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Tyrnica
Diplomat
 
Posts: 971
Founded: Jun 08, 2014
Civil Rights Lovefest

Postby Tyrnica » Sat Aug 31, 2019 3:31 am

San Martin Dorado wrote:
IC nation name: Confederative Union of Montana Cambi-Tlaxcala and Paislydio (commonly known as “San Martin”)
Capital: Ciudad Gustavara
Government type: Executive power is held by an oligarchic military and civilian junta.
RP population: 33,567,091
Ethnic Group(s): Mestizo Veleazans, Tlaxcalan (Aztec), Midrasians
Language(s): Veleazan (Official), Tlaxcalan, Midrasian, varying native languages
GDP per capita (USD): 15,790
HDI: 0.732
Brief background of nation (or IIWiki): (This will be subject to heavy change following acceptance)
The Union of Montana Cambi-Tlaxcala and Paislydio is a state in south western Rennekka. It’s history begins with Tlaxcalan peoples. This civilisation remains mysterious to modern historians but it is believed to have ruled over almost all of modern Paislydio and there are traces of them in other areas of the continent. The first Asuran expedition into the area was conducted by the Newreyan Sir Percival Lancaster in 1513, but no land was claimed. The Midrasian controlled island of Sant Amate was settled by Orthodox Veleazan Alydians persecuted in Veleaz in the 1580s. At the time Rennekka was being extensively settled by Veleazans, and in 1602 a trade dispute led the Veleazan Navy to blockade and attack St. Amate. Midrasia surrendered the island, and Veleaz was quick to establish a colony. Although the Orthodox Veleazans and some Midrasians were tolerated for some time, the Cuirpthean Army expelled them following an attempted rising in 1604. From here the 20,000+ settlers fled the island for mainland Rennekka. They decided to refrain from living under either Midrasian or Veleazan governments, subsequently creating their own state while they moved far inland to the unexplored central lands.

The settlers got on well with the first nativos they encountered, and trade relations were established. The settlers elected a man by the name of Alfredo Gustavara as their first Lider de la Gente (leader of the people.) The settlers named the lands El Propio Pais de Alydian, literally “Alydian’s own country”, but it gradually shortened to simply “Pais de Alydian”. Lider Gustavara oversaw the expansion of the settlement and good relations with natives. An attempt by Veleazan soldiers to take the growing semi-nation in 1610 failed and cultimated in the First Veleazan-Tlaxcalan War between 1610 and 1612. Rebellious elements of the Viceroyalty to the north began supplying the people of Pais de Alydian with guns and building supplies, prompting a shift to more modern architecture by 1620. In 1621, Gustavara signed the treaty of Ciudad Maria (Ciudad Maria being the main settlement of the state) with Tlaxcalan Emperor Teotezultan to officially create the Empire vassal nation of Iztac Tlali, although all the citizens of Iztac Tlalli continued to the call the area Pais de Alydian, or sometimes, Paisalydian. This name was first used in a document on the Treaty in 1621. Gustavara became a hero of the people and was hailed leader until his death of malaria in 1630. There was much mourning even among natives. Ciudad Maria was renamed Gustavara in 1631 by the new Lider, the only plantation owner in Paisalydian, John Cambi. Cambi facilitated the first slave shipments into the area, doing
Business with Midrasians sailing through the Rennekkan Channel. Cambi was seen as a businessman rather than a leader, and he gradually undid the native relations formed by Gustavara, sparking the First Treaty War with the empire following his “declaration of independence” in 1634. The war was a success but Cambi became very unpopular. A revolution against him occurred in March 1635, and the twenty year peace in the area came to an abrupt end.

Cambi fled to the Viceroyalty where he tried to gain support for a war in the south. He promised Veleaz that the lands were in fact prosperous, and that the existing settlements had successfully cultivated rich lands for planting. The Veleazan government pledged guns and supplies to Cambi who then bought and promised freed to around 1200 slaves throughout the year, on the condition that they fought for him first. He also hired 500 trained colonial mercenaries to train the Ejercito Negro as the slave troops came to be known. In September, by time of which Paisalydian had reorganised under a democratic government, Cambi led his invasion, taking Gustavara by December. Many battles were fought with the colonial militias but by February Cambi once again controlled Paislydian. From here, he decided to instead of establishing a new regime, set out to conquer the entire Tlaxcalan Empire, which had been cracking in recent years. For this Cambi secures the support of Viceroyalty soldiers and by 1638 had completely defeated the empire. Subsequently, the area was split in two and absorbed into Veleaz as the autonomous Captaincy-General of Montana de Cambi, and the Viceroyal Territory of Pais de Alydian. It remained this way until a bloody war in the Viceroyalty.

Under Cambi’s control, the Captaincy-General established many plantations and mines to suck out the resources. Cambi did indeed free his Ejercito Negro and used them a force to terrorise nativos that would not cooperate with his plutocratic policies. He refrained from using black slaves in fear the Ejercito Negro might turn on him, instead enslaving whole villages of natives and selling some of them around the world for a personal profit. Veleaz decided that the terrible conditions under Cambi could lead to a rebellion of nativos, and in 1647 dismissed Cambi. At first he was outraged but he was promised a noble title back in his homeland. He was made Marquis of (Veleazan area) and became Marquis Cambi. He enjoyed a life of luxury but saw an opportunity to make even more money when a war rose up in the Viceroyalty in the (1660s?). He went to sell guns and supplies to both sides but was eventually exposed for this, and his own soldiers murdered him in 1668.

The period between 1670 and 1700 are poorly documented in Paisalydian. Many statements from the time indicate nativos retook control but documents from the Viceroyalty say that the area became a stronghold for Veleazan control. Both options explain the invasion by New Veleaz in 1703. The area was captured and later became part of the Confederation. The poverty and ruin of the confederation prompted the Montana de Cambi region to secede in 1734. Various wars were fought in the region as its economy slowly declined. Famine and other problems broke out and a widespread anti-Confederation sentiment. When in the 1780s the Confederation fell, Montana de Cambi was barely under its control. Montana de Cambi became a republic in 1788, and proceeded to invade Pais Alydian and the remaining Tlaxcalan lands. It was around this time that Martin Merriman, a Newreyan priest turned explorer arrived in Montana de Cambi. He became famous as a preacher and businessman, ending slavery on his banana plantation and establishing paid, voluntary work. During this time he preached Altdianism peacefully to the Tlaxcalan people, and was a key figure in the founding of the Church of Pais Alydian in 1791. Merriman became known as “Santa Martin de Dorado”, or Saint Martin the Golden. He was called this for his “golden heart”, and became he most famous man in the republic for his ideas. He was elected President in 1794 but tragically died from an assassin’s bullet on December 19th 1794. What became known as the Black Christmas occurred, where mourning replaces celebration on the 25th.

Montana de Cambi established a revolutionary economic system based of the plantation of Merriman. This created an economy in which workers were paid for services and slavery was effectively abolished in most of the country. Due to the rather large difference between the new system and John Cambi, the republic was renamed the Federative Republic of Pais Alydio in 1803. the nation prospered until a violent series of famines and storms struck the country in 1811. The economy crashed and in order to maintain feasible finances the government re introduced slavery and was quick to dismantle the Merriman system in order to save the country. Pais Alydio fractured into small states which warred and ultimately collapsed through the course of the 1810s. In 1819, a young Domingo Luiso, who was actually the great great great grand nephew of John Cambi himself, rose to power in the country of Costa Coca. The small and barely functioning nation soon created an organised military using Negros under the command of Luiso. He declared himself Caudillo of Costa Coca and proceeded to invade the many other neighbouring states, including Gran Montana, Illanur, Merriman and the 2nd Tlaxcalan “Empire”. By 1824 most of modern San Martin was under Luiso’s control. He declared the Empire of Tierra Luiso, and styled himself Emperor. At first his rule was prosperous but his narcissism got in the way of his policies, and he disbanded parliament and wiped out his opposition in 1827. His unpopularity among powerful figures in the Empire led to a Salinas backed coup against him in early 1828, in which the Emperor was executed. The entire country was swallowed piece by piece by The Confederation by 1840.

(Assuming the Confederation ends in 1897 like said in Sierra Plata's application?)
As signs of the Confederation coming to an end in the 1890s became obvious, the inhabitants of the Costa Coca and Tlaxcala Proper began rooting for independence from the government far north. The Provincial Government of Montana Cambi failed to contain the protesters and revolts and in 1894 the Republic of the Tlaxcala Coast. The loss of this hugely beneficial economic region contributed to the ultimate downfall of the Second Confederation in 1897. The provinces of Montana Cambi and Paislydio separately declared independence and then went to war on separate sides of the Great War, with the Kingdom of Paislydio siding with the Concordat; the United Provinces of Montana Cambi fighting with the Grand Alliance. The large presence of Midrasians in Paislydio resulted in the 1899 Revolution in Paislydio; the country had been winning a costly war against Montana Cambi, however Mydros rose up against the Royalists in June 1899 and toppled the King, prompting peace between the two states. By conditions of the Millennial Treaty the nation of Paislydio would cease to exist and be absorbed into Montana Cambi; the federal republic style of the United Provinces was adopted across the nation now called the United Federacy of Montana Cambi and Paislydio. Tlaxcala Coast experienced serious economic problems and in 1902 the government collapsed and for the first time in history, an organized nation encompassing all of modern San Martin would be born.

A Republican government in the style of Montana de Cambi would then be set up; The First Federative Republic of San Martin. The Republic experienced many economic problems and buckled under enormous war debts and continuing rivalry between Paislydians and Montanos. Meanwhile Tlaxcalan natives would begin the nation's politics to send their message. Thus the Native Rights Movement would be born. At the time Natives with at least one full Veleazo grandparent would be allowed to run for the office of Representative only. No person with native blood could vote, directly own land, or run for positions like Governor, Mayor, Municipal Councilor, and President. Much racial controversy plagued the "Dark Decade", 1906-1916. In these ten years the office of President was held by 14 different people. There was no confidence in the government and numerous coups took place; by 1915 the people were considerably fed up with the weak and cracking governments. Socialism was festering, and many were concerned that the Reds would lead the revolution against the Republic. In response to this people began turning to a man called Iturbide Altiqo. Altiqo was a former Representative and demagogue who claimed to be a descendant of Domingo Luiso. This was never proven. He often broadcasted messages of ultranationalism, a fierce stance against Antoni, Panjero, Vidoria, and Sierra Plata, a stance against negros and nativos, a stance against socialism, a stance against Asura, and more proto-Fascistic views. Altiqo attempted to run for President in 1916, but his arrest was ordered by the current government. This prompted protests and soon riots, and Altiqo was broken out of imprisonment. He then proceeded to lead a popular revolution against the government. It took little time for the government to capitulate and Altiqo declared himself President and set about forming a new government.

Altiqo was expected to form a powerful dictatorship and re-invigorate the country, which, for a brief time, he did. On January 18th 1917 Altiqo signed an act declaring the Grand Provinces of Montana-Tlaxcala and Paislydio. Altiqo was a Paislydian who had fought on the Royal side of the Great War and he began discriminating on a national level against Montanos. His support slowly dwindled as he enforced policies stripping Montanos and Nativos of their rights one by one. He enjoyed great support in Paislydio, particularly under former members of the "Nobility" of 1895-1899, who had primarily been planters and businessmen. Under pressure from them he passed an act completely banning elections in July 1918. This brought an end to the brief democracy of San Martin. This prompted further frustration, especially among Tlaxcalans who were effectively back to slavery along with Negros. The Tlaxcalan Rebellion of 1918-1919 was costly to Altiqo's Provinces and left him with a depleted military and large debt to Montano business. With this Altiqo was recorded to have lost his stability, and on March 15th 1919 declared the Second Empire of San Martin. This empire was, in its first few months, already a disaster. Altiqo attempted to fund a company which would take on board government debt in exchange for shares but it collapsed, leaving the financial situation even worse. He have huge grants to Paislydian businessman and disregarded infrastructure or the economy as he waged local wars against rebels and secessionists. Promptly his regime began to buckle and the country was invaded by Panjero after Emperor Iturbide personally ordered a nationwide "Genocide of the Northerners", which involved killing off immigrants from other Rennekkan states. The program was stopped following the Empire's surrender to Panjero in January 1921. Altiqo was deposed, and the Montanos reformed the Republic of San Martin, but Altiqo fled to Paislydio where his small remaining support base assisted him creating the Second Kingdom of Paislydio. King Iturbide was surprisingly much more successful in running this state; the economy was kept stable and rebellious sentiment was virtually wiped out. The Republic of San Martin to the west was considering making peace with the Kingdom; this resulted in the San Martin coup d'etat of 1922. The pacifist President was replaced with a Panjeran puppet, who inspired an anti-Paislydio stance across the nation.

Years went on and both states stabilized and succeded, with the Kingdom under Iturbide continuing to win the support of working classes. However, war brewed between the two states. (Sorry that I need to rush this section, my computer is about to die.)
Altiqo was assassinated in 1926 and a Montana-Panjero invasion went ahead almost instantly. Royalist forces fought to the last, with what was expected to be a two week annexation ending up being a 36 month full blown war. After years of instability, the people of the newly unified San Martin in 1929 demanded something better, a more stable state with better human living conditions and economic figures. This support gradually came with surrounding states and later Asura. The Republic was fierce in its war against socialists, with all Socialist movements being banned in 1933, and the ideology as a whole being illegalized by 1935. The Republic's military was expanded and the economy was modernized by away of Asuran intervention in the Crisis of 1928. Midrasian and Newreyan culture was introduced and the Midrasian Paislydians gradually revamped their original culture throughout the country.

Map claim (Imgur): (Edit: Spot.) Note: Inside of the blue line is my initial request, inside the maroon is what I will draw it back to if asked. https://i.imgur.com/eqRCMTU.gif

Geography and climate of nation: Going south a colder, more mountainous area will be found; Fridgarian winds often sail in and cause cold temperatures and sometimes snow. Pushing north or west humidity rises and we find a climate similar to Amazon Peru or Ecuador, with mainly tropical forests or plains.
How will your nation fit within the existing regional power structure? (strengths/weaknesses): A slowly growing economy, this nation may soon rise to compete with its neighbours, although living conditions aren’t great and I would not call this a regional power.
If asked to reduce the strength of your nation, how would you do so?: Reduce GDP per capita and land size.

How did you hear about Aeia? The word came around.
What other nations do you use on NS? This is my current only nation.
Roleplay sample (Optional, though required for claiming a more powerful role): I’m not claiming a very powerful role I guess

Any other info you wish to add (Optional): I’m writing this on a bulky old iPhone 7 so don’t be surprised at spelling mistakes. I’ll edit it and talk to some people as soon as I can.


Second acceptance. Welcome to Aeia!
Other Information
An Australian student. Here's my political compass, if you care.

The Grand Kingdom of Tyrnica is an idealistic mix of Scandinavian, German and Australian cultures and governmental systems, set in the modern era.
Monarch: Frederick IV Vönigkrein
Prime Minister: Kristen Lehmann
Capital: Vovaya Kronor
Official Factbook IIWiki. It's still a permanent work-in-progress.
RP Population 62,112,898
Allies: Blayk, Vervillia and Rythene

User avatar
Lopimina
Bureaucrat
 
Posts: 43
Founded: Mar 24, 2016
Inoffensive Centrist Democracy

Postby Lopimina » Mon Sep 02, 2019 11:23 am

IC nation name: Kingdom of Atresca
Capital: Albasini
Government type: Parliamentary constitutional monarchy
RP population: 65,761,928
Ethnic Group(s): Italians, Midrasians in the east, Maltese in Troping
Language(s): Italian (Atrescan), French (Midrasian), Maltese (Aramasian), Ligurian (Satesian)
GDP per capita (USD): 35,178
HDI: 0.905
Brief background of nation (or IIWiki): Sitting at the heart of Asura, modern Atrescan history can be traced back to the early Atrescan kingdoms, who spoke !Etruscan, and named the region after the !Etruscan word for "black". Why that is is uncertain but historians think it was named after a particularly bad storm hit the area as the first cities were being settled by migrating peoples from the east. The name stuck and was solidifed when the Atresci province of the Fiorentine Empire was established when they conquered the region. When the empire fell the land was redivided into various petty kingdoms but they were reconquered and unified over a period of around 500 years, beginning in the 14th century and ending in 1858 when the Atrescan Constitution was established by Niccolo III, previously Duke of Satesia, which crowned him as King of Atresca. Unlike many of its Asuran counterparts, the rule of monarchy went largely without controversy as their power was reigned in by Niccolo's daughter, Queen Andrea, following the conclusion of the Great War in 1899 (which Atresca fought on the winning side of), and were made to look like a more humble and less extravagant monarchy. As such, no republican revolution or widespread movement ever gained traction in Atresca, although during the reign of the FSR many left-wing parties were established that called for the abolition of the monarchy. In modern times, Atresca is still a powerful nation that projects global influence, and a member of the CDN, Cyningburgh Pact and Asuran Community.
Map claim (Imgur): Ardaima's old claim, city names being: Cadmaria - Albasini, San Fausto - Vetriolo, Giozzara - Rocca, Fiontano - Friola, Sidico - Senna, Lucania - Monte Sora (also move Friola to the coast and Vetriolo onto the river)

Geography and climate of nation: Atresca has a temperate summer and wild winter through much of the central and southern parts of the nation. Snowfall and mountains are more common in the north where it gets a lot cooler in winter than in the southern parts. Rainfall is uncommon but not scarce.
How will your nation fit within the existing regional power structure? (strengths/weaknesses): Establish an important nation for regional lore as well as balancing out the GW a little, Atresca is considered a power and a leading nation by most, but often suffers from ineffective governments brought about from the shaky coalitions forming every government.
If asked to reduce the strength of your nation, how would you do so?: Less money

How did you hear about Aeia? Here
What other nations do you use on NS? Hytekia, Narozalica, Jindao, Ainhar
Roleplay sample (Optional, though required for claiming a more powerful role): Any stuff

Any other info you wish to add (Optional): Remove all of the nation's pre-existing overseas territories bar Troping.

User avatar
Midrasia
Chargé d'Affaires
 
Posts: 475
Founded: Oct 13, 2011
Inoffensive Centrist Democracy

Postby Midrasia » Tue Sep 03, 2019 3:48 am

Lopimina wrote:
IC nation name: Kingdom of Atresca
Capital: Albasini
Government type: Parliamentary constitutional monarchy
RP population: 65,761,928
Ethnic Group(s): Italians, Midrasians in the east, Maltese in Troping
Language(s): Italian (Atrescan), French (Midrasian), Maltese (Aramasian), Ligurian (Satesian)
GDP per capita (USD): 35,178
HDI: 0.905
Brief background of nation (or IIWiki): Sitting at the heart of Asura, modern Atrescan history can be traced back to the early Atrescan kingdoms, who spoke !Etruscan, and named the region after the !Etruscan word for "black". Why that is is uncertain but historians think it was named after a particularly bad storm hit the area as the first cities were being settled by migrating peoples from the east. The name stuck and was solidifed when the Atresci province of the Fiorentine Empire was established when they conquered the region. When the empire fell the land was redivided into various petty kingdoms but they were reconquered and unified over a period of around 500 years, beginning in the 14th century and ending in 1858 when the Atrescan Constitution was established by Niccolo III, previously Duke of Satesia, which crowned him as King of Atresca. Unlike many of its Asuran counterparts, the rule of monarchy went largely without controversy as their power was reigned in by Niccolo's daughter, Queen Andrea, following the conclusion of the Great War in 1899 (which Atresca fought on the winning side of), and were made to look like a more humble and less extravagant monarchy. As such, no republican revolution or widespread movement ever gained traction in Atresca, although during the reign of the FSR many left-wing parties were established that called for the abolition of the monarchy. In modern times, Atresca is still a powerful nation that projects global influence, and a member of the CDN, Cyningburgh Pact and Asuran Community.
Map claim (Imgur): Ardaima's old claim, city names being: Cadmaria - Albasini, San Fausto - Vetriolo, Giozzara - Rocca, Fiontano - Friola, Sidico - Senna, Lucania - Monte Sora (also move Friola to the coast and Vetriolo onto the river)

Geography and climate of nation: Atresca has a temperate summer and wild winter through much of the central and southern parts of the nation. Snowfall and mountains are more common in the north where it gets a lot cooler in winter than in the southern parts. Rainfall is uncommon but not scarce.
How will your nation fit within the existing regional power structure? (strengths/weaknesses): Establish an important nation for regional lore as well as balancing out the GW a little, Atresca is considered a power and a leading nation by most, but often suffers from ineffective governments brought about from the shaky coalitions forming every government.
If asked to reduce the strength of your nation, how would you do so?: Less money

How did you hear about Aeia? Here
What other nations do you use on NS? Hytekia, Narozalica, Jindao, Ainhar
Roleplay sample (Optional, though required for claiming a more powerful role): Any stuff

Any other info you wish to add (Optional): Remove all of the nation's pre-existing overseas territories bar Troping.

Accepted.
Republique de Mydrazia
Founder and Enlightened Despot of Aeia
IIWiki

Charles Vauban - IIWiki featured article (October 2017)
Pere Clar - IIWiki featured article (September 2019)

User avatar
Tyrnica
Diplomat
 
Posts: 971
Founded: Jun 08, 2014
Civil Rights Lovefest

Postby Tyrnica » Tue Sep 03, 2019 5:54 am

Lopimina wrote:
IC nation name: Kingdom of Atresca
Capital: Albasini
Government type: Parliamentary constitutional monarchy
RP population: 65,761,928
Ethnic Group(s): Italians, Midrasians in the east, Maltese in Troping
Language(s): Italian (Atrescan), French (Midrasian), Maltese (Aramasian), Ligurian (Satesian)
GDP per capita (USD): 35,178
HDI: 0.905
Brief background of nation (or IIWiki): Sitting at the heart of Asura, modern Atrescan history can be traced back to the early Atrescan kingdoms, who spoke !Etruscan, and named the region after the !Etruscan word for "black". Why that is is uncertain but historians think it was named after a particularly bad storm hit the area as the first cities were being settled by migrating peoples from the east. The name stuck and was solidifed when the Atresci province of the Fiorentine Empire was established when they conquered the region. When the empire fell the land was redivided into various petty kingdoms but they were reconquered and unified over a period of around 500 years, beginning in the 14th century and ending in 1858 when the Atrescan Constitution was established by Niccolo III, previously Duke of Satesia, which crowned him as King of Atresca. Unlike many of its Asuran counterparts, the rule of monarchy went largely without controversy as their power was reigned in by Niccolo's daughter, Queen Andrea, following the conclusion of the Great War in 1899 (which Atresca fought on the winning side of), and were made to look like a more humble and less extravagant monarchy. As such, no republican revolution or widespread movement ever gained traction in Atresca, although during the reign of the FSR many left-wing parties were established that called for the abolition of the monarchy. In modern times, Atresca is still a powerful nation that projects global influence, and a member of the CDN, Cyningburgh Pact and Asuran Community.
Map claim (Imgur): Ardaima's old claim, city names being: Cadmaria - Albasini, San Fausto - Vetriolo, Giozzara - Rocca, Fiontano - Friola, Sidico - Senna, Lucania - Monte Sora (also move Friola to the coast and Vetriolo onto the river)

Geography and climate of nation: Atresca has a temperate summer and wild winter through much of the central and southern parts of the nation. Snowfall and mountains are more common in the north where it gets a lot cooler in winter than in the southern parts. Rainfall is uncommon but not scarce.
How will your nation fit within the existing regional power structure? (strengths/weaknesses): Establish an important nation for regional lore as well as balancing out the GW a little, Atresca is considered a power and a leading nation by most, but often suffers from ineffective governments brought about from the shaky coalitions forming every government.
If asked to reduce the strength of your nation, how would you do so?: Less money

How did you hear about Aeia? Here
What other nations do you use on NS? Hytekia, Narozalica, Jindao, Ainhar
Roleplay sample (Optional, though required for claiming a more powerful role): Any stuff

Any other info you wish to add (Optional): Remove all of the nation's pre-existing overseas territories bar Troping.


Second acceptance.
Other Information
An Australian student. Here's my political compass, if you care.

The Grand Kingdom of Tyrnica is an idealistic mix of Scandinavian, German and Australian cultures and governmental systems, set in the modern era.
Monarch: Frederick IV Vönigkrein
Prime Minister: Kristen Lehmann
Capital: Vovaya Kronor
Official Factbook IIWiki. It's still a permanent work-in-progress.
RP Population 62,112,898
Allies: Blayk, Vervillia and Rythene

User avatar
Teyer
Civilian
 
Posts: 1
Founded: Sep 03, 2019
New York Times Democracy

Postby Teyer » Tue Sep 03, 2019 11:53 am

IC nation name: The Federal Republic of Teyer
Capital: Grantsville
Government type: Federal Democracy
RP population: 103,900,000
Ethnic Group(s): Basin Native, Teyerian, (Once I join up. Teyer is a nation from colonies of the nations across the sea. Once I get my factbooks in I will talk with other players to see where I shall have Teyer descend from.
Language(s): Teye Language, Native Languages,
GDP per capita (USD): 15.1 Trillion
HDI: 0.975
Brief background of nation (or IIWiki): Teyer is a nation located on the northern shores of the Columbian Sea and bordered by Valloria, the U.V.S.S, and New Vera Cruz. Founded by ancient settlers from the east in search of open land and a new nation of liberty, they found the land of Teyer. A temperate area with a large interior desert inhabited by indigenous peoples. The ancient settlers from many ethnicity groups found peace with the natives and soon began to live in harmony, develop together and slowly merge into a single ethnic group. The Teye, a mix between white and Native backgrounds with it's own culture derived from both peoples and dominates the nation of Teyer (Which in Teye simply translate to 'Land of Teye') Rich in rivers, resources and access to the Columbian sea trade the nation grew and expanded. To this day being modern and relatively powerful in terms of both economy and military. (More will be in the factbooks that I shall soon produce)
Map claim (Imgur): https://media.discordapp.net/attachment ... itled2.jpg

Geography and climate of nation: On Teyer's coasts it is moderate in temperature and weather while some tropical biomes exist in certain areas. As you journey to the west-center more the land begins to slowly dry out ,on the other side of the mountain range that divides the nation, interior a sandy sub-sahara like environment littered with vast ranch territories and rural lifestyles. A modern frontier. So sparsely populated and loosely held onto by the Teye government that they are nothing but territories and quite self governing. The Teye culture the reason they hold onto as being a part of the Republic. On the other side of the mountain range you will find a much more wet environment heavily populated and modern. Highways, bridges, cities all dotting the rivers and the coasts of the nation. The infastructure and popuation leads these areas to be official states. Designated parts of Teyer since older times, yet the Teye culture is almost a minority here. Immigration, modern secularism has taken its toll on the nations modern half, many beginning to sever ties with old traditions and turn to the modern, left ideas of the new age.

How will your nation fit within the existing regional power structure?: Teyer has a good population. However it is majorly located on the coasts of the nation. The dynamic between each side of the Eagle Mountains can lead to trouble with communication, connections, and sometimes deep conflicts between the people from very different degrees of life. Teyer is strong in stability, success, and national identity. While some choose to go down a path away from the old Teyer many still stand united and deeply protective of their ways of life and the identity that is Teyer.

If asked to reduce the strength of your nation, how would you do so?: Whatever the problem that is presented to me I will adjust accordingly. The first thing that you always do is cut funding to whatever field the problem may be present in. Military, healthcare, transportation etc. Depends on the problem and whether it was pushed OOCly or IC.

How did you hear about Aeia?: I was simply searching for a good, well-set Roleplay region. And I have believe that I have found it.
What other nations do you use on NS?: My old, most successful nation is Encessia which after I series of faulty issues, static change, and hiatus time I gradually abandoned it after about two years.

Roleplay sample: Single Person/ Diplomat Michael Armanas of Teyer: Mr. Armanas would sit across from the Generalissimo in silence. Watching the bronzed man in the dazzling general's uniform read away at the papers the diplomat had recently presented to him. A request from President Dillons to send a lend lease to the small, island nation of Dasa de Copulda a few miles of the coast of Jackson Isles. The room was quite shabby, them being in some bunker away from the frontlines of the small civil war that had engulfed the tropical paradise. The Generalissimo was a stout man, black combed hair and a bushy mustache that rested under his pointed nose and piercing brown eyes that ran over the paper clenched firmly in his hand like small brown gophers scuttling about. A tall, much more burly man stood behind the velvet high backed chair the dictator sat in. Wearing an olive uniform and holding an AK-47. His facial features lost from the sight of Micheal under an old helmet and worn sunglasses. The silence went on. The diplomat quietly scratching at the white collar of his fine suit and eyeing the clock behind the Generalissimo and his guard. The room was a concrete room, a long elegant table and seats occupying the center over a fine looking red rug. Against the walls were bookshelves and shelves filled with various objects you'd find in an office. The air reeking of cigar smoke and cement. The only other noise than the three people's breathing was the very quiet hum of the overhanging light that looked more like it belonged in a prison than a Royal bunker. While the diplomat nervously stared ahead at the same painting for yet another time, another one of those small tremors shook the ceiling, the sound of a very far off explosion emitting. Mr. Armanas barely flinched. Already growing deathly used to the artillery shells that battered and scorched the land not far away. The only change in mood affected by the shell was the ever so slight rocking of the overhanging lamp. Before it reverted back to its normal sway as if nothing happened...It dragged on. Mr. Armanas was ready for an answer, Teyer demanded one. And here was this scrawny dictator, silently mocking him with the time it took to read a single piece of paper. As a diplomat you learn to be patient, yet he was still human. The Generalissimo was knocking on the limit of Armana's time when he would finally set the paper down on the table's surface. The sound of paper moving seeming to echo within the room, and the diplomat breathed a mental sigh of relief. Because the Generalissimo seemed to approve? No, just the fact that he was finally able to leave this barren, depressing bunker and maybe even this hellhole of an island itself. The Generalissimo looked at Mr. Armanas, his face as stoic as ever when he eventually spoke. Voice just as monotone and dead as the man's expression. "I will take the deal, senor Armanas." .

Any other info you wish to add (Optional): If I had a dollar for every cell of me that wants into this region I would be richer than Donald J. Trump

User avatar
Liberimery
Envoy
 
Posts: 318
Founded: May 27, 2018
Anarchy

Postby Liberimery » Fri Sep 06, 2019 6:22 pm

IC nation name: The Free States of Liberimery
Capital: Inácio
Government type: Federal Semi-Direct Democratic Presidential Republic
RP population: ~140,000,000
Ethnic Group(s): Asuran ([Portuguese] majority), Arabekh, Catai, Native Rennekka
Language(s): No official language. De Jure [Portuguese]
GDP per capita (USD): $24,035
HDI: 0.832
Brief background of nation (or IIWiki): Asuran settlement of Liberimery first began in 15XX by [colonial power]. Initially begun as a plantation for sugar cane, the discovery of gold and diamonds in 16XX set off the Liberimerian Gold Rush which lasted into the late 18 century. Gold Tax Quotas imposed by a [Colonial] and the competition in agriculture with Columbian Colonial states in mid 1700s and by 17XX the mining sector had slowed, while tax quotas were not relaxed. Fueled by the economic down turn in the colony and popularity of liberal ideals from the Asuran Enlightenment, the Liberimerian Revolution of 17XX began. After five years of fighting, the Liberimerian States secured their independence. Between 17XX and 1800, the provisional government struggled both to meet the needs of the people and organize thenation. The Revolution had made an alliance of Liberimery's Colonists, slave laborers, and native Rennekkans, but it was uneasy at best and the provisional governments struggled to balance these intersts with state and economic interests. . Inspired by the Midrasian Constitution, the Provisional Government drafted the Constitutional Documents (The Accords of Union of the Free States and Brethren) and the formal Government of Liberimery as Federal Government with a loose central government with limited powers that was to work with all states.

Today, Liberimery is a major nation in Rennekka and a major economic and diplomatic powerhouse in the region. Liberimery favors diplomatic solutions to it's global policies and maintains a strong defensive force.


Map claim (Imgur):*portion marked in Green in Northern Rennekka*

Geography and climate of nation: The limited narrow coast are dominated by large tropical rain forests and hilly mountainous terrain, giving way to flat grasslands and tropical wetlands. The Western part of the nation is dominated by mountious regions with a high snowline, if there is any at all. This region is prone to geological activity including frequent earthquakes and occasional volcanic eruptions. Most of the northern regions are tropical climates with year round warm weather while the southern most portions of the nation are subtropical. Cyclones are rare but have occasionally hit the East and Northern-Western Coastal regions.

How will your nation fit within the existing regional power structure? (strengths/weaknesses): Regional power in Rennekka and the Colombian Sea with a strong military and economy, though the federal nature of the state will reduce some of the resources to managing interstate issues. Additionally, the Mountainous western coastline and limited East coast accesses to the ocean will limit power projection. As the nations more western regions are highly susceptible to earthquakes and volcanic eruptions, this will similarly cause issues during conflicts.

If asked to reduce the strength of your nation, how would you do so?: Reduce population.

How did you hear about Aeia? Found while searching for RP regions
What other nations do you use on NS? Liberimery (this is a Retcon)
Roleplay sample (Optional, though required for claiming a more powerful role): In case I need to do this, I am providing a News Net Article (Sixth post down)

Any other info you wish to add (Optional): Liberimery retcon. Please note that I have not yet found a colonial power that has been admitted to the region. Preference is for a Portugal. Nation is a Hybrid of several nations, but is primarily a blend of United States and Brazil with a few other twists.

User avatar
Midrasia
Chargé d'Affaires
 
Posts: 475
Founded: Oct 13, 2011
Inoffensive Centrist Democracy

Postby Midrasia » Thu Sep 12, 2019 8:15 am

Teyer wrote:
IC nation name: The Federal Republic of Teyer
Capital: Grantsville
Government type: Federal Democracy
RP population: 103,900,000
Ethnic Group(s): Basin Native, Teyerian, (Once I join up. Teyer is a nation from colonies of the nations across the sea. Once I get my factbooks in I will talk with other players to see where I shall have Teyer descend from.
Language(s): Teye Language, Native Languages,
GDP per capita (USD): 15.1 Trillion
HDI: 0.975
Brief background of nation (or IIWiki): Teyer is a nation located on the northern shores of the Columbian Sea and bordered by Valloria, the U.V.S.S, and New Vera Cruz. Founded by ancient settlers from the east in search of open land and a new nation of liberty, they found the land of Teyer. A temperate area with a large interior desert inhabited by indigenous peoples. The ancient settlers from many ethnicity groups found peace with the natives and soon began to live in harmony, develop together and slowly merge into a single ethnic group. The Teye, a mix between white and Native backgrounds with it's own culture derived from both peoples and dominates the nation of Teyer (Which in Teye simply translate to 'Land of Teye') Rich in rivers, resources and access to the Columbian sea trade the nation grew and expanded. To this day being modern and relatively powerful in terms of both economy and military. (More will be in the factbooks that I shall soon produce)
Map claim (Imgur): https://media.discordapp.net/attachment ... itled2.jpg

Geography and climate of nation: On Teyer's coasts it is moderate in temperature and weather while some tropical biomes exist in certain areas. As you journey to the west-center more the land begins to slowly dry out ,on the other side of the mountain range that divides the nation, interior a sandy sub-sahara like environment littered with vast ranch territories and rural lifestyles. A modern frontier. So sparsely populated and loosely held onto by the Teye government that they are nothing but territories and quite self governing. The Teye culture the reason they hold onto as being a part of the Republic. On the other side of the mountain range you will find a much more wet environment heavily populated and modern. Highways, bridges, cities all dotting the rivers and the coasts of the nation. The infastructure and popuation leads these areas to be official states. Designated parts of Teyer since older times, yet the Teye culture is almost a minority here. Immigration, modern secularism has taken its toll on the nations modern half, many beginning to sever ties with old traditions and turn to the modern, left ideas of the new age.

How will your nation fit within the existing regional power structure?: Teyer has a good population. However it is majorly located on the coasts of the nation. The dynamic between each side of the Eagle Mountains can lead to trouble with communication, connections, and sometimes deep conflicts between the people from very different degrees of life. Teyer is strong in stability, success, and national identity. While some choose to go down a path away from the old Teyer many still stand united and deeply protective of their ways of life and the identity that is Teyer.

If asked to reduce the strength of your nation, how would you do so?: Whatever the problem that is presented to me I will adjust accordingly. The first thing that you always do is cut funding to whatever field the problem may be present in. Military, healthcare, transportation etc. Depends on the problem and whether it was pushed OOCly or IC.

How did you hear about Aeia?: I was simply searching for a good, well-set Roleplay region. And I have believe that I have found it.
What other nations do you use on NS?: My old, most successful nation is Encessia which after I series of faulty issues, static change, and hiatus time I gradually abandoned it after about two years.

Roleplay sample: Single Person/ Diplomat Michael Armanas of Teyer: Mr. Armanas would sit across from the Generalissimo in silence. Watching the bronzed man in the dazzling general's uniform read away at the papers the diplomat had recently presented to him. A request from President Dillons to send a lend lease to the small, island nation of Dasa de Copulda a few miles of the coast of Jackson Isles. The room was quite shabby, them being in some bunker away from the frontlines of the small civil war that had engulfed the tropical paradise. The Generalissimo was a stout man, black combed hair and a bushy mustache that rested under his pointed nose and piercing brown eyes that ran over the paper clenched firmly in his hand like small brown gophers scuttling about. A tall, much more burly man stood behind the velvet high backed chair the dictator sat in. Wearing an olive uniform and holding an AK-47. His facial features lost from the sight of Micheal under an old helmet and worn sunglasses. The silence went on. The diplomat quietly scratching at the white collar of his fine suit and eyeing the clock behind the Generalissimo and his guard. The room was a concrete room, a long elegant table and seats occupying the center over a fine looking red rug. Against the walls were bookshelves and shelves filled with various objects you'd find in an office. The air reeking of cigar smoke and cement. The only other noise than the three people's breathing was the very quiet hum of the overhanging light that looked more like it belonged in a prison than a Royal bunker. While the diplomat nervously stared ahead at the same painting for yet another time, another one of those small tremors shook the ceiling, the sound of a very far off explosion emitting. Mr. Armanas barely flinched. Already growing deathly used to the artillery shells that battered and scorched the land not far away. The only change in mood affected by the shell was the ever so slight rocking of the overhanging lamp. Before it reverted back to its normal sway as if nothing happened...It dragged on. Mr. Armanas was ready for an answer, Teyer demanded one. And here was this scrawny dictator, silently mocking him with the time it took to read a single piece of paper. As a diplomat you learn to be patient, yet he was still human. The Generalissimo was knocking on the limit of Armana's time when he would finally set the paper down on the table's surface. The sound of paper moving seeming to echo within the room, and the diplomat breathed a mental sigh of relief. Because the Generalissimo seemed to approve? No, just the fact that he was finally able to leave this barren, depressing bunker and maybe even this hellhole of an island itself. The Generalissimo looked at Mr. Armanas, his face as stoic as ever when he eventually spoke. Voice just as monotone and dead as the man's expression. "I will take the deal, senor Armanas." .

Any other info you wish to add (Optional): If I had a dollar for every cell of me that wants into this region I would be richer than Donald J. Trump

First off, I would suggest that you should join our discord server to discuss your application and the region in more detail.
There are a number of issues with your application, the most glaring being your stated GDP per capita which is ridiculously high. Even if this were your total nominal GDP it would still be unacceptable. I would suggest joining our discord server to discuss the role you envisioned your nation playing within regional geopolitics and thus its economic power in more detail.

Liberimery wrote:
IC nation name: The Free States of Liberimery
Capital: Inácio
Government type: Federal Semi-Direct Democratic Presidential Republic
RP population: ~140,000,000
Ethnic Group(s): Asuran ([Portuguese] majority), Arabekh, Catai, Native Rennekka
Language(s): No official language. De Jure [Portuguese]
GDP per capita (USD): $24,035
HDI: 0.832
Brief background of nation (or IIWiki): Asuran settlement of Liberimery first began in 15XX by [colonial power]. Initially begun as a plantation for sugar cane, the discovery of gold and diamonds in 16XX set off the Liberimerian Gold Rush which lasted into the late 18 century. Gold Tax Quotas imposed by a [Colonial] and the competition in agriculture with Columbian Colonial states in mid 1700s and by 17XX the mining sector had slowed, while tax quotas were not relaxed. Fueled by the economic down turn in the colony and popularity of liberal ideals from the Asuran Enlightenment, the Liberimerian Revolution of 17XX began. After five years of fighting, the Liberimerian States secured their independence. Between 17XX and 1800, the provisional government struggled both to meet the needs of the people and organize thenation. The Revolution had made an alliance of Liberimery's Colonists, slave laborers, and native Rennekkans, but it was uneasy at best and the provisional governments struggled to balance these intersts with state and economic interests. . Inspired by the Midrasian Constitution, the Provisional Government drafted the Constitutional Documents (The Accords of Union of the Free States and Brethren) and the formal Government of Liberimery as Federal Government with a loose central government with limited powers that was to work with all states.

Today, Liberimery is a major nation in Rennekka and a major economic and diplomatic powerhouse in the region. Liberimery favors diplomatic solutions to it's global policies and maintains a strong defensive force.


Map claim (Imgur):*portion marked in Green in Northern Rennekka*

Geography and climate of nation: The limited narrow coast are dominated by large tropical rain forests and hilly mountainous terrain, giving way to flat grasslands and tropical wetlands. The Western part of the nation is dominated by mountious regions with a high snowline, if there is any at all. This region is prone to geological activity including frequent earthquakes and occasional volcanic eruptions. Most of the northern regions are tropical climates with year round warm weather while the southern most portions of the nation are subtropical. Cyclones are rare but have occasionally hit the East and Northern-Western Coastal regions.

How will your nation fit within the existing regional power structure? (strengths/weaknesses): Regional power in Rennekka and the Colombian Sea with a strong military and economy, though the federal nature of the state will reduce some of the resources to managing interstate issues. Additionally, the Mountainous western coastline and limited East coast accesses to the ocean will limit power projection. As the nations more western regions are highly susceptible to earthquakes and volcanic eruptions, this will similarly cause issues during conflicts.

If asked to reduce the strength of your nation, how would you do so?: Reduce population.

How did you hear about Aeia? Found while searching for RP regions
What other nations do you use on NS? Liberimery (this is a Retcon)
Roleplay sample (Optional, though required for claiming a more powerful role): In case I need to do this, I am providing a News Net Article (Sixth post down)

Any other info you wish to add (Optional): Liberimery retcon. Please note that I have not yet found a colonial power that has been admitted to the region. Preference is for a Portugal. Nation is a Hybrid of several nations, but is primarily a blend of United States and Brazil with a few other twists.

Accepted.
Republique de Mydrazia
Founder and Enlightened Despot of Aeia
IIWiki

Charles Vauban - IIWiki featured article (October 2017)
Pere Clar - IIWiki featured article (September 2019)

User avatar
Tyrnica
Diplomat
 
Posts: 971
Founded: Jun 08, 2014
Civil Rights Lovefest

Postby Tyrnica » Wed Sep 18, 2019 1:58 am

Liberimery wrote:
IC nation name: The Free States of Liberimery
Capital: Inácio
Government type: Federal Semi-Direct Democratic Presidential Republic
RP population: ~140,000,000
Ethnic Group(s): Asuran ([Portuguese] majority), Arabekh, Catai, Native Rennekka
Language(s): No official language. De Jure [Portuguese]
GDP per capita (USD): $24,035
HDI: 0.832
Brief background of nation (or IIWiki): Asuran settlement of Liberimery first began in 15XX by [colonial power]. Initially begun as a plantation for sugar cane, the discovery of gold and diamonds in 16XX set off the Liberimerian Gold Rush which lasted into the late 18 century. Gold Tax Quotas imposed by a [Colonial] and the competition in agriculture with Columbian Colonial states in mid 1700s and by 17XX the mining sector had slowed, while tax quotas were not relaxed. Fueled by the economic down turn in the colony and popularity of liberal ideals from the Asuran Enlightenment, the Liberimerian Revolution of 17XX began. After five years of fighting, the Liberimerian States secured their independence. Between 17XX and 1800, the provisional government struggled both to meet the needs of the people and organize thenation. The Revolution had made an alliance of Liberimery's Colonists, slave laborers, and native Rennekkans, but it was uneasy at best and the provisional governments struggled to balance these intersts with state and economic interests. . Inspired by the Midrasian Constitution, the Provisional Government drafted the Constitutional Documents (The Accords of Union of the Free States and Brethren) and the formal Government of Liberimery as Federal Government with a loose central government with limited powers that was to work with all states.

Today, Liberimery is a major nation in Rennekka and a major economic and diplomatic powerhouse in the region. Liberimery favors diplomatic solutions to it's global policies and maintains a strong defensive force.


Map claim (Imgur):*portion marked in Green in Northern Rennekka*

Geography and climate of nation: The limited narrow coast are dominated by large tropical rain forests and hilly mountainous terrain, giving way to flat grasslands and tropical wetlands. The Western part of the nation is dominated by mountious regions with a high snowline, if there is any at all. This region is prone to geological activity including frequent earthquakes and occasional volcanic eruptions. Most of the northern regions are tropical climates with year round warm weather while the southern most portions of the nation are subtropical. Cyclones are rare but have occasionally hit the East and Northern-Western Coastal regions.

How will your nation fit within the existing regional power structure? (strengths/weaknesses): Regional power in Rennekka and the Colombian Sea with a strong military and economy, though the federal nature of the state will reduce some of the resources to managing interstate issues. Additionally, the Mountainous western coastline and limited East coast accesses to the ocean will limit power projection. As the nations more western regions are highly susceptible to earthquakes and volcanic eruptions, this will similarly cause issues during conflicts.

If asked to reduce the strength of your nation, how would you do so?: Reduce population.

How did you hear about Aeia? Found while searching for RP regions
What other nations do you use on NS? Liberimery (this is a Retcon)
Roleplay sample (Optional, though required for claiming a more powerful role): In case I need to do this, I am providing a News Net Article (Sixth post down)

Any other info you wish to add (Optional): Liberimery retcon. Please note that I have not yet found a colonial power that has been admitted to the region. Preference is for a Portugal. Nation is a Hybrid of several nations, but is primarily a blend of United States and Brazil with a few other twists.


Second acceptance.
Other Information
An Australian student. Here's my political compass, if you care.

The Grand Kingdom of Tyrnica is an idealistic mix of Scandinavian, German and Australian cultures and governmental systems, set in the modern era.
Monarch: Frederick IV Vönigkrein
Prime Minister: Kristen Lehmann
Capital: Vovaya Kronor
Official Factbook IIWiki. It's still a permanent work-in-progress.
RP Population 62,112,898
Allies: Blayk, Vervillia and Rythene

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