Levilion Application Thread – [MT]

A place to put national factbooks, embassy exchanges, and other information regarding the nations of the world. [In character]


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Posts: 1027
Founded: Jun 08, 2014
Civil Rights Lovefest

Postby Tyrnica » Thu Nov 18, 2021 4:26 am

Nationalist Northumbria wrote:
Tyrnica wrote:
As is tradition, I have neglected to reply on the forumside thread for far too long. The vast majority of applications between then and now (including my own!) have been resolved and added to the most recent map update (on 30 October 2021).

What's the state of my application?

Lost in one of the filing cabinets, I'm afraid. Your own region, Thneedville, is far superior anyway.
Founder of Levilion and Administrator of Aeia

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West Kirkon
Posts: 163
Founded: Oct 15, 2015
Democratic Socialists

Postby West Kirkon » Sun Jan 02, 2022 6:08 pm

Basic Information

Nation Name (Official): The Republic of Taraest
Nation Name (Common): Taraest (A combination of the Romanian words for Land ; Tara. Of ; de. East ; est.
Capital City: Terenzare (Mixture of Land, and landfall ; Aterizare)
Requested Location:
Requested Population: 20,460,628
Government Type: Presidential Republic. A President is elected by popular suffrage, as is the unicameral Legislature.

Cultural Overview: Taraestans are a proud people who take heritage from the Sabarine Empire, and claim to be among the firsts to enter and leave the empire. Taraesti is similar to other languages in the former empire, although its isolation and interaction with other languages primarily Isaric, and Dlin has made the language unique to the Taraestans, and dialects exist in different regions of the country. The Brumion dialect features an array of Dlin borrowed words, while Meldair dialect features more Isaric pronunciation and words. Taraestans value hard work and democracy, placing great emphasis on collective values.

  • Ethnicity and Language: The Taraestans (Romanians) make up about 65% of the countries population, they speak Taraesti (Romanian)
    (Croatians) make up about 15% of the countries populations with (Dutch)representing 10% of the population, the remaining being a mix primarily of (Greek) and other languages.
  • Religion: The primary religion in the country is Perendism, at 63% of the population, with 63% being Apostolic Perendism. About 20% of the population is irreligious. 7% being Morism while the remaining 10% practice a variety of religions and beliefs.

Historical Overview: Taraest was prior to the Sabarine Empire a land of petty Rubic kingdoms. Following the Sabarine conquest, Terenzare became the most important city in the continent as the entryway to the continent, with trade flowing through the city. Taraest remained nominally inside the empire, with Terenzare becoming a major city with its holders determining the extent of control Sabaria could have on the region to their benefit. As the empire eventually retired from the continent, the region nominally came under the conflict of tribes crossing the mountains, and Dlin settlers to the east. Taraest became the land of small kingdoms which claimed heritage to the Sabarine Empire. Wooo Medieval History wooo. By the 1700’s 4 major states would rise.

*The Kingdom of Terenzare, which would be based on Terenzare and remain heavily involved in maritime trade, and de jure under Sabarine control, but de facto free to run around.
*The Duchy of Brumion, based in the east, has more !Croatian cultural trends and usually allied to forces in the East.
*The Kingdom of Taraest in the mountains, is a close ally to Terenzare enjoying its strategic location to dominate the lowlands.
*The Kingdom of Meldair is located in the west of the country, and usually an enemy of Terenzare.

At the start of the upheaval, Brumion would fall to republicanism and ally with Tyrnica in opposition to Meldair, Terenzare, and Taraest who would intervene to restore the monarchy and gain favorable terms from the deposed monarchs. The 3 nations would succeed but would soon turn into infighting as Taraest would ally with Tyrnican forces and eventually defeat Terenzare and Meldair, being granted vast swathes of land and the capital of Terenzare.
The Taraest Monarchy would not join the new Occidental Confederacy in an attempt to establish itself as an independent state, with a new direction. Taraest would finalize its reunification following the concept of establishing a Taraesti speaking state, in the 1840’s as Nationalist ideas encompassed the population and state.

Taraest would nominally fall under Tyrnican influence and leadership siding with them during GW1, in the Galene League. The defeat of the league, would lead to Taraest being stripped of territories to make its current borders. This collapse would lead to the Taraest Civil War, a brief conflict which would see the end to the monarchy and the establishment of a republic. Taraest would remain uninvolved in GW2, until the entry of Tyrnica in opposition to the expansion of Lanzism. Taraest would remain neutral following the concept, providing a voice in support for democracies, but remain uncommitted to alliances, instead focusing on economic development and closer ties with its neighbors. Taraest would renounce all claims to its pre Gw1 territory in the 1970’s as a sign of goodwill. Taraest today is a wealthy democracy, taking notes from Sulatia in its Armed Neutrality principle.

Economic Overview: Taraest is a relatively wealthy country with a large service sector, combined with reasonable oil reserves and production, along with local auto manufacturing, and heavy industry. Taraest has a modern, less important agricultural sector, with sizable exports of agricultural goods such as Olives, Olive Oil, Wine, and Dairy products. Taraest imports primarily electronics, and chemicals and much of its apparel as such industries have moved to producing commodities, or been moved overseas. Taraest is a modern economy with a highly educated population.

Geopolitics: Taraest usually finds itself aligned with other democracies, and maintains close relationships with the Confederacy due to historical ties. The country is a close trading partner and usually acts in conjunction with the Commonwealth especially in regards to authoritarian countries such as the Pelemia-Kasaria-Bolshtine axis. Taraest is very outspoken in support of democracy and human rights around the world, and is involved in projects that seek to expand democracy and ensure defense of Human rights. Although Taraest is neutral in most matters it does usually align with Democracies on most affairs. Taraest maintains sizeable armed forces, in the concept of Armed neutrality. Not yet finished

Miscellaneous Information

How did you find out about Levilion?: I was in a VC with Tyrnica, I’ve also been lurking in the iiwiki for a couple of months.
Why did you choose to apply for this concept?: Well I’ve done some research on Romania for school projects before, and I’ve used Romania as inspiration for some of my other worldbuilding. The original concept of this NS Nation (the one I’m posting from), was primarily a very Roman style country in the Balkans, so I’m quite pleased about the Roman influence in the country.
Anything else to add?: You should allow me in to fuel my worldbuilding addiction.
West Kirkon at your service glorious Reader.
Economic Left/Right: -7.75
Social Libertarian/Authoritarian: -4.62
I am a lost Memer of the faraway lands of Central America. Post Rock is Love, Post Rock is Life.
West Kirkon is a nation based around Bosnia, Croatia, and Montenegro with Trieste.

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Posts: 2
Founded: Mar 12, 2022
New York Times Democracy

Postby Surrow » Sat Mar 12, 2022 10:32 pm

Basic Information

Nation Name (Official): Republic of Surrow
Nation Name (Common): Surrow
Capital City: Holcot Inlet
Requested Location: Link: if there's a minimum city population for a city to be included on the map, feel free to not include Kupin
Requested Population: 171,550 people as of the 2021 census
Government Type: Parliamentary republic (akin to Botswana where despite it being a Presidential republic, the President/Prime Minister is the same guy and is a member of Parliament).

Cultural Overview: The dominant culture of Surrow is by far a colonial culture descended from Rythene fishermen who have settled on the Surrowese archipelago from the late fifteenth century onward, with elements from both indigenous cultures and from other cultures which have settled on the islands, predominantly Tyrnican. Due to the long period of Rythenean rule over Surrow, Rythene culture still has significant influence over Surrow. However, since the 1950s, Albrennian cultural influence has become more and more prevalent on Surrow, due to the deepening economic ties with Albrennia, and Surrow's proximity to Albrennia.
  • Ethnicity and Language: Ethnically, Surrow is 91.1% of Auressian descent (predominantly of Rythene descent, but also some Tyrnicans and Albrennians), 5.2% of indigenous descent (comprised of the Chequan (Innu) on the southern island, and the Aitshinnu (Inuit) on the northern island), and 3.7% comprising of other ethnic groups from the rest of the world. Linguistically, Surrow's native tongues are 97% Rythene (English), 1.1% Aitshinnu (Inuktitut), and 0.4% Chequan (Innu-aimun), with the remaining 1.5% speaking foreign languages as their mother tongues.
  • Religion: The dominant religion of Surrow is Perendism, with generally the same sects of Perendism present as there are in Rythene. Demographically, it'll be 85% Perendist (roughly mirroring the Perendist sects in Rythene, but with slightly more Rotiferists), 10% irreligious, and 5% other religions (which depending on the composition of immigrant communities and new-agers, can be Macakkanism, Senit, Aulaism, Jyani Dharma, or Morism, plus the odd "neopagan" and a few practicioners of indigenous religions).
Historical Overview: Surrow was discovered by Rythene explorer Avery Holcot in a period between the 1470s and 1490s, with the archipelago being noted for having rich fishing grounds despite the archipelago being pretty resource poor, meaning that unlike the adjacent native territory, Surrow would have more Auressian settlement. This led to intense competition over the fishing grounds there, particularly between Tyrnica and Rythene, with said competition lasting until the end of the Eleven Years War, which saw Rythene secure Surrow for itself.

Surrow would get its first taste of self-government during the Great Upheaval, when Rythene was dealing with the turmoil caused by the Great Upheaval, with the consequence that once Rythene was stabilised and the Great Upheaval finished, Surrow would begin to chafe under the existing colonial system. However, unlike many other places, Surrow would remain part of the Rythenean Empire (probably with increasing autonomy throughout the 19th and early 20th centuries) until the aftermath of the Second Great War, when Rythene gave Surrow complete independence in 1944.

Since independence, Surrow would become a full part of the invisible empire, particularly after the discovery of palladium in 1951 at Kupin, and today, it is heavily reliant on Albrennian investment to sustain itself economically. Politically, the two main parties would be a socialist party prominent among indigenous peoples and trade unionists that rarely gets into power and wants a "fairer relationship" with Albrennia (probably would only have gotten into power once or twice since 1944), and a centrist party that appeals to urbanites and to fishermen that has dominated Surrow's politics, and supports the status quo vis-a-vis Albrennia.
Economic Overview: Surrow's economy was historically reliant on fishing due to the poor geography of the Surrowese archipelago until the discovery of palladium on the northern island in 1951, which made Surrow a very important exporter of palladium. Today, Surrow's economy is still heavily reliant on palladium mining (particularly at the Kupin mine), while fishing, although still a reasonable force in the economy (albeit now in shellfish), is not as influential as it used to be. It has also developed a decent tertiary sector, mostly in public administration and healthcare.

Geopolitics: Surrow is as part of Albrennia's invisible empire as your tongue is to your mouth: very much integrated. Albrennia's pillars have a very strong presence in Surrow, due to the Kupin palladium mine, which plays a key role in sustaining Albrennian industry. Outside of Albrennia, Surrow maintains good relations with the Commonwealth of Northern Auressia, due to historical political and cultural ties, with Surrow prioritising relations with the two over other blocs.

Surrow's article is currently in Sandbox #5, so that once approved, it can be moved to main-space.

Miscellaneous Information

How did you find out about Levilion?: I found about Levilion through Kylaris: I think I first expressed an interest in Levilion because of the Edmund drama, and because of Ostry's articles.
Why did you choose to apply for this concept?: I applied for this concept, partially because the culture and society of Newfoundland has always interested me, partially because I feel this would be the best region for the concept to fit in, and partially because I have never juggled nations in multiple regions at the same time, and want to give that a shot.
Anything else to add?: You may know me better as Luziyca.

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Posts: 2
Founded: Mar 17, 2022
Scandinavian Liberal Paradise

Postby Belosenia » Thu Mar 17, 2022 10:35 am

Basic Information

Nation Name (Official): Republic of Senia
Nation Name (Common): Senia
Capital City: Belinsk
Requested Location:
Requested Population: ca. 19 million
Government Type: semi-presidential republic (unitary)

Cultural Overview:
  • Ethnicity and Language: The largest ethnic group in Senia are the Senians, a !West Slavic ethnic group related to the Ornish and not!Poles. They speak a language called Senian, which is a conlang that is supposed to be closely related to not!Polish, but with Dlin influences. Dlin and Tyrnican have historically been languages of the aristocracy, but have lost that role since the early 20th century, though there are still some native speakers of both languages.
    Ethnolinguistic minorities in Senia largely reflect the populations of neighbouring countries, e.g. Tyrnicans, Ornish, Dlin, not!Polish. While they were largely confined to the borderlands historically, the minorities of Senia have increasingly moved to the nation’s cities over the past century, sometimes assimmilating, sometimes forming small communities.
    The official language of Senia is Senian, although several languages are recognised under the label «national minority languages». Historically, minority groups had certain legal protections (e.g. native language education and services), but these have been reduced to almost nothing, rendering their official recognition nearly useless.
    The increasing pressure onto minority languages, the lack of a platform for and the underrepresentation of the nation’s ethnolinguistic minorities has rendered Senia on the path towards becoming essentially an ethnostate.
    Senia has an east-west divide, where many Senians identify themselves with their region in a rivalry with other regions. Especially notable is the rivalry between Belia and [to be named].
  • Religion: Senia is a majority-Perendist country with a notable, but small Rasmi minority. The state is officially secular and, eventhough most Senians do not take religion seriously, it still plays an important role in Senian society.
Historical Overview: Senia consisted of a large number of city states and small duchies and kingdoms, which were often under the influence of its larger neighbours, for the majority of its history. The country was never united into one unified state in the pre-modern period and was divided between Tyrnica and Sulatia in the early modern period. As of the early 20th century, Senia was divided into an independent [to be named]ia (often called «Kingdom of Novogrod»; under Tyrnican influence), a Tyrnican province (Cernia) which briefly became Pelemian-ruled after the War, while most of Belia was under Sulatian control. After decades of tensions, the Senian Uprising happened during the First Great War, bringing the nation independence and international recognition with its conclusion. Pelemia gave parts of the historically Senian region of Cernia to Senia, while Pelemia continued to control the remaining Cernia region. Senia controls a region called «Southern Cresses», which historically consists of the northern regions of its south-western neighbour.
Being landlocked, Senia had come to rely largely on Pelemia for international trade after its independence. For some years, the two nations had close and generally friendly relations, although these eventually broke over policy-disagreements. Senia going on a more socialist path due to Sulatian influence alienated itself from Pelemia, which caused significant problems to the nation which had become reliant on Pelemia for sea access and its economy in general. Even discounting this, post-independence Senia struggled with its unification, especially when it comes to trying to make infrastructure from the three previous countries compatible with one another and develop regions previously underdeveloped.
For most of the 20th century, the Senian legislature consisted of one main party (the People’s Party) and several smaller parties (mostly puppets of the People’s Party, such as the Worker’s Party which consisted of labour union representatives) as well as military and labour union representatives, with a constitutionally-dictated socialist course. The economy generally was not doing well, culminating in the start of the reform era (late 90s/early 00s). Certain state-monopolies and the political system were relaxed significantly, allowing independent non-socialist parties, but also still partially electing via labour unions and the like. A series of controversial reforms and policy (especially foreign policy) changes followed since then. In the early years, this was to bring Senia closer to Pelemia again, although foreign policy changed in the later 2000s again, with the new government seeking to warmen relations with Tyrnica and the Commonwealth as a whole for economic gain.
Economic Overview: Due to economic mismanagement starting right at the beginning of independence and the unification process as well as the alienation from the neighbours it relied on as a landlocked country, Senia never managed to reach its true economic potential.
Senia has some iron reserves and significant black coal reserves. Major industries include lumber, agriculture, food processing, steel production and the production of various types of machinery and vehicles.
Over the past few decades, the economy of Senia has diversified in urban areas, especially in the Belinsk-Mogilno conurbation which forms the economic and political heart of the country, where the service sector is increasingly important. There is a stark divide between urban and rural areas, the latter seeing particularly little investment and being largely «spared» by anti-corruption measures. As such, rural flight is becoming a problem. Similarly, poor economic conditions have contributed to the substantial degree of emmigration the country has been seeing for decades (other nations are welcome to have significant Senian communities). Similarly, there is a significant divide between the regions of Senia, as some never were adequately incorporated into the nation’s infrastructure etc.
Senia has an extensive network of railways and paved national roadways, as well as a minor motorway network (read: two motorways). Although extensive, both rail and road networks are generally poorly-maintained (with the exception of the motorways and recently some other main corridors).
In terms of GDP, Senia would lag behind its neighbours significantly, although there would have been improvements recently. Its nominal GDP per capital would be in the range of 10 000–15 000 and its GDPPPP would be in the range of maybe 20 000–25 000?
There is probably several million Senians and people of Senian descent outside of the country. I would guesstimate the range of recent-ish emigrants and their offspring to be in the range of 4 000 000–6 000 000 (ca. 20%–30% of the current population (19M) of Senia) and the largest community would probably exist in Tyrnica, although anyone (especially in the Commonwealth) is free to claim a significant Senian immigrant community.

Geopolitics: Senia has a history of sitting sandwiched between stronger nations. Being landlocked, it relies on them for international trade.
The armed forces of Senia are weak and suffer the aftermath of decades of corruption and little investment. Most equipment is dated and badly-maintained. Since the early 2000s, mandatory service is no more, which was the first step in a series of reforms to the armed forces of Senia, trying to change to a smaller, professional army with less corruption.
Senia probably has little to no significance on the world stage outside its immediate neighbourhood. Its recent attempts to capitalise off of the Tyrnican and by extension greater Commonwealth market probably cause tensions with its eastern neighbours.

Miscellaneous Information

How did you find out about Levilion?: I heard about it from several people in other similar regions.
Why did you choose to apply for this concept?: I have been interested in the idea of a landlocked weak nation sandwiched and historically divided between its bigger neighbours for several years now, and I hope that we can find a way to make it work in this region! ^^ Being ethnically Polish, the language is dear to me, which is why I decided to make Senian a Polish-related conlang (but fitting my personal æsthetics more lol), though having Polish as we know it as a minority was also important to me (seeing as Tyrnica has Czechs and as the area is West Slavic, it only makes sense + allows any potential future neighbour to still claim Polish if they so desire).
Anything else to add?:
Last edited by Belosenia on Sat Mar 19, 2022 4:54 am, edited 1 time in total.

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Founded: Mar 17, 2022

Postby Heuksinae » Thu Mar 17, 2022 11:30 am

Basic Information

Nation Name (Official): The Republic of Heuksinae
Nation Name (Common): Heuksinae
Capital City: Tongsan
Requested Location: the green shaded part of the grey area above Shang Fa and east of Oroshia.
Requested Population: 42,560,899
Government Type: Semi Presidential Republic

Cultural Overview: Korean inspired. Heuksinaen culture has in part due to its geographical situation been very isolated and as such it has developed into one of the worlds most vibrant nations. Heuksinaen culture is tied in heavily to the territories that it gained during its imperial phase and its culture changed dramatically over the course of both great wars taking on new influences and coming out of its drastic isolation.
  • Ethnicity and Language: Heuksinaen (Korean) as the national language with some minorities due to the empire
  • Religion: about 40% of the population follows macakkanism with Perendism or their equivalent coming in at around 5% and the rest being irreligious.
Historical Overview:

-Began as numerous kingdoms in and around the bay of Tongsan which overtime grew into five main kingdoms which frequently fought over control of the area known as Heuksinae today.

-The kingdom of Seonae which controlled the northern portion of modern Heuksinae United with Tongyeo which was the dominant kingdom in the south in around 766.

-The following period saw vast economic and cultural growth which was presided over by the Senyeo dynasty. During this period Macakkanism became the dominant religion.

-In the mid 1500s Heuksinae began to expand its influences after rapid militarisation invading the lands around it and bringing them into its sphere of influence which in the late 1500s became the Heuksinaen Empire. In 1634 Orishia was declared a dominion of Heuksinae The emperor Sineui the Great beginning a process of colonisation which was firmly implanted during the industrial era and the advent of railroads.

-After the second Great War the empire faced upheaval and economic strain as a cost of the war. This coupled with bids for independence from other parts of the empire caused the collapse of the Empire. However the ensuing republic formed after the empires death did not relinquish its grip over its imperial holdings until the 1940s, 50’s and 60’s when a second revolt brought about a new and democratic state.

-After years of economic struggle caused by multiple revolutions and wars the Heuksinaen economy began to boom in the mid 80s which brought new levels of development. This along with new strategies to limit corruption made Heuksinae one of the worlds more developed nations by the turn of the millennium.


As a democratic nation Heuksinae has spent most of the late 20th century trying to repair ties with its neighbours after the collapse of its empire and shares good relations with Shang Fa to its south and its former dominion Oroshia. It’s capital of Tongsan is an important maritime hub and is interconnected with the great north of Shang Fa as a collective agricultural centre of Nottheast Surucia.

Miscellaneous Information

How did you find out about Levilion?: I was wondering about regions and a friend said he’d heard of Levilion
Why did you choose to apply for this concept?: I’m interested in the real world place and want to explore it through this medium
Anything else to add?: thanks!
Last edited by Heuksinae on Thu Mar 17, 2022 11:37 am, edited 1 time in total.

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Founded: Nov 08, 2021
Left-Leaning College State

Postby Elstock » Wed Mar 23, 2022 10:28 am

Basic Information

Nation Name (Official): Free City of Elstock
Nation Name (Common): Elstock
Capital City: Elstock (city-state)
Requested Location: On the Breuvician Ocean, inbetween Tyrnica and Pelemia. The red dot is Elstock itself, while pink are areas where Elsians are a notable minority.
Requested Population: 241,490
Government Type: Unitary directorial parliamentary republic

Cultural Overview: Elstock is home to two major ethnic groups who have called the city home for centuries. The Ludic Elsians (elsczi, IRLly Kashubian), closely related to the Senians to the south and Ornish to the west, make up a narrow majority in Elstock, and remain a minority on the Els river, their native homeland. Over the centuries, the Elsians have been (oftentimes, forcibly) assimilated by both Tyrnica and Pelemia, leaving a small community outside of Elstock itself. The city-state is also home to an equally old Tyrnican ethnic group, who historically dominated the city’s economy and local politics until independence. Smaller groups include Pelemians (once more numerous until the early 20th century), and one of the largest Rasmi populations in a sovereign country by percentage, who migrated en masse to the city between the 15th to 18th centuries. Overall, Elstock maintains a diverse cosmopolitan culture, albeit with historic tension between the Elsian and Tyrnican communities.
  • Ethnicity and Language: The ethnic composition since the 2020 census is: 61.4% Elsian, 27.8% Tyrnican, 7.2% Rasmi, 3.6% Other
  • Religion: Historically, Elstock was a city with large and combative Apostolic and Classical Perendist congregations. Although these tensions have somewhat simmered with the rise of secularism, religion still plays a role as a cultural signifier in the city-state, namely within the Apostolic Tyrnican community and the various Classical offshoots historically connected to the Elsians and other groups. A strong Aulaist congregation remains in the city through primarily the Rasmi minority. As of the 2020 census, the religious composition of Elstock is: 36.4% Classical, 29.9% Apostolic, 21.2% Irreligious, 10.6% Aulaist, and 2.0% Other.

Historical Overview:
    Early history
  • Initially founded around the 10th century as a gord (fortified settlement) by the Ludic Elsians. Emerges as a notable place of trade between the Elsians and Tyrnicans from the west.
  • By 11th century, a confederation of Elsian chiefs is attested, also referred to as the Elesi. Little information exists, but is often considered the first Elsian proto-state.
  • The region quickly becomes influenced by Tyrnica, and in 1224, the monastic Order of Saint Perende beseige and occupy Elstock and other gords in Elsia in an attempt to Perendize the Ludic peoples to Tyrnica’s east. The monastic Elsian March (Marca elsica, Elsische Mark) is created along the river Els, with the order making Elstock their seat.

    Elsian March
  • Elstock’s annexation into the Elsian March sees the city boom as a centre of culture and trade during the medieval period, with the city becoming an integral part of north Auressian trade routes, especially in the production and trade of amber. The Monk’s Castle (the primary seat of the Steward, the nominal head of the order) finishes its construction in 1267.
  • The University of Elstock is founded in 1298. The university remains an important and prestigious symbol of Elstock and Auressian higher education to the present day.
  • Throughout the medieval period, Elstock and Elsia writ large are Perendized and brought under the control of the Order of Saint Perende, and a ruling class of Tyrican monks, knights, and a fledgling merchant class lord over the still-majority Elsian population of the river valley. The Rasmi, an ethno-religious group, begin to migrate towards Elsia as a source of livelihood and to flee persecution, with the Order allowing notable tolerance towards the Rasmi due to their reputation as blacksmiths and horseback riders, skills that could be co-opted for the March.

    Decline and the early modern period
  • In the early 1500s, the Elsian March, already on the decline for decades from external forces, erupts into civil war as the local Apostolic Church faces splintering and the political clout of monastic rule falters. Although Elstiock itself stays within the order’s control, the rest of Elsia either forms their own entities or are subsumed by larger neighbours. Attempts to secular the March fail as Elstock enters a period of decline, albeit remaining an important tradeport.
  • In 1677, Elstock, now the final holdout of the Order of Saint Perende, is quickly and quietly annexed by Pelemia after a short blockade. Initially, the city is granted high autonomy, with much of the power remaining in the former monastic class, leading to tension with a now substantial merchant class consisting of both Elsians and Tyrnicans.
  • In the 17th and 18th centuries, with nation-building and the formation of proto-nationalism occurring in Pelemia and elsewhere in the region, pressure is placed on Elsians to integrate and assimilate to larger Tyrnican and Severny populations, often with harsh reprisals. These efforts of “Trynicanization” and “Severnization” would become more severe in the 19th century.

    19th century
  • The Tyrnican Century affects and influences Elstock immensely, with the city increasing trade with the influential neighbour. The construction of the Elstock-Ardarschweig railway line in 1836 (and the neoclassical Amber Square Station) precedes both an economic boom and the rise of tourism to the city from the rest of Pelemia and abroad, especially from Tyrnica. The Elstocker Casino is opened in 1859, beginning the city’s long relationship with the gambling industry, alongside a number of luxury hotels catering to the Auressian nobility and elite as Elstock gains notoriety as “the playground of the rich and famous” of Auressia.
  • As Elstock itself sees a revival, the Elsians within Pelemia and Tyrnica are further burdened by restrictive policies and forced resettlement. In Elstock itself, Pelemian authorities favour the local Tyrnican-speaking ruling class, and the Elsian language is de facto banned in 1850. The situation worsens in Elsia proper with even more invasive policies around banning permanent housing and land ownership, in an attempt to settle Severny in the Els river valley. In response, a fervent (and often violent) Elsian nationalist movement forms. A famine in 1871 leads to mass death and migration to Marceunia, and a failed minor uprising by Elsian farmers protesting land seizures.
  • In Elstock, Pelemian authorities crack down on Elsian nationalists through stripping the city’s autonomy. The position of Mayor is established in 1868 as a governor appointed by the Prince in order to keep order in the city. This fails, and tensions explode into numerous riots in the 1870s to the 1890s. In retaliation, Pelemia engages in a deliberate attempt to “starve out the dissidents” through government seizure of land and materials throughout Elsia. This, alongside “unauthorized” shootings and torture conducted by the military, make up the Devastation (Elsian: Dëwastacjô), a period often cited by Elsians as an attempt at ethnic cleansing, or even cultural and physical genocide by the Pelemian state. Estimates are vague, but roughly half (500,000) of Elsians are either killed or flee the region during the events of the Devastation. The Devastation has more of an effect on the countryside than urban centres, leaving Elstock still-majority Elsian by the 20th century.

    First Great War and the 20th century
  • In 1901, Tyrnica annexes Elstock, alongside a swath of western Pelemia. Initially hailed as liberators, the Elsian population of Elstock are displeased as Tyrican officials retain many of the Pelemian policies on language rights and an open favoritism towards the majority-Tyrnican elite of the city.
  • The First Great War (1908-1914) devastates Elstock economically, as the city is placed in the crosshairs of both Galene League and Coalition armies via sea. The Battle of Elstock Bay becomes notable as one of the most destructivet naval battles of the war. In 1914, with an official end to the First Great War, Elstock is granted the status of a condominium, jointly ruled by Tyrnica and Pelemia initially under military rule, in an attempt to keep balance in the region while side-stepping the Elsian independence movement as a whole.
  • Under the condominium agreement, Elstock begins to rebuild under the command of the two Mayors (a Tyrnican and Pelemian diplomat jointly serving as the city-state’s executive). A move to introduce an elected legislature is dropped in the 1930s with the outbreak of the Second Great War, in which Elstock became a noted drydock and hub for spies searching for intelligence in an officially neutral territory.
  • With the end of the Second Great War in 1943, Elstock’s status as a condominium is questioned as de-colonization around the world begins. Some powers are given to an appointed local Senate in 1970, but most legislative power remains in the hands of the Mayors, and Elstock is used as a pawn between Tyrnica and Pelemia as tension remained from the early 20th century. In response to a lack of reform and local power, the Elsian People’s Army begins a bombing campaign around Elstock from the late 1950s until the early 1990s, hoping to liberate Elstock and Elsia as a whole from Tyrnican and Pelemian influence. In 1992, Tyrnica and Pelemia agree to ending the condominium, signing the Elstock accord. This leads to the election of a Constituent Assembly in 1998, and the independence of the Free City of Elstock on 1 January, 2000.

  • Elstock’s constitution is based on the concept of consensus government, as an attempt to reign in external influence and keep peace with the divided city-state.
  • Since independence in 2000, Tyrnican and Pelemian influence remain on Elstock, and the city-state remains a geopolitical battleground between the two powers, if now less violent than in the 20th century.

Economic Overview: For centuries, Elstock has been a notable tradeport in northern Auressia, and has often been referred to as the “Gateway to the Breuvician”. As such, Elstock has made itself wealthy from the movement of goods, and has attained a relatively wealthy living standard for the region. Although trade remains important, Elstock has also become a major spot for tourism since the 19th century, and legalized gambling has acted as a draw to those willing to lose their money. With constant movement comes an opening for organized crime however, and there are justified accusations that the port at Elstock may be a hotspot for smuggling and illicit activity, as well as a culture of corruption. Outside trade and the growing hospitality industry, fishing remains an important industry in the city-state, even if it has historically been on the decline.

Geopolitics: Elstock, with its close physical and historical connections to both Tyrnica and Pelemia, as a city “stuck in the middle”. Although ostensibly a neutral actor on the world stage, the country’s internal politics is bitterly split between pro-Commonwealth and pro-Pelemian parties and politicians, as the city-state cannot (either physically or legally) field its own standing army. As such, Elstock has integrated in some forms with the Commonwealth of Northern Auressia, namely in using the Commonwealth mark, but full membership has been shunted by those who view Elstock as being better off within Pelemia’s sphere of influence. Due to this conflict, both Tyrnica and Pelemia are active in attempting to sway Elstock, and some cynically believe Elstock itself has used its position to bargain for favourable treatment by its larger neighbours.

Miscellaneous Information

How did you find out about Levilion?: I AM Levilion! (not really, but I am already here!)
Why did you choose to apply for this concept?: I wanted to work with an urban environment, as most of my prior and current nations, although leaning towards being small like Elstock, are definitely more rural in nature.
Anything else to add?: It’s-a me, Saint-Baptiste!
Last edited by Elstock on Thu Mar 24, 2022 10:20 pm, edited 4 times in total.

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Posts: 27
Founded: Jul 16, 2017
Inoffensive Centrist Democracy

Postby Fakolana » Thu Mar 24, 2022 8:10 pm

Basic Information

Nation Name (Official): Republic of Nova Kovaria (Republik Niuwekovår)
Nation Name (Common): Nova Kovaria
Capital City: Augusta
Requested Location:

Requested Population: 6.75 million
Government Type: Semi-Presidential Republic (bicameral)

Cultural Overview: Culturally, Nova Kovaria is a mixture of its colonial Rythenean and Tyrnican founders. This mixture has coalesced over time, along with some influences from the former Idican slaves and nearby Baptistois, into a distinct cultural identity. In many ways, its people celebrate its multiculturalism, though often this disguises deep socio-economic tensions.
  • Ethnicity and Language: Primarily of Auressian and Idican decent, the official languages are Tyrnican and Rythenean, though Baptistois Creole is also nationally recognized due to the minority of Baptistois on Sankt Marc.
  • Religion: Perendism is the predominant religion in Nova Kovaria, especially a few sects of Classical Perendism. There is, however, a secular humanist movement that has grown substantially over the last 2 decades, resulting in at least 30% of citizens reporting as “non-denominational” in the 2020 census. Other minority faiths include Morism and Macakkanism.
Historical Overview: Home to native peoples since at least the 1st century, Tyrnican and Rythenean settlers arrived in the early-mid 17th century, haphazardly establishing settlements on the archipelago. This would lead to inevitable tension, though ill-timed natural disasters would eventually bring the two groups closer together through shared hardship. As the islands built up, slavery would arrive in two forms: chattel slaves (from Idica) and indentured servants (from Auressia and, to a lesser extent, Surucia). These institutions would result in a boom of cash crop and monocultural plantation farming, including sugar, coffee, and fruits.

Before the Great Upheaval, each of Nova Kovaria’s islands was administered by either a Rythenean or Tyrnican governor. During the Tyrno-Rythenean Wars, the Rythenean islands were taken and the archipelago was reorganized under the single Governor of Nova Kovaria. Tyrnican rule would last until 1854 when the islands were traded to Audonia for a long-term partnership. Turmoil in Aurdonia, however, and unrest in the islands would lead to independence in 1868 as the First Republic of Nova Kovaria. This republic would eventually fall to a coup in the late 1880’s.

As the First Great War loomed, the close ties with both Rythene and Tyrnica would force the nation’s neutrality during the conflict. Disruption to trade by both sides would deeply impact the Nova Kovarian economy, and though the post-war recovery would stabilize things it became clear that Kovaria would have to diversify less the next global conflict cause even deeper and longer-lasting damage. After the war, the Second Republic would be proclaimed after a failed coup became a democratic revolution.

By the 1930s, Nova Kovaria was able to leverage its tax haven status, along with international investment, developing the nation’s manufacturing industry and diversifying the domestic economy. This would intensify during the Second Great War, as Nova Kovaria increased its industrial capacity to support the war effort against Songha. This also helped bring the nation closer to its neighbors, including Amandine.

After a severe economic recession in the 70s due to the near-collapse of the agricultural industry, Nova Kovaria’s economy recovered in the 80s and shifted into microprocessors and other advanced industrial production alongside a burgeoning technology development sector grown out of the space infrastructure constructed for the CoNA space program.

Economic Overview: Today, Nova Kovaria is a developed nation and has a broad manufacturing sector, including high-tech (like semiconductors & electronics), petrochemical, pharmaceutical, and machinery industries. It also retains robust financial and service sectors, as well as an emerging spaceflight industry. Tourism is also a large industry, though it is highly localized and often not the focus of the nation.

For the most part, agriculture has been superseded by manufacturing, and much of the islands’ food is imported. A lack of other natural resources has created a deficit to import the raw materials and basic goods needed for Nova Kovaria’s manufacturing. Fossil fuels, especially, are a significant portion of its international trade.

Geopolitics: Nova Kovaria is not a big military or diplomatic power internationally, though it does carry influence within and around the Rum Gulf due to being a center for trade and manufacturing. Globally, it carries sway within its specific niches and is a member of a number of (yet unnamed) international economic organizations. It has deep ties to both Tyrnica and Rythene, both historically and contemporary, and provides a spaceport for the CoNA space program. It’s also closely tied to Saint-Baptiste, being so close in proximity and having a Baptistois minority.

Miscellaneous Information

How did you find out about Levilion?: Browsing IIWiki looking at what regions were still around after coming back from a 2-year hiatus.
Why did you choose to apply for this concept?: I enjoy smaller nations that play a key role in certain industries or aspects, rather than being large powerhouses or great influencers. One of my favorite things to worldbuild is technology, especially space tech, and services. This concept will also give me an opportunity to have an interesting political system without having to deal with federalism getting in the way.
Anything else to add?: I appreciate that y'all have continued to use the corner icon and portal pages on IIWiki. ❤
Member of Levilion as Nova Kovaria | Former IIWiki technical admin.

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Posts: 282
Founded: Jun 11, 2015

Lugesania - Collab Application

Postby Blayk » Sun Mar 27, 2022 4:05 pm

Basic Information

Nation Name (Official): Lugesanian Confederation
Nation Name (Common): Lugesania
Capital City: Middelburg (Executive), Överboarg (Legislative), Oldkarken (Judical)
Requested Location: ... eriver.png
Requested Population: 1.5 million
Government Type: Federal Directorial Republic

Cultural Overview:
Lugesania is a culturally diverse nation. Lugesanians make up the majority of the population and are a Low Tyrnican dialect speaking people, primarily descended from two main periods of settlement in the 13th and 14th centuries. The Lugesanians assimilated the Samogusian people who had inhabited the Brus basin since antiquity.
Senians make up the largest minority, being predominant in the Legermark region on the north-eastern border. Rasmi are the next largest minority and are present throughout the plateau and in the (southern mountains).

  • Ethnicity and Language: Approximately 63% of Lugesania’s population are Tyrnican Lugesanian, 22% are Senian, 5% are Oriental Rasmi, while the remaining 10% various minorities of neighbouring Samogusian (Baltic) peoples, Pelemians, etc.
  • Religion: Lugensania is a heavily Apostolic Perendist nation, with roughly 70% of the population following Perendism and roughly 80% of those following the apostolic variety. The next largest group is non-believers making up 20% of the population, 4% follow traditional Rasmi religion and the remaining 6% is made up of Morists and other various minority religions.

Historical Overview:
Samogusian peoples inhabited the Brus basin since antiquity, being pushed westward from their original homeland by the migration of the Barjans. The Samogusian tribes of the Brus basin were first recorded by Sabrine historians as the Lugii, leading to the Sabrine name Lugesania. The old Lugesanians organized themselves into a number of tribes, many of which have given their names to the present day regions of Lugesania.

The Umbretcher peasant revolt of 1237 led to the first wave of Tyrnican settlement in Lugesania. Many Umbretchers, especially those around Hasserstadt, felt their special autonomy was under threat after the Tyrnican Civil War and following the failure of the revolt migrated north to Valschaffën before traveling through the Zuggerhorn pass into Lugesania. The Umbrechters were accepted to farm the harsher alpine areas of Lugesania although with more settlers arriving from Umbrecht spread into the wider basin.

In the early 14th century Valschaffëner merchants recognized a new route to the eastern trade and funded the creation of multiple burgs (fortified settlements) in the now Perendist Lugesania, prompting the second wave of settlement from Tyrnica. The string of alliances formed between these burgs and earlier rural settlements became the nucleus for the present day Lugesanian nation.

Lugesanian independence is recognized as 15th of May 1458 when the alliance established between the Stands (Cantons) of Zug, Kirnbrügge, Ünnerboarg and Oldkarken known as the Gailisian Confederation defeated the Tyrnican Duke in the War of (something). Multiple other failed attempts by both the Kingdom of Novogrod and Tyrnica secured Lugesanian independence through the 16th and 17th centuries and expanded the original confederation to its current size and then further beyond into the Southern Cresses or Operbrus region.

Sergiusz Wyrzykowski, a Senian noble succeeded in conquering Lugesania in 1779, reforming it into a Grand Duchy, and in the following years immigration from Senia into the Leegermark and Överange regions increased. The early 19th century saw the overthrow of the Grand Duchy and the official creation of the Lugesanian Confederation in 1833. Lugesania officially declared its neutrality in 1840.

Lugesania remained neutral in the Great Wars, although entered conflict with Senia during the Senian uprisings of 1911 - 1913, losing the Southern Cresses in the Treaty of Vernan. Relations with Tyrnica deteriorated during the Second Great War, with Lugesania refusing to break its neutrality and downing both Alliance and Coalition aircraft (should any nations to the south join the coalition).

In the post-war period Lugesania aligned itself closely with Sulatia, furthering itself from the spheres of Tyrnica and Pelemia. Starting in the 1950s Lugesania's economy became increasingly state run, a system which was revealed to have a large degree of corruption in the early 80s leading to a decade of economic instability. Since the 90s the economy has largely bounced back due to privatization and foreign investment funds, now being one of the fastest growing in Auressia.

Economic Overview:
Lugesania has a service sector dominated economy although historically mining, forestry and agriculture have played important roles. The mountainous regions of the nation are rich in precious metals although it lacks the infrastructure to capitalize on this fully. GDP per capita wise it's around 23,000 nominal and 36,000 PPP. Tourism has grown as an industry rapidly in recent years with ski fields and lake side resorts throughout Lugesania gaining popularity with the Auressian middle class. The cost of living in the nation is relatively cheap, although there is significant disparity between the Stands.

Lugesania is a minor player in the world of geopolitics. Historically the nation has been in the spheres of Tyrnica, Pelemia and Sulatia, although in the present day it keeps a strict neutrality. Relations between Lugesania and Senia are awkward at best due to the expulsion of Lugesanians from the Southern Cresses after its cession to Senia. Despite its neutrality Lugesania keeps an active defence force of 18,000 and practices mandatory military service, with all male citizens required to serve in the defence force for at least 2 years. Much of the equipment of the Lugesanian Defence Force is outdated, second-hand equipment brought from Sulatia or Pelemia.

Miscellaneous Information Wanting this to be a collab, if people think the concept is interesting and want to write a section of the iiwiki page or an article about the nation they can feel free to do so.

How did you find out about Levilion?: Well, some seven years ago I got a telegram from a guy named Tyr...
Why did you choose to apply for this concept?: Mostly was inspired by the topography in the area and wanted to do a historical peasent republic type nations at some point anyway. Also first collab nation so see how that runs.
Anything else to add?: (Basically what it says on the tin!)
Generation 31 (The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment.)

This Nation does not use NationStates Statisics

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Posts: 1
Founded: Apr 13, 2022

Postby Sortenza » Wed Apr 13, 2022 5:28 pm

Basic Information

Nation Name (Official): (e.g. The Republic of Sortenza
Nation Name (Common): Sortenza
Capital City: Trestenna
Requested Location:
Requested Population: 17,789,998
Government Type: Parliamentary Republic
Cultural Overview: Sortenza grew as a society from the banks of the river Palnaro and the fertile land surrounding it. Sortenza is a very diverse country with many different groups of Sortenzans inhabiting every inch of its land with many dialects of the Sortenza language and various different regional cuisines dominating local cultures. Sortenza has close relations with other members of the Occidental Confederation and with nations such as Palia with whom it shared strained relations with due to occupation in the Second Great War.
  • Ethnicity and Language: Sortenzans and the Sortenzan language are the majority ethnicity and language in Sortenza. Sortenzan’s real life equivalent would be the Neapolitan language spoken in Southern Italy. There are minority groups on the borders with neighbouring countries and in areas with large multicultural and immigrant communities.
  • Religion: Historically Apolistic Perendism has been the dominant religion in Sortenza thanks in part to it being extremely culturally significant to the nation for centuries as it shaped the nations art, cuisine and language. However in recent years and through successive censuses a growing number of Sortenzans have described themselves as irreligious with it now becoming the fastest growing religious group in Sortenza. The waning influence of the church in Sortenza is evident through the fact that in 2018 and 2017 abortion and same sex marriage were both legalised following fierce campaigns which led to heated debate and in some cases large clashes between protestors on pilar opposite ends of the divide. The religious tension in Sortenza led to a rise in populist parties who campaigned under the banner of rights for the church whilst young people turn to more secular alternatives.
Historical Overview: The natives of Sortenza settled mostly along the banks of the Palnaro and its river valley which offered fertile land for their crops to grow and their cattle to graze on. In the 8th Century BC the city of Trestenna was founded. The city came into conflict with other rich city states such as Capulia on the coast and Lozara in the south. Through trade and commerce the cities became rich and were often In conflicts such as the ten years war between Trestenna and Capulia which saw the latter come under the influence of the former. The area surrounding Trestenna was conquered by the Sabarine empire in 312 BCE whilst more southerly areas came under their influence around a decade later. Sabarine influence quickly grew over the lands and they largely thrived under the rule of the Sabarine ‘Rex’ especially in the regions surrounding Trestenna. After the collapse of the first empire the lands that are now Sortenza fragmented into multiple city states. The largest of these were Capulia, Lozaro and Trestenna. Through several wars such as the Arganto conflicts which devastated the coastal Capulia region the city of Trestenna overcame and conquered the fragmented city states forming the Grand Duchy of Trestenna. The Grand Duchy of Trestenna later became a province of the newly decentralised Seconf Sabarine Empire. It was at this time that the olive tree came to symbolise the region that would become Sortenza.

By the Middle Ages many of the city states in the areas had United under Trestenna and the earliest semblance of what would become Sortenza was created. Under the rule of the Cesio Dynasty there was great advancement in culture, art and architecture as well as the introduction of systems to halt famines in the south and west. King Simon III founded new institutions such as the University of Trestenna and Capulia which became centres of learning in the Occidental world. It was also at this time that Apolistic Perendism began to be most fully embraced as monasteries, Cathedrals and churches sprung up all over the land. The Trestennan Grand Duke aligned himself with the Duchy of Palia and partakes in the sacking of Sabaria on the side of the black eagle. Grand Duke Ceaso III’s influence within the empire greatly and he was named as one of the 7 permanent electors of the Empire.

[early colonial developments]

When the first Great War broke out Sortenza alinged itself with the Galene league. The war was heavily criticised by the Sortenzan people many of whom had become disenchanted with the monarchy following events such as the Great Upheaval in which it was seemingly becoming an outdated form over governance. There were several small armed insurgences in large cities such as Trestenna against the war and the monarchy who got most of the brunt for Sortenzas entry into the war as it was increasingly seen as the nation being dragged along by more powerful allies. After the war ended in the defeat of the Galene league Sortenzas economy and make population had been crippled by the war and its colonial possessions such as Amarata had been stripped from it. This was the final straw for many. Huge crowds protested outside the royal palaces and there were several arson attacks at royal estates in the countryside. This led to full scale riots in Capulia after which the king at the time Rogio VIII saw his only other option as to abdicate. In the aftermath of these protests the Sortenzan Republic was proclaimed and the parliament would be situated in the heart of Trestenna.

Due to its turbulent interwar period and the heavy losses suffered during GW1 the Sortenzan nation was too weak to halt the advance of Palian forces during the war resulting in Sortenzan occupation. There were numerous incidents of street level revolts against the military occupation but nothing large scale ever surfaced. Sortenza was relieved of occupation in 1948 after the defeat of Palia during the second Great War and the Sortenzan Republic was restored.

Geopolitics: Sortenza is aligned with the Occidental confederation and as such shares close economic, military and cultural ties with those nations. Sortenza has a particular close connection to Palia as throughout history the peoples of what would become Sortenza and Palia shared close trading relations and in more recent histories the Palian occupation which created much anti Palian hostility in the post war period which in recent years has begun to be repaired. Sortenza also shares close relations to Amarata a former colony which was greatly influenced by Sortenzan culture. Sortenza has remained a stable presence on the world stage as it is a popular destination for many foreign nationals as well as being a cultural and educational centre with Sortenzan universities being well regarded the world over.

Miscellaneous Information

How did you find out about Levilion?: got told about it by a friend
Why did you choose to apply for this concept?: Interested by real world culture
Anything else to add?: thanks
Last edited by Sortenza on Wed Apr 20, 2022 8:45 am, edited 6 times in total.

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Posts: 120
Founded: Jun 29, 2020
Democratic Socialists

Postby Audunia » Sat Apr 16, 2022 5:50 am

Basic Information

Nation Name (Official): Republic of Mauntam
Nation Name (Common): Mauntam
Capital City: Fam Kibar
Requested Location: Right here (Give or take some more of the western river)
Requested Population: 39.2 million
Government Type: Unitary Presidential Republic

Cultural Overview:
Mauntam is fairly monogamous, culturally speaking. Primarily populated by Arabs, there are still bereber-esq tribes that live in the interior of the nation, as well as Kayig peoples living along the border with Kasaria. Ethnically, it’s about 87% Mauntamian , with Kayig speaks making up five percent of the population, and Berbers comprising the rest.

Religion wise, Mauntam is a majority Senitist nation, Mauntam are almost 90% Senit, while the rest of the populace is largely Perendist. There are minority populations of Macakkanists in the nation, but these are mostly immigrant workers and don’t receive much in the way of government support. Additionally, there is a growing populace of atheists, however many maintain a Senit appearance due to its engrainment in Mauntam culture.

Historical Overview:

Mauntam has been populated for a long time, predating written history. Initial settlements wre centred around the River Nebuma (Golden Waters), with agricultural societies beginning to take root along its fertile banks. These societies began to grow in size, organising themselves in individual coalitions between settlements organised in the defence of their territory. Ancient remains found along the banks suggest that battles were not entirely uncommon between these coalitions, though the context of these have been lost to time.

The first definitive settlement was Maau, which had slowly grown as the settlements of its coalition began to merge together. Maauite influence began to spread down the river, capitlising on it’s control of the river by trading eagerly with its neighbours, growing in wealth and power. It soon began to spread out. Its size and power fluctuated throughout history as the balance of power shifted with time, but the city itself survived, though its foundations had been burned a number of times during lost wars.

By the time the Sabarines arrived, the Maauite Empire was ancient, while it’s grain imports were greatly prized. However, centuries had led to an unstable monarchy that threatened to topple with every new crowned monarch as cousins came crawling out of the woodwork to claim the throne. This necessitated Sabarine occupation and, later, its absorption into the Empire, becoming its breadbasket and facilitating Sabarine exports to travel deep in Indica.

Maau was utilised by the Sabarines during its collapse as a powerbase, it’s wealth granting it dominion over a sizeable portion of northern and central Indica, becoming an important centre of culture during the initial decades of the Sabarine Collapse.

Its middle ages were rife with struggles with emergin threats to its power, particularly that of the Senitene Empire, conflicts between the two were not uncommon, though with Mauntam on the back foot. Its conquest was inevitable with the fall of Amarata, the Senitene Empire establishing it as its border with the SSE. The Empire’s collapse in the arrival of the Kayigs saw Mauntam regain its freedom though it found difficulty in restablishing itself. A series of conflicts broke out as it fought to regain both its position and control of the vital waterways that snaked throughout Indica. This was achieved by the end of the 1300s. It rested upon its laurels for much of following few centuries, its rulers becoming decadent at the expense of its people and military.
The end of the Mauuite Empire followed shortly after, the Kasarian Empire invaded the nation and took control, first through outright colonialism and attempted population transfers. Heavily unpopular, a number of revolts and rebellions saw the Kasaria depart and instead replace its outright control with a suzerainty, being only nominally a member of the empire. This was, of course, still unpopular and violence would still break out every few decades in resistance.

Nationalist organisations, spurred on by growing nationalist tendencies and romanticisms, began to form to reassert their traditional culture and force the imperialists out of the nation. Sabotage was frequent, as were scuffles, but these were overshadowed by the wars the imperial nation found themselves in, often having to draw in Mauntamians in support, while the nation also came under attack.

Nowhere was this more obvious than the First Great War, thousands of soldiers and ships were drafted to fight in the war, while it also became host to a concentrated menial effort to support the war effort. I can’t remember if the war reaches nort Indica, so that’ll effect their outlook on it, but many expected the war would lead to their independence, but the fact it didn’t sparked one of the largest revolts, with Mauntamianssoldiers defecting en masse to the rebels. It very nearly succeeded in achieving victory, but Kasarian counterattacks and Auressian material support saw the rebelion burn out, though rebellious activity continued for much of the period between then and the outbreak of the Second Great War.

Being a major theatre, Mauntamians experienced the war first hand. Though it depends on who their coloniser is, the Mauntamians fought in larger amounts than the First War and were involved in many of the major battles, while it was also an vital source of raw material for the war effort. The end of the war saw the end of Empire, with Mauntamians finally attaining its independence. It exceeded its nominally borders at first, though conceded some to Kasaria following the Continuation War, keeping control on the Arab-speaking regions it gained.

With a mineral rich nation, it was inevitable that they attracted the wandering eye out outside interests. With independence being granted to a monarchy, a republican rebel front was funded. The civil war lasted for much of the 60s and was a hotspot for the world powers, turning it into a serious proxy war. With the victory of the republicans, the nation began a rapid industrialisation, outside investment letting it recover

Modern day, it’s significantly more stable, but with oil field’s existing in the south of the country, it intends to start exploiting those resources, though interal resistance to these moves are stiff.

Economic Overview:
The Mauntamians economy is dominated by agriculture, raw minerals, and shipping along its rivers. Sitting at the mouth of the river, it’s an important junction that allows trade from Auressia and elsewhere to travel far into Indica, with much of its internal infrastructure dedicated to supporting the industry. Additionally, its many ancient sites and idyllic beaches has it a hotspot for international tourism, as well as the industries that support it.

Mauntamian is primarily an important player in Indica affairs,sitting at the centre of the cost and controlling an significant portion of the two most vital waterways that exist in both Northern and Central Indica. It possess a decently sized military capable of projecting its power, though this is largely relegated to Indican affairs, unless large international efforts give it the support to send troops abroad. Additionally, it plays on the world stage as its intentions to tap into its oil fields will see it being able to bring more to the bargaining table and possibly tip the scales in their balance. I was planning on trying a rp/newsnet arc where internal resistance to the drilling results in the government hiring protest breakers, sponsored/influenced by nations with stake in the operation, while some journalists work to uncover the story and inform the world, possibly damaging a number of nation’s reputations.

How did you find out about Levilion?: Just an absolute fever dream caused by a Kiwi
Why did you choose to apply for this concept?: I’ve always been interested in building a non-European/North American nation and am fascinated by place in the Middle East that have modern societies with ancient histories.
Anything else to add?: (Basically what it says on the tin!)

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Posts: 78
Founded: Jan 02, 2021
Liberal Democratic Socialists

Postby Poshyte » Sun Apr 17, 2022 4:44 am

Basic Information

Nation Name (Official): Republic of Saiho
Nation Name (Common): Saiho
Capital City: Fujikawa
Requested Location:

Requested Population: 88,483,947
Government Type: Unitary dominant-party semi-presidential republic under a military dictatorship

Cultural Overview: Saihoan culture has developed from it's past during the Aoikawi dynasty. Modern Saihoan culture has been heavily influenced by Huranian culture and the spread of Macakkanism in the country which has replaced traditional Saihoan religions. Recent generations of Saihoans have been influenced by Auressian and other western cultures originally due to the unequal treaties and then because of the influence of Auressian businesses and politics on the First Republic.

  • Ethnicity and Language: At the most recent census, 86.4% of the country claimed to be ethnically Saihoan. As the majority ethnic group the country's financial, judicial and government are overwhelmingly dominated by ethnic Saihoans. The one of the largest minority groups in the country are indigenous Pusung people on the Pusung islands. They make up a slim majority of the population on the islands and the Pusung language is recognised as a regional minority language on the islands despite being spoken by a majority of people there. Conflicts between Saihoan speakers and Pusungese speakers have erupted into violent riots and protests over the past decade over the government granting preferential treatment to Saihoans. Alongside the Pusung, ethnic Huranians are a significant minority north of the Yōtei mountain range and have also faced persecution and discrimination.
  • Religion: The dominant religion in Saiho is Macakkanism which is practiced by 78.9% of the population and is the official state religion of Saiho. The constitution does also grant freedom of religion and recognises Saiho's religious minorities. The most notable minority are Perendists as approximately 6% of the population identify as Perendist. Only around 10% of the country's population identify as atheist or irreligious despite this being promoted during the socialist led governments of the mid-20th century. Compared to it's neighbours the country is strongly religious with Macakkanist nationalists gaining prominence among the government.

Historical Overview: (
The first civilisations in Saiho emerged in the Yōtei mountain range in the north of the country as various city states. The Aoikawi dynasty was the first Saihoan nation to emerge in the second century BC and was in control of much of the Saihoan peninsula. The Aoikawi dynasty lasted until 982 when it suddenly collapsed and split the area into several different warring states. The Yanami dynasty emerged as the victor out of the warring states and expanded the country past the Yōtei mountain range and across the northern coast of the Sea of Qes. Several more dynasties consolidated Saiho's grip on it's territories and presided over a golden age of Saihoan culture. Saiho, initially resistant to Auressian influence became increasingly influenced by Auressian powers which enforced a series of unequal treaties against the state.

The ruling Futamura dynasty which had been installed in 1857 by an Auressian intervention was overthrown and the First Republic of Saiho was declared in 1899. The First Republic joined the Second Great War on the side of the Coalition to retake the Eastern Straits of Qes from Songha and played a vital role in the Battle of the Straits. Following the war, the country was left in immense debt and faced the task of rebuilding much of it's infrastructure, in response to the government slashing the military budget alongside other factors a left-wing military faction led by Enatsu Munemori issued the Declaration of the People's Republic of Saiho and began the Saihoan civil war where the socialists emerged victorious. The People's Republic of Saiho was initially very successful and the standard of living in Saiho grew rapidly, worsening economic conditions as well as the armed forces fearing they would lose power led to a coup d'état and the declaration of the Third Republic of Saiho. The military junta was overthrown by student demonstrators in 1990 and replaced by a parliamentary democracy.

In 1997 radical forces in the army and navy attempted a coup d'état that killed many high-ranking government officials. After a period of instability known as the Red months, Yukiya Saeki became Prime Minister and led an coup d'état against the government which installed himself as President of Saiho. The 2002 constitution of Saiho granted the military 200 seats in the Assembly of the Republic and gave the military a larger role in politics. Since 2005 the country's economy has grown at a rapid pace.

Economic Overview: The Saihoan economy has changed dramatically over the past century. The country's economy industrialised prior to the second great war under policies enacted by the First Republican government. Factories and other industries were created and the country developed a thriving manufacturing sector. Under the People's Republic the country banned all imports to try and make the country self-sufficient although due to a lack of coal. State owned companies such as Wasoku which focused on communication did grow under the various regimes and remained prominent even after the fall of Socialism. Today Saiho is a middle-income country and has a GDP of $1.186 trillion. The country is a prominent importer and buyer of machinery and electrical equipment. Some of it's most notable exports include electronic equipment, food, manufactured goods, oil and other natural gases and vehicles. The country is a prominent extractor of oil and natural gases and has two major offshore oil fields, one in the Sea of Qes which it controls almost the entirety of and another off the coast of the Pusung islands which is disputed with Shang Fa.

Geopolitics: Since the fall of Socialism in Saiho it has become increasingly pro-western and anti-Songhan and is an important western ally in the Sea of Qes. Relations with the west have been better under the various period of democracy particularly under the brief democratic system of the 1990s. After the coup and the authoritarian government of Yukiya Saeki relations have soured to a degree over Yukiya trying to normalise relations with Songha. Problems over human rights also exist such as a lack of political freedoms, a total ban on LGBT representation in media and racist incidents between the majority Saihoan population and ethnic minorities. Saiho's influential military also plays a major role and is one of the most powerful in the area although is plagued with corruption and accusations of human rights abuses against minorities.

The country also claims the disputed island of TBD which is controlled by Shang Fa as it controls the remaining Pusung islands. It also has maritime disputes with other countries in the Sea of Qes over it's claim to the entire Qes oil field.

Miscellaneous Information

How did you find out about Levilion?: I created Levilion (jk I can't remember)
Why did you choose to apply for this concept?: Never done anything in east asia before also I don't want to do elections
Anything else to add?: (Basically what it says on the tin!)
Last edited by Poshyte on Sun Apr 17, 2022 5:25 am, edited 1 time in total.

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Posts: 2640
Founded: Oct 12, 2014
Psychotic Dictatorship

Postby Bhikkustan » Tue Apr 19, 2022 4:59 am

Basic Information

Nation Name (Official): Albinian Republic - Respüblike elbinyen
Nation Name (Common): Albinia - Elbinye
Capital City: Nobkastır (Albinian name) - Noucastre (Western name)
Requested Location: Neighbouring Taraest or the central island chain, will sort this
Requested Population: 8 million odd
Government Type: Parliamentary republic

Cultural Overview: Albinians are a Sabarine ethnic group, who have been heavily influenced by Kayig and Hassab culture due to historical domination. Strong influences from both of these cultures can be observed, with different regions being more influenced by one or the other. The nation's slight majority senitene faith is a strong historical influence, but questions of stronger identification with Sabaria/Auressia and Kasaria/Idica have dominated cultural discourse
  • Ethnicity and Language: The majority ethnic group of Albinia are the Albinian people, though there are several minority populations in the country.
  • Religion: Albinia is a land of religious pluralism as well as one of contestation, with adherence to either Perendism or Senit having a major impact on one's social circles historically. Though this divide has been patched somewhat due to a strong sense of civic nationalism, it is still deeply present in the social landscape
Historical Overview: Albinia, named for the white cliffs of the northern coasts, was conquered by the Sabarines just after Taraest and despite its distance from the core was thoroughly Sabarianised with the indigenous rubic cultures suppressed as veterans of the Sabarine army were settled by the coasts. Though not the most important part of the empire by far, Albinia remained nonetheless wealthy due to the export of marble and copper. However, as Sabarine power waned, Kayig mercantile presence in the area grew and eventually, seeing an opportunity, the Neo-Senitene empire would invade around 1200. Again on the periphery of a much more powerful state, Albinia saw new cultural changes and began to adopt a new cultural and national identity which saw itself as the child of both empires while being itself independent. As the NSE faltered throughout the 1800s, these ideological currents led to the Renesketye, a rebirth of Albinian nationalism. Several political movements began organising a revolt, which would take place in 1843 and easily overwhelm the faltering Kasarian garrisons. Albinia joined the Occidental Confederacy soon after independence, but was caught up in its own domestic situation and remained relatively uninvolved in the first great war (could have fought against Taraest and taken some land in the treaty if that makes any sense). During the interwar period the religious question became a spicy topic, and a Senitene-oriented rebel group with Kasarian backing briefly siezed power during GW2. Following the armistice, violence between different religious political factions threatened to spill over into a civil war, leading the military to sieze power in a coup in 1951. Military rule continued for ten years, enforcing a brand of laicity which helped keep religious conflicts down in the short term. Following a return to civilian rule in 1962, Albinian politics have remained more or less stable, though with simmering sectarian tensions ocassionally leading to protests or violence.
Economic Overview: Albinia is a less developed country compared to most of the OC, probably comparable to much of the eastern bloc. The economy is dominated by mining, agriculture, and tourism, with rural poverty an issue.

Geopolitics: Though a minor player on the international chessboard, Albinia retains some relevance as a stepping stone between the Perendist and Senitene worlds and their respective cultures. It maintains the closest ties with Kasaria of any Auressian states, while by no means being part of its camp. The military is small and aconfessional, with a turkey-style mandate to preserve secular democratic rule in the country.

Miscellaneous Information Consider this the ghost of Okimili I guess

How did you find out about Levilion?: Yes, someone did deliver a letter
Why did you choose to apply for this concept?: The cultures interest me and it would be fun to use the conlang for something
Anything else to add?: completely understand if unwilling to approve this given my track record
Sunni Muslim ۞ Shafi'i Fiqh ۞ Ashari Aqidah ۞ Wasatiyyah
illegible nutrition enthousiast - nomadism or barbarism
Crimea is Russia Ukraine Tatar
~ Free East Turkistan and Palestine ~

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Posts: 3846
Founded: Nov 17, 2010
Iron Fist Consumerists

Postby Finium » Sun Apr 24, 2022 1:40 pm

Basic Information

Nation Name (Official): Poblacht an Arghaelte
Nation Name (Common): Argathel
Capital City: Dunbeithe
Requested Location:
Requested Population: 9,981,213
Government Type: Semi-Presidential Republic

Cultural Overview:
The combination of historic and modern political decentralization--with the notable exception of the Lancero period--has created a patchwork of diverse, related people. Territories such as Dhagrheim, Ibary, and Mormaigh, which account for the vast majority of the population of the modern state, have all been parts of Tirmon, independent, parts of Castelana respectively and only became part of Argathel recently. The region from Carmacia to Cronbale is known for its prominent religious communities and devote Perendite populace, whereas Taobreac has the largest number of Ghael folk revivalists outside of Tirmon. Traditional components of the Ghaelic cultic milieu are present and shared with Perendite practitioners in Tirmon. Perendism is a much more prominent part of public life in Argathel than in its sister republic and was historically a breaking point between various states as monasticism was more prominent in the South. A large majority of the religious population is Perendite, but the socialist movement, primarily located on the west coast, has consistently promoted disestablishment wherever possible.

Ibary is the third part of the Caitas trinity and was formerly contained the capital of Fionglennfhada, the Caitas kingdom of the early middle ages.

Rollant province is one of the historical naval entrepots of Auressia and is currently being developed as a new financial centre by international investment groups, while also consistently electing a large number of socialists to high office.

Social complexity is reflected in dialectic variety, which is often called "village-speech". Village-speech in the south is distinguished by a preponderance of Sabarine mistranslation artifacts, in the north by anachronisms, and in the west by the influence of colonial patois.

  • Ethnicity and Language: Goidelic sub-groups with a Brythonic minority
  • Religion: Perendite supermajority

Historical Overview:
Argathel was inhabited by pseudo-pannager Insular Auressians by approximately 40,000 before present and later developed into a non-linear pottery culture. Cereal farming had several false starts in Argathel because of the widespread wetlands, which both provided easy access to food for knowledgeable gatherers and made farming difficult without intensive irrigation. Eventually, however, the widespread planting of fruiting trees by local inhabitants successfully created stable enough environments for small-scale glade agriculture. The Glade Clearing Culture existed from approximately 6000-1000 BCE and were slowly assimilated or replaced by Old Ghaels, who were the primary population in Argathel west of Carmacia by 800 BCE. Argathel, along with Tirmon, was historically incorporated into the Sabarine territory of Fuoriterra, although Argathel spent more time under imperial rule and less time in revolt than the northern parts of that territory.

During the Early Modern era, Mòrainea became the hegemonic power of West Auressia and the southern regions were the fair-weather tributaries of that state. During the late 18th century, the centralization of Mòrainea's monarchy ended the tributary system. Intermittent conflict between coastal cities slowed economic development and, by the mid 19th century, regressive absolutists became the predominant political faction in most states. Argathel's predominant state was allied with Tirmon during GW1, during which territories seized from Castelana were consolidated under Argathel. Argathel benefited from a wave of political refugees fleeing the revolution in Tirmon and, from 1912 to 1943, Argathel was known for its highly skilled public administrators and excellent quality of life. The superbly managed agrarian nation was one of the earliest to become incorporated into the Palian empire, partly from a large number of sympathizers in the government. Later, the coalition deposes the monarchy and forms a transitional government. The transitional government endured for decades until pressure from the emerging CoNA, which also had many sympathizers in the ruling class, forced them to form a new elected government in order to send their ultimately unsuccessful bid for membership.

In 2002, Argathel defaulted on its sovereign debt and had its finances restructured by an international coalition with support from the Confederacy and Albrennia. As a part of the plan to eliminate Argathel's public debt, foreign and domestic advisors formed a new commission to advise the government. Some of those suggestions included a reduction in public allowances for small-scale farming, which both composed a disproportionate sector of the population, but also contributed to other public costs such as free healthcare in rural areas and landbanking, which was a traditional activity of the state. The ongoing crisis and international intervention in the economy has greatly restricted the government and their ability to act at home and abroad; some commentators consider Argathel to be a colony of the Invisible Empire.

Economic Overview:
Argathel's economy is highly developed with a GDP over 200 billion per year and a large service sector employing 70% of the population. Despite generally high income, Argathel is often considered an uncompetitive economy because of it's low growth and relatively high (23%) agriculture employment. Although there is a high agricultural employment rate, the sector generates relatively few exports from its highly decentralized family farming operations and state funded wildlife management.

The Southern Cùinn, Argathel's national currency, has struggled to compete with the Commonwealth Mark centralized currency and other dominant currencies. From 1983 to 1998, the Southern Cùinn was pegged to the Commonwealth Mark, but the slow rate of economic growth over that period made that association progressively more and more detrimental to domestic markets. After 1998, the Southern Cùinn was a floating currency, although the central bank did intervene, periodically making leveraged buys Southern Cùinn. At the same time, a broad regime of price controls on food and other essentials was introduced to compensate for price fluctuations.

There are no proven reserves of oil or gas. Historical coal mining operations were established on the west coast, but those reserves have been mostly exhausted.

Geopolitics: Because one of the largest voting blocks is explicitly socialist revolutionaries, Argathel is often a supporter of international socialism. Because of recent economic woes, the national government is often subject to oversite from international bodies.

Miscellaneous Information

How did you find out about Levilion?:
Why did you choose to apply for this concept?: Some pretty racist literary depictions of Insular Celts as noble savages
Anything else to add?:
1. what the fuck
Last edited by Finium on Sun Apr 24, 2022 1:43 pm, edited 1 time in total.
big chungus, small among us



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