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by Popularis Societas » Sat Sep 09, 2017 11:36 am
by Tir Lhaeraidd » Sun Sep 10, 2017 3:58 am
by Aquidneck » Mon Sep 11, 2017 7:58 am
by Midrasia » Mon Sep 11, 2017 11:43 am
by Popularis Societas » Mon Sep 11, 2017 3:59 pm
Tir Lhaeraidd wrote:Your land claim is rather big but other than that your app looks pretty good.
Aquidneck wrote:I agree with tL your app isgood. You may have some problems regarding your map claim, however that is something you can hash our with Midrasia. I believe since you have the approval of two mods you are all set to start RPing in Aeia. Welcome to the region.
Midrasia wrote:Your GDP per capita is in violation of our rules, please read ALL information regarding the application process before submitting.
Furthermore, your map claim is considerably large and will need to be amended.
I would also suggest given the role you wish to play in world affairs that you provide an RP sample.
by Banija » Wed Sep 13, 2017 6:10 pm
by Tir Lhaeraidd » Fri Sep 15, 2017 8:30 am
by Midrasia » Fri Sep 15, 2017 9:25 am
Tir Lhaeraidd wrote:Hello. My main concern is that your claim is on the Indian.Near East part of the world map when your nation is clearly Africa based; our version of Africa is across the water in Arabekh.
by De Almerland » Fri Sep 15, 2017 2:56 pm
by Rikana » Fri Sep 15, 2017 5:42 pm
by Midrasia » Sat Sep 16, 2017 6:12 am
De Almerland wrote:IC nation name: Almerland
Capital: Drommel
Government type: Parliamentary Republic
RP population: 52,473,248
Ethnic Group(s): Dutch, Native
Language(s): Dutch (but the name will depend on the coloniser.
GDP per capita (USD): 43,268
HDI: 0.904
Brief background of nation (or IIWiki): Almerland is an ex-colony of a Dutch speaking nation, which gained Independence during the early-half of the 19th century. It's culture is very much remains like the coloniser. (e.g New Zealand Australia). It is a capitalist nation that follows some social market principles. The major industries include: aerospace industry, semi-conductor, automobile, pharmaceuticals, fishing, finance and tourism.
Map claim (Imgur):(Image)
Geography and climate of nation: Almerland is predominately Humid subtropical, with a small Mediterranean area on the North West coast. Almerland is Mostly made-up of rolling hills with a small mountainous border.
Most comparable Real-World country and why?: The Netherlands and New Zealand, (since the concept of this nation is basically "What if the Netherlands had a successful colony like the UK?") because the culture of the nation is Dutch, also I think Almerland is comparable to New Zealand because it was once Dutch and is an example of a successful ex-colony.
How will your nation fit within the existing regional power structure? (strengths/weaknesses): I foresee that Almerland will be more of a middle regional-power, since the nation is more concerned about defence rather than oversea affairs, and the economic relevance of the nation. The military is relatively small as it is made up of 0.4% of the nation. The nation does not have large enough oil reserves to be able to be self-reliant on oil, but the nation does have a fair amount of Aluminium, with some Copper and Lithium.
If asked to reduce the strength of your nation, how would you do so?:
Decrease of population, and/or resources.
How did you hear about Aeia? I was looking for regions that use maps,and I came across this one
What other nations do you use on NS? Malaguenia
Roleplay sample (Optional, though required for claiming a more powerful role):Adrián Montero will now be giving a official statement on what measures will be taken in response to the unification proposal in Parthonopia.
Adrián Montero takes a step outside the doors of the parliament building, while being greeted by a bunch of media officials waiting needlessly for the official speech, which will express the decision made in Parliament in concern of recent events in Parthonopa. He now walks to the microphone and tightens his tie. He then makes his speech ready to be heard and watched by numerous Malaguenians.
"As nation, as a Republic; we do not approve of the Parthonopian unification, for numerous reasons. The main reason being that unification violates the treaty of Olivera which was amended to ensure stability in North Adia"
"One reason why we do no not approve of the unification is that re-establishing a monarchy is a ridiculous idea, if one does some research on Parthonopian history it will be revealed that it was the fault of the monarchy that lead them in to instability and destruction; after the king died. As a Republic we understand why monarchy is a bad system government. Another reason why we are against the unification is the possibility of Parthonopians establishing a Malaguenia hating nationalist monarch; we as nation that seeks for global can not allow this to happen, as allowing such thing would be a threat to Adian stability and peace."
"In response to the unification we are going to respond by assisting the Winstonian Navy with the blockade and place a embargo to further weaken Parthonopian forces to ensure the unification does not succeed. Military action will be taken when deemed necessary"
Adrián Montero closes his speech and walks back in to the parliamentary building.
Any other info you wish to add (Optional): This is the work I have done on my other nation https://www.nationstates.net/nation=mal ... /id=695222
Rikana wrote:IC nation name: Rikana, the National Socialist State of
Capital: Iboekota
Government type: Single-party National Socialist presidential republic
RP population: 63.480.000 (Jan 2017 estimate)
Ethnic Group(s): Kartanese (similar to RL Javanese), Malay, Han Chinese, Japanese, Tagalog, 30+ smaller ethnic groups
Language(s): Rikanan (official & national), Kartanese, Malay, Chinese, Japanese, Tagalog, 20+ regional languages
GDP per capita (USD): $14.804
HDI: 0,774
Brief background of nation (or IIWiki): Incomplete factbook, haven't made an IIWiki page yet
Map claim (Imgur):
Geography and climate of nation: Rikana is mostly an island country, which comprises of the Mainland and several smaller islands lying around it. It has a tropical climate, with temperatures averaging 28-29C all-year long.
Most comparable Real-World country and why?: Probably Indonesia because of the economy, geography, climate, and demographics. I'd say Nazi Germany and/or Fascist Italy, too, but I only take little inspiration from them for Rikana's government, military and politics.
How will your nation fit within the existing regional power structure? (strengths/weaknesses): I figured Rikana would be a regional power, with sufficient enough natural resources and manpower to sustain itself. The main political agenda of the National Socialist Party (the single ruling party in Rikana) have always been exporting the National Socialist revolution to the world, so it'd try to stay as active as possible in international politics.
If asked to reduce the strength of your nation, how would you do so?: Cutting the national GDP and military numbers would be a good way to do that.
How did you hear about Aeia? I just stumbled upon your thread this morning and I thought 'why not?'
What other nations do you use on NS? As of now, this one's the only one.
Roleplay sample (Optional, though required for claiming a more powerful role): Here
Any other info you wish to add (Optional): We officially use comma (,) as the decimal mark and dot (.) is used as the thousands separator. Hopefully that won't cause too much trouble.
by Tir Lhaeraidd » Sat Sep 16, 2017 5:16 pm
De Almerland wrote:IC nation name: Almerland
Capital: Drommel
Government type: Parliamentary Republic
RP population: 52,473,248
Ethnic Group(s): Dutch, Native
Language(s): Dutch (but the name will depend on the coloniser.
GDP per capita (USD): 43,268
HDI: 0.904
Brief background of nation (or IIWiki): Almerland is an ex-colony of a Dutch speaking nation, which gained Independence during the early-half of the 19th century. It's culture is very much remains like the coloniser. (e.g New Zealand Australia). It is a capitalist nation that follows some social market principles. The major industries include: aerospace industry, semi-conductor, automobile, pharmaceuticals, fishing, finance and tourism.
Map claim (Imgur):(Image)
Geography and climate of nation: Almerland is predominately Humid subtropical, with a small Mediterranean area on the North West coast. Almerland is Mostly made-up of rolling hills with a small mountainous border.
Most comparable Real-World country and why?: The Netherlands and New Zealand, (since the concept of this nation is basically "What if the Netherlands had a successful colony like the UK?") because the culture of the nation is Dutch, also I think Almerland is comparable to New Zealand because it was once Dutch and is an example of a successful ex-colony.
How will your nation fit within the existing regional power structure? (strengths/weaknesses): I foresee that Almerland will be more of a middle regional-power, since the nation is more concerned about defence rather than oversea affairs, and the economic relevance of the nation. The military is relatively small as it is made up of 0.4% of the nation. The nation does not have large enough oil reserves to be able to be self-reliant on oil, but the nation does have a fair amount of Aluminium, with some Copper and Lithium.
If asked to reduce the strength of your nation, how would you do so?:
Decrease of population, and/or resources.
How did you hear about Aeia? I was looking for regions that use maps,and I came across this one
What other nations do you use on NS? Malaguenia
Roleplay sample (Optional, though required for claiming a more powerful role):Adrián Montero will now be giving a official statement on what measures will be taken in response to the unification proposal in Parthonopia.
Adrián Montero takes a step outside the doors of the parliament building, while being greeted by a bunch of media officials waiting needlessly for the official speech, which will express the decision made in Parliament in concern of recent events in Parthonopa. He now walks to the microphone and tightens his tie. He then makes his speech ready to be heard and watched by numerous Malaguenians.
"As nation, as a Republic; we do not approve of the Parthonopian unification, for numerous reasons. The main reason being that unification violates the treaty of Olivera which was amended to ensure stability in North Adia"
"One reason why we do no not approve of the unification is that re-establishing a monarchy is a ridiculous idea, if one does some research on Parthonopian history it will be revealed that it was the fault of the monarchy that lead them in to instability and destruction; after the king died. As a Republic we understand why monarchy is a bad system government. Another reason why we are against the unification is the possibility of Parthonopians establishing a Malaguenia hating nationalist monarch; we as nation that seeks for global can not allow this to happen, as allowing such thing would be a threat to Adian stability and peace."
"In response to the unification we are going to respond by assisting the Winstonian Navy with the blockade and place a embargo to further weaken Parthonopian forces to ensure the unification does not succeed. Military action will be taken when deemed necessary"
Adrián Montero closes his speech and walks back in to the parliamentary building.
Any other info you wish to add (Optional): This is the work I have done on my other nation https://www.nationstates.net/nation=mal ... /id=695222
Rikana wrote:IC nation name: Rikana, the National Socialist State of
Capital: Iboekota
Government type: Single-party National Socialist presidential republic
RP population: 63.480.000 (Jan 2017 estimate)
Ethnic Group(s): Kartanese (similar to RL Javanese), Malay, Han Chinese, Japanese, Tagalog, 30+ smaller ethnic groups
Language(s): Rikanan (official & national), Kartanese, Malay, Chinese, Japanese, Tagalog, 20+ regional languages
GDP per capita (USD): $14.804
HDI: 0,774
Brief background of nation (or IIWiki): Incomplete factbook, haven't made an IIWiki page yet
Map claim (Imgur):
Geography and climate of nation: Rikana is mostly an island country, which comprises of the Mainland and several smaller islands lying around it. It has a tropical climate, with temperatures averaging 28-29C all-year long.
Most comparable Real-World country and why?: Probably Indonesia because of the economy, geography, climate, and demographics. I'd say Nazi Germany and/or Fascist Italy, too, but I only take little inspiration from them for Rikana's government, military and politics.
How will your nation fit within the existing regional power structure? (strengths/weaknesses): I figured Rikana would be a regional power, with sufficient enough natural resources and manpower to sustain itself. The main political agenda of the National Socialist Party (the single ruling party in Rikana) have always been exporting the National Socialist revolution to the world, so it'd try to stay as active as possible in international politics.
If asked to reduce the strength of your nation, how would you do so?: Cutting the national GDP and military numbers would be a good way to do that.
How did you hear about Aeia? I just stumbled upon your thread this morning and I thought 'why not?'
What other nations do you use on NS? As of now, this one's the only one.
Roleplay sample (Optional, though required for claiming a more powerful role): Here
Any other info you wish to add (Optional): We officially use comma (,) as the decimal mark and dot (.) is used as the thousands separator. Hopefully that won't cause too much trouble.
by Rikana » Mon Sep 18, 2017 2:46 am
Midrasia wrote:Regarding your resource sustainability, when you suggest you have ' sufficient enough natural resources and manpower to sustain itself' do you mean your country is entirely self-sufficient? If so it would probably require a large hit to your gdp to be realistic.
Tir Lhaeraidd wrote:Could you be more specific regarding your resources please. Also I have a minor concern regarding your comment on manpower though it isn't a game changer - could you clear up what you mean by 'sufficient manpower'? Is it in a military sense or what?
Midrasia wrote:some minor adjustments to your island claim.
by Cordezza » Mon Sep 18, 2017 2:43 pm
by Vesmazzia » Mon Sep 18, 2017 5:30 pm
by Tir Lhaeraidd » Tue Sep 19, 2017 4:47 am
Cordezza wrote:IC nation name: The Realms of Cordezza
Capital: Lorell
Government type: Constitutional Monarchy with a Parliamentary Republic
RP population: 48,000,000
Ethnic Group(s): Portuguese and perhaps some Italian?
Language(s): Portuguese and some Italian. Along with the ethnic group from tL since we would share a border.
GDP per capita (USD): about 31,000
HDI: .884
Brief background of nation (or IIWiki): I would essentially like to have some kind of pseudo-portuguese Holy Roman Empire for the majority of the middle age and renaissance history for my nation before several states broke off and ended up having one unite them through various struggles and marriages. For the modern era it is a nation steeped in culture and faith but one that has entered a period of stagnation overall. Unemployment would be a bit higher than most European states today while the debt is ever creeping up on the national GDP figure. The economy has slowed and has caused issues politically at home as some of the autonomous states clamor for either separation or reform. (I'm overall quite flexible here)
Map claim (Imgur): https://imgur.com/XLfglTr
Geography and climate of nation: Mediterranean with some inland lakes and mountains along with rocky cliffs on some of the coast. Pasture land more so than farms but some areas are good for agriculture.
Most comparable Real-World country and why?: Spain because of the political and economic situation but the old HRE for some of the history.
How will your nation fit within the existing regional power structure? (strengths/weaknesses): Our strength I would hope would be our GDP, Population and Military but that is offset by social change at home, stagnation as a culture and internal issues with politics. While the GDP is pretty decent it is offset by high unemployment which is bringing it down.
If asked to reduce the strength of your nation, how would you do so?: Absolutely
How did you hear about Aeia? Just looked around at mostly active RP nations
What other nations do you use on NS? None. My others ones CTE'd over time some years ago but I haven't been on NS in a while.
Roleplay sample (Optional, though required for claiming a more powerful role): I'm doing this in-between classes so if my nation's plot and/or stats class me as a "more powerful role" then I can make a sample later when I get home.
Any other info you wish to add (Optional): Ethnic groups and the HRE equivalent would have names changed to fit with Aeian canon so as to not be earth based.
Vesmazzia wrote:IC nation name: Federative Republic of Vesmazzia
Capital: Vanezza
Government type: Presidential Republic
RP population: maybe around 40 million
Ethnic Group(s): A mix of Asuran (Aquidneck mainly), Natives from Vestrim, and Slaves (?)
Language(s): Vesti Aquidish (italian)
GDP per capita (USD): US$ 22 101
HDI: 0,827
Brief background of nation (or IIWiki): Former Aquidish colony, gained independence after war; most the basic history of the ex latin american colonies, maybe i'll get some inspiration on the brazilian history.
Map claim (Imgur):(Image)
Geography and climate of nation: Tropical and/or subtropical, can be compared with the climate of the southeast and south brazil
Most comparable Real-World country and why?: No specific country, the concept comes from the colonies over latin america
How will your nation fit within the existing regional power structure? (strengths/weaknesses): Well, i'd like to be an active economic agent, so things could start running over Vestrim, but i don't plan to be a huge international power, neither economically, nor military.
If asked to reduce the strength of your nation, how would you do so?: I'd try to fit so it could be made more realistic to the region's canon.
How did you hear about Aeia? Current member
What other nations do you use on NS? Navack
Roleplay sample (Optional, though required for claiming a more powerful role): you've seen me roleplaying before
Any other info you wish to add (Optional): The main reason why i'm creating this nation, is because i think that a active country in an empty continent may attract newcomers. Sometimes, they might feel that they are to vague in the region cuz they don't have no one to interact.
by Midrasia » Wed Sep 20, 2017 5:55 am
Rikana wrote:What adjustments needed to be made to my claim, exactly? I could probably shrink it down or move it around a bit if that's what needed to be done.
Cordezza wrote:IC nation name: The Realms of Cordezza
Capital: Lorell
Government type: Constitutional Monarchy with a Parliamentary Republic
RP population: 48,000,000
Ethnic Group(s): Portuguese and perhaps some Italian?
Language(s): Portuguese and some Italian. Along with the ethnic group from tL since we would share a border.
GDP per capita (USD): about 31,000
HDI: .884
Brief background of nation (or IIWiki): I would essentially like to have some kind of pseudo-portuguese Holy Roman Empire for the majority of the middle age and renaissance history for my nation before several states broke off and ended up having one unite them through various struggles and marriages. For the modern era it is a nation steeped in culture and faith but one that has entered a period of stagnation overall. Unemployment would be a bit higher than most European states today while the debt is ever creeping up on the national GDP figure. The economy has slowed and has caused issues politically at home as some of the autonomous states clamor for either separation or reform. (I'm overall quite flexible here)
Map claim (Imgur): https://imgur.com/XLfglTr
Geography and climate of nation: Mediterranean with some inland lakes and mountains along with rocky cliffs on some of the coast. Pasture land more so than farms but some areas are good for agriculture.
Most comparable Real-World country and why?: Spain because of the political and economic situation but the old HRE for some of the history.
How will your nation fit within the existing regional power structure? (strengths/weaknesses): Our strength I would hope would be our GDP, Population and Military but that is offset by social change at home, stagnation as a culture and internal issues with politics. While the GDP is pretty decent it is offset by high unemployment which is bringing it down.
If asked to reduce the strength of your nation, how would you do so?: Absolutely
How did you hear about Aeia? Just looked around at mostly active RP nations
What other nations do you use on NS? None. My others ones CTE'd over time some years ago but I haven't been on NS in a while.
Roleplay sample (Optional, though required for claiming a more powerful role): I'm doing this in-between classes so if my nation's plot and/or stats class me as a "more powerful role" then I can make a sample later when I get home.
Any other info you wish to add (Optional): Ethnic groups and the HRE equivalent would have names changed to fit with Aeian canon so as to not be earth based.
Vesmazzia wrote:IC nation name: Federative Republic of Vesmazzia
Capital: Vanezza
Government type: Presidential Republic
RP population: maybe around 40 million
Ethnic Group(s): A mix of Asuran (Aquidneck mainly), Natives from Vestrim, and Slaves (?)
Language(s): Vesti Aquidish (italian)
GDP per capita (USD): US$ 22 101
HDI: 0,827
Brief background of nation (or IIWiki): Former Aquidish colony, gained independence after war; most the basic history of the ex latin american colonies, maybe i'll get some inspiration on the brazilian history.
Map claim (Imgur):(Image)
Geography and climate of nation: Tropical and/or subtropical, can be compared with the climate of the southeast and south brazil
Most comparable Real-World country and why?: No specific country, the concept comes from the colonies over latin america
How will your nation fit within the existing regional power structure? (strengths/weaknesses): Well, i'd like to be an active economic agent, so things could start running over Vestrim, but i don't plan to be a huge international power, neither economically, nor military.
If asked to reduce the strength of your nation, how would you do so?: I'd try to fit so it could be made more realistic to the region's canon.
How did you hear about Aeia? Current member
What other nations do you use on NS? Navack
Roleplay sample (Optional, though required for claiming a more powerful role): you've seen me roleplaying before
Any other info you wish to add (Optional): The main reason why i'm creating this nation, is because i think that a active country in an empty continent may attract newcomers. Sometimes, they might feel that they are to vague in the region cuz they don't have no one to interact.
Vespucia wrote:IC nation name: Federal Republic of Vespucia
Capital: Columbia
Government type: Federal presidential constitutional republic
RP population: 81,000,000
Ethnic Group(s): Vespucian, Native Vestrim, Asuran Immigrants
Language(s): No Federal Language
Newreyan is used most of the time
GDP per capita (USD): 51,049
HDI: 0.929
Brief background of nation (or IIWiki): The Native Vestrim people, who had lived on Vestrim thousand of years before foreign explorers from Asura arrived, settled the land that is now modern day Vespucia. The tribes were lackluster in technology and people compared to the Asurans, which made the explorers who came in 1515 CE have an easy time navigating the coast and in-lands through rivers. Asuran Explorers came and went, until Augustin Vespucian properly established the first permanent colony in modern-day Vespucia. When the Native Vestrim populace mysteriously caught diseases that the Asurans had adapted to, the inhabitants were dying by the thousands and most tribes that were nearby to the colonies died out quickly.
Many different countries started to rapidly colonize the region, most notably Newrey and Lhedwin. Conflicts aroused when the colonies expanded further into the mountains, historical lands of the tribes. However the tribes did not have enough men to combat the musket-wielding Asurans, and the tribals were kicked past the mountains further west. Over time Newrey became the dominate power in Vestrim which led to Vespucia being completely controlled by Newrey. Newrey established colonial states, separate from other states in Vespucia. After a series of tension and build up with the Newreyan overlords, the Vespucians led to starting a war for independence which combined the power all of the five colonial states. The Vespucians had resounding defeats, until a victory at the Battle of Miltforth River which saw the Lhedwinish enter the war, turning the tide of the war entirely.
The Vespucians won the war for their independence, and they became a sovereign state. However, a constitution had not been drafted by the delegates yet and it was practically anarchy. After three years, though, the Constitution was drafted and put to use. Vespucia was very reliant on checks and balances, branches, and democracy. Vespucia stayed silent on foreign affairs outside of Vestrim since then, only barely expanding to the west and north some. Vespucia has 13 federal states, as shown in their flag.
Map claim (Imgur): https://i.imgur.com/OfwC4vC.png
Geography and climate of nation: The middle of the nation is dominated by a mountain range, but gives large entrances to the north and south of the nation. The coastal regions are fertile plains dominated by massive cities, while the far west is dominated by large grazing plains aswell.
Most comparable Real-World country and why?: I believe my nation is similar to the United States of America in history, geography, government, and people.
How will your nation fit within the existing regional power structure? (strengths/weaknesses): Vespucia is a stable democracy located far away from possible invaders. The nation attracts immigrants far and wide, while their military is atleast average. Vespucia has a isolationist attitude at the moment and prefers to stay away from foreign affairs, excluding Vestrim itself.
If asked to reduce the strength of your nation, how would you do so?: I would reduce my size to the coastal regions.
How did you hear about Aeia? I'm already a RPer here.
What other nations do you use on NS? Rhuritania.
Roleplay sample (Optional, though required for claiming a more powerful role): https://forum.nationstates.net/viewtopic.php?f=4&t=388478&start=250#p32389900,
https://forum.nationstates.net/viewtopic.php?f=4&t=388478&start=250#p32513441
Any other info you wish to add (Optional):
by Tir Lhaeraidd » Wed Sep 20, 2017 8:59 am
Vespucia wrote:IC nation name: Federal Republic of Vespucia
Capital: Columbia
Government type: Federal presidential constitutional republic
RP population: 81,000,000
Ethnic Group(s): Vespucian, Native Vestrim, Asuran Immigrants
Language(s): No Federal Language
Newreyan is used most of the time
GDP per capita (USD): 51,049
HDI: 0.929
Brief background of nation (or IIWiki): The Native Vestrim people, who had lived on Vestrim thousand of years before foreign explorers from Asura arrived, settled the land that is now modern day Vespucia. The tribes were lackluster in technology and people compared to the Asurans, which made the explorers who came in 1515 CE have an easy time navigating the coast and in-lands through rivers. Asuran Explorers came and went, until Augustin Vespucian properly established the first permanent colony in modern-day Vespucia. When the Native Vestrim populace mysteriously caught diseases that the Asurans had adapted to, the inhabitants were dying by the thousands and most tribes that were nearby to the colonies died out quickly.
Many different countries started to rapidly colonize the region, most notably Newrey and Lhedwin. Conflicts aroused when the colonies expanded further into the mountains, historical lands of the tribes. However the tribes did not have enough men to combat the musket-wielding Asurans, and the tribals were kicked past the mountains further west. Over time Newrey became the dominate power in Vestrim which led to Vespucia being completely controlled by Newrey. Newrey established colonial states, separate from other states in Vespucia. After a series of tension and build up with the Newreyan overlords, the Vespucians led to starting a war for independence which combined the power all of the five colonial states. The Vespucians had resounding defeats, until a victory at the Battle of Miltforth River which saw the Lhedwinish enter the war, turning the tide of the war entirely.
The Vespucians won the war for their independence, and they became a sovereign state. However, a constitution had not been drafted by the delegates yet and it was practically anarchy. After three years, though, the Constitution was drafted and put to use. Vespucia was very reliant on checks and balances, branches, and democracy. Vespucia stayed silent on foreign affairs outside of Vestrim since then, only barely expanding to the west and north some. Vespucia has 13 federal states, as shown in their flag.
Map claim (Imgur): https://i.imgur.com/OfwC4vC.png
Geography and climate of nation: The middle of the nation is dominated by a mountain range, but gives large entrances to the north and south of the nation. The coastal regions are fertile plains dominated by massive cities, while the far west is dominated by large grazing plains aswell.
Most comparable Real-World country and why?: I believe my nation is similar to the United States of America in history, geography, government, and people.
How will your nation fit within the existing regional power structure? (strengths/weaknesses): Vespucia is a stable democracy located far away from possible invaders. The nation attracts immigrants far and wide, while their military is atleast average. Vespucia has a isolationist attitude at the moment and prefers to stay away from foreign affairs, excluding Vestrim itself.
If asked to reduce the strength of your nation, how would you do so?: I would reduce my size to the coastal regions.
How did you hear about Aeia? I'm already a RPer here.
What other nations do you use on NS? Rhuritania.
Roleplay sample (Optional, though required for claiming a more powerful role): https://forum.nationstates.net/viewtopic.php?f=4&t=388478&start=250#p32389900,
https://forum.nationstates.net/viewtopic.php?f=4&t=388478&start=250#p32513441
Any other info you wish to add (Optional):
by Isolaprugna » Fri Sep 29, 2017 2:07 pm
by Midrasia » Sat Sep 30, 2017 5:02 am
by Elhazia » Sat Sep 30, 2017 7:08 am
by Tir Lhaeraidd » Mon Oct 02, 2017 7:47 am
Isolaprugna wrote:IC nation name: The Republic of Isolaprugna
Capital: Costapunente
Government type: Unitary semi-presidential Georgist republic
RP population: 6,152,394
Ethnic Group(s): Asuran-Isolaprugnan (43%)
Catainese-Isolaprugnan (37%)
Mixed Race (13%)
Native Isolaprugnan (7%)
Language(s): Isolaprugnan (A Romance language, will likely be a dialect of former coloniser's language)
GDP per capita (USD): 48,912
HDI: 0.867 (very high)
Brief background of nation (or IIWiki): Isolaprugna is an island nation in Vestrim. Being one of the later places to be settled in the world, it was only reached by humans in the 10th century CE, and were inhabited for seven centuries without interference by these humans, who lived an agricultural lifestyle, living by the coasts and sustaining themselves off of fishing and farming. In the 17th century, however, Southern Asuran powers settled (which specific power to be determined) the island, with the purposes of creating a base from which to deal with the people of mainland Vestrim with; to store supplies and dock ships, and as a potential military base in the possible case of military action.
However, it eventually became somewhat of a penal colony, with prisoners being sent to the island, and after the prisoners finished their sentence they were encouraged to set up settlement on the island to help develop it. Towns such as Costapunente are an example of this use. Many dissident Alydian groups were also sent here, such as more liberal groups opposing Orthodox Alydianism, and thus the nation has large populations of liberal Alydian churches not related to the mainstream Alydian faith.
The penal colonies were eventually abolished during the 19th century, and the communities that had built up on the island had created a rather prosperous community, which encouraged some more higher class Asurans to move to the island, although in a very small minority, and many Catainese merchants came to the islands, and many settled in them permanently, leading to the islands having a large Catainese population.
The islands gradually pushed for more home rule, with the local governments being strengthened significantly in the aftermath of the Great War. However, this was not enough for many on the islands, and an independence movement called the Party for Social Justice started growing, getting into power in the local government in the 1960's, and holding an independence referendum, which succeeded with a two-thirds majority. A semi-presidential republic was founded, informed by both traditions of Asuran and Catainese government: uniquely, the government had five different branches. The party employed Georgist policies, creating a land value tax and a universal basic income. Today the nation is a developed island community with a service based economy; tourism and finance drive the economy in its current state, although there is still a significant agricultural sector.
Map claim (Imgur): https://imgur.com/a/RVwWE (the circled island)
Geography and climate of nation: The island has a Af climate, like Puerto Rico does.
Most comparable Real-World country and why?: The nation doesn't particularly line up; essentially it is a developed New World colony with a large Asian population.
How will your nation fit within the existing regional power structure? (strengths/weaknesses): The nation is a democratic, developed nation, but in foreign policy terms it is practically a puppet of the Western powers.
If asked to reduce the strength of your nation, how would you do so?: I would be open to changing my economy and other factors to some extent.
How did you hear about Aeia? Member.
What other nations do you use on NS? Crylante
Roleplay sample (Optional, though required for claiming a more powerful role): You've seen me roleplay, I would assume.
Any other info you wish to add (Optional): I haven't ran this idea through with anyone, but it's a combination of two ideas I've wanted to do for a while.
Elhazia wrote:IC nation name: Federal Republic of Elhazia
Capital: Domanov
Government type: Federal semi-presidential republic
RP population: 32,837,917
Ethnic Group(s): Elhazian people are the majority. There are also 3-4% of Syrmiacs, the rest will be defined in agreement with my new Aeian neighbors.
Language(s): Elhazian
GDP per capita (USD): cca 10 000 euros
HDI: .898
Brief background of nation (or IIWiki): http://iiwiki.com/wiki/Elhazia
Map claim (Imgur): https://imgur.com/a/OlbGA
The size of Elhazia is similar to the size of France. I don't know if I took the right size of the land.
Geography and climate of nation: Mostly subtropical and alpine climate (cca 50-50)
Most comparable Real-World country and why?: Very very difficult because I combined stuff from various different countries. But I would say Poland, followed by the US South.
How will your nation fit within the existing regional power structure? (strengths/weaknesses): We are relatively peaceful country so we will not cause much trouble. We do not have a large military but we do have a lot of equipment such as many ballistic missiles and grenades. We do not import much, but we do import gas, petroleum and some technology. Our main exports are food (corn, sweets, sugar), copper, ships (thanks to titanium), cotton, wood and furniture.
If asked to reduce the strength of your nation, how would you do so?: We're not really a military force so we do not have much to reduce. But let's say that we can have smaller amount of equipment I have mentioned.
How did you hear about Aeia? Browsing iiwiki
What other nations do you use on NS? None now, but I'd like to have some puppets in the future,
Roleplay sample (Optional, though required for claiming a more powerful role): Here are Elhazian presidential elections held a few days ago: viewtopic.php?f=23&t=424536&p=32573402#p32573402
We will have parliamentary elections soon.
I am very active on Forum 7
Any other info you wish to add (Optional): I would just like to know if I took the right size of the land.
by Tir Lhaeraidd » Tue Oct 03, 2017 9:57 am
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