" y="872" rotation="-179.80270572723035" scale="1" flip="1,1" colors="666666,666666"/>
</weapon>
BtW how do you make it look like the ejection port is on the bottom or top?
bump.I toyed with it.
- Code: Select all
<weapon>
<part id="Shape01" x="748" y="624.65" rotation="-17.00020628423873" scale="0.31" flip="1,1" colors="ffffff"/>
<part id="Shape01" x="735" y="640.65" rotation="-17.00020628423873" scale="0.9999949020436474" flip="1,1" colors="ffffff"/>
<part id="Shape01" x="705" y="649.65" rotation="-17" scale="1" flip="1,1" colors="ffffff"/>
<part id="DustCover02" x="718" y="627.65" rotation="-17.85622325731424" scale="1" flip="1,1" colors="666666,cccccc,999999"/>
<part id="Bayonet02" x="1316" y="592" rotation="0" scale="1" flip="1,1" colors="e1e1e1,767964,666666"/>
<part id="Foregrip001" x="1069" y="634" rotation="0" scale="1" flip="1,1" colors="666666"/>
<part id="Compensator004" x="1261" y="570" rotation="0" scale="1" flip="1,1" colors="666666"/>
<group x="898" y="541.75" rotation="0" scale="1" flip="1,1">
<part id="ISight007B" x="-5.7" y="0.1" rotation="0" scale="1" flip="1,1" colors="666666,666666"/>
<part id="ISight007A" x="9.65" y="0" rotation="0" scale="1" flip="1,1" colors="666666,666666"/>
</group>
<part id="Holo005" x="995" y="519.75" rotation="0" scale="1" flip="1,1" colors="666666,666666,666666,999999"/>
<part id="Buttplate01" x="651" y="595.95" rotation="0" scale="0.75" flip="1,1" colors="666666"/>
<part id="Bolt007B" x="989" y="576.25" rotation="0" scale="1" flip="1,1" colors="666666"/>
<part id="UReceiver003" x="934" y="563.95" rotation="0" scale="1.0428370828183586" flip="1,1" colors="666666,666666,666666"/>
<part id="RIS021" x="1094" y="570" rotation="0" scale="1" flip="1,1" colors="666666,666666,444444"/>
<part id="DeltaRing03" x="856" y="566.95" rotation="0" scale="1.0604310069683687" flip="1,1" colors="666666"/>
<part id="DeltaRing04" x="1207" y="562.75" rotation="0" scale="1" flip="1,1" colors="666666"/>
<group x="1127" y="541.75" rotation="0" scale="1" flip="1,1">
<part id="ISight008B" x="-6.65" y="-1.95" rotation="0" scale="1" flip="1,1" colors="666666"/>
<part id="ISight008A" x="9.45" y="0.55" rotation="0" scale="1" flip="1,1" colors="666666,666666"/>
</group>
<part id="RIS010" x="1082" y="559.75" rotation="179.49759992995396" scale="1" flip="1,1" colors="666666,666666"/>
<part id="FStock01" x="754" y="599" rotation="0" scale="1" flip="1,1" colors="666666,666666,999999,666666"/>
<part id="Bolt010" x="944" y="562.25" rotation="0" scale="0.853643247476434" flip="1,1" colors="666666"/>
<part id="Bolt012" x="732" y="569.95" rotation="0" scale="1" flip="1,1" colors="444444"/>
<part id="Barrel005" x="1026" y="569.95" rotation="0" scale="1.0056603490051" flip="1,1" colors="666666"/>
<part id="GasTube07" x="1117" y="552.75" rotation="179.27027585172914" scale="1" flip="1,1" colors="666666,e1e1e1"/>
<part id="LReceiver016" x="933" y="621" rotation="0" scale="1" flip="1,1" colors="666666,666666,666666"/>
<part id="Shape01" x="634" y="583.65" rotation="0" scale="1.8884699820427187" flip="1,1" colors="ffffff"/>
<part id="RMount010" x="1208" y="581" rotation="0" scale="1" flip="1,1" colors="666666"/>
<part id="Shape01" x="700" y="617.65" rotation="0" scale="3.286949172005025" flip="1,1" colors="ffffff"/>
<part id="LReceiver006" x="738" y="601.65" rotation="0" scale="1" flip="1,1" colors="666666,666666"/>
<part id="RMag009" x="788" y="642.65" rotation="0" scale="1" flip="1,1" colors="e1e1e1"/>
</weapon>
Thanks.

by Crownovia » Sun Sep 05, 2010 9:15 pm



by Dino-Lover Nation » Sun Sep 05, 2010 9:42 pm

by Crownovia » Sun Sep 05, 2010 9:55 pm
Canadai wrote:Dictatorships aren't allowed to use the glorious FN FAL, Lord Almighty, Right Hand of Freedom, Amen.

by Saurisia » Sun Sep 05, 2010 9:58 pm
Israslovakahzerbajan wrote:Stealing a copy of The Land Before Time.
Coccygia wrote:The only good mammal is a dead mammal.
Pythria wrote:Fascist dictatorship run by dinosaurs. I like it
Tartonica wrote:2/10 because dinosaurs do NOT rule nations (Except for Saurisia)
The Tavan Race wrote:Yeah, your nation scares me
Wolohanistan wrote:Saurisia - Dinosaur Dictatorship is the best dictatorship, not that we support that sort of thing.
Conoga wrote:Dinosaurs-in-Bikinis-Boy
Lancov wrote:Condemn, because we now have to go soak our brains in bleach.
The Floor Kippers wrote:We Have Dinosaurs.....Argument Rendered Invalid
Grossrheinland Reich wrote:DINOSAUR FETISHIST
Tetraca wrote:Also: yay, Saurisia's here! This thread just became more awesome :D

by Saurisia » Sun Sep 05, 2010 10:00 pm
Israslovakahzerbajan wrote:Stealing a copy of The Land Before Time.
Coccygia wrote:The only good mammal is a dead mammal.
Pythria wrote:Fascist dictatorship run by dinosaurs. I like it
Tartonica wrote:2/10 because dinosaurs do NOT rule nations (Except for Saurisia)
The Tavan Race wrote:Yeah, your nation scares me
Wolohanistan wrote:Saurisia - Dinosaur Dictatorship is the best dictatorship, not that we support that sort of thing.
Conoga wrote:Dinosaurs-in-Bikinis-Boy
Lancov wrote:Condemn, because we now have to go soak our brains in bleach.
The Floor Kippers wrote:We Have Dinosaurs.....Argument Rendered Invalid
Grossrheinland Reich wrote:DINOSAUR FETISHIST
Tetraca wrote:Also: yay, Saurisia's here! This thread just became more awesome :D

by Crownovia » Sun Sep 05, 2010 10:11 pm

by Imperial isa » Sun Sep 05, 2010 10:14 pm
Dino-Lover Nation wrote:The M1A1 Thompson, the main machine gun of our military:
http://www.ironfoot.co.uk/shop/images/uploads/p_aeg_tm_thomp.jpg

by Dino-Lover Nation » Sun Sep 05, 2010 10:15 pm
Imperial isa wrote:Dino-Lover Nation wrote:The M1A1 Thompson, the main machine gun of our military:
http://www.ironfoot.co.uk/shop/images/uploads/p_aeg_tm_thomp.jpg
last time i looked they call that a sub machine gun

by Mikedor » Mon Sep 06, 2010 4:09 am
Imperial isa wrote:Dino-Lover Nation wrote:The M1A1 Thompson, the main machine gun of our military:
http://www.ironfoot.co.uk/shop/images/uploads/p_aeg_tm_thomp.jpg
last time i looked they call that a sub machine gun

by Bikonria » Mon Sep 06, 2010 8:49 am
Saurisia wrote:Dictatorships' soldiers can use either hand if they wish! *Shakes fist*

by The Anglo-Saxon Empire » Mon Sep 06, 2010 8:58 am
Mikedor wrote:Imperial isa wrote:Dino-Lover Nation wrote:The M1A1 Thompson, the main machine gun of our military:
http://www.ironfoot.co.uk/shop/images/uploads/p_aeg_tm_thomp.jpg
last time i looked they call that a sub machine gun
Feels heavy enough to be an LMG >.>
Seriously, a Lee-Enfield and a Bren feel more manouverable and comfortable.

by North Amerikan States » Mon Sep 06, 2010 8:59 am
The Anglo-Saxon Empire wrote:Mikedor wrote:Imperial isa wrote:Dino-Lover Nation wrote:The M1A1 Thompson, the main machine gun of our military:
http://www.ironfoot.co.uk/shop/images/uploads/p_aeg_tm_thomp.jpg
last time i looked they call that a sub machine gun
Feels heavy enough to be an LMG >.>
Seriously, a Lee-Enfield and a Bren feel more manouverable and comfortable.
A Thompson SMG feels heavy? Wow, you're weak.

by Kiru prime » Mon Sep 06, 2010 9:04 am

by Mikedor » Mon Sep 06, 2010 9:07 am
The Anglo-Saxon Empire wrote:Mikedor wrote:Imperial isa wrote:Dino-Lover Nation wrote:The M1A1 Thompson, the main machine gun of our military:
http://www.ironfoot.co.uk/shop/images/uploads/p_aeg_tm_thomp.jpg
last time i looked they call that a sub machine gun
Feels heavy enough to be an LMG >.>
Seriously, a Lee-Enfield and a Bren feel more manouverable and comfortable.
A Thompson SMG feels heavy? Wow, you're weak.

by North Mack » Mon Sep 06, 2010 9:51 am

by Chernobyl-Pripyat » Mon Sep 06, 2010 12:56 pm


by Satirius » Mon Sep 06, 2010 1:00 pm
Kiru prime wrote:heavily modified m 16 called the m 20 scorpion 8.6mm heat rounds plus under slung 45mm grenade launcher and an desert eagle

by Itailian Maifias » Mon Sep 06, 2010 1:07 pm
Keeial wrote:Keeials is the P90.

by Schavakia » Mon Sep 06, 2010 1:12 pm
Kiru prime wrote:heavily modified m 16 called the m 20 scorpion 8.6mm heat rounds plus under slung 45mm grenade launcher and an desert eagle
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