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Meridia - A World of Myth, Magic, and Science

A place to put national factbooks, embassy exchanges, and other information regarding the nations of the world. [In character]

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Joushiki Nante Iranai
Diplomat
 
Posts: 585
Founded: Jan 13, 2018
Ex-Nation

Postby Joushiki Nante Iranai » Sat Sep 29, 2018 11:32 pm

Um... what happened to this? It just went silent for a couple of days.
Poland-Lithuania, but it's partly Japanese, Spanish and English, is socialist as well as monarchist, had colonial holdings, all of which survived the partitions, but doesn't control its original land.
THE INDEPENDENT MONARCHY OF JOUSHIKI NANTE IRANAI
FOUNDED 13TH JANUARY 2018 - "FOR THE PEOPLE, FOR THE NATION"
DELEGATE OF THE UNIVERSAL PACT - ELECTED 16TH MARCH 2019

A 14 Power Civilisation, according to this index.
This nation does NOT reflect my views.

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A m e n r i a
Negotiator
 
Posts: 5239
Founded: Jun 08, 2017
Corrupt Dictatorship

Postby A m e n r i a » Sun Sep 30, 2018 6:00 am

Calm down, mate, Tally is probably asleep or something.
The Empire of Amenria (亚洲帝国)
Sinocentric Asian theocratic absolute monarchy. Set 28 years in the future. On-site factbooks are no longer canon. A 13.14 civilization, according to this index.
Your guide to Amenria, organized for your convenience

User avatar
Joushiki Nante Iranai
Diplomat
 
Posts: 585
Founded: Jan 13, 2018
Ex-Nation

Postby Joushiki Nante Iranai » Sun Sep 30, 2018 6:03 am

A m e n r i a wrote:Calm down, mate, Tally is probably asleep or something.

Sorry, I just got a little concerned because nothing happened for 2 days in a 99-page thread.
Poland-Lithuania, but it's partly Japanese, Spanish and English, is socialist as well as monarchist, had colonial holdings, all of which survived the partitions, but doesn't control its original land.
THE INDEPENDENT MONARCHY OF JOUSHIKI NANTE IRANAI
FOUNDED 13TH JANUARY 2018 - "FOR THE PEOPLE, FOR THE NATION"
DELEGATE OF THE UNIVERSAL PACT - ELECTED 16TH MARCH 2019

A 14 Power Civilisation, according to this index.
This nation does NOT reflect my views.

User avatar
A m e n r i a
Negotiator
 
Posts: 5239
Founded: Jun 08, 2017
Corrupt Dictatorship

Postby A m e n r i a » Sun Sep 30, 2018 6:10 am

Joushiki Nante Iranai wrote:
A m e n r i a wrote:Calm down, mate, Tally is probably asleep or something.

Sorry, I just got a little concerned because nothing happened for 2 days in a 99-page thread.


Stuff happens. Meridia ain't exactly the fastest RP community.
The Empire of Amenria (亚洲帝国)
Sinocentric Asian theocratic absolute monarchy. Set 28 years in the future. On-site factbooks are no longer canon. A 13.14 civilization, according to this index.
Your guide to Amenria, organized for your convenience

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Taledonia
Diplomat
 
Posts: 728
Founded: Jan 08, 2005
Capitalist Paradise

Postby Taledonia » Mon Oct 01, 2018 7:50 am

Quality over quantity, is our motto. Does that mean sometimes nothing happens during the week? Yes, but when stuff does happen it's good. I'll be working on some updates during the week, so to our new players: Hold tight, you'll be added to the website and relevant maps. In the meantime, don't feel like you can't RP, as you certainly can.

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Yan Dynasty
Secretary
 
Posts: 39
Founded: May 30, 2018
Ex-Nation

Postby Yan Dynasty » Tue Oct 02, 2018 1:00 am

I'm going to post this now. Fair warning, the history is probably excessively long. Unfortunately, its also unfinished. Everything else is done, though.


Name of Nation: Yan Dynasty
Primary Race(s):
  • Humans (86%)
  • Simians (7%)
  • Tigras (3%)
  • Orcs (1%)
  • Mermaids (1%)
  • Other (1%)
Society: 4
  • The Yan Dynasty is an amalgamation of four kingdoms and sixteen princedoms united under the reign of the Heavenly Dragon Emperor, Mingxi, who rules from the capital city of Tianshàng. In theory, each prince is subservient to their king and each king is subservient to the Emperor. In reality, though, the political situation is complex and fraught by internal political rivalries. Practitioners of the magical arts, especially once the Shadow had arrived, have become an integral part of the ruling class. Many mages, wizards, and sorcerers have risen in the ranks of the governmental bureaucracy and amassed a great deal of political power. Yan society is largely divided into five distinct social classes: the nobility, the military, the bureaucracy, the artisans/merchants, and the peasantry. While there are no Imperial decrees or local laws forbidding intermingling between members of the five classes, custom dictates that members of the three upper classes will associate with each other while those of the two lower classes will intermingle amongst themselves. Religiously speaking, the Yan Dynasty is incredibly diverse. While the official religion of Héxié (roughly translated to "Harmonious Ideal") is officially supported and promulgated by the imperial government, there are no laws, decrees, or edicts banning the practice of other religions so long as no one is preaching against the authority of the government. As of the current year there are a total of ten officially recognized faiths. The country, so to speak, is officially recognized and referred to as "Tianguó". Outside of the four official kingdoms and sixteen princedoms, the Yan Dynasty is divided into three cultural regions: Tianguó in the center, Qizhòngji in the northeast, and Hulín in the southwest.
Technology: 3
  • Due to the utility and widespread access of magic, technological advancement in the Yan Dynasty has been somewhat slow going. Despite this, though, the use of tools is widespread and has become an integral part of everyday life. Since the passing of the Shadow technological innovation has also picked up somewhat. Within the last decade, the government has adopted the printing of paper currency. To facilitate this, innovations in woodblock printing have taken place. Simultaneously, iron working has largely replaced lesser types of metal work throughout the empire. Iron weapons, especially, have become the primary weapon of the Yan military. Recent innovations in military tactics have also led to the development of a dedicated cavalry squadron for each of the princedoms and a dedicated cavalry corps for the elite Imperial Guard. The development of primitive siege engines, such as catapults and siege towers, has also occurred.
Economy: 3
  • The economy of the Yan Dynasty is largely decentralized. While the printing of the Yínbì, the paper currency, is a monopoly held by the Imperial government, most other aspects of the economy are run and regulated by the lower-level kingdoms and, more importantly, princedoms that make up the foundation of the Yan Dynasty. Among the many sectors of the economy that have been decentralized, quite possibly the most important is coin minting. Unlike more advanced states that have centralized the production of their currencies, the Yan Dynasty has adopted a system where the local kings mint coins that can only be used in their specific kingdoms. For traders and merchants seeking to sell their wares in different kingdoms, they must either use the paper currency that is printed by the Imperial government or have local bureaucrats convert said currency to whatever the equivalent is in local currency. Overall, there are four different currencies in circulation, excluding the Yínbì. Similarly, the local kings, who usually rely on their Prince underlings to do the dirty work, are charged with raising armies in times of war. Usually these armies number in the low tens of thousands. Since the end of the Warring States period and the founding of the Yan Dynasty by Emperor Anxiang, the Emperor has been forbidden from raising an army on his own outside of the capital.
Magic: 4
  • Magic in the Yan Dynasty has various competing schools of thought. While the "industry" of magic is officially controlled and monitored by Imperial bureaucrats, most of the day-to-day administration and teachings are run by the local heads of the ten officially recognized "Schools of Magic". Of the ten schools, five focus on the study and manipulation of each of the five classical elements: fire, water, earth, metal, and wood. The sixth school focuses on the collective study and manipulation of all five classical elements. The seventh school focuses on the control of unthinking beasts. The eighth school focuses on communing with ancestors, the dead, spirits, gods, and other non-mortal beings. The ninth school focuses on enhancing one's own physical abilities to a superhuman level. The tenth school focuses on the manipulation of thinking organisms. An eleventh school, the practice of which was banned by the current Emperor's grandfather, relies on raising the dead and granting them new life. While not every subject in the Yan Dynasty is capable of using magic, a significant enough portion of the population can and, as such, has accrued a great deal of political power within the Imperial bureaucracy and the military. Even so, fear of the magical arts among the populace is still quite prevalent. Riots in larger towns are infrequent and discrimination, while officially prohibited, is still commonplace. If a practitioner of magic wishes to join the Imperial bureaucracy, they are trained in a special, isolated academy in the outskirts of Tianshàng. Similarly, if one wants to join the military then they will attend a special training camp in the frontier princedom of Ba.

Area Claimed: Meridia (includes Akamyir) - Alakhai (includes Akamyir) - (9, 18, 19, 23)
Brief History:
  • Before the founding of the Yan Dynasty, the land of Tianguó was riven by internal political divisions and chaos. A thousand years prior to the current era, the reigning Laixi Dynasty was enjoying a legendary age of peace and prosperity under the reign of the Immortal Emperor, Zhangdi. As the official court chronicler, Ya Liao, would write during the latter years of Zhangdi's rule in Chronicles of the Immortal Emperor, "every grain of rice had a bowl and every bowl had a home". Following the natural death of the Immortal Emperor, and the coronation of his son, Jingdi, Tianguó was abruptly invaded by alien creatures, known only as the Núhuà, wielding weapons of untold power that had never been seen before and have never been seen since. The great Laixi armies that had once subjugated, pacified, and assimilated the savage barbarian tribes of the south and the nomadic hordes of the west and north proved no match for these foreign invaders. Entire armies were annihilated without inflicting so much as a single casualty on the enemy. Mere days after his coronation, Jingdi was killed and the Imperial Palace was obliterated. What followed was a millennium-long period known as the "Age of Slavery".

    The end of the Age of Slavery was as abrupt as its beginning. One day, the Núhuà security forces, who had continuously brutalized the local populace and laid waste to entire towns who showed even the slightest hint of dissent. To this day no records of the Age of Slavery, with the exception of the final twenty years, exist. As such it is thought of as a time shrouded in mystery and pain. Despite all of the death and destruction that they caused, the disappearance of the Núhuà was not met by raucous celebration. Instead the land of Tianguó descended almost immediately into a lengthy period of civil war as men who claimed to be descended from Laixi-era nobles gathered together peasant armies and killed each other in their fight for dominance. The following ten-year period became known as the Warring States period. The untold suffering that Tianguó went through eventually resulted in the founding of eleven competing kingdoms: Ba, Chu, Fan, Hu, Jia, Qi, Shu, Sung, Wen, Yan, and Zhang. Although border conflicts between these kingdoms was common, for the most part peace would reign during short "Spring Period" for the next fifteen years.

    In 1E 1043 the specter of war had once again fallen upon Tianguó. In the northern region of Shèngguó, the state of Yan had recently crowned their second king, Tan Zhi. Long the center of trade between the seven states of Shèngguó, Tan Zhi's father, Tan Hui, had secretly harbored ambitions about taking control of the surrounding states ever since he had been defeated at the Battle of Qufu by the former king of Jia, Sun Fu, during the Warring States period. Trained by his father to be the cunning leader, Tan Zhi rallied together an army of 40,000 men and launched an attack on a Jia army outpost. In a lightning campaign that lasted less than a month, Tan Zhi annihilated a hastily cobbled together army at the Battle of Gusu, captured the capital of Guishui, and had Sun Tai, the boy-king of Jia, executed on the steps of his palace along with his family. Immediately following his capture of Guishui, Tan Zhi continued marching north and launched a surprise attack on the state of Qi. Unlike the king of his southern neighbor, Wang Jiang, the elderly king of Qi, surrendered his kingdom to Tan Zhi. In return, Tan Zhi allowed him to retire peacefully to his estate and had his nephew, Wang Yun, appointed as the prince of Qi. By the end of 1E 1050, Tan Zhi had conquered all of Shèngguó and declared himself to be Emperor Jinxi of the newly-established Yan Dynasty.

    In the south the four kings of the region of Wudahu looked on in horror as Jinxi used his armies to crush his enemies and his riches to buy off his new subjects. Determined to stop this menace and preserve the old order, the king of Zhang, Yu Yazhu, called for a summit in 1E 1049. Held in the vacation town of Meiying, Yu managed to unite the four states of Chu, Hu, Wen, and Zhang into an alliance to resist and defeat Jinxi and his rapidly growing armies. After a month of laborious negotiation the four states unified under the rule of Yu Yazhu, who declared himself to be Emperor Rui of the Xin Dynasty. Throughout 1E 1051 and 1E 1052 Jinxi readied his armies for the coming invasion of the Xin Dynasty. The drills were so brutal that by the spring of 1E 1053, over ten percent of all recruits, and twenty percent of all conscripts, had died during training. As a result, though, the three armies that were raised were some of the finest in the world and commanded by the best generals the Yan Dynasty had to offer. To the east, Han Aoning, the crafty Prince of Shu, would attack the former state of Zhang. To the west, Hong Likuo, an elderly general who had once been a bodyguard for Jinxi's father, would attack the former state of Chu. In the center, Jinxi's own army would advance into the former state of Hu.

    Unlike his campaigns in Shèngguó, the war against the Xin Dynasty would prove to be long and bloody for Emperor Jinxi and his soldiers. The beginning of the war was marked by numerous setbacks for Yan forces. At the Battle of Meiping, Chang Hui, the King of Chu, intercepted Hong Likuo's army. The resulting battle, while ending in the death of Chang Hui, devastated Hong Likuo's army and forced him to pull back to Yan territory in the former state of Fan. Similarly, at the Battle of Luling, Emperor Rui ambushed Han Aoning's army at his camp at night and drove him out of Zhang. The twin defeats at Meiping and Luling infuriated Jinxi, who was in the process of laying siege to Zhenxing, the capital of the former state of Hu. With his flanks now threatened by Rui and Chang An, the new King of Chu, he withdrew from Zhenxing and marched his army east to confront Rui. Unfortunately for Jinxi, Rui proved to be a crafty opponent. From 1E 1054 until 1E 1061, Jinxi would chase Rui across the former state of Zhang. Over the course of more than twenty battles Rui would continuously slip through Jinxi's fingers. Even when he managed to corner Rui's army in the Dongtong Forest in 1E 1058, Rui managed to escape his grasp once again.

    While Emperor Jinxi chased Emperor Rui around the Xin Dynasty, Hong Likuo and Han Aoning's armies were making slow progress against Xin forces. By 1E 1057, Han Aoning, had captured Zhenxing and, by the end of 1E 1060, Hong Likuo had captured both Suging and Panshan, the capitals of the former states of Chu and Wen, respectively. All that was left to do was defeat Rui and capture the Xin capital of Tongshu. The winter of 1E 1060 proved to be the bitterest and coldest in recent memory. Rui, who had already been suffering from acute stress as his allies were defeated by the Yan, fell ill. Unwilling to abandon their emperor and encamped too far from Tongshu to make the march back, Rui's subordinates decided to wait out the winter at their camp outside of the town of Liaomen. For Jinxi, Rui's sickness proved to be a blessing from the heavens. With a speed reminiscent of his campaign against Jia seventeen years earlier, Jinxi marched his army to Liaomen and surrounded Rui's army. Two days later, under the cover of a ferocious snowstorm, Jinxi's army launched a surprise attack. Within three hours, Rui, who had been bedridden during the battle, was captured, his top officers had been executed, and the last Xin army had been shattered. Three months later, Jinxi and his army marched into Tongshu with a tortured Rui in chains on a beautiful Spring day. The next day, after giving a speech to the city's inhabitants from the steps of the magnificent Kunliu Palace proclaiming his victory, Jinxi had Rui and his family beheaded before tossing their corpses down the palace steps.

    After spending the remainder of 1E 1060 cleaning up the last remnants of the Xin Dynasty, Emperor Jinxi arrived back in Tianshàng to tremendous celebration. A week later he proclaimed himself to be the "Heavenly Dragon Emperor" and set out to unify and repair his shattered country. While he would only go on to live another five years, Jinxi's later years as the sovereign of the Yan Dynasty was marked by massive public works projects, a total reconstruction of the economy and bureaucracy, and the establishment of a political order that balanced the power of the Emperor with the power of the lower-level kings and princes. Jinxi's reign also facilitated increased trade and diplomacy with Koryo to the northeast, Akamyir to the west, and the barbarian tribes that surrounded Tianguó. Like the Kingdom of Yan had been under his father, Jinxi transformed his empire into a center for trade and commerce. Under the watchful eye of the Imperial bureaucracy, trade expeditions were even sent to far off lands in Aleria and Noreia.

    In 1E 1067, Jinxi traveled to the city of Nogoontooroi, the capital of the Kingdom of Supin. In the months prior border skirmishes had been taking place with increasing frequency between troops under the control of Han Jin, the recently crowned Prince of Shu, and Sunjaci, the King of Supin.


Additional Notes: First off, I'd like my NS flag to be the symbol of the Yan Dynasty. Second, my "core" region (I don't quite know what this means) is region 18. Third, are we allowed to rename our claimed territories? "The Great Plain" doesn't sound very Chinese. Fourth, can our STEM levels increase at all or are we limited to reshuffling the levels every three months? Like, is it possible to go from 4-3-3-4 to 4-3-3-5? Fifth, I think T7 magic should add one society point. That's all. I hope to enjoy this RP. :)
Last edited by Yan Dynasty on Fri Oct 19, 2018 10:15 am, edited 2 times in total.

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A m e n r i a
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Posts: 5239
Founded: Jun 08, 2017
Corrupt Dictatorship

Postby A m e n r i a » Tue Oct 02, 2018 6:02 am

Yaaay a China has arrived!

Anyways, it's fine to rename places. I renamed all my provinces, just look at the wiki. Also, is it okay if I change all reference to the "Dragon Empire" as your nation? I think we discussed it before, but I'm not sure.

Lastly, your STEM goes up every year.
Last edited by A m e n r i a on Tue Oct 02, 2018 6:06 am, edited 1 time in total.
The Empire of Amenria (亚洲帝国)
Sinocentric Asian theocratic absolute monarchy. Set 28 years in the future. On-site factbooks are no longer canon. A 13.14 civilization, according to this index.
Your guide to Amenria, organized for your convenience

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Taledonia
Diplomat
 
Posts: 728
Founded: Jan 08, 2005
Capitalist Paradise

Postby Taledonia » Tue Oct 02, 2018 12:10 pm

Yan Dynasty wrote:Snip


Couple comments:

Primary Races:

What are Cranes? Do you have sentient birds? Same with Tigras. Are they tiger-people?

Area Claimed:

Bit confused on why you're saying you claim Meridia(the whole world), and keep referencing Akamyir. What is Akamyir?

As for your questions:

Core/capital region is where it's generally assumed your people are from. This is where it all began, and from where your people spread out to all other lands. Alternatively, it is the most important area you control. In your case, I'd say it's probably where the Imperial capital is.

You can call territories whatever you'd like, but they will always be referred to by their listed names by outsiders. Unless you teach them to call them otherwise. For example, if some Taledonians showed up on your shores, we'd still refer to it as the Great Plain, regardless of what you call it in your primitive tongue :p

STEM levels, as Amenria stated, can be raised every year, to a maximum of 5 extra points.

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Yan Dynasty
Secretary
 
Posts: 39
Founded: May 30, 2018
Ex-Nation

Postby Yan Dynasty » Tue Oct 02, 2018 12:58 pm

Taledonia wrote:
Yan Dynasty wrote:Snip


Couple comments:

Primary Races:

What are Cranes? Do you have sentient birds? Same with Tigras. Are they tiger-people?

Area Claimed:

Bit confused on why you're saying you claim Meridia(the whole world), and keep referencing Akamyir. What is Akamyir?

As for your questions:

Core/capital region is where it's generally assumed your people are from. This is where it all began, and from where your people spread out to all other lands. Alternatively, it is the most important area you control. In your case, I'd say it's probably where the Imperial capital is.

You can call territories whatever you'd like, but they will always be referred to by their listed names by outsiders. Unless you teach them to call them otherwise. For example, if some Taledonians showed up on your shores, we'd still refer to it as the Great Plain, regardless of what you call it in your primitive tongue :p

STEM levels, as Amenria stated, can be raised every year, to a maximum of 5 extra points.

Yeah. Cranes and Tigra's are non-human species. Like you said, sentient birds and tigers.

I figured that's what a core region was, but I just wanted to be sure.

I wasn't claiming the whole world. It's just the world map with Akamyir and Yan included. I don't know if they withdrew their claim, but Akamyir was Ralnis' nation located to the west of the Yan Dynasty. I put it on the map since the political map on the Meridia website wasn't fully up-to-date. Same with the Alakhai map.

By "every year", do you mean an in-game year or an IRL year?

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Yan Dynasty
Secretary
 
Posts: 39
Founded: May 30, 2018
Ex-Nation

Postby Yan Dynasty » Tue Oct 02, 2018 12:59 pm

A m e n r i a wrote:Yaaay a China has arrived!

Anyways, it's fine to rename places. I renamed all my provinces, just look at the wiki. Also, is it okay if I change all reference to the "Dragon Empire" as your nation? I think we discussed it before, but I'm not sure.

Lastly, your STEM goes up every year.

I'm excited to participate. :)

That's fine.

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A m e n r i a
Negotiator
 
Posts: 5239
Founded: Jun 08, 2017
Corrupt Dictatorship

Postby A m e n r i a » Wed Oct 03, 2018 5:07 am

Yan Dynasty wrote:
A m e n r i a wrote:Yaaay a China has arrived!

Anyways, it's fine to rename places. I renamed all my provinces, just look at the wiki. Also, is it okay if I change all reference to the "Dragon Empire" as your nation? I think we discussed it before, but I'm not sure.

Lastly, your STEM goes up every year.

I'm excited to participate. :)

That's fine.


Also, do you mind if your "tigras" are also known as weretigers, so they can be bundled in the same species as the weretigers I plan to RP about from Dwipantara's version of Aceh?

Yes, by year, we mean every irl year.
The Empire of Amenria (亚洲帝国)
Sinocentric Asian theocratic absolute monarchy. Set 28 years in the future. On-site factbooks are no longer canon. A 13.14 civilization, according to this index.
Your guide to Amenria, organized for your convenience

User avatar
Taledonia
Diplomat
 
Posts: 728
Founded: Jan 08, 2005
Capitalist Paradise

Postby Taledonia » Wed Oct 03, 2018 7:20 am

Yan Dynasty wrote:
Taledonia wrote:
Couple comments:

Primary Races:

What are Cranes? Do you have sentient birds? Same with Tigras. Are they tiger-people?

Area Claimed:

Bit confused on why you're saying you claim Meridia(the whole world), and keep referencing Akamyir. What is Akamyir?

As for your questions:

Core/capital region is where it's generally assumed your people are from. This is where it all began, and from where your people spread out to all other lands. Alternatively, it is the most important area you control. In your case, I'd say it's probably where the Imperial capital is.

You can call territories whatever you'd like, but they will always be referred to by their listed names by outsiders. Unless you teach them to call them otherwise. For example, if some Taledonians showed up on your shores, we'd still refer to it as the Great Plain, regardless of what you call it in your primitive tongue :p

STEM levels, as Amenria stated, can be raised every year, to a maximum of 5 extra points.

Yeah. Cranes and Tigra's are non-human species. Like you said, sentient birds and tigers.

I figured that's what a core region was, but I just wanted to be sure.

I wasn't claiming the whole world. It's just the world map with Akamyir and Yan included. I don't know if they withdrew their claim, but Akamyir was Ralnis' nation located to the west of the Yan Dynasty. I put it on the map since the political map on the Meridia website wasn't fully up-to-date. Same with the Alakhai map.

By "every year", do you mean an in-game year or an IRL year?


Embarrassing that I forgot who Ralnis was. Mainly because I picture his flag and actual name, rather than what he's signed up as. Easier to remember the IC names of those who I've had interactions with so far.

Anyways, you're approved.

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Yan Dynasty
Secretary
 
Posts: 39
Founded: May 30, 2018
Ex-Nation

Postby Yan Dynasty » Wed Oct 03, 2018 8:02 am

Taledonia wrote:
Yan Dynasty wrote:Yeah. Cranes and Tigra's are non-human species. Like you said, sentient birds and tigers.

I figured that's what a core region was, but I just wanted to be sure.

I wasn't claiming the whole world. It's just the world map with Akamyir and Yan included. I don't know if they withdrew their claim, but Akamyir was Ralnis' nation located to the west of the Yan Dynasty. I put it on the map since the political map on the Meridia website wasn't fully up-to-date. Same with the Alakhai map.

By "every year", do you mean an in-game year or an IRL year?


Embarrassing that I forgot who Ralnis was. Mainly because I picture his flag and actual name, rather than what he's signed up as. Easier to remember the IC names of those who I've had interactions with so far.

Anyways, you're approved.

Woo!

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Joushiki Nante Iranai
Diplomat
 
Posts: 585
Founded: Jan 13, 2018
Ex-Nation

Postby Joushiki Nante Iranai » Wed Oct 03, 2018 10:41 am

Joushiki Nante Iranai wrote:Name of Nation: Lytrin (Composed of the Human words "Light" and "Ruin" - meaning a legacy of the Shadow)
Primary Race(s): Entwined People (Collective), Entwined (Singular/Plural) - a variation of the Elves, with light skin (think halfway between the Elves and Aventi on the People Page)
Society: 3 - Composed of a series of cities known as 'Hiron' (plural is 'Hirona'), each functions almost completely independently of each other (almost like separate nations) and each house (aka 'tislan', plural 'tislana') is within a large tree (think redwood but slightly smaller and 4-5 times wider). Matriarchal society. Each province is an alliance of city-states.
Technology: 2 - Technology is limited and the sea is unheard of... as of now.
Economy: 4 - Everyone has everything they need to live in relative comfort, but only that.
Magic: 5 - Magic is almost a necessity, and non-magics are frowned upon. Some extreme Entwined kill non-magics at birth.
Area Claimed: Noreia - 15 and Noreia - 16
Brief History:

Originally, the Entwined People were humans. That was before the Shadow. They were tortured, experimented on, given drugs, as well as given more... spiritual treatment. Rumour had it the Shadow wanted to create a perfect species. Every time was different, until the first Entwined was... "created". It was around 350 years into the darkness. 9 more were "created" in succession before the methods suddenly changed again. All of the First Ten were female, according to lore, and this has never been questioned (You can probably understand what I'm trying to say without being too explicit). The ten Entwined, traumatised, were shunned by the humans, and came together to form the first village, which they named "Hiron" - which became the first word of the Entwined language.

Centuries later, the legacy of the First Ten had been continued, and the Entwined People had their own language, culture, and so on. While the Shadow had ignored them initially (as the Entwined People were the results of their own experiments), however, they started taking Entwined as slaves, or to be tortured or experimented on - never to be seen again. Division and distrust grew, and then the Shadow launched a giant offensive. Hiron was ruined, the Entwined People were scattered, and many were captured. Those that escaped formed new settlements, but those that grew too large were attacked by the Shadow yet again. The settlements became towns, and when the Shadow disappeared, they grew even further into rivalling city states. Today, the cities are operating under fragile alliances, attempting to put back together a fractured civilisation.


Just realised I never got accepted. Are there any problems?
Poland-Lithuania, but it's partly Japanese, Spanish and English, is socialist as well as monarchist, had colonial holdings, all of which survived the partitions, but doesn't control its original land.
THE INDEPENDENT MONARCHY OF JOUSHIKI NANTE IRANAI
FOUNDED 13TH JANUARY 2018 - "FOR THE PEOPLE, FOR THE NATION"
DELEGATE OF THE UNIVERSAL PACT - ELECTED 16TH MARCH 2019

A 14 Power Civilisation, according to this index.
This nation does NOT reflect my views.

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Taledonia
Diplomat
 
Posts: 728
Founded: Jan 08, 2005
Capitalist Paradise

Postby Taledonia » Wed Oct 03, 2018 11:37 am

Joushiki Nante Iranai wrote:
Joushiki Nante Iranai wrote:Name of Nation: Lytrin (Composed of the Human words "Light" and "Ruin" - meaning a legacy of the Shadow)
Primary Race(s): Entwined People (Collective), Entwined (Singular/Plural) - a variation of the Elves, with light skin (think halfway between the Elves and Aventi on the People Page)
Society: 3 - Composed of a series of cities known as 'Hiron' (plural is 'Hirona'), each functions almost completely independently of each other (almost like separate nations) and each house (aka 'tislan', plural 'tislana') is within a large tree (think redwood but slightly smaller and 4-5 times wider). Matriarchal society. Each province is an alliance of city-states.
Technology: 2 - Technology is limited and the sea is unheard of... as of now.
Economy: 4 - Everyone has everything they need to live in relative comfort, but only that.
Magic: 5 - Magic is almost a necessity, and non-magics are frowned upon. Some extreme Entwined kill non-magics at birth.
Area Claimed: Noreia - 15 and Noreia - 16
Brief History:

Originally, the Entwined People were humans. That was before the Shadow. They were tortured, experimented on, given drugs, as well as given more... spiritual treatment. Rumour had it the Shadow wanted to create a perfect species. Every time was different, until the first Entwined was... "created". It was around 350 years into the darkness. 9 more were "created" in succession before the methods suddenly changed again. All of the First Ten were female, according to lore, and this has never been questioned (You can probably understand what I'm trying to say without being too explicit). The ten Entwined, traumatised, were shunned by the humans, and came together to form the first village, which they named "Hiron" - which became the first word of the Entwined language.

Centuries later, the legacy of the First Ten had been continued, and the Entwined People had their own language, culture, and so on. While the Shadow had ignored them initially (as the Entwined People were the results of their own experiments), however, they started taking Entwined as slaves, or to be tortured or experimented on - never to be seen again. Division and distrust grew, and then the Shadow launched a giant offensive. Hiron was ruined, the Entwined People were scattered, and many were captured. Those that escaped formed new settlements, but those that grew too large were attacked by the Shadow yet again. The settlements became towns, and when the Shadow disappeared, they grew even further into rivalling city states. Today, the cities are operating under fragile alliances, attempting to put back together a fractured civilisation.


Just realised I never got accepted. Are there any problems?


That's my fault for assuming. This post:

Taledonia wrote:
Joushiki Nante Iranai wrote:Just realised that Noreia - 15 applies as well (except for the temperate forest part, but taiga's still forest - oops). Sorry! Edited the application.


15 & 16 it is. Do you have a capital province/homeland province? Maybe Feyheim(15)?


Meant you were accepted.

User avatar
Joushiki Nante Iranai
Diplomat
 
Posts: 585
Founded: Jan 13, 2018
Ex-Nation

Postby Joushiki Nante Iranai » Thu Oct 04, 2018 7:59 am

My fault for not realising. Thank you!
Poland-Lithuania, but it's partly Japanese, Spanish and English, is socialist as well as monarchist, had colonial holdings, all of which survived the partitions, but doesn't control its original land.
THE INDEPENDENT MONARCHY OF JOUSHIKI NANTE IRANAI
FOUNDED 13TH JANUARY 2018 - "FOR THE PEOPLE, FOR THE NATION"
DELEGATE OF THE UNIVERSAL PACT - ELECTED 16TH MARCH 2019

A 14 Power Civilisation, according to this index.
This nation does NOT reflect my views.

User avatar
Joushiki Nante Iranai
Diplomat
 
Posts: 585
Founded: Jan 13, 2018
Ex-Nation

New RP Page

Postby Joushiki Nante Iranai » Thu Oct 04, 2018 8:55 am

About to create a new RP thread (named "Green Under Blue [SEMI OPEN (TG), MERIDIA ONLY]"). Is this good; do I need to add anything?

Code: Select all
(Note: All speech is translated)

[size=200][u][b][color=#00A20E]Green[/color] Under [color=#46D6FF]Blue[/b][/u][/color][/size]

[b][i]37th of Gildas, 1066, 1st Era[/b]

"OUT, I said. OUT!"

It was the last straw. She had been an embarrassment to the whole city, and couldn't achieve anything in life that wouldn't be one too. She had been allowed to stay far too long as it was - the other cities' princesses had warned about this.

As the lost cause ran through the dirt tracks, the people celebrated - they could get back to their everyday life without a disaster every few hours. They could finish recovering from the Shadow, which had destroyed everyone - even if it had created them. They could live peacefully.

In retrospect, it was obvious - but back then, nobody had realised what was going to happen. Nobody knew was how much of an impact this would have on the lives of them and their children.

She set out towards the sea.[/i]

This is meant to be an almost sandbox-type roleplay, set on Noreia-13, in Meridia. It marks first the journey of a young Entwined female westwards, towards the sea, and what she does afterwards. Eventually, she will return (reaching the first city she arrives at at approximately the start of the 2nd Era), and this RP will last for approximately 3.6 IC years. There will be a sequel, covering the spread of news and the colonisation of Noreia-13.
Last edited by Joushiki Nante Iranai on Wed Oct 10, 2018 7:31 am, edited 1 time in total.
Poland-Lithuania, but it's partly Japanese, Spanish and English, is socialist as well as monarchist, had colonial holdings, all of which survived the partitions, but doesn't control its original land.
THE INDEPENDENT MONARCHY OF JOUSHIKI NANTE IRANAI
FOUNDED 13TH JANUARY 2018 - "FOR THE PEOPLE, FOR THE NATION"
DELEGATE OF THE UNIVERSAL PACT - ELECTED 16TH MARCH 2019

A 14 Power Civilisation, according to this index.
This nation does NOT reflect my views.

User avatar
Taledonia
Diplomat
 
Posts: 728
Founded: Jan 08, 2005
Capitalist Paradise

Postby Taledonia » Thu Oct 04, 2018 12:02 pm

Only thing I see that's wrong is your dates; unless this is meant as a historical RP, rather than a current events one. We're in the 2nd Era, you see, but if this is indeed set in the past, all the more power to you.

As another note, it's a bit short. Perhaps you can add more. Setting, character descriptions and motivations, etc. Give us a reason to join by laying out what it is you're doing, and what the point of the RP is.
Last edited by Taledonia on Thu Oct 04, 2018 12:04 pm, edited 1 time in total.

User avatar
Joushiki Nante Iranai
Diplomat
 
Posts: 585
Founded: Jan 13, 2018
Ex-Nation

Postby Joushiki Nante Iranai » Fri Oct 05, 2018 5:36 am

Taledonia wrote:Only thing I see that's wrong is your dates; unless this is meant as a historical RP, rather than a current events one. We're in the 2nd Era, you see, but if this is indeed set in the past, all the more power to you.

As another note, it's a bit short. Perhaps you can add more. Setting, character descriptions and motivations, etc. Give us a reason to join by laying out what it is you're doing, and what the point of the RP is.

The first thread is meant to be a backstory, and the main thing is meant to be set 'many years later...'
I'll edit the post for these kind of things.
Poland-Lithuania, but it's partly Japanese, Spanish and English, is socialist as well as monarchist, had colonial holdings, all of which survived the partitions, but doesn't control its original land.
THE INDEPENDENT MONARCHY OF JOUSHIKI NANTE IRANAI
FOUNDED 13TH JANUARY 2018 - "FOR THE PEOPLE, FOR THE NATION"
DELEGATE OF THE UNIVERSAL PACT - ELECTED 16TH MARCH 2019

A 14 Power Civilisation, according to this index.
This nation does NOT reflect my views.

User avatar
A m e n r i a
Negotiator
 
Posts: 5239
Founded: Jun 08, 2017
Corrupt Dictatorship

Postby A m e n r i a » Sun Oct 07, 2018 7:24 am

Is my colony done yet though?
The Empire of Amenria (亚洲帝国)
Sinocentric Asian theocratic absolute monarchy. Set 28 years in the future. On-site factbooks are no longer canon. A 13.14 civilization, according to this index.
Your guide to Amenria, organized for your convenience

User avatar
Taledonia
Diplomat
 
Posts: 728
Founded: Jan 08, 2005
Capitalist Paradise

Postby Taledonia » Tue Oct 09, 2018 1:28 pm

Yes it is, Amenria.

As a side note, the continental maps for Breaca, Noreia and Aleria have been updated. More to come over the week.

User avatar
A m e n r i a
Negotiator
 
Posts: 5239
Founded: Jun 08, 2017
Corrupt Dictatorship

Postby A m e n r i a » Tue Oct 09, 2018 5:20 pm

Wheeee~

Waiting on the newbies to start their own threads.
The Empire of Amenria (亚洲帝国)
Sinocentric Asian theocratic absolute monarchy. Set 28 years in the future. On-site factbooks are no longer canon. A 13.14 civilization, according to this index.
Your guide to Amenria, organized for your convenience

User avatar
Olthenia
Senator
 
Posts: 4504
Founded: Oct 03, 2009
Left-Leaning College State

Postby Olthenia » Wed Oct 10, 2018 5:34 am

Well, us poor, forlorn newbies don't really know what to make threads about!

Yet.

User avatar
A m e n r i a
Negotiator
 
Posts: 5239
Founded: Jun 08, 2017
Corrupt Dictatorship

Postby A m e n r i a » Wed Oct 10, 2018 5:42 am

Wait, I thought I asked to colonize province 1?
The Empire of Amenria (亚洲帝国)
Sinocentric Asian theocratic absolute monarchy. Set 28 years in the future. On-site factbooks are no longer canon. A 13.14 civilization, according to this index.
Your guide to Amenria, organized for your convenience

User avatar
Taledonia
Diplomat
 
Posts: 728
Founded: Jan 08, 2005
Capitalist Paradise

Postby Taledonia » Wed Oct 10, 2018 6:37 am

Province 7 was the last one you requested.

A m e n r i a wrote:Nvm, I'll take province 7 instead. Also, I made a page on Taledonia in the wiki. Edit it if you like.

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