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by Austria-Bohemia-Hungary » Wed Aug 10, 2022 12:29 am

by Gallia- » Wed Aug 10, 2022 1:22 am

by Kerberos » Wed Aug 10, 2022 7:16 am
Hurtful Thoughts wrote:Kerberos wrote:Hey, thanks for the advice, I was having some trouble with the snipers and mortars. I made a few alterations to unit composition, it seems a lot more streamlined now.
I was looking at 60mm mortars but noticed the 82mm white phosphorous shells seem to produce a really good smoke screen. Also, I had trouble finding a 60mm mortar produced by the soviets that wasn't a ww2 leftover, that might be an error on my part
I am very aware of what Willy Pete does to people.
With regards to the NBC Team, its entirely based on my nation's history, basically they had a civil war and both sides had operational nuclear weapons. Which got used. A lot... When the dust settled there were (are) several warheads unaccounted for. The fear of nuclear suicide attacks, boobytraps and the like meant the NBC teams started getting a lot of specialized equipment and training. Post civil war, there was a fairly large group of very skilled operatives and significantly less nuclear threats to worry about. Now they get attached to units when circumstances require it. You will notice that while everyone else is using Cold-War hand-me-downs, they get actual modern equipment.
I was debating the DShK on the platoon level, it comes down to "use what you have," a company might not be able to get a SAM team but at least they got something, I am planning on designing my own weapons, but I kind of want to roleplay Kerberos' entry into the 21st century, because fun.
Probably something like the Yugoslav M57
Issuing GP-25s is another option but those grenades are shit.Probably stick with rifle-grenades if you need to blow something up within 150 to 400 meters and don't want to waste an RPG-7 on it.


by The Dolphin Isles » Wed Aug 10, 2022 11:52 am

by Immoren » Wed Aug 10, 2022 12:27 pm
The Dolphin Isles wrote:Does any country other than Vietnam use an asymmetric, 3-man, 3-cell squad format? I guess France could be kind of similar in theory with the squad leader and marksman in a separate part of the squad, but they really just have very different roles.
discoursedrome wrote:everyone knows that quote, "I know not what weapons World War Three will be fought, but World War Four will be fought with sticks and stones," but in a way it's optimistic and inspiring because it suggests that even after destroying civilization and returning to the stone age we'll still be sufficiently globalized and bellicose to have another world war right then and there

by Gallia- » Wed Aug 10, 2022 12:30 pm

by The Dolphin Isles » Wed Aug 10, 2022 12:45 pm
Immoren wrote:The Dolphin Isles wrote:Does any country other than Vietnam use an asymmetric, 3-man, 3-cell squad format? I guess France could be kind of similar in theory with the squad leader and marksman in a separate part of the squad, but they really just have very different roles.
Finnish Army in its regional forces uses 3x3.
withTeam 1Squad leader
Team 2
Demoman
Marksman2nd in command
Team 3
Machinegunner
RiflemanTeam leader
MAchine gunner
CLS
Or 1+2x4 withSquad leadr
1st demisquad2nd in command
2nd demisquad
Machinegunner
Rifleman
MarksmanTeam leader
MAchine gunner
CLS
Demoman
Based on needs of leadership or something I guess.

by Immoren » Wed Aug 10, 2022 12:45 pm
Gallia- wrote:is demoman apilas or sth
DeepL wrote:The blaster is specially trained in the use of explosives and charges and in mine detection. The blaster can act as a reserve machine gunner and close-range anti-tank gunner, as well as a combat messenger for the group.
GoogleTL wrote:The blaster is specially trained to use explosives and charges and identify mines. The blaster can act as a backup gunner for a machine gun and a close-in anti-tank gunner, as well as a squad's combat messenger.
discoursedrome wrote:everyone knows that quote, "I know not what weapons World War Three will be fought, but World War Four will be fought with sticks and stones," but in a way it's optimistic and inspiring because it suggests that even after destroying civilization and returning to the stone age we'll still be sufficiently globalized and bellicose to have another world war right then and there

by Immoren » Wed Aug 10, 2022 12:56 pm
The Dolphin Isles wrote:Are squads expected to operate without ready access to support from the battalion-level or even company-level? I could see a situation where you give a squad the objective to hold a bridgehead or roadway for as long as possible and then blow it up or mine it (along with other things like tree barricades) on the retreat.
discoursedrome wrote:everyone knows that quote, "I know not what weapons World War Three will be fought, but World War Four will be fought with sticks and stones," but in a way it's optimistic and inspiring because it suggests that even after destroying civilization and returning to the stone age we'll still be sufficiently globalized and bellicose to have another world war right then and there

by Kerberos » Wed Aug 10, 2022 8:56 pm





by Hurtful Thoughts » Wed Aug 10, 2022 9:27 pm
Kerberos wrote:I was playing with what a bunch of modified Soviet vehicles might look like after being frantically modernized in the aftermath of a civil war.
Pray for the poor suspensions...
Mokostana wrote:See, Hurty cared not if the mission succeeded or not, as long as it was spectacular trainwreck. Sometimes that was the host Nation firing a SCUD into a hospital to destroy a foreign infection and accidentally sparking a rebellion... or accidentally starting the Mokan Drug War
Blackhelm Confederacy wrote:If there was only a "like" button for NS posts....

by Kerberos » Thu Aug 11, 2022 7:29 am
Hurtful Thoughts wrote:Kerberos wrote:I was playing with what a bunch of modified Soviet vehicles might look like after being frantically modernized in the aftermath of a civil war.
Pray for the poor suspensions...
During Afghanistan, the soviets would strap night vision optics to the Dushkas, and have the scarf-ring mounted on the cab.
In Vietnam, there were two schools of thought on armored trucks, to either armor the cabs only to protect the drivers so they can GTFOOTKZ, or the passenger-compartment only so they could lay down a good base of fire.
Crew survived.

by Gallia- » Thu Aug 11, 2022 7:34 am

by Kerberos » Thu Aug 11, 2022 9:30 am
Gallia- wrote:The 40th Army mounted aviation rocket pods on T-62s and BTRs for impromptu fire support.
Just loose a dozen or more 3-5" rockets on a thing.
Libya one upped them by mounting SA-3s on T-62s though.

by Gallia- » Thu Aug 11, 2022 9:33 am



by Kerberos » Thu Aug 11, 2022 9:55 am

by Omarios » Thu Aug 11, 2022 12:13 pm

Danceria wrote:Erm...*Inches away from them*

by Hurtful Thoughts » Thu Aug 11, 2022 3:55 pm
Kerberos wrote:Gallia- wrote:The 40th Army mounted aviation rocket pods on T-62s and BTRs for impromptu fire support.
Just loose a dozen or more 3-5" rockets on a thing.
Libya one upped them by mounting SA-3s on T-62s though.
I remember a video of a rocket pod mounted on a little Toyoda land cruiser in Libya, it technically worked. I mean all the rockets fired before the truck was completely on fire.![]()
In all seriousness, the only way to get fire support on time is to provide your own...
Mokostana wrote:See, Hurty cared not if the mission succeeded or not, as long as it was spectacular trainwreck. Sometimes that was the host Nation firing a SCUD into a hospital to destroy a foreign infection and accidentally sparking a rebellion... or accidentally starting the Mokan Drug War
Blackhelm Confederacy wrote:If there was only a "like" button for NS posts....

by Kerberos » Thu Aug 11, 2022 4:02 pm
Omarios wrote:(Image)Finally done, my most detailed tank yet.
I'm not gonna delve too much into what the tank is because I made it based on an old design which I made that was very undetailed and unfinished, so I wanted to improve on it further. Plus I really like how the Abrams TUSK II looks.
“General specifications of the tank; it’s powered by a Rudaid 6L150 V12 turbo Diesel engine, giving around 1650 hp, the tank itself weights around 59 tons, and with the package above weights around 70 tons. It’s primary armament is the R70 127mm auto loading smoothbore tank gun, with capabilities of firing ATGMs, it’s got a 14mm coaxial Y66-D HMG located right next to the main gun. The tank has a 3 man crew.
The HHM (Huzmat Harb al-Mudun) - roughly translating to urban warfare package, adds to the tank further to suit it better for in city fighting, since that’s where most wars in the 21st century take place. Originally, the HHM package added composite armor to the hull and turret, coupled with slat armor on said areas too, the tank also got a new remote controlled 14mm HMG that can be used by the commander, upgraded communication systems, and a tank phone for easier communication with infantry units.
HHM-S1 (pictured above), adds even more to that, radically focusing on urban warfare and trying to maximize the tank’s role in such areas where it’s general knowledge that tanks are at a disadvantage. The remote control HMG has been removed, and instead replaced with a much more hard hitting M-K30 30mm cannon that fires HE rounds; originally, a grenade launcher was going to be placed but instead the M-K30 was selected since it could fire farther, faster and more accurately than a grenade launcher. The cannon can be used by either the gunner or commander, and is suited for splashing areas where enemy combatants are suspected to be, instead of opting to waste a whole tank shell. It can rotate a full 360 degrees, is stabilized, and has its own optics, giving the commander extra options to scout for targets in case his main sight is shot out.
The commander and gunner’s hatches also received additional armoring which allows them to safely peak outside, each of them also receives a 14mm Y66-M machine gun. The upgraded fire control system offers easier authorization and switching between the commander and gunner, and more responsive gun elevation/depression alongside better turret traverse.
A hard kill APS system, which has a total of 12 projectiles is obvious and placed after the turret composite armor, giving the vehicle more survivability against armored or infantry targets.
The front lower plate has been reinforced by a pair of independent 20mm swinging plates, these plates aren’t really meant to stop anything, instead they are used as a first line of defense against shaped charges, prematurely detonating and dissipating them on impact in order to minimize the damage that could potentially be done to the lower plate itself. These plates can be removed at will or be fixated at certain angles to give the tank more clearance.
One of the more radical changes is the addition of a signal jammer. Since this package is focused on maximizing protection for the tank in urban areas, a jammer has been added that jams all frequencies except friendly ones, in a circular radius of 250m. Not only does this help jam enemy signals, but it also disrupts signals from cell phones or radios that can be used to remotely trigger IEDs of all kinds.
A rear view camera has been added to increase visibility and ease the driver’s life when reversing since urban areas are mostly tight. The commander receives a top-down 360 vision camera of the tank in his information screen, much like the ones found on luxury cars today; he can use the screen to relay information and mark points of interest to other tanks in his platoon or company.
The vehicle’s power pack has been upgraded to help the tank maintain its speed with the additional weight, so as for easier traverse; and an additional reverse gear has been added to further increase reverse speed.
All in all, not many O-3’s would see this upgrade due to budget and logistical restraints.”
Copied this over from the make your everything thread because I want some insight on some of the features which I added to this tank, namely the jammer, top down 360 vision cam, and 30mm and how they would fare on a real tank in an urban scenario today.


by The Akasha Colony » Thu Aug 11, 2022 4:03 pm
Omarios wrote:-snip-

by Austria-Bohemia-Hungary » Thu Aug 11, 2022 4:14 pm
The Akasha Colony wrote:The 30 mm seems rather unnecessary too. It makes the tank look as tall as a house (and thus much easier to spot), probably carries an insufficient amount of ammunition,

by Kerberos » Thu Aug 11, 2022 4:23 pm
Hurtful Thoughts wrote:Kerberos wrote:I remember a video of a rocket pod mounted on a little Toyoda land cruiser in Libya, it technically worked. I mean all the rockets fired before the truck was completely on fire.![]()
In all seriousness, the only way to get fire support on time is to provide your own...
Speaking of which, for company mortars (the 82mm ones) you may want to mount those inside a truck, kinda make it into a self-propelled armored mortar, with a spare mortar that can either replace a hot-tube or be deployed in conjunction with the mounted one, and have two trucks. Just don't forget to put out the jack-stands to prevent the recoil from bottoming-out the suspension. Also have enough room inside to carry ammo or shove one of the battalion 120mm morts in there. Because shell-economy.
In theory you could mount two, but the recoil would cause the frame to rock and roll too much for any appreciable increased RoF... maybe a slightly better sustained RoF though.
Also, although the Zu-23-2 on a Ural is a meme, I'll point out that if your air-force is perma-grounded... why not strip the guns from your warplanes? GSh-23-6?
(Infantry) Lessons of Chechnya
Small arms procurement and training in the Vietnam war
RPG-7 being an RPG-7
This one is a bit on the nose considering current events
Oh, right, if your dudes REALLY ever need an 82mm or even a 120mm commando-mortar, stick a shell on the end of an RPG-7 propelling charge. This was done largely to provide a long(er) ranged anti-personnel shell for the RPG, but also sorta makes the whole package more mobile as long as you can hit whatever you're aiming at in 3 shells or less.
As noted in artillery expenditure norms, 82mm is the minimum necessary to reduce fortifications, and 120mm is better in every way for that. This leaves 60mm for harassment, illumination/smoke, and engaging targets with a fair amount of precision.
Still gonna recommend rifle-grenades, either cup-dischargers on AK-74s for lobbing hand-grenades for smoke, or spigot-type launchers/adapters to allow the everyman-infantry dudes to launch a stonk of 60mm or even 82mm mortar-bombs out to 300 meters with their FN-FALs (using the Enegra grenade's stats) Although in an emergency-pinch, direct-fire at 75 meters is probably doable.


by Gallia- » Thu Aug 11, 2022 4:47 pm
by Crookfur » Fri Aug 12, 2022 1:48 am
Vavlar wrote:Does anyone here know how new guns are designed? Or any equations?
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