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NS Military Worldbuilding Thread No. 12

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Altpeak
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Postby Altpeak » Tue Nov 24, 2020 6:59 pm

Novo Wagondia wrote:
Altpeak wrote:So to bring this ramble back to what you actually asked about, it's quite easy to integrate into a modern division structure given most of the actual impact of the regimental system takes place "off the field" so to speak. You just rename every battalion that isn't infantry to regiment and give the infantry regiments names (e.g. 1st battalion, the Loamshire regiment).

Ah, I see. This has all helped tremendously. Another question I had regards the actual size of British-style regiments (both full and battalion-sized). As a general rule I've typically stuck to 2,000-4,000 soldiers in a proper regiment and ~750 in an armored or cavalry unit, but these seem like fairly arbitrary numbers. Is there much variation in size, or is there a very standard template? Likewise, how large are these operational brigades/divisions which draw from the line regiments?


Size is really going to vary depending on a number of factors, although for a single battalion sized formation I'd put 1,000 as the upper limit. More normally it'd be between 600 and 800 for infantry and potentially lower for guys like Signals, who aren't very manpower intensive. Given we call both formation reconnaissance and tanks "cavalry", size of that one will depend on what it contains. A signals or logistics regiment will again depend, as the number of squadrons (company sized units that can operate independently) will vary depending on what its doing.

Infantry regiments historically contained only 2 battalions, 3 or 4 in some special cases like the Rifles and Guards, but nowadays can go as high as 8 when reserve battalions are included.

Brigades likewise tend to be far less standardised than in the US Army, as they tend to be more customised to what they're doing.

That's all I can really give you for such a general question but if you can narrow it down a bit I can probably answer in mlre detail.

Tldr: it varies
Last edited by Altpeak on Tue Nov 24, 2020 7:01 pm, edited 1 time in total.
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Gallia-
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Postby Gallia- » Tue Nov 24, 2020 7:33 pm

Husseinarti wrote:
Danternoust wrote:Allegedly the Fukushima US naval response was lacking in NBC gear so I think that is all that everyone needs to know about typical military readiness levels.

just sit in the ship lmao

and yeah your gonna be mostly scrubbing a deck and then hiding inside your ship

to remove particles you're going to end up just needing some basic protection that you end up throwing away after use.


You can just wash coveralls and stuff that have radioactive dust on them it's not that big of a deal.

It's not like a biological or chemical weapon where the danger is persistent because it's literally living inside the fibers, or it's a really nasty pesticide that can be laundered a dozen times and still give you GWS.

That said I guess if you wash it enough times and long enough, you can get rid of VX exposure in some trousers. It'd take more time washing it than it does to make a dozen new pairs of trousers though.
Last edited by Gallia- on Tue Nov 24, 2020 7:37 pm, edited 2 times in total.

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New Vihenia
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Postby New Vihenia » Tue Nov 24, 2020 10:32 pm

Triplebaconation wrote:
It's been "expected" since WW1 but never materialized. The crew would just put on gas masks. Chemical attacks can be devastating against warships, and naval chemical weapons were developed up until after WW2.


I see. well i'm thinking of somehow mixing Mustard or maybe Sarin shell along with conventional AP shell. That'll at least complicate damage control as the shell may render compartment or even pier (in case of shore bombardment) uninhabitable.
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The Dolphin Isles
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Postby The Dolphin Isles » Wed Nov 25, 2020 12:52 am

New Vihenia wrote:
Triplebaconation wrote:
It's been "expected" since WW1 but never materialized. The crew would just put on gas masks. Chemical attacks can be devastating against warships, and naval chemical weapons were developed up until after WW2.


I see. well i'm thinking of somehow mixing Mustard or maybe Sarin shell along with conventional AP shell. That'll at least complicate damage control as the shell may render compartment or even pier (in case of shore bombardment) uninhabitable.


I feel like this would work really well for a citadel hit or something like that, but couldn't you achieve a similar effect with an explosive package that hopefully immediately incapacitates everyone or most in the compartment? Additionally, you would have the effect of possibly severing key utility connections even if you hit a less valuable part of the ship with a shell with explosive filler. Ships are already designed with bulkheads to stop water intrusion, so I feel that they would be some of the best suited platforms to withstand armor-piercing gas shells as well or is this an apples to oranges comparison?

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Crookfur
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Postby Crookfur » Wed Nov 25, 2020 4:08 am

Novo Wagondia wrote:
Altpeak wrote:So to bring this ramble back to what you actually asked about, it's quite easy to integrate into a modern division structure given most of the actual impact of the regimental system takes place "off the field" so to speak. You just rename every battalion that isn't infantry to regiment and give the infantry regiments names (e.g. 1st battalion, the Loamshire regiment).


Ah, I see. This has all helped tremendously. Another question I had regards the actual size of British-style regiments (both full and battalion-sized). As a general rule I've typically stuck to 2,000-4,000 soldiers in a proper regiment and ~750 in an armored or cavalry unit, but these seem like fairly arbitrary numbers. Is there much variation in size, or is there a very standard template? Likewise, how large are these operational brigades/divisions which draw from the line regiments?

Pretty much everything you want to know about the British army and where everything sort of fits:

http://www.armedforces.co.uk/armyindex.php#.X74zpLPgouU

A British inf. battalion ranges from about 600-800 personnel depending on the role, armoured and "heavy protected mobility" (ie mechanised) inf. are larger as each vehicle has its own crew (or at least driver) separate to the infantry sections where as I believe in the light protected mobility battalions the rifle sections drive the foxhounds themselves.

There are a lot of oddities in the current BA that are the result of penny pinching (ie armoured/cavalry regiments with no MBTs) and a glut of equipment coming back from Afghanistan (the protected mobility inf. battalions).

As a general, but not in any way hard and fast, rule a brigade consists of 3-4 "line" ie armoured/tank or infantry (of whatever type) battalions/regiments supported by company/squadron sized elements from the supporting arms (artillery, engineers, aviation, medical, logistics, mechanics (REME) and signals). Although its not unusual in some cases for there to be an entire artillery regiment.

Division is pretty much the same again but the next size up so multiple line brigades supported by regiment/battalion sized formations.

edit: Oh and to make everything even more fun, In the BA and some other forces brigades tend not to actually fight as brigades but in a series of battlegroups made up by mixing companies from the line battalions...
IIRC the Americans kind of do this but on a more permanent organisational manner with their combined arms battalions rather than the more adhoc battlegroup.
Last edited by Crookfur on Wed Nov 25, 2020 4:14 am, edited 1 time in total.
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Gallia-
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Postby Gallia- » Wed Nov 25, 2020 5:42 am

Defense of Hill 781 has a combined arms task force (ad-hoc battalion battlegroup in British speak I guess?) defending against a MRR.

I guess the modern US Army does the same thing but the mechanized infantrymen know how to tension T158 track.

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New Vihenia
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Postby New Vihenia » Thu Nov 26, 2020 5:14 am

Image

Well putting a "standard" 30mm turret and 7.62 MG at panoramic sights.

Obviously one cannot operate the 30mm with hatch open but the point of RWS is head down. I think.
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Austria-Bohemia-Hungary
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Postby Austria-Bohemia-Hungary » Thu Nov 26, 2020 6:08 am

Commander-driver positions looks very cuddly. Almost T-55 levels I think.
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New Vihenia
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Postby New Vihenia » Fri Nov 27, 2020 8:22 pm

Austria-Bohemia-Hungary wrote:Commander-driver positions looks very cuddly. Almost T-55 levels I think.


Maybe, just that not that cuddly :blush: Considering the thing im brewing there is Boxer sized.

-----------
Now with all the swiveling hatches, with with all the anti-slip surface so people wont get slipped on the roof.

Image
Last edited by New Vihenia on Fri Nov 27, 2020 8:23 pm, edited 1 time in total.
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Cossack Peoples
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Postby Cossack Peoples » Fri Dec 04, 2020 9:40 am

How does plasma stealth fare compared to other more conventional methods of low-observable technology? Does it have any comparative advantages? What, if any, application could you see it having if pursued today or in the future?

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New Vihenia
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Postby New Vihenia » Fri Dec 04, 2020 11:37 am

Cossack Peoples wrote:How does plasma stealth fare compared to other more conventional methods of low-observable technology? Does it have any comparative advantages? What, if any, application could you see it having if pursued today or in the future?


Kinda bad TBH

Much harder to generate :x. One needs to actually have electron gun to do it. That consumes power and since it use tubes.. there is risk of ionizing radiation exposure. Another method is actually have radioactive paint, which will decay and actually ionize air around it, creating plasma. The best known place for it so far is in missiles where Russian is said to have "marabou" device for missiles.

--------------------

Oh and time for a Wheeled taskforce.

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Cossack Peoples
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Postby Cossack Peoples » Fri Dec 04, 2020 12:09 pm

I know this is going to sound cartoonishly villainous, but that's the point: would a nuclear-powered, radioactive paint-coated HGV with a CHAMPS-like EMP payload work?

I know it wouldn't be the most combat effective or even cost effective, but would any of the components create any major problems? Would it be too large? Would the speeds and stealth it pursues even come into effect?

P.S. and no, Dr. Evil is not going to deploy this superweapon. It's going to be generic terrorist cell #9423.

"You give a monkey a stick, inevitably he’ll beat another monkey to death with it."
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Cossack Peoples
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Postby Cossack Peoples » Fri Dec 04, 2020 12:17 pm

Gallia- wrote:just make a tiny nuke lol

But EMP destroy anime across entire country

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Hurtful Thoughts
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Postby Hurtful Thoughts » Fri Dec 04, 2020 1:36 pm

Cossack Peoples wrote:
Gallia- wrote:just make a tiny nuke lol

But EMP destroy anime across entire country

Not really, at best it'll knock out a power grid a mess up recently downloaded porn and electronic banking for awhile.

Can achieve same effect with conductive silly-string sprayed across a few power lines.

Also: forest fires.
Last edited by Hurtful Thoughts on Fri Dec 04, 2020 1:37 pm, edited 1 time in total.
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Langenia
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Postby Langenia » Fri Dec 04, 2020 1:38 pm

Would it make sense for a CATOBAR aircraft carrier to have a ski jump?
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Langenia
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Postby Langenia » Fri Dec 04, 2020 2:31 pm

Gallia- wrote:Yes.


Wait I though ski jumps would only work on STOBAR?
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Gallia-
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Postby Gallia- » Fri Dec 04, 2020 2:51 pm

Ulyanovsk had waist catapults for launching Yak-44 and ski jumps for its intended wing of Su-33 and Su-25.

The worst thing a ski jump does is reduce deck parking but if you're operating like a 40 strong carrier wing, like pretty much every carrier does these days, you don't need big deck parking.
Last edited by Gallia- on Fri Dec 04, 2020 2:52 pm, edited 1 time in total.

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Langenia
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Postby Langenia » Fri Dec 04, 2020 3:01 pm

Gallia- wrote:Ulyanovsk had waist catapults for launching Yak-44 and ski jumps for its intended wing of Su-33 and Su-25.

The worst thing a ski jump does is reduce deck parking but if you're operating like a 40 strong carrier wing, like pretty much every carrier does these days, you don't need big deck parking.


So I assume a ski jump disturbs deck parking in a 90 strong wing?
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Overview|Armed Forces|LangenArPort| Incumbent President: Nicolas Furia
Langenia is an MT Latin American nation, the result of European powers not successfully colonizing the region but leaving their mark. We outpollo PolloHut.
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Gallia-
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Postby Gallia- » Fri Dec 04, 2020 3:11 pm

It just means you won't be able to use the bow for deck parking or fast recovery of aircraft.

Because it's bent up.

I'm pretty sure "90 jets" hasn't been a thing for the better part of a century now though. CVW-9 mustered with like 70 in 1997 and I guess modern Navy battlegroups do it with 55-60 planes.

40 aircraft is plenty strong for the post-industrial post-apocalyptic cyberpunk future that is "any time after the invention of broadband internet".
Last edited by Gallia- on Fri Dec 04, 2020 3:13 pm, edited 2 times in total.

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Langenia
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Postby Langenia » Fri Dec 04, 2020 3:15 pm

Gallia- wrote:It just means you won't be able to use the bow for deck parking or fast recovery of aircraft.

Because it's bent up.

I'm pretty sure "90 jets" hasn't been a thing for the better part of a century now though. CVW-9 mustered with like 70 in 1997 and I guess modern Navy battlegroups do it with 55-60 planes.

40 aircraft is plenty strong for the post-industrial post-apocalyptic cyberpunk future that is "any time after the invention of broadband internet".


Oh, that's something I didn't know. I thought US Navy air wings always had 90 planes. That's good to know.
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