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Aeia Sign-up Thread [MT, Open]

A place to put national factbooks, embassy exchanges, and other information regarding the nations of the world. [In character]

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Popularis Societas
Lobbyist
 
Posts: 20
Founded: May 20, 2017
Ex-Nation

Postby Popularis Societas » Sat Sep 09, 2017 11:36 am

IC nation name: Democratic Federation
Capital: Endeavour
Government type: Federal Constitutional Presidential Democratic Republic
RP population: 312 Million
Ethnic Group(s): Extremely Diverse, Mixed Race people make up 65% of the population, and draw descent from most people groups across the world. Whites of Mix-Asuran Descent make up the largest single-race group
Language(s): No official Languages, Latin and Greek serve the roles of Lingua Francas
GDP per capita (USD): 55,450
HDI: 0.912
Brief background of nation (or IIWiki): At the founding of the continent, people from across the Old World went and started creating settlements there, even with the help of companies. The nation turned into a large collection of villages, some villages merged into cities and became large centres of trade. In 1720, [INSERT ROMANCE NATION] bought the territory and made it into a colony. Harsh taxes were instated due to a major conflict in the Old World which resulted in the colonizers becoming bankrupt. A major revolt in 1742 was suppressed harshly and resulted in massive military deployment in the area, this resulted in the colony rebelling in the Revolutionary War of the People in 1749, which ended in a rebel victory and the formation of the republic in 1757
Map claim (Imgur): https://i.imgur.com/nIH7s4x.jpg

Geography and climate of nation: The DF has a Mediterranean Climate, with warm Summers and Springs to Mildly Cold Autumns and Winters. The [INSERT NAME] Mountain Range marks the nation's western borders. The Augustus River and its tribunes covers much of the nation with arable land.
Most comparable Real-World country and why?: The two best comparisons would be the US and the Roman Empire, that being that my nation is extremely diverse. The main result of this was the Great War, which saw millions from the Old World migrate to the Federation, and the nation's economic growth. I was also a colony that declared independence and I'm a democracy. The Roman Empire because my entire government structure is based on their's, that and because their culture and language is a main unifying force, with Vulgar Latin being the official language and the fact that my nation's name is literally "Democratic Society" in Latin
How will your nation fit within the existing regional power structure? (strengths/weaknesses): The DF is Regional Power in Vestrim, and a Major Power in Aeia. While historically being independent of help from outside powers, the DF has started to take interest in joining the Drago Entente at the turn of the century
If asked to reduce the strength of your nation, how would you do so?: I will if it's seen as excessive

How did you hear about Aeia? Navak
What other nations do you use on NS? Abuddih, Khokarsa & Guadec
Roleplay sample (Optional, though required for claiming a more powerful role):

Any other info you wish to add (Optional):
Last edited by Popularis Societas on Sat Sep 09, 2017 12:03 pm, edited 2 times in total.

User avatar
Tir Lhaeraidd
Spokesperson
 
Posts: 104
Founded: Nov 10, 2016
Ex-Nation

Postby Tir Lhaeraidd » Sun Sep 10, 2017 3:58 am

Your land claim is rather big but other than that your app looks pretty good.
Teyrnas tir Lhaeraidd
Aeia's Resident Grump
Líadáin Síomha - IIWiki Featured Article

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Aquidneck
Spokesperson
 
Posts: 105
Founded: May 22, 2016
Ex-Nation

Postby Aquidneck » Mon Sep 11, 2017 7:58 am

I agree with tL your app isgood. You may have some problems regarding your map claim, however that is something you can hash our with Midrasia. I believe since you have the approval of two mods you are all set to start RPing in Aeia. Welcome to the region.
Ex-WA Delegate for Aeia
iiwiki category page

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Midrasia
Diplomat
 
Posts: 531
Founded: Oct 13, 2011
Inoffensive Centrist Democracy

Postby Midrasia » Mon Sep 11, 2017 11:43 am

Your GDP per capita is in violation of our rules, please read ALL information regarding the application process before submitting.
Furthermore, your map claim is considerably large and will need to be amended.
I would also suggest given the role you wish to play in world affairs that you provide an RP sample.
Last edited by Midrasia on Mon Sep 11, 2017 11:44 am, edited 1 time in total.
Republique de Mydrazia
IIWiki
Charles Vauban - IIWiki featured article (October 2017)
Pere Clar - IIWiki featured article (September 2019)

User avatar
Popularis Societas
Lobbyist
 
Posts: 20
Founded: May 20, 2017
Ex-Nation

Postby Popularis Societas » Mon Sep 11, 2017 3:59 pm

Tir Lhaeraidd wrote:Your land claim is rather big but other than that your app looks pretty good.
Aquidneck wrote:I agree with tL your app isgood. You may have some problems regarding your map claim, however that is something you can hash our with Midrasia. I believe since you have the approval of two mods you are all set to start RPing in Aeia. Welcome to the region.

Okay, here's my new map claim:
[WILL BE ADDED IN A SEC]
Midrasia wrote:Your GDP per capita is in violation of our rules, please read ALL information regarding the application process before submitting.
Furthermore, your map claim is considerably large and will need to be amended.
I would also suggest given the role you wish to play in world affairs that you provide an RP sample.

I see, my fault there. I can decrease it to 42,000 if possibel, if not then 36,000. Also, roleplay sample from other puppets:
viewtopic.php?f=23&t=208024&start=4800#p32447238
viewtopic.php?f=23&t=208024&start=4700#p32295207
viewtopic.php?f=23&t=208024&start=4750#p32381965

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Banija
Senator
 
Posts: 4161
Founded: Mar 06, 2015
Capitalist Paradise

Postby Banija » Wed Sep 13, 2017 6:10 pm

IC nation name: The Kingdom of Banija
Capital: Busukuma
Government type: Semi-Monarchial System. The Kabaka(the local word for King) is the head of state. He has absolute constitutional authority over affairs of national defense and foreign policy. Therefore he appoints the foreign minister from outside of the cabinet structure. After the Messiahic revelation, Banijans believe that God willed democracy for domestic affairs, so there is a local Parlliamentary system that handles domestic affairs(education, retirement, health care, etc...) with the monarch holding an absolute veto(due to the tradition of the divine right of kings, vetoes cannot be overriden) though traditionally, the monarch does not veto anything.

The Parliament holds the power of the purse(all of these governmental institutions have different local names, but I'm just saying the plain English ones here to keep it simple).
RP population: 64 million
Ethnic Group(s): Kasanke(RL equivalent is Ugandans) are 90%, Arabs are 9%, 1% other.
Language(s): Banijan(closest RL equivalent is Swahili)
GDP per capita (USD): $4,100
HDI: 0.555
Brief background of nation (or IIWiki): https://www.nationstates.net/nation=ban ... l=factbook
Map claim (Imgur): https://imgur.com/a/Bl1St
(I'm not really sure why the claim is so sloppy; But I would like all the land in the area I claimed, so My western and northern border is the water, my eastern border is Sudin, and my southern border is Bihanhi).

Geography and climate of nation: It is a very minerall prosperous country, and the country is covered by rain forest and jungle. Flooding happens quite often, and they are working to uphold their very fragile ecosystem.
Most comparable Real-World country and why?: Uganda, due to similarities of culture and language.
How will your nation fit within the existing regional power structure? (strengths/weaknesses): While we are not a burgeoning superpower, it is a country that can serve as the cultural soul of Aeia as well as a nation that is seeking to grow quickly, due to abundant natural resources.
If asked to reduce the strength of your nation, how would you do so?: Well, I haven't exactly built up a superpower, so I'm not really sure :P

How did you hear about Aeia? Searched for region app on this forum and found this application.
What other nations do you use on NS?
Roleplay sample (Optional, though required for claiming a more powerful role): viewtopic.php?f=5&t=333757&start=25&hilit=banija

Any other info you wish to add (Optional): Even though I give the country a lot of african flavor, with african city names, african titles for various positions, the individual characters tend to have English and Greek names... I just find that easier to keep track of
Former champion of quite a few things. Former President of even more things.
Kabaka = King
Lubuga = Queen Consort
Isebantu = Crown Prince
Waziri = Foreign Minister
Katikkiro = Prime Minister
Omugabe/Omugaba= Prince/Princess
Banija Domestic Sports | Map of Banija
NSCF 14 CHAMPIONS(Loyola-Istria), NSCF 17 CHAMPIONS(Loyola-Istria), NSCF 19 CHAMPIONS(Northern Moravica), NSCF 21 CHAMPIONS(Loyola-Istria)
Sporting World Cup 8. WBCs 47 & 51. Di Bradini Cup 47. World Cup 86. IBC 30, 31, 32, 33. National Trophy Cabinet.
Does your country need public transit? Contact the RTC!
If you see this, assume you have an embassy in my country and we have an embassy in yours!

User avatar
Tir Lhaeraidd
Spokesperson
 
Posts: 104
Founded: Nov 10, 2016
Ex-Nation

Postby Tir Lhaeraidd » Fri Sep 15, 2017 8:30 am

Hello. My main concern is that your claim is on the Indian.Near East part of the world map when your nation is clearly Africa based; our version of Africa is across the water in Arabekh.
Teyrnas tir Lhaeraidd
Aeia's Resident Grump
Líadáin Síomha - IIWiki Featured Article

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Midrasia
Diplomat
 
Posts: 531
Founded: Oct 13, 2011
Inoffensive Centrist Democracy

Postby Midrasia » Fri Sep 15, 2017 9:25 am

Tir Lhaeraidd wrote:Hello. My main concern is that your claim is on the Indian.Near East part of the world map when your nation is clearly Africa based; our version of Africa is across the water in Arabekh.

I suggest you pay more attention to the culture map, the claim if perfectly fine.
You app looks good, though I would suggest actually moving to the region before posting one in future.
Otherwise, accepted.
Last edited by Midrasia on Fri Sep 15, 2017 9:27 am, edited 1 time in total.
Republique de Mydrazia
IIWiki
Charles Vauban - IIWiki featured article (October 2017)
Pere Clar - IIWiki featured article (September 2019)

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De Almerland
Attaché
 
Posts: 92
Founded: Aug 11, 2017
Ex-Nation

Postby De Almerland » Fri Sep 15, 2017 2:56 pm

IC nation name: Almerland
Capital: Drommel
Government type: Parliamentary Republic
RP population: 52,473,248
Ethnic Group(s): Dutch, Native
Language(s): Dutch (but the name will depend on the coloniser.
GDP per capita (USD): 43,268
HDI: 0.904
Brief background of nation (or IIWiki): Almerland is an ex-colony of a Dutch speaking nation, which gained Independence during the early-half of the 19th century. It's culture is very much remains like the coloniser. (e.g New Zealand Australia). It is a capitalist nation that follows some social market principles. The major industries include: aerospace industry, semi-conductor, automobile, pharmaceuticals, fishing, finance and tourism.
Map claim (Imgur):
Image


Geography and climate of nation: Almerland is predominately Humid subtropical, with a small Mediterranean area on the North West coast. Almerland is Mostly made-up of rolling hills with a small mountainous border.
Most comparable Real-World country and why?: The Netherlands and New Zealand, (since the concept of this nation is basically "What if the Netherlands had a successful colony like the UK?") because the culture of the nation is Dutch, also I think Almerland is comparable to New Zealand because it was once Dutch and is an example of a successful ex-colony.
How will your nation fit within the existing regional power structure? (strengths/weaknesses): I foresee that Almerland will be more of a middle regional-power, since the nation is more concerned about defence rather than oversea affairs, and the economic relevance of the nation. The military is relatively small as it is made up of 0.4% of the nation. The nation does not have large enough oil reserves to be able to be self-reliant on oil, but the nation does have a fair amount of Aluminium, with some Copper and Lithium.
If asked to reduce the strength of your nation, how would you do so?:
Decrease of population, and/or resources.

How did you hear about Aeia? I was looking for regions that use maps,and I came across this one
What other nations do you use on NS? Malaguenia
Roleplay sample (Optional, though required for claiming a more powerful role):
Adrián Montero will now be giving a official statement on what measures will be taken in response to the unification proposal in Parthonopia.

Adrián Montero takes a step outside the doors of the parliament building, while being greeted by a bunch of media officials waiting needlessly for the official speech, which will express the decision made in Parliament in concern of recent events in Parthonopa. He now walks to the microphone and tightens his tie. He then makes his speech ready to be heard and watched by numerous Malaguenians.

"As nation, as a Republic; we do not approve of the Parthonopian unification, for numerous reasons. The main reason being that unification violates the treaty of Olivera which was amended to ensure stability in North Adia"

"One reason why we do no not approve of the unification is that re-establishing a monarchy is a ridiculous idea, if one does some research on Parthonopian history it will be revealed that it was the fault of the monarchy that lead them in to instability and destruction; after the king died. As a Republic we understand why monarchy is a bad system government. Another reason why we are against the unification is the possibility of Parthonopians establishing a Malaguenia hating nationalist monarch; we as nation that seeks for global can not allow this to happen, as allowing such thing would be a threat to Adian stability and peace."

"In response to the unification we are going to respond by assisting the Winstonian Navy with the blockade and place a embargo to further weaken Parthonopian forces to ensure the unification does not succeed. Military action will be taken when deemed necessary"

Adrián Montero closes his speech and walks back in to the parliamentary building.

Any other info you wish to add (Optional): This is the work I have done on my other nation https://www.nationstates.net/nation=mal ... /id=695222
Last edited by De Almerland on Fri Sep 15, 2017 3:26 pm, edited 1 time in total.
A Dutch nation located on the continent of Lira, known for its confectionery, aircrafts, architecture, and strict cleanliness laws (surprisingly drugs are not listed)
Pro: Punishing corporations that commit crimes, Nuclear Power, Switzerland, Science, Singapore's cleanliness and conduct policies, Space exploration, Cultural nationalism, moderate capitalism

Anti: , Mass immigration/refugees, Justin Trudeau, Equal wages,Welfare for lazy people, EU, Bombing Countries Without a good reason, Chavs, Jeremy Corbyn, Internet Surveillance, Regressive Leftism, Pseudoscience, Hillary Clinton, Hard-drugs, Anti-Russia sentiment,
Antifa
Economic 1.63
Social -2.87

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Rikana
Spokesperson
 
Posts: 124
Founded: Aug 25, 2016
Ex-Nation

Postby Rikana » Fri Sep 15, 2017 5:42 pm

IC nation name: Rikana, the National Socialist State of
Capital: Iboekota
Government type: Single-party National Socialist presidential republic
RP population: 63.480.000 (Jan 2017 estimate)
Ethnic Group(s): Kartanese (similar to RL Javanese), Malay, Han Chinese, Japanese, Tagalog, 30+ smaller ethnic groups
Language(s): Rikanan (official & national), Kartanese, Malay, Chinese, Japanese, Tagalog, 20+ regional languages
GDP per capita (USD): $14.804
HDI: 0,774
Brief background of nation (or IIWiki): Incomplete factbook, haven't made an IIWiki page yet
Map claim (Imgur):
Image

I do hope creating a new landmass is fine.

Geography and climate of nation: Rikana is mostly an island country, which comprises of the Mainland and several smaller islands lying around it. It has a tropical climate, with temperatures averaging 28-29C all-year long.
Most comparable Real-World country and why?: Probably Indonesia because of the economy, geography, climate, and demographics. I'd say Nazi Germany and/or Fascist Italy, too, but I only take little inspiration from them for Rikana's government, military and politics.
How will your nation fit within the existing regional power structure? (strengths/weaknesses): I figured Rikana would be a regional power, with sufficient enough natural resources and manpower to sustain itself. The main political agenda of the National Socialist Party (the single ruling party in Rikana) have always been exporting the National Socialist revolution to the world, so it'd try to stay as active as possible in international politics.
If asked to reduce the strength of your nation, how would you do so?: Cutting the national GDP and military numbers would be a good way to do that.

How did you hear about Aeia? I just stumbled upon your thread this morning and I thought 'why not?'
What other nations do you use on NS? As of now, this one's the only one.
Roleplay sample (Optional, though required for claiming a more powerful role): Here
Any other info you wish to add (Optional): We officially use comma (,) as the decimal mark and dot (.) is used as the thousands separator. Hopefully that won't cause too much trouble.
✪ THIS NATION IS BEING RETCONNED ✪
EVERYTHING POSTED BEFORE (07/06/2019) SHOULD BE CONSIDERED NULL AND VOID

User avatar
Midrasia
Diplomat
 
Posts: 531
Founded: Oct 13, 2011
Inoffensive Centrist Democracy

Postby Midrasia » Sat Sep 16, 2017 6:12 am

De Almerland wrote:IC nation name: Almerland
Capital: Drommel
Government type: Parliamentary Republic
RP population: 52,473,248
Ethnic Group(s): Dutch, Native
Language(s): Dutch (but the name will depend on the coloniser.
GDP per capita (USD): 43,268
HDI: 0.904
Brief background of nation (or IIWiki): Almerland is an ex-colony of a Dutch speaking nation, which gained Independence during the early-half of the 19th century. It's culture is very much remains like the coloniser. (e.g New Zealand Australia). It is a capitalist nation that follows some social market principles. The major industries include: aerospace industry, semi-conductor, automobile, pharmaceuticals, fishing, finance and tourism.
Map claim (Imgur):

Geography and climate of nation: Almerland is predominately Humid subtropical, with a small Mediterranean area on the North West coast. Almerland is Mostly made-up of rolling hills with a small mountainous border.
Most comparable Real-World country and why?: The Netherlands and New Zealand, (since the concept of this nation is basically "What if the Netherlands had a successful colony like the UK?") because the culture of the nation is Dutch, also I think Almerland is comparable to New Zealand because it was once Dutch and is an example of a successful ex-colony.
How will your nation fit within the existing regional power structure? (strengths/weaknesses): I foresee that Almerland will be more of a middle regional-power, since the nation is more concerned about defence rather than oversea affairs, and the economic relevance of the nation. The military is relatively small as it is made up of 0.4% of the nation. The nation does not have large enough oil reserves to be able to be self-reliant on oil, but the nation does have a fair amount of Aluminium, with some Copper and Lithium.
If asked to reduce the strength of your nation, how would you do so?:
Decrease of population, and/or resources.

How did you hear about Aeia? I was looking for regions that use maps,and I came across this one
What other nations do you use on NS? Malaguenia
Roleplay sample (Optional, though required for claiming a more powerful role):
Adrián Montero will now be giving a official statement on what measures will be taken in response to the unification proposal in Parthonopia.

Adrián Montero takes a step outside the doors of the parliament building, while being greeted by a bunch of media officials waiting needlessly for the official speech, which will express the decision made in Parliament in concern of recent events in Parthonopa. He now walks to the microphone and tightens his tie. He then makes his speech ready to be heard and watched by numerous Malaguenians.

"As nation, as a Republic; we do not approve of the Parthonopian unification, for numerous reasons. The main reason being that unification violates the treaty of Olivera which was amended to ensure stability in North Adia"

"One reason why we do no not approve of the unification is that re-establishing a monarchy is a ridiculous idea, if one does some research on Parthonopian history it will be revealed that it was the fault of the monarchy that lead them in to instability and destruction; after the king died. As a Republic we understand why monarchy is a bad system government. Another reason why we are against the unification is the possibility of Parthonopians establishing a Malaguenia hating nationalist monarch; we as nation that seeks for global can not allow this to happen, as allowing such thing would be a threat to Adian stability and peace."

"In response to the unification we are going to respond by assisting the Winstonian Navy with the blockade and place a embargo to further weaken Parthonopian forces to ensure the unification does not succeed. Military action will be taken when deemed necessary"

Adrián Montero closes his speech and walks back in to the parliamentary building.

Any other info you wish to add (Optional): This is the work I have done on my other nation https://www.nationstates.net/nation=mal ... /id=695222


Your application seems good, I would suggest potentially working with Rohst who I know has a 'dutch' minority. Accepted, welcome to the region!

Rikana wrote:IC nation name: Rikana, the National Socialist State of
Capital: Iboekota
Government type: Single-party National Socialist presidential republic
RP population: 63.480.000 (Jan 2017 estimate)
Ethnic Group(s): Kartanese (similar to RL Javanese), Malay, Han Chinese, Japanese, Tagalog, 30+ smaller ethnic groups
Language(s): Rikanan (official & national), Kartanese, Malay, Chinese, Japanese, Tagalog, 20+ regional languages
GDP per capita (USD): $14.804
HDI: 0,774
Brief background of nation (or IIWiki): Incomplete factbook, haven't made an IIWiki page yet
Map claim (Imgur):
(Image)

I do hope creating a new landmass is fine.

Geography and climate of nation: Rikana is mostly an island country, which comprises of the Mainland and several smaller islands lying around it. It has a tropical climate, with temperatures averaging 28-29C all-year long.
Most comparable Real-World country and why?: Probably Indonesia because of the economy, geography, climate, and demographics. I'd say Nazi Germany and/or Fascist Italy, too, but I only take little inspiration from them for Rikana's government, military and politics.
How will your nation fit within the existing regional power structure? (strengths/weaknesses): I figured Rikana would be a regional power, with sufficient enough natural resources and manpower to sustain itself. The main political agenda of the National Socialist Party (the single ruling party in Rikana) have always been exporting the National Socialist revolution to the world, so it'd try to stay as active as possible in international politics.
If asked to reduce the strength of your nation, how would you do so?: Cutting the national GDP and military numbers would be a good way to do that.

How did you hear about Aeia? I just stumbled upon your thread this morning and I thought 'why not?'
What other nations do you use on NS? As of now, this one's the only one.
Roleplay sample (Optional, though required for claiming a more powerful role): Here
Any other info you wish to add (Optional): We officially use comma (,) as the decimal mark and dot (.) is used as the thousands separator. Hopefully that won't cause too much trouble.

Regarding your resource sustainability, when you suggest you have ' sufficient enough natural resources and manpower to sustain itself' do you mean your country is entirely self-sufficient? If so it would probably require a large hit to your gdp to be realistic. Otherwise your application seems ok with some minor adjustments to your island claim.
Last edited by Midrasia on Sat Sep 16, 2017 6:12 am, edited 1 time in total.
Republique de Mydrazia
IIWiki
Charles Vauban - IIWiki featured article (October 2017)
Pere Clar - IIWiki featured article (September 2019)

User avatar
Tir Lhaeraidd
Spokesperson
 
Posts: 104
Founded: Nov 10, 2016
Ex-Nation

Postby Tir Lhaeraidd » Sat Sep 16, 2017 5:16 pm

De Almerland wrote:IC nation name: Almerland
Capital: Drommel
Government type: Parliamentary Republic
RP population: 52,473,248
Ethnic Group(s): Dutch, Native
Language(s): Dutch (but the name will depend on the coloniser.
GDP per capita (USD): 43,268
HDI: 0.904
Brief background of nation (or IIWiki): Almerland is an ex-colony of a Dutch speaking nation, which gained Independence during the early-half of the 19th century. It's culture is very much remains like the coloniser. (e.g New Zealand Australia). It is a capitalist nation that follows some social market principles. The major industries include: aerospace industry, semi-conductor, automobile, pharmaceuticals, fishing, finance and tourism.
Map claim (Imgur):

Geography and climate of nation: Almerland is predominately Humid subtropical, with a small Mediterranean area on the North West coast. Almerland is Mostly made-up of rolling hills with a small mountainous border.
Most comparable Real-World country and why?: The Netherlands and New Zealand, (since the concept of this nation is basically "What if the Netherlands had a successful colony like the UK?") because the culture of the nation is Dutch, also I think Almerland is comparable to New Zealand because it was once Dutch and is an example of a successful ex-colony.
How will your nation fit within the existing regional power structure? (strengths/weaknesses): I foresee that Almerland will be more of a middle regional-power, since the nation is more concerned about defence rather than oversea affairs, and the economic relevance of the nation. The military is relatively small as it is made up of 0.4% of the nation. The nation does not have large enough oil reserves to be able to be self-reliant on oil, but the nation does have a fair amount of Aluminium, with some Copper and Lithium.
If asked to reduce the strength of your nation, how would you do so?:
Decrease of population, and/or resources.

How did you hear about Aeia? I was looking for regions that use maps,and I came across this one
What other nations do you use on NS? Malaguenia
Roleplay sample (Optional, though required for claiming a more powerful role):
Adrián Montero will now be giving a official statement on what measures will be taken in response to the unification proposal in Parthonopia.

Adrián Montero takes a step outside the doors of the parliament building, while being greeted by a bunch of media officials waiting needlessly for the official speech, which will express the decision made in Parliament in concern of recent events in Parthonopa. He now walks to the microphone and tightens his tie. He then makes his speech ready to be heard and watched by numerous Malaguenians.

"As nation, as a Republic; we do not approve of the Parthonopian unification, for numerous reasons. The main reason being that unification violates the treaty of Olivera which was amended to ensure stability in North Adia"

"One reason why we do no not approve of the unification is that re-establishing a monarchy is a ridiculous idea, if one does some research on Parthonopian history it will be revealed that it was the fault of the monarchy that lead them in to instability and destruction; after the king died. As a Republic we understand why monarchy is a bad system government. Another reason why we are against the unification is the possibility of Parthonopians establishing a Malaguenia hating nationalist monarch; we as nation that seeks for global can not allow this to happen, as allowing such thing would be a threat to Adian stability and peace."

"In response to the unification we are going to respond by assisting the Winstonian Navy with the blockade and place a embargo to further weaken Parthonopian forces to ensure the unification does not succeed. Military action will be taken when deemed necessary"

Adrián Montero closes his speech and walks back in to the parliamentary building.

Any other info you wish to add (Optional): This is the work I have done on my other nation https://www.nationstates.net/nation=mal ... /id=695222


Looks okay to me I have nothing further to add that Mid hasn't said.

Rikana wrote:IC nation name: Rikana, the National Socialist State of
Capital: Iboekota
Government type: Single-party National Socialist presidential republic
RP population: 63.480.000 (Jan 2017 estimate)
Ethnic Group(s): Kartanese (similar to RL Javanese), Malay, Han Chinese, Japanese, Tagalog, 30+ smaller ethnic groups
Language(s): Rikanan (official & national), Kartanese, Malay, Chinese, Japanese, Tagalog, 20+ regional languages
GDP per capita (USD): $14.804
HDI: 0,774
Brief background of nation (or IIWiki): Incomplete factbook, haven't made an IIWiki page yet
Map claim (Imgur):
(Image)

I do hope creating a new landmass is fine.

Geography and climate of nation: Rikana is mostly an island country, which comprises of the Mainland and several smaller islands lying around it. It has a tropical climate, with temperatures averaging 28-29C all-year long.
Most comparable Real-World country and why?: Probably Indonesia because of the economy, geography, climate, and demographics. I'd say Nazi Germany and/or Fascist Italy, too, but I only take little inspiration from them for Rikana's government, military and politics.
How will your nation fit within the existing regional power structure? (strengths/weaknesses): I figured Rikana would be a regional power, with sufficient enough natural resources and manpower to sustain itself. The main political agenda of the National Socialist Party (the single ruling party in Rikana) have always been exporting the National Socialist revolution to the world, so it'd try to stay as active as possible in international politics.
If asked to reduce the strength of your nation, how would you do so?: Cutting the national GDP and military numbers would be a good way to do that.

How did you hear about Aeia? I just stumbled upon your thread this morning and I thought 'why not?'
What other nations do you use on NS? As of now, this one's the only one.
Roleplay sample (Optional, though required for claiming a more powerful role): Here
Any other info you wish to add (Optional): We officially use comma (,) as the decimal mark and dot (.) is used as the thousands separator. Hopefully that won't cause too much trouble.


Could you be more specific regarding your resources please. Also I have a minor concern regarding your comment on manpower though it isn't a game changer - could you clear up what you mean by 'sufficient manpower'? Is it in a military sense or what?
Teyrnas tir Lhaeraidd
Aeia's Resident Grump
Líadáin Síomha - IIWiki Featured Article

User avatar
Rikana
Spokesperson
 
Posts: 124
Founded: Aug 25, 2016
Ex-Nation

Postby Rikana » Mon Sep 18, 2017 2:46 am

Midrasia wrote:Regarding your resource sustainability, when you suggest you have ' sufficient enough natural resources and manpower to sustain itself' do you mean your country is entirely self-sufficient? If so it would probably require a large hit to your gdp to be realistic.

Tir Lhaeraidd wrote:Could you be more specific regarding your resources please. Also I have a minor concern regarding your comment on manpower though it isn't a game changer - could you clear up what you mean by 'sufficient manpower'? Is it in a military sense or what?

Ah, yes. Apologies for the confusion there.

What I originally intended to write instead of that ambiguous piece was something about having just about enough commodities such as food (rice and fish, to be exact), oil and gas reserves to keep the country afloat without relying too much on allies for those resources, though many resources such as some metals and other foodstuffs are still imported. So we're self-sufficient to a degree, just not entirely, of course, no matter how hard we sometimes try to achieve that.

By 'sufficient manpower', I meant that the number of both Rikana's active-duty and reserve military personnel is more than enough to defend the country against both foreign and domestic threats. Rikana also has a large enough labour force to keep it running day and night. I do hope that cleared it up for you.

Midrasia wrote:some minor adjustments to your island claim.

What adjustments needed to be made to my claim, exactly? I could probably shrink it down or move it around a bit if that's what needed to be done.
✪ THIS NATION IS BEING RETCONNED ✪
EVERYTHING POSTED BEFORE (07/06/2019) SHOULD BE CONSIDERED NULL AND VOID

User avatar
Cordezza
Civilian
 
Posts: 1
Founded: Sep 18, 2017
Ex-Nation

Postby Cordezza » Mon Sep 18, 2017 2:43 pm

IC nation name: The Realms of Cordezza
Capital: Lorell
Government type: Constitutional Monarchy with a Parliamentary Republic
RP population: 48,000,000
Ethnic Group(s): Portuguese and perhaps some Italian?
Language(s): Portuguese and some Italian. Along with the ethnic group from tL since we would share a border.
GDP per capita (USD): about 31,000
HDI: .884
Brief background of nation (or IIWiki): I would essentially like to have some kind of pseudo-portuguese Holy Roman Empire for the majority of the middle age and renaissance history for my nation before several states broke off and ended up having one unite them through various struggles and marriages. For the modern era it is a nation steeped in culture and faith but one that has entered a period of stagnation overall. Unemployment would be a bit higher than most European states today while the debt is ever creeping up on the national GDP figure. The economy has slowed and has caused issues politically at home as some of the autonomous states clamor for either separation or reform. (I'm overall quite flexible here)
Map claim (Imgur): https://imgur.com/XLfglTr

Geography and climate of nation: Mediterranean with some inland lakes and mountains along with rocky cliffs on some of the coast. Pasture land more so than farms but some areas are good for agriculture.
Most comparable Real-World country and why?: Spain because of the political and economic situation but the old HRE for some of the history.
How will your nation fit within the existing regional power structure? (strengths/weaknesses): Our strength I would hope would be our GDP, Population and Military but that is offset by social change at home, stagnation as a culture and internal issues with politics. While the GDP is pretty decent it is offset by high unemployment which is bringing it down.
If asked to reduce the strength of your nation, how would you do so?: Absolutely

How did you hear about Aeia? Just looked around at mostly active RP nations
What other nations do you use on NS? None. My others ones CTE'd over time some years ago but I haven't been on NS in a while.
Roleplay sample (Optional, though required for claiming a more powerful role): I'm doing this in-between classes so if my nation's plot and/or stats class me as a "more powerful role" then I can make a sample later when I get home.

Any other info you wish to add (Optional): Ethnic groups and the HRE equivalent would have names changed to fit with Aeian canon so as to not be earth based.
Last edited by Cordezza on Mon Sep 18, 2017 7:32 pm, edited 1 time in total.

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Vesmazzia
Civilian
 
Posts: 1
Founded: Sep 18, 2017
Ex-Nation

Postby Vesmazzia » Mon Sep 18, 2017 5:30 pm

IC nation name: Federative Republic of Vesmazzia
Capital: Vanezza
Government type: Presidential Republic
RP population: maybe around 40 million
Ethnic Group(s): A mix of Asuran (Aquidneck mainly), Natives from Vestrim, and Slaves (?)
Language(s): Vesti Aquidish (italian)
GDP per capita (USD): US$ 22 101
HDI: 0,827
Brief background of nation (or IIWiki): Former Aquidish colony, gained independence after war; most the basic history of the ex latin american colonies, maybe i'll get some inspiration on the brazilian history.
Map claim (Imgur):https://imgur.com/a/TMyjb

Geography and climate of nation: Tropical and/or subtropical, can be compared with the climate of the southeast and south brazil
Most comparable Real-World country and why?: No specific country, the concept comes from the colonies over latin america
How will your nation fit within the existing regional power structure? (strengths/weaknesses): Well, i'd like to be an active economic agent, so things could start running over Vestrim, but i don't plan to be a huge international power, neither economically, nor military.
If asked to reduce the strength of your nation, how would you do so?: I'd try to fit so it could be made more realistic to the region's canon.

How did you hear about Aeia? Current member
What other nations do you use on NS? Navack
Roleplay sample (Optional, though required for claiming a more powerful role): you've seen me roleplaying before

Any other info you wish to add (Optional): The main reason why i'm creating this nation, is because i think that a active country in an empty continent may attract newcomers. Sometimes, they might feel that they are to vague in the region cuz they don't have no one to interact.
Last edited by Vesmazzia on Thu Sep 28, 2017 12:18 pm, edited 2 times in total.

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Tir Lhaeraidd
Spokesperson
 
Posts: 104
Founded: Nov 10, 2016
Ex-Nation

Postby Tir Lhaeraidd » Tue Sep 19, 2017 4:47 am

Cordezza wrote:IC nation name: The Realms of Cordezza
Capital: Lorell
Government type: Constitutional Monarchy with a Parliamentary Republic
RP population: 48,000,000
Ethnic Group(s): Portuguese and perhaps some Italian?
Language(s): Portuguese and some Italian. Along with the ethnic group from tL since we would share a border.
GDP per capita (USD): about 31,000
HDI: .884
Brief background of nation (or IIWiki): I would essentially like to have some kind of pseudo-portuguese Holy Roman Empire for the majority of the middle age and renaissance history for my nation before several states broke off and ended up having one unite them through various struggles and marriages. For the modern era it is a nation steeped in culture and faith but one that has entered a period of stagnation overall. Unemployment would be a bit higher than most European states today while the debt is ever creeping up on the national GDP figure. The economy has slowed and has caused issues politically at home as some of the autonomous states clamor for either separation or reform. (I'm overall quite flexible here)
Map claim (Imgur): https://imgur.com/XLfglTr

Geography and climate of nation: Mediterranean with some inland lakes and mountains along with rocky cliffs on some of the coast. Pasture land more so than farms but some areas are good for agriculture.
Most comparable Real-World country and why?: Spain because of the political and economic situation but the old HRE for some of the history.
How will your nation fit within the existing regional power structure? (strengths/weaknesses): Our strength I would hope would be our GDP, Population and Military but that is offset by social change at home, stagnation as a culture and internal issues with politics. While the GDP is pretty decent it is offset by high unemployment which is bringing it down.
If asked to reduce the strength of your nation, how would you do so?: Absolutely

How did you hear about Aeia? Just looked around at mostly active RP nations
What other nations do you use on NS? None. My others ones CTE'd over time some years ago but I haven't been on NS in a while.
Roleplay sample (Optional, though required for claiming a more powerful role): I'm doing this in-between classes so if my nation's plot and/or stats class me as a "more powerful role" then I can make a sample later when I get home.

Any other info you wish to add (Optional): Ethnic groups and the HRE equivalent would have names changed to fit with Aeian canon so as to not be earth based.


I like this application, it is suitably detailed and realistic without sacrificing flavour. I am prepared to give my approval for this but I do have a couple of questions if you don't mind my asking:

First of all would you consider a detailed discussion with me regarding mutual history and the geography of your nation where it borders mine?

Secondly could I get an idea of the natural resources you plan to have? If you are unsure of specifics just provide a country equivalent.

Neither of these questions will hinder your application from my perspective however, so to keep this thread clean please answer them via telegram to me.

Vesmazzia wrote:IC nation name: Federative Republic of Vesmazzia
Capital: Vanezza
Government type: Presidential Republic
RP population: maybe around 40 million
Ethnic Group(s): A mix of Asuran (Aquidneck mainly), Natives from Vestrim, and Slaves (?)
Language(s): Vesti Aquidish (italian)
GDP per capita (USD): US$ 22 101
HDI: 0,827
Brief background of nation (or IIWiki): Former Aquidish colony, gained independence after war; most the basic history of the ex latin american colonies, maybe i'll get some inspiration on the brazilian history.
Map claim (Imgur):

Geography and climate of nation: Tropical and/or subtropical, can be compared with the climate of the southeast and south brazil
Most comparable Real-World country and why?: No specific country, the concept comes from the colonies over latin america
How will your nation fit within the existing regional power structure? (strengths/weaknesses): Well, i'd like to be an active economic agent, so things could start running over Vestrim, but i don't plan to be a huge international power, neither economically, nor military.
If asked to reduce the strength of your nation, how would you do so?: I'd try to fit so it could be made more realistic to the region's canon.

How did you hear about Aeia? Current member
What other nations do you use on NS? Navack
Roleplay sample (Optional, though required for claiming a more powerful role): you've seen me roleplaying before

Any other info you wish to add (Optional): The main reason why i'm creating this nation, is because i think that a active country in an empty continent may attract newcomers. Sometimes, they might feel that they are to vague in the region cuz they don't have no one to interact.


Overall I like this application though its a little slim on detail. I am prepared to approve this, but would hope for a great deal of post-approval development.
Teyrnas tir Lhaeraidd
Aeia's Resident Grump
Líadáin Síomha - IIWiki Featured Article

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Vespucia
Civilian
 
Posts: 1
Founded: Sep 17, 2017
Ex-Nation

Postby Vespucia » Tue Sep 19, 2017 6:47 pm

Retconned
Last edited by Vespucia on Fri Sep 29, 2017 5:32 pm, edited 3 times in total.

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Midrasia
Diplomat
 
Posts: 531
Founded: Oct 13, 2011
Inoffensive Centrist Democracy

Postby Midrasia » Wed Sep 20, 2017 5:55 am

Rikana wrote:What adjustments needed to be made to my claim, exactly? I could probably shrink it down or move it around a bit if that's what needed to be done.

Just a general reshaping of the island so it fits better with the surrounding terrain. I will endeavour to retain the general shape and size of the islands in the process.

Cordezza wrote:IC nation name: The Realms of Cordezza
Capital: Lorell
Government type: Constitutional Monarchy with a Parliamentary Republic
RP population: 48,000,000
Ethnic Group(s): Portuguese and perhaps some Italian?
Language(s): Portuguese and some Italian. Along with the ethnic group from tL since we would share a border.
GDP per capita (USD): about 31,000
HDI: .884
Brief background of nation (or IIWiki): I would essentially like to have some kind of pseudo-portuguese Holy Roman Empire for the majority of the middle age and renaissance history for my nation before several states broke off and ended up having one unite them through various struggles and marriages. For the modern era it is a nation steeped in culture and faith but one that has entered a period of stagnation overall. Unemployment would be a bit higher than most European states today while the debt is ever creeping up on the national GDP figure. The economy has slowed and has caused issues politically at home as some of the autonomous states clamor for either separation or reform. (I'm overall quite flexible here)
Map claim (Imgur): https://imgur.com/XLfglTr

Geography and climate of nation: Mediterranean with some inland lakes and mountains along with rocky cliffs on some of the coast. Pasture land more so than farms but some areas are good for agriculture.
Most comparable Real-World country and why?: Spain because of the political and economic situation but the old HRE for some of the history.
How will your nation fit within the existing regional power structure? (strengths/weaknesses): Our strength I would hope would be our GDP, Population and Military but that is offset by social change at home, stagnation as a culture and internal issues with politics. While the GDP is pretty decent it is offset by high unemployment which is bringing it down.
If asked to reduce the strength of your nation, how would you do so?: Absolutely

How did you hear about Aeia? Just looked around at mostly active RP nations
What other nations do you use on NS? None. My others ones CTE'd over time some years ago but I haven't been on NS in a while.
Roleplay sample (Optional, though required for claiming a more powerful role): I'm doing this in-between classes so if my nation's plot and/or stats class me as a "more powerful role" then I can make a sample later when I get home.

Any other info you wish to add (Optional): Ethnic groups and the HRE equivalent would have names changed to fit with Aeian canon so as to not be earth based.


A note regarding your claim, the map has changed since, though that general spot is still available, the land available is smaller. Nevertheless, I am happy to accept this application.

Vesmazzia wrote:IC nation name: Federative Republic of Vesmazzia
Capital: Vanezza
Government type: Presidential Republic
RP population: maybe around 40 million
Ethnic Group(s): A mix of Asuran (Aquidneck mainly), Natives from Vestrim, and Slaves (?)
Language(s): Vesti Aquidish (italian)
GDP per capita (USD): US$ 22 101
HDI: 0,827
Brief background of nation (or IIWiki): Former Aquidish colony, gained independence after war; most the basic history of the ex latin american colonies, maybe i'll get some inspiration on the brazilian history.
Map claim (Imgur):

Geography and climate of nation: Tropical and/or subtropical, can be compared with the climate of the southeast and south brazil
Most comparable Real-World country and why?: No specific country, the concept comes from the colonies over latin america
How will your nation fit within the existing regional power structure? (strengths/weaknesses): Well, i'd like to be an active economic agent, so things could start running over Vestrim, but i don't plan to be a huge international power, neither economically, nor military.
If asked to reduce the strength of your nation, how would you do so?: I'd try to fit so it could be made more realistic to the region's canon.

How did you hear about Aeia? Current member
What other nations do you use on NS? Navack
Roleplay sample (Optional, though required for claiming a more powerful role): you've seen me roleplaying before

Any other info you wish to add (Optional): The main reason why i'm creating this nation, is because i think that a active country in an empty continent may attract newcomers. Sometimes, they might feel that they are to vague in the region cuz they don't have no one to interact.


I will be prepared to accept this application, however Popularis Societas did submit an overlapping claim, and I am still waiting on an updated version of this. As his claim was first they receive priority; I will be in touch however regarding the claim in the coming days/weeks depending on my internet access.

Vespucia wrote:IC nation name: Federal Republic of Vespucia
Capital: Columbia
Government type: Federal presidential constitutional republic
RP population: 81,000,000
Ethnic Group(s): Vespucian, Native Vestrim, Asuran Immigrants
Language(s): No Federal Language
Newreyan is used most of the time
GDP per capita (USD): 51,049
HDI: 0.929
Brief background of nation (or IIWiki): The Native Vestrim people, who had lived on Vestrim thousand of years before foreign explorers from Asura arrived, settled the land that is now modern day Vespucia. The tribes were lackluster in technology and people compared to the Asurans, which made the explorers who came in 1515 CE have an easy time navigating the coast and in-lands through rivers. Asuran Explorers came and went, until Augustin Vespucian properly established the first permanent colony in modern-day Vespucia. When the Native Vestrim populace mysteriously caught diseases that the Asurans had adapted to, the inhabitants were dying by the thousands and most tribes that were nearby to the colonies died out quickly.
Many different countries started to rapidly colonize the region, most notably Newrey and Lhedwin. Conflicts aroused when the colonies expanded further into the mountains, historical lands of the tribes. However the tribes did not have enough men to combat the musket-wielding Asurans, and the tribals were kicked past the mountains further west. Over time Newrey became the dominate power in Vestrim which led to Vespucia being completely controlled by Newrey. Newrey established colonial states, separate from other states in Vespucia. After a series of tension and build up with the Newreyan overlords, the Vespucians led to starting a war for independence which combined the power all of the five colonial states. The Vespucians had resounding defeats, until a victory at the Battle of Miltforth River which saw the Lhedwinish enter the war, turning the tide of the war entirely.
The Vespucians won the war for their independence, and they became a sovereign state. However, a constitution had not been drafted by the delegates yet and it was practically anarchy. After three years, though, the Constitution was drafted and put to use. Vespucia was very reliant on checks and balances, branches, and democracy. Vespucia stayed silent on foreign affairs outside of Vestrim since then, only barely expanding to the west and north some. Vespucia has 13 federal states, as shown in their flag.
Map claim (Imgur): https://i.imgur.com/OfwC4vC.png

Geography and climate of nation: The middle of the nation is dominated by a mountain range, but gives large entrances to the north and south of the nation. The coastal regions are fertile plains dominated by massive cities, while the far west is dominated by large grazing plains aswell.
Most comparable Real-World country and why?: I believe my nation is similar to the United States of America in history, geography, government, and people.
How will your nation fit within the existing regional power structure? (strengths/weaknesses): Vespucia is a stable democracy located far away from possible invaders. The nation attracts immigrants far and wide, while their military is atleast average. Vespucia has a isolationist attitude at the moment and prefers to stay away from foreign affairs, excluding Vestrim itself.
If asked to reduce the strength of your nation, how would you do so?: I would reduce my size to the coastal regions.

How did you hear about Aeia? I'm already a RPer here.
What other nations do you use on NS? Rhuritania.
Roleplay sample (Optional, though required for claiming a more powerful role): https://forum.nationstates.net/viewtopic.php?f=4&t=388478&start=250#p32389900,
https://forum.nationstates.net/viewtopic.php?f=4&t=388478&start=250#p32513441

Any other info you wish to add (Optional):


Your GDP per capita is in violation of our rules, please read ALL information on the application process before submitting an app. Apart from this everything else on your application seems ok, presuming you will be going ahead with your plan regarding Rhuritania. I would be prepared to accept this. I will note however that you will have to discuss with me and Newrey regarding your independence struggle as there are other significant developments taking place between me and him within the period I assume you will be undergoing your independence struggle. I would also prefer it if your flag was less- United States esque. It doesn't really work historically unless you have a justifiable reason for it.
Republique de Mydrazia
IIWiki
Charles Vauban - IIWiki featured article (October 2017)
Pere Clar - IIWiki featured article (September 2019)

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Tir Lhaeraidd
Spokesperson
 
Posts: 104
Founded: Nov 10, 2016
Ex-Nation

Postby Tir Lhaeraidd » Wed Sep 20, 2017 8:59 am

Vespucia wrote:IC nation name: Federal Republic of Vespucia
Capital: Columbia
Government type: Federal presidential constitutional republic
RP population: 81,000,000
Ethnic Group(s): Vespucian, Native Vestrim, Asuran Immigrants
Language(s): No Federal Language
Newreyan is used most of the time
GDP per capita (USD): 51,049
HDI: 0.929
Brief background of nation (or IIWiki): The Native Vestrim people, who had lived on Vestrim thousand of years before foreign explorers from Asura arrived, settled the land that is now modern day Vespucia. The tribes were lackluster in technology and people compared to the Asurans, which made the explorers who came in 1515 CE have an easy time navigating the coast and in-lands through rivers. Asuran Explorers came and went, until Augustin Vespucian properly established the first permanent colony in modern-day Vespucia. When the Native Vestrim populace mysteriously caught diseases that the Asurans had adapted to, the inhabitants were dying by the thousands and most tribes that were nearby to the colonies died out quickly.
Many different countries started to rapidly colonize the region, most notably Newrey and Lhedwin. Conflicts aroused when the colonies expanded further into the mountains, historical lands of the tribes. However the tribes did not have enough men to combat the musket-wielding Asurans, and the tribals were kicked past the mountains further west. Over time Newrey became the dominate power in Vestrim which led to Vespucia being completely controlled by Newrey. Newrey established colonial states, separate from other states in Vespucia. After a series of tension and build up with the Newreyan overlords, the Vespucians led to starting a war for independence which combined the power all of the five colonial states. The Vespucians had resounding defeats, until a victory at the Battle of Miltforth River which saw the Lhedwinish enter the war, turning the tide of the war entirely.
The Vespucians won the war for their independence, and they became a sovereign state. However, a constitution had not been drafted by the delegates yet and it was practically anarchy. After three years, though, the Constitution was drafted and put to use. Vespucia was very reliant on checks and balances, branches, and democracy. Vespucia stayed silent on foreign affairs outside of Vestrim since then, only barely expanding to the west and north some. Vespucia has 13 federal states, as shown in their flag.
Map claim (Imgur): https://i.imgur.com/OfwC4vC.png

Geography and climate of nation: The middle of the nation is dominated by a mountain range, but gives large entrances to the north and south of the nation. The coastal regions are fertile plains dominated by massive cities, while the far west is dominated by large grazing plains aswell.
Most comparable Real-World country and why?: I believe my nation is similar to the United States of America in history, geography, government, and people.
How will your nation fit within the existing regional power structure? (strengths/weaknesses): Vespucia is a stable democracy located far away from possible invaders. The nation attracts immigrants far and wide, while their military is atleast average. Vespucia has a isolationist attitude at the moment and prefers to stay away from foreign affairs, excluding Vestrim itself.
If asked to reduce the strength of your nation, how would you do so?: I would reduce my size to the coastal regions.

How did you hear about Aeia? I'm already a RPer here.
What other nations do you use on NS? Rhuritania.
Roleplay sample (Optional, though required for claiming a more powerful role): https://forum.nationstates.net/viewtopic.php?f=4&t=388478&start=250#p32389900,
https://forum.nationstates.net/viewtopic.php?f=4&t=388478&start=250#p32513441

Any other info you wish to add (Optional):


I am prepared to approve this once the aforementioned concern regarding GDP is corrected; though I note your high population this is not a gamechanger but is a slight point of concern. With a population of this size I expect a well developed iiwiki to emerge.
Teyrnas tir Lhaeraidd
Aeia's Resident Grump
Líadáin Síomha - IIWiki Featured Article

User avatar
Isolaprugna
Lobbyist
 
Posts: 16
Founded: Sep 29, 2017
Ex-Nation

Postby Isolaprugna » Fri Sep 29, 2017 2:07 pm

IC nation name: The Republic of Isolaprugna
Capital: Costapunente
Government type: Unitary semi-presidential Georgist republic
RP population: 6,152,394
Ethnic Group(s): Asuran-Isolaprugnan (43%)
Catainese-Isolaprugnan (37%)
Mixed Race (13%)
Native Isolaprugnan (7%)
Language(s): Isolaprugnan (A Romance language, will likely be a dialect of former coloniser's language)
GDP per capita (USD): 48,912
HDI: 0.867 (very high)
Brief background of nation (or IIWiki): Isolaprugna is an island nation in Vestrim. Being one of the later places to be settled in the world, it was only reached by humans in the 10th century CE, and were inhabited for seven centuries without interference by these humans, who lived an agricultural lifestyle, living by the coasts and sustaining themselves off of fishing and farming. In the 17th century, however, Southern Asuran powers settled (which specific power to be determined) the island, with the purposes of creating a base from which to deal with the people of mainland Vestrim with; to store supplies and dock ships, and as a potential military base in the possible case of military action.

However, it eventually became somewhat of a penal colony, with prisoners being sent to the island, and after the prisoners finished their sentence they were encouraged to set up settlement on the island to help develop it. Towns such as Costapunente are an example of this use. Many dissident Alydian groups were also sent here, such as more liberal groups opposing Orthodox Alydianism, and thus the nation has large populations of liberal Alydian churches not related to the mainstream Alydian faith.

The penal colonies were eventually abolished during the 19th century, and the communities that had built up on the island had created a rather prosperous community, which encouraged some more higher class Asurans to move to the island, although in a very small minority, and many Catainese merchants came to the islands, and many settled in them permanently, leading to the islands having a large Catainese population.

The islands gradually pushed for more home rule, with the local governments being strengthened significantly in the aftermath of the Great War. However, this was not enough for many on the islands, and an independence movement called the Party for Social Justice started growing, getting into power in the local government in the 1960's, and holding an independence referendum, which succeeded with a two-thirds majority. A semi-presidential republic was founded, informed by both traditions of Asuran and Catainese government: uniquely, the government had five different branches. The party employed Georgist policies, creating a land value tax and a universal basic income. Today the nation is a developed island community with a service based economy; tourism and finance drive the economy in its current state, although there is still a significant agricultural sector.
Map claim (Imgur): https://imgur.com/a/RVwWE (the circled island)

Geography and climate of nation: The island has a Af climate, like Puerto Rico does.
Most comparable Real-World country and why?: The nation doesn't particularly line up; essentially it is a developed New World colony with a large Asian population.
How will your nation fit within the existing regional power structure? (strengths/weaknesses): The nation is a democratic, developed nation, but in foreign policy terms it is practically a puppet of the Western powers.
If asked to reduce the strength of your nation, how would you do so?: I would be open to changing my economy and other factors to some extent.

How did you hear about Aeia? Member.
What other nations do you use on NS? Crylante
Roleplay sample (Optional, though required for claiming a more powerful role): You've seen me roleplay, I would assume.

Any other info you wish to add (Optional): I haven't ran this idea through with anyone, but it's a combination of two ideas I've wanted to do for a while.

User avatar
Midrasia
Diplomat
 
Posts: 531
Founded: Oct 13, 2011
Inoffensive Centrist Democracy

Postby Midrasia » Sat Sep 30, 2017 5:02 am

Everything seems fine, accepted.
Republique de Mydrazia
IIWiki
Charles Vauban - IIWiki featured article (October 2017)
Pere Clar - IIWiki featured article (September 2019)

User avatar
Elhazia
Spokesperson
 
Posts: 112
Founded: Apr 17, 2017
Ex-Nation

Postby Elhazia » Sat Sep 30, 2017 7:08 am

IC nation name: Federal Republic of Elhazia
Capital: Domanov
Government type: Federal semi-presidential republic
RP population: 32,837,917
Ethnic Group(s): Elhazian people are the majority. There are also 3-4% of Syrmiacs, the rest will be defined in agreement with my new Aeian neighbors.
Language(s): Elhazian
GDP per capita (USD): cca 10 000 euros
HDI: .898
Brief background of nation (or IIWiki): http://iiwiki.com/wiki/Elhazia
Map claim (Imgur): https://imgur.com/a/OlbGA
The size of Elhazia is similar to the size of France. I don't know if I took the right size of the land.

Geography and climate of nation: Mostly subtropical and alpine climate (cca 50-50)
Most comparable Real-World country and why?: Very very difficult because I combined stuff from various different countries. But I would say Poland, followed by the US South.
How will your nation fit within the existing regional power structure? (strengths/weaknesses): We are relatively peaceful country so we will not cause much trouble. We do not have a large military but we do have a lot of equipment such as many ballistic missiles and grenades. We do not import much, but we do import gas, petroleum and some technology. Our main exports are food (corn, sweets, sugar), copper, ships (thanks to titanium), cotton, wood and furniture.
If asked to reduce the strength of your nation, how would you do so?: We're not really a military force so we do not have much to reduce. But let's say that we can have smaller amount of equipment I have mentioned.

How did you hear about Aeia? Browsing iiwiki
What other nations do you use on NS? None now, but I'd like to have some puppets in the future,
Roleplay sample (Optional, though required for claiming a more powerful role): Here are Elhazian presidential elections held a few days ago: viewtopic.php?f=23&t=424536&p=32573402#p32573402
We will have parliamentary elections soon.
I am very active on Forum 7

Any other info you wish to add (Optional): I would just like to know if I took the right size of the land.

User avatar
Tir Lhaeraidd
Spokesperson
 
Posts: 104
Founded: Nov 10, 2016
Ex-Nation

Postby Tir Lhaeraidd » Mon Oct 02, 2017 7:47 am

Isolaprugna wrote:IC nation name: The Republic of Isolaprugna
Capital: Costapunente
Government type: Unitary semi-presidential Georgist republic
RP population: 6,152,394
Ethnic Group(s): Asuran-Isolaprugnan (43%)
Catainese-Isolaprugnan (37%)
Mixed Race (13%)
Native Isolaprugnan (7%)
Language(s): Isolaprugnan (A Romance language, will likely be a dialect of former coloniser's language)
GDP per capita (USD): 48,912
HDI: 0.867 (very high)
Brief background of nation (or IIWiki): Isolaprugna is an island nation in Vestrim. Being one of the later places to be settled in the world, it was only reached by humans in the 10th century CE, and were inhabited for seven centuries without interference by these humans, who lived an agricultural lifestyle, living by the coasts and sustaining themselves off of fishing and farming. In the 17th century, however, Southern Asuran powers settled (which specific power to be determined) the island, with the purposes of creating a base from which to deal with the people of mainland Vestrim with; to store supplies and dock ships, and as a potential military base in the possible case of military action.

However, it eventually became somewhat of a penal colony, with prisoners being sent to the island, and after the prisoners finished their sentence they were encouraged to set up settlement on the island to help develop it. Towns such as Costapunente are an example of this use. Many dissident Alydian groups were also sent here, such as more liberal groups opposing Orthodox Alydianism, and thus the nation has large populations of liberal Alydian churches not related to the mainstream Alydian faith.

The penal colonies were eventually abolished during the 19th century, and the communities that had built up on the island had created a rather prosperous community, which encouraged some more higher class Asurans to move to the island, although in a very small minority, and many Catainese merchants came to the islands, and many settled in them permanently, leading to the islands having a large Catainese population.

The islands gradually pushed for more home rule, with the local governments being strengthened significantly in the aftermath of the Great War. However, this was not enough for many on the islands, and an independence movement called the Party for Social Justice started growing, getting into power in the local government in the 1960's, and holding an independence referendum, which succeeded with a two-thirds majority. A semi-presidential republic was founded, informed by both traditions of Asuran and Catainese government: uniquely, the government had five different branches. The party employed Georgist policies, creating a land value tax and a universal basic income. Today the nation is a developed island community with a service based economy; tourism and finance drive the economy in its current state, although there is still a significant agricultural sector.
Map claim (Imgur): https://imgur.com/a/RVwWE (the circled island)

Geography and climate of nation: The island has a Af climate, like Puerto Rico does.
Most comparable Real-World country and why?: The nation doesn't particularly line up; essentially it is a developed New World colony with a large Asian population.
How will your nation fit within the existing regional power structure? (strengths/weaknesses): The nation is a democratic, developed nation, but in foreign policy terms it is practically a puppet of the Western powers.
If asked to reduce the strength of your nation, how would you do so?: I would be open to changing my economy and other factors to some extent.

How did you hear about Aeia? Member.
What other nations do you use on NS? Crylante
Roleplay sample (Optional, though required for claiming a more powerful role): You've seen me roleplay, I would assume.

Any other info you wish to add (Optional): I haven't ran this idea through with anyone, but it's a combination of two ideas I've wanted to do for a while.


No problems so far as I can tell. Approved.

Elhazia wrote:IC nation name: Federal Republic of Elhazia
Capital: Domanov
Government type: Federal semi-presidential republic
RP population: 32,837,917
Ethnic Group(s): Elhazian people are the majority. There are also 3-4% of Syrmiacs, the rest will be defined in agreement with my new Aeian neighbors.
Language(s): Elhazian
GDP per capita (USD): cca 10 000 euros
HDI: .898
Brief background of nation (or IIWiki): http://iiwiki.com/wiki/Elhazia
Map claim (Imgur): https://imgur.com/a/OlbGA
The size of Elhazia is similar to the size of France. I don't know if I took the right size of the land.

Geography and climate of nation: Mostly subtropical and alpine climate (cca 50-50)
Most comparable Real-World country and why?: Very very difficult because I combined stuff from various different countries. But I would say Poland, followed by the US South.
How will your nation fit within the existing regional power structure? (strengths/weaknesses): We are relatively peaceful country so we will not cause much trouble. We do not have a large military but we do have a lot of equipment such as many ballistic missiles and grenades. We do not import much, but we do import gas, petroleum and some technology. Our main exports are food (corn, sweets, sugar), copper, ships (thanks to titanium), cotton, wood and furniture.
If asked to reduce the strength of your nation, how would you do so?: We're not really a military force so we do not have much to reduce. But let's say that we can have smaller amount of equipment I have mentioned.

How did you hear about Aeia? Browsing iiwiki
What other nations do you use on NS? None now, but I'd like to have some puppets in the future,
Roleplay sample (Optional, though required for claiming a more powerful role): Here are Elhazian presidential elections held a few days ago: viewtopic.php?f=23&t=424536&p=32573402#p32573402
We will have parliamentary elections soon.
I am very active on Forum 7

Any other info you wish to add (Optional): I would just like to know if I took the right size of the land.


I need to discuss a few things with Mid before I approve or reject this.
Teyrnas tir Lhaeraidd
Aeia's Resident Grump
Líadáin Síomha - IIWiki Featured Article

User avatar
Elhazia
Spokesperson
 
Posts: 112
Founded: Apr 17, 2017
Ex-Nation

Postby Elhazia » Mon Oct 02, 2017 9:15 am

Tir Lhaeraidd wrote:I need to discuss a few things with Mid before I approve or reject this.


What is the problem?

User avatar
Tir Lhaeraidd
Spokesperson
 
Posts: 104
Founded: Nov 10, 2016
Ex-Nation

Postby Tir Lhaeraidd » Tue Oct 03, 2017 9:57 am

Having discussed it there is no major problem, just some minor points we need to clarify before approval is given.

The area on the map you have claimed is closer in cultural approximation to the Balkans and Anatolia, rather than Poland or the Southern US. Ideally the kind of European cultures we'd expect there would be Slavic, Balkan, or Anatolian. To this effect Midrasia would suggest being roughly analogous with Romania in terms of culture.

The other concern is the size of your country which you say is about the size of France, when the spot you have claimed is somewhat smaller; this isn't a problem, just something we thought we should point out.

So, could you provide a little clarification in light of what I have said here?
Teyrnas tir Lhaeraidd
Aeia's Resident Grump
Líadáin Síomha - IIWiki Featured Article

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