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Do you worldbuild with NationStates or capped population?

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Yohannes
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Founded: Mar 17, 2010
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Re: Destructive Government Economic System

Postby Yohannes » Tue May 08, 2018 10:50 pm

Destructive Government Economic System wrote: Because of this, future-tech nations have a considerable chance of besting me in a war (for obvious reasons).


That's interesting DGES. I don't know much about Future Technology worldbuilding (have never done one), so um I am curious. What's the average population of FT nations out there (from your observation? Or from those that you have seen)
Last edited by Yohannes on Tue May 08, 2018 10:59 pm, edited 1 time in total.
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Yohannes
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Re: Crylante

Postby Yohannes » Tue May 08, 2018 10:51 pm

Crylante wrote:Capped at around four million currently. My NS population is a few billion, that’s not going to fit into a nation the size of Iceland.


Hey, you can always build a complex network of underground cities?

:p
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Yohannes
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Re: Do you worldbuild with NationStates or capped population

Postby Yohannes » Tue May 08, 2018 10:55 pm

Fatatatutti wrote:We don't argue with the NS stats. YOU can believe our population or not. Just be aware that we're a f**king BIG nation and you don't want to mess with us.


Oh no no! Some of my closest regional NationStates friends are NS stats nations too. I don't see anything wrong with that aha

Fatatatutti wrote:Have a pineapple.


Thank you *nom nom*
Last edited by Yohannes on Tue May 08, 2018 10:56 pm, edited 1 time in total.
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♚ Moving to a new nation not because I "wish to move on from past events," but because I'm bored writing about a fictional large nation on NS. Can online personalities with too much time on their hands stop spreading unfounded rumours about this online boy?? XOXO ♚

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Yohannes
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Re: Uinted Communist of Africa

Postby Yohannes » Tue May 08, 2018 10:57 pm

Uinted Communist of Africa wrote:The ONLY Nationstat I hate is the population state....my population is 2.3 billion no more no less.


Well your Africa after all dont see anything wrong with that? :p
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♚ Moving to a new nation not because I "wish to move on from past events," but because I'm bored writing about a fictional large nation on NS. Can online personalities with too much time on their hands stop spreading unfounded rumours about this online boy?? XOXO ♚

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Yohannes
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Founded: Mar 17, 2010
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Re: Purpelia

Postby Yohannes » Tue May 08, 2018 10:59 pm

Purpelia wrote:I just make shit up out of nowhere. The only thing my RP nation has in common with my account is the name. Even my account avatar/flag is non cannon.


What's your canon flag like?
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♚ Moving to a new nation not because I "wish to move on from past events," but because I'm bored writing about a fictional large nation on NS. Can online personalities with too much time on their hands stop spreading unfounded rumours about this online boy?? XOXO ♚

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Democratic Lykna
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Founded: Apr 22, 2018
Ex-Nation

Postby Democratic Lykna » Wed May 09, 2018 3:49 am

We are a small island nation with about 3 million people, so the population stat wasn't valid for us from day one. :D
We would probably have to expand our territory to visibly increase our population, if we don't want to turn our islands into one big metro area. Though, land reclamation is quite a thing ....
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Purpelia
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Ex-Nation

Postby Purpelia » Wed May 09, 2018 7:06 am

Yohannes wrote:
Purpelia wrote:I just make shit up out of nowhere. The only thing my RP nation has in common with my account is the name. Even my account avatar/flag is non cannon.


What's your canon flag like?

There is no canonical flag or symbol so far. In fact I am not sure there would be one as canonically each of the 7 duchies that make up Purpelia (as Purpelia is basically a confederation like the UAE) would have its own flag so they might just use which ever flag is owned by the duchy currently holding the title of Archduke (basically think HRE emperor selection).
Purpelia does not reflect my actual world views. In fact, the vast majority of Purpelian cannon is meant to shock and thus deliberately insane. I just like playing with the idea of a country of madmen utterly convinced that everyone else are the barbarians. So play along or not but don't ever think it's for real.



The above post contains hyperbole, metaphoric language, embellishment and exaggeration. It may also include badly translated figures of speech and misused idioms. Analyze accordingly.

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XY Inc
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Founded: Apr 07, 2013
Ex-Nation

Postby XY Inc » Wed May 09, 2018 7:17 am

My Nation: The Incorporated States of XY is meant to be a New World Order originating from a a cloning and biotechnology megacorporation taking over the world and populating it with genetically modified clones. And in it's timeline the Year is 216X AD (2168 AD). I however can't do maths for shit and have no idea what would be a realistic population for it. So I don't even bother keeping a record of the population.
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Lillorainen
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Postby Lillorainen » Wed May 09, 2018 7:21 am

I currently use a fix population of 54 million - depending on whatever circumstances (like, other RP mode than MT, states joining or leaving the Federation, or I just feel like doing that, or whatever), it might change in the future. For now, we could still host the NS stats pop of today (72 million) without problems - we would probably reach the population density of the Netherlands then. But of course, we will reach a billion someday, which would cause us trouble trying to fit them into our islands (even if we started recognizing AI and our national animal as citizens, as I did in another nation years ago). So yeah, we use a capped one.
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Destructive Government Economic System
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Founded: Jun 15, 2017
Corporate Police State

Postby Destructive Government Economic System » Wed May 09, 2018 9:46 am

Yohannes wrote:
Destructive Government Economic System wrote: Because of this, future-tech nations have a considerable chance of besting me in a war (for obvious reasons).


That's interesting DGES. I don't know much about Future Technology worldbuilding (have never done one), so um I am curious. What's the average population of FT nations out there (from your observation? Or from those that you have seen)


Using the stats of 10/10-level future-tech nations within this thread that I made, a good chunk of them have populations within the hundreds of billions, trillions or even greater; understandable because future-tech nations are typically countries that have already colonized entire planets or star systems within their respective universe.
"All I wish is to see the world burn."
-The Great Uniter and Beast of the DGES
(By the way, the DGES is a servant to DEAREST LEADER of Psychotic Dictatorships.)
Just your typical guy who wants to have fun. Don't take this nation seriously,
ever.
I DO NOT use NS stats!
Keshiland literally wrote:I would give it a no. A country that lies about how free, or how great, or how humanitarian it is can never be developed. Example, NK lies and says they are democratic and are not, the US lies and says we are free yet we incarcerate millions for a medical plant. See we are basically a larger more populated North Korea.

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Constitutional Technocracy of Minecraft
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Founded: Jul 14, 2016
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Postby Constitutional Technocracy of Minecraft » Wed May 09, 2018 9:47 am

I use a capped population, given the amount of technological and social changes in my world and the fact that my NS stats population's growing to ridiculous levels.

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Yohannes
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Re: Do you worldbuild with NationStates or capped population

Postby Yohannes » Wed May 09, 2018 6:12 pm

XY Inc wrote:I however can't do maths for shit and have no idea what would be a realistic population for it.


Oh most of us here (e.g. me) are bad at math also!

Destructive Government Economic System wrote:Using the stats of 10/10-level future-tech nations within this thread that I made, a good chunk of them have populations within the hundreds of billions, trillions or even greater; understandable because future-tech nations are typically countries that have already colonized entire planets or star systems within their respective universe.


I see. Um, I'll just agree with you cos I know nothing about Future Technology (and won't pretend I do) :D
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♚ Moving to a new nation not because I "wish to move on from past events," but because I'm bored writing about a fictional large nation on NS. Can online personalities with too much time on their hands stop spreading unfounded rumours about this online boy?? XOXO ♚

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Purpelia
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Founded: Oct 19, 2010
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Postby Purpelia » Wed May 09, 2018 6:32 pm

Destructive Government Economic System wrote:
Yohannes wrote:
That's interesting DGES. I don't know much about Future Technology worldbuilding (have never done one), so um I am curious. What's the average population of FT nations out there (from your observation? Or from those that you have seen)


Using the stats of 10/10-level future-tech nations within this thread that I made, a good chunk of them have populations within the hundreds of billions, trillions or even greater; understandable because future-tech nations are typically countries that have already colonized entire planets or star systems within their respective universe.

The funny part is that that's actually conservative. You could easily have trillions of trillions of human beings living just off the resources of our solar system alone.

Like, once you hit any sort of reasonable (by that I mean within the laws of physics!) space civilization people cease being a scarce resource. It does however open up all sorts of new opportunities for storytelling because the vast majority of people just aren't needed in the workforce so even your average soldier is one of those 1% of 1% of the best and brightest of your civilization.

And yet in the cold darkness of space that is still not enough.
Last edited by Purpelia on Wed May 09, 2018 6:34 pm, edited 1 time in total.
Purpelia does not reflect my actual world views. In fact, the vast majority of Purpelian cannon is meant to shock and thus deliberately insane. I just like playing with the idea of a country of madmen utterly convinced that everyone else are the barbarians. So play along or not but don't ever think it's for real.



The above post contains hyperbole, metaphoric language, embellishment and exaggeration. It may also include badly translated figures of speech and misused idioms. Analyze accordingly.

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Destructive Government Economic System
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Founded: Jun 15, 2017
Corporate Police State

Postby Destructive Government Economic System » Wed May 09, 2018 7:14 pm

Yohannes wrote:
Destructive Government Economic System wrote:Using the stats of 10/10-level future-tech nations within this thread that I made, a good chunk of them have populations within the hundreds of billions, trillions or even greater; understandable because future-tech nations are typically countries that have already colonized entire planets or star systems within their respective universe.


I see. Um, I'll just agree with you cos I know nothing about Future Technology (and won't pretend I do) :D


I ain't a specialist in FT stuff either. Since you're a former RP mentor you prolly know about this thread by now, but I'll link it just in case you wanna see more in-depth stuff related to FT things. Maybe you'll even get to understand population a bit better if you take a look at it.

Purpelia wrote:
Destructive Government Economic System wrote:
Using the stats of 10/10-level future-tech nations within this thread that I made, a good chunk of them have populations within the hundreds of billions, trillions or even greater; understandable because future-tech nations are typically countries that have already colonized entire planets or star systems within their respective universe.

The funny part is that that's actually conservative. You could easily have trillions of trillions of human beings living just off the resources of our solar system alone.


Yea, methinks that it's possible too. If land area's not enough to fit so much people then FT nations pretty much can build entire satellites to fit all their population and let them thrive through multi-planetary resources.

Image Ever seen the movie Elysium? This is the satellite that's pretty much the size of an entire dwarf planet (lol).


Purpelia wrote:Like, once you hit any sort of reasonable (by that I mean within the laws of physics!) space civilization people cease being a scarce resource. It does however open up all sorts of new opportunities for storytelling because the vast majority of people just aren't needed in the workforce so even your average soldier is one of those 1% of 1% of the best and brightest of your civilization.

And yet in the cold darkness of space that is still not enough.


It's hard (or I might just not be looking hard enough) for me to find FT nations that actually seem sensible. What you just said pretty much gives me an idea that FT people are indeed OP and definitely more relevant than your typical NS nation, but those same players behind the FT nations aren't really able to provide an explanation into their population, their weapons that make them OP, or how they're even able to travel between entire planets.

If there's a player behind a FT nation that can actually explain how their nation's stuff works without simply saying that "it's just how it is" then I'm gonna be curious, haha. It'll be hard to find someone with that much experience because we in the real world can't do that right now (aka explain how we can do stuff like maintaining such a high population, etc.).

Hmm.... maybe I should start looking for someone within the thread that I linked to Yohannes. I might find someone who can explain the possibility of FT-level accomplishments.
"All I wish is to see the world burn."
-The Great Uniter and Beast of the DGES
(By the way, the DGES is a servant to DEAREST LEADER of Psychotic Dictatorships.)
Just your typical guy who wants to have fun. Don't take this nation seriously,
ever.
I DO NOT use NS stats!
Keshiland literally wrote:I would give it a no. A country that lies about how free, or how great, or how humanitarian it is can never be developed. Example, NK lies and says they are democratic and are not, the US lies and says we are free yet we incarcerate millions for a medical plant. See we are basically a larger more populated North Korea.

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Vetsund
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Founded: May 04, 2018
Ex-Nation

Postby Vetsund » Wed May 09, 2018 8:14 pm

Capped at 500 mil

NS Population stat is just an utter nonsense

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Esparmuran
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Posts: 3963
Founded: Mar 05, 2013
Ex-Nation

Postby Esparmuran » Wed May 09, 2018 8:17 pm

I try to keep my NS stats as a representation of how they are in RP, but with the in-game population stat I just ignore, as you can probably tell by my IC pop.
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Charellia
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Founded: Jul 24, 2012
Civil Rights Lovefest

Postby Charellia » Fri May 11, 2018 8:54 am

I rp with a capped population of 45 million. I am to world build a realistic nation, and my NS population exceeds that of the entire planet.

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Gelbenklippe
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Posts: 6
Founded: May 10, 2018
Ex-Nation

Postby Gelbenklippe » Fri May 11, 2018 9:32 am

We are a small island nation, NS stats get out of hand for what our land area can sustain.

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Mawani
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Founded: Sep 12, 2016
Ex-Nation

Postby Mawani » Fri May 11, 2018 10:15 am

I roleplay with a capped population of 1.8 million.

Roleplaying a small, Middle Eastern dictatorship isn't fun when you have 1.131 billion people :p
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Jeminia
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Founded: May 29, 2016
Ex-Nation

Postby Jeminia » Fri May 11, 2018 10:21 am

I cap my population at around 4,000,000, which is itself a lot, given that my country is smaller than the Republic of Kiribati. Besides, roleplaying a small island nation isn't quite as much fun with 3.5 billion citizens, and is much more difficult to manage.
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Mexar
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Ex-Nation

Postby Mexar » Fri May 11, 2018 10:27 am

According to the NS gnomes, Mexar has a whopping 17 billion population. However, they've made two errors. First, they moved the decimal point, it's really 1.7 billion. Second, they counted the people of several bordering nations as Mexarian. Our much more accurate census records about 500 million Mexarians.

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Tinhampton
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Civil Rights Lovefest

Postby Tinhampton » Fri May 11, 2018 10:45 am

A rather piffling 310,281. This will go up by a few thousand when the results of the municipal census are released on July 1st.
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Ko-oren
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Democratic Socialists

Postby Ko-oren » Fri May 11, 2018 1:23 pm

Definitely a capped population at around 25-30 million.
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Kenmoria
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Scandinavian Liberal Paradise

Postby Kenmoria » Fri May 11, 2018 2:25 pm

I role play with a capped population of 80,000,000 as there is no way 1 billion+ people could fit in an area slightly smaller than France.
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Yohannes
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Re: Do you worldbuild with NationStates or capped population

Postby Yohannes » Fri May 11, 2018 4:09 pm

Mexar wrote:According to the NS gnomes, Mexar has a whopping 17 billion population. However, they've made two errors. First, they moved the decimal point, it's really 1.7 billion. Second, they counted the people of several bordering nations as Mexarian. Our much more accurate census records about 500 million Mexarians.


It is time to build a W.A.L.L.

People. Please!
The Pink Diary | Financial Diary | Embassy Exchange | Main Characters
The Archbishop and His Mission | Adrian Goldwert’s Yohannesian Peace | ISEC | Retired Storytelling Account
Currency | HASF Materials | Bank of Yohannes | SC Resolution # 237 | #teamnana | Posts | Views
Retired II RP Mentor | Yohannes’ [ National Flag ] | Commended WA Nation
♚ Moving to a new nation not because I "wish to move on from past events," but because I'm bored writing about a fictional large nation on NS. Can online personalities with too much time on their hands stop spreading unfounded rumours about this online boy?? XOXO ♚

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