Mitheldalond wrote:So I'm currently going into an RP with several people who are using the typical NS MT supership roflnoughts. You know: 1000+ ft mega-ships bristling with 20+ inch (rail)guns, thousands of VLS tubes, covered in meter-thick armor, and rocketing around at 60+ knots. (For example, though the specifics don't really matter.) Since I'm likely to end up fighting a naval campaign against some of them, I figured I'd strategize a bit.
Note that I'm viewing this as more of an entertaining thought excercise than an actual problem with the RP. Obviously I could complain and argue about how their ships are unrealistic, but there's not much fun in that for anybody. I could also fight fire with fire (I have designed roflnoughts of my own after all, though I don't use them), but I don't want to, and nobody would learn anything from that anyway. My plan is to fight them - and win - using my standard MT navy as realistically as I know how.
Anyway, the first challenge is the armor. The obvious solution is to send in the SSNs, which is my main plan. But just for fun, I though I'd explore other options. I know that anti-ship missiles and other guided weapons can destroy their radar and other sensors that can't be armored, which may not sink the ship, but will still take it out of the fight. But are there any modern weapons that could actually penetrate heavy armor? How would bunker busters like the GBU-28 or HOPE fair in this situation?
If the munitions can start a fire that cannot be put out by the crew, they will eventually sink the ship no matter how heavily armed or armored it is. Fire and the secondary effects of fire (like magazine explosions) is the deadliest thing that can happen to a ship, since otherwise poking a few holes here and there with bombs or missiles or even torpedoes are minor annoyances at best from a survivability standpoint.






T-80bv and
T-80U.They have different types of reactive armor.There are three armor plates in front of T-80U's side skirt.






