Arthurista wrote:I wasn't aware the VDV has tossed BTR's out of planes? Have they run tests like the US had with LAV-25?
They didn't. But there is nothing inherently about tracks vs wheels that would make it impossible.
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by Purpelia » Tue Jul 07, 2020 6:18 am
Arthurista wrote:I wasn't aware the VDV has tossed BTR's out of planes? Have they run tests like the US had with LAV-25?

by Gallia- » Tue Jul 07, 2020 6:39 am
Arthurista wrote:I'm wondering how realistic from an engineering perspective it would be to have a wheeled BMD? Say something 6-wheeled - Pandur I-sized or smaller. Accomodates 5 dismounts in the back. Has a SAMSON-esque RC turret with a 30mm/gpmg/2x missiles which folds down when it's in the hold of an airlifter or Mi-26. Is this something which is viable?

by Austrasien » Tue Jul 07, 2020 6:58 am
Arthurista wrote:I'm wondering how realistic from an engineering perspective it would be to have a wheeled BMD? Say something 6-wheeled - Pandur I-sized or smaller. Accomodates 5 dismounts in the back. Has a SAMSON-esque RC turret with a 30mm/gpmg/2x missiles which folds down when it's in the hold of an airlifter or Mi-26. Is this something which is viable?

by Ideal Britain » Tue Jul 07, 2020 7:09 am

by Manokan Republic » Tue Jul 07, 2020 8:06 am
Austrasien wrote:Arthurista wrote:I'm wondering how realistic from an engineering perspective it would be to have a wheeled BMD? Say something 6-wheeled - Pandur I-sized or smaller. Accomodates 5 dismounts in the back. Has a SAMSON-esque RC turret with a 30mm/gpmg/2x missiles which folds down when it's in the hold of an airlifter or Mi-26. Is this something which is viable?
Well, it would be heavier so something would have to give.
A heavily laden Mi-26 isn't a good choice as an air assault platform though.

by Austrasien » Tue Jul 07, 2020 9:26 am

by Champagne Socialist Sharifistan » Tue Jul 07, 2020 9:54 am

by Immoren » Tue Jul 07, 2020 10:17 am
discoursedrome wrote:everyone knows that quote, "I know not what weapons World War Three will be fought, but World War Four will be fought with sticks and stones," but in a way it's optimistic and inspiring because it suggests that even after destroying civilization and returning to the stone age we'll still be sufficiently globalized and bellicose to have another world war right then and there

by Izukyu » Tue Jul 07, 2020 10:52 am
Ideal Britain wrote:How do you tell if an ex-convict has reformed or not in terms of granting criminal history wavers in the Army?

by Austria-Bohemia-Hungary » Tue Jul 07, 2020 10:53 am

by Izukyu » Tue Jul 07, 2020 10:54 am
Champagne Socialist Sharifistan wrote:In countries where there are Gendarmeries that are part of the Army is the Army as a whole and soldiers in general hated by the criminal element?
by Radictistan » Tue Jul 07, 2020 11:13 am
Immoren wrote:Naval nonsense

by Arthurista » Tue Jul 07, 2020 3:02 pm
Austrasien wrote:Helicopters are quite vulnerable in general. Making them bigger, slower and worse at turning does them no favours. Big helicopters are great for moving things around but not at all great for going places where they can be shot at.

by Gallia- » Tue Jul 07, 2020 3:05 pm

by Nevertopia » Tue Jul 07, 2020 4:12 pm
So the CCP won't let me be or let me be me so let me see, they tried to shut me down on CBC but it feels so empty without me.
| Civilization Index: Class 9.28 Tier 7: Stellar Settler | Level 7: Wonderful Wizard | Type 7: Astro Ambassador This nation's overview is the primary canon. For more information use NS stats. |
|

by The Manticoran Empire » Tue Jul 07, 2020 4:27 pm
Nevertopia wrote:quick question guys, what are the main vehicles in naval, ground and air warfare?
Im thinking of making a factbook showcasing all the different vehicles my nation has but was wondering if it'd be better just to make some kind of showcase of the primary armaments? How would I go about doing this? Does anyone have a factbook that would be a good example?

by Nevertopia » Tue Jul 07, 2020 6:12 pm
The Manticoran Empire wrote:Nevertopia wrote:quick question guys, what are the main vehicles in naval, ground and air warfare?
Im thinking of making a factbook showcasing all the different vehicles my nation has but was wondering if it'd be better just to make some kind of showcase of the primary armaments? How would I go about doing this? Does anyone have a factbook that would be a good example?
For naval warfare, central systems are aircraft carriers, cruisers, destroyers, attack submarines, missile submarines, and replenishment ships. For air warfare, fighters, bombers, attack planes, recon planes, and airborne early warning planes. For ground warfare, tanks, IFVs, APCs, light trucks, medium trucks, and heavy trucks. This LUDICROUSLY over simplified. This is one of my factbooks that is just equipment. Some of the images are broke so I'm gonna have to fix those but the basic point remains the same.
There are LOTS of different things that a military needs in order to function.
So the CCP won't let me be or let me be me so let me see, they tried to shut me down on CBC but it feels so empty without me.
| Civilization Index: Class 9.28 Tier 7: Stellar Settler | Level 7: Wonderful Wizard | Type 7: Astro Ambassador This nation's overview is the primary canon. For more information use NS stats. |
|

by Gallia- » Tue Jul 07, 2020 6:18 pm
[table][tr][td]guns[/td][td]year get[/td][td]purpose[/td][/tr]
[tr][td]schutgun m/69[/td][td]AD 1969[/td][td]schutin[/td][/tr]
[tr][td]bewmgun m/420[/td][td]ad 20420[/td][td]bewm[/td][/tr][/table]| guns | year get | purpose |
| schutgun m/69 | AD 1969 | schutin |
| bewmgun m/420 | ad 20420 | bewm |

by New Vihenia » Wed Jul 08, 2020 1:25 am
by Mitheldalond » Wed Jul 08, 2020 9:43 am
by Mitheldalond » Wed Jul 08, 2020 10:24 am
Nevertopia wrote:The Manticoran Empire wrote:For naval warfare, central systems are aircraft carriers, cruisers, destroyers, attack submarines, missile submarines, and replenishment ships. For air warfare, fighters, bombers, attack planes, recon planes, and airborne early warning planes. For ground warfare, tanks, IFVs, APCs, light trucks, medium trucks, and heavy trucks. This LUDICROUSLY over simplified. This is one of my factbooks that is just equipment. Some of the images are broke so I'm gonna have to fix those but the basic point remains the same.
There are LOTS of different things that a military needs in order to function.
ok maybe thats too much. What im thinking was a page that showed off the "main weapon" for each category. Like, heres our main rifle, heres our main fighter, etc. How would I go about doing that? And do you have any layouts that youd suggest on the forums? Also I realize since my nation has magic, a lot of those vehicles like spyplanes would be redundant because we could just use magic to scry on people. How would I factor that into my factbook?

by Dayganistan » Wed Jul 08, 2020 10:33 am
Mitheldalond wrote:So I'm currently going into an RP with several people who are using the typical NS MT supership roflnoughts. You know: 1000+ ft mega-ships bristling with 20+ inch (rail)guns, thousands of VLS tubes, covered in meter-thick armor, and rocketing around at 60+ knots. (For example, though the specifics don't really matter.) Since I'm likely to end up fighting a naval campaign against some of them, I figured I'd strategize a bit.
Note that I'm viewing this as more of an entertaining thought excercise than an actual problem with the RP. Obviously I could complain and argue about how their ships are unrealistic, but there's not much fun in that for anybody. I could also fight fire with fire (I have designed roflnoughts of my own after all, though I don't use them), but I don't want to, and nobody would learn anything from that anyway. My plan is to fight them - and win - using my standard MT navy as realistically as I know how.
Anyway, the first challenge is the armor. The obvious solution is to send in the SSNs, which is my main plan. But just for fun, I though I'd explore other options. I know that anti-ship missiles and other guided weapons can destroy their radar and other sensors that can't be armored, which may not sink the ship, but will still take it out of the fight. But are there any modern weapons that could actually penetrate heavy armor? How would bunker busters like the GBU-28 or HOPE fair in this situation?

by Austria-Bohemia-Hungary » Wed Jul 08, 2020 10:47 am
Mitheldalond wrote:So I'm currently going into an RP with several people who are using the typical NS MT supership roflnoughts. You know: 1000+ ft mega-ships bristling with 20+ inch (rail)guns, thousands of VLS tubes, covered in meter-thick armor, and rocketing around at 60+ knots. (For example, though the specifics don't really matter.) Since I'm likely to end up fighting a naval campaign against some of them, I figured I'd strategize a bit.
Note that I'm viewing this as more of an entertaining thought excercise than an actual problem with the RP. Obviously I could complain and argue about how their ships are unrealistic, but there's not much fun in that for anybody. I could also fight fire with fire (I have designed roflnoughts of my own after all, though I don't use them), but I don't want to, and nobody would learn anything from that anyway. My plan is to fight them - and win - using my standard MT navy as realistically as I know how.
Anyway, the first challenge is the armor. The obvious solution is to send in the SSNs, which is my main plan. But just for fun, I though I'd explore other options. I know that anti-ship missiles and other guided weapons can destroy their radar and other sensors that can't be armored, which may not sink the ship, but will still take it out of the fight. But are there any modern weapons that could actually penetrate heavy armor? How would bunker busters like the GBU-28 or HOPE fair in this situation?

by Gallia- » Wed Jul 08, 2020 10:55 am

by Austria-Bohemia-Hungary » Wed Jul 08, 2020 11:00 am
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