Ovandera wrote:-snip-
Second Acceptance. Welcome again Ovandera.
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by AESYRiEL » Thu Oct 18, 2018 1:09 pm
Ovandera wrote:-snip-
by Vikani » Thu Oct 18, 2018 1:36 pm
by United New Mahisia » Thu Oct 18, 2018 9:56 pm
Vikani wrote:IC nation name: Vikani
Capital: Ludmore
Government type: Democratic presidential republic
RP population: 15.4 million
Ethnic Group(s): South Indian
Language(s): Dravidian, English
GDP per capita (USD): $9,895
HDI: 0.822
Brief background of nation (or IIWiki): Vikani was formed in 1689 in the "Treaty of Ludmore" that united the nation that was once an island chain of many tribes and kingdoms. After the unification, Vikani remained an isolated monarchy for 56 years until in 1745, the nation decided to become a democratic presidential republic and get rid of their isolation policy.
Map claim (Imgur): https://imgur.com/amVDhqd
Geography and climate of nation: Vikani is made up of 13 islands with a small part of the mainland pennisula. Vikani has a wet and dry tropical climate with dry but warm winters and wet and hot summers. In the spring the nation sometimes experiences tropical cyclones that can bring devastating winds and flooding. Vikani sits on a subduction zone which results in volcanoes that make up the islands of Vikani and seismic activity is very common in Vikani.
How will your nation fit within the existing regional power structure? (strengths/weaknesses): Vikani will remain a minor power in the region and will have a small military of 4,754 and remain neutral.
If asked to reduce the strength of your nation, how would you do so?: The GDP??
How did you hear about Aeia? I found it while looking through tags
What other nations do you use on NS? Volcanai, Volcanu, Volcanisi and Yellowstone
Roleplay sample (Optional, though required for claiming a more powerful role): Nah
Any other info you wish to add (Optional):
by Vikani » Fri Oct 19, 2018 7:37 am
Oh okay, I will change my spot thanUnited New Mahisia wrote:Vikani wrote:IC nation name: Vikani
Capital: Ludmore
Government type: Democratic presidential republic
RP population: 15.4 million
Ethnic Group(s): South Indian
Language(s): Dravidian, English
GDP per capita (USD): $9,895
HDI: 0.822
Brief background of nation (or IIWiki): Vikani was formed in 1689 in the "Treaty of Ludmore" that united the nation that was once an island chain of many tribes and kingdoms. After the unification, Vikani remained an isolated monarchy for 56 years until in 1745, the nation decided to become a democratic presidential republic and get rid of their isolation policy.
Map claim (Imgur): https://imgur.com/amVDhqd
Geography and climate of nation: Vikani is made up of 13 islands with a small part of the mainland pennisula. Vikani has a wet and dry tropical climate with dry but warm winters and wet and hot summers. In the spring the nation sometimes experiences tropical cyclones that can bring devastating winds and flooding. Vikani sits on a subduction zone which results in volcanoes that make up the islands of Vikani and seismic activity is very common in Vikani.
How will your nation fit within the existing regional power structure? (strengths/weaknesses): Vikani will remain a minor power in the region and will have a small military of 4,754 and remain neutral.
If asked to reduce the strength of your nation, how would you do so?: The GDP??
How did you hear about Aeia? I found it while looking through tags
What other nations do you use on NS? Volcanai, Volcanu, Volcanisi and Yellowstone
Roleplay sample (Optional, though required for claiming a more powerful role): Nah
Any other info you wish to add (Optional):
JeffTheCarrot has already claimed that land and been accepted, just so you know you probably won't be allowed that territory.
by Onza » Mon Oct 22, 2018 5:37 pm
Rythene wrote:IC Nation Name: Mezoria
Capital: Uváros
Government Type: Semi-Presidential Republic
RP Population:14.08 Million
Ethnic Group (s): Mezorian, with possible influences from bordering nations such as Brilliania, Veleaz and Dreyvisevich.
Language Group (s): Mezorian
GDP Per Capita (USD): 17,864.45
HDI: 0.798
Brief Background of Nation (or IIWiki): Before the ninth century, Mezoria consisted of multiple tribal clans and petty kingdoms, until several of the more influential leaders met in the then capital, Sźental, and unified the nation. Through rigorous debate, a King was appointed, and the Kingdom lasted nearly a thousand years with authoritarian rule before the people’s rebellion of 1796, which resulted in the establishment of an elective monarchy.
Mezoria partook in the Great War, and was defeated in the closing months by the Grand Alliance. After the war, a democratic government was established, and an early draft of the modern constitution had been ratified. Mezoria was a part of the ASU, before formally breaking away in 1979 two years before its dissolution.
Map Claim: South of Brilliania, in red.
Geography and Climate of Nation: Similar to real world Hungary, Mezoria has a continental climate, resulting in extremely dry summers and harsh winters. Based on earlier topographic maps in Aeia, Mezoria would be predominantly mountainous in the north, with the south comprising mainly of flat grasslands.
How will your nation fit within the existing regional power structure (strengths/weaknesses): Being a landlocked nation, Mezoria’s weakness would primarily constitute of a lack of naval power, which would prove troubling historically, and more than likely affect trade with nations outside of Asura. However, what Mezoria lacks in naval power, it makes up for in other military aspects.
If asked to reduce the strength of your nation, how would you do so?: Military power could be reduced (not too drastically), and just about anything economically could be changed. Just about anything could be lowered, within reason.
How did you hear about Aeia? Aeia has an embassy with Levilion, the region which my main account is located.
What other nations do you use on NS? Rythene, and Rythene II.
Any other info you wish to add (Optional): Seeing as I forgot to add my capital on the map claim, Uváros is located just south of the river, away from the border with Brilliania.
by Liberimery » Wed Oct 24, 2018 9:43 am
by AESYRiEL » Wed Oct 24, 2018 11:13 am
Liberimery wrote:/snip/
Rythene wrote:/snip/
Vikani wrote:/snip/
by Liberimery » Wed Oct 24, 2018 6:05 pm
Aesyriel wrote:Liberimery wrote:/snip/
For clarafication, link to the direct post: viewtopic.php?p=34657502#p34657502
Since you're a former collection of colonies it's seriously recommended that you join the discord since that's where a good amount of discussion takes place so we can finalize details on worldbuilding.
I recommend a nerf in GDP, and the population seems very high for an island nation that's made up of mostly small islands unless you have a reason that it's as big as it is. In the same light, claiming that many islands would take up a huge amount of space. I also recommend letting go of some islands, particularly your western and southernmost ones.
by Vikani » Thu Oct 25, 2018 9:02 am
can someone submit this pleaseVikani wrote:IC nation name: Vikani
Capital: Ludmore
Government type: Democratic presidential republic
RP population: 15.4 million
Ethnic Group(s): Caribbean
Language(s): English
GDP per capita (USD): $9,895
HDI: 0.822
Brief background of nation (or IIWiki): Vikani was formed in 1689 in the "Treaty of Ludmore" that united the nation that was once an island chain of many tribes and kingdoms. After the unification, Vikani remained an isolated monarchy for 56 years until in 1745, the nation decided to become a democratic presidential republic and get rid of their isolation policy.
Map claim (Imgur): https://imgur.com/a/OoN8hF6 (The orange)
Geography and climate of nation: Vikani is made up of 12 major islands. Vikani has a wet and dry tropical climate with dry but warm winters and wet and hot summers. In the spring the nation sometimes experiences tropical cyclones that can bring devastating winds and flooding. Vikani sits on a subduction zone which results in volcanoes that make up the islands of Vikani and seismic activity is very common in Vikani.
How will your nation fit within the existing regional power structure? (strengths/weaknesses): Vikani will remain a minor power in the region and will have a small military of 4,754 and remain neutral.
If asked to reduce the strength of your nation, how would you do so?: The GDP??
How did you hear about Aeia? I found it while looking through tags
What other nations do you use on NS? Volcanai, Volcanu, Volcanisi and Yellowstone
Roleplay sample (Optional, though required for claiming a more powerful role): Nah
Any other info you wish to add (Optional):
by AESYRiEL » Mon Oct 29, 2018 2:05 pm
Vikani wrote:-snip-
Liberimery wrote:-snip-
by Liberimery » Mon Oct 29, 2018 7:43 pm
by Kestvala » Wed Oct 31, 2018 3:15 pm
by Degers » Fri Nov 02, 2018 5:30 am
by Navack » Fri Nov 02, 2018 1:40 pm
Kestvala wrote:--snip--
Degers wrote:--snip--
by AESYRiEL » Sun Nov 04, 2018 2:39 pm
Kestvala wrote:-snip-
Degers wrote:-snip-
by AESYRiEL » Wed Nov 07, 2018 12:24 pm
Liberimery wrote:-snip-
by Liberimery » Mon Nov 12, 2018 6:22 pm
by Gaussland Empire » Tue Nov 13, 2018 2:59 pm
by Chokashia » Thu Nov 15, 2018 5:15 pm
by British Lovance » Fri Nov 16, 2018 11:29 pm
by Ajerrin » Sat Nov 17, 2018 12:02 pm
by Ajerrin » Sat Nov 17, 2018 12:12 pm
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