Schwere Panzer Abteilung 502 wrote:Manokan Republic wrote:My point is in regard to fully automatic fire, that semiautomatic fire is better than fully automatic fire, and specifically in infantry combat (as in, not in the anti-aircraft role). There are problems shooting too slowly, and problems shooting too quickly. You need a good balance, with aimed fire, that is semiautomatic aimed fire, usually being better than fully automatic fire. Even fully automatic fire is best relegated to short bursts, which is typically less accurate than semiautomatic fire. Fully Automatic fire is unrealistic due to the low accuracy, both due to the higher recoil and decreased time to aim, with it being impossible to aim a gun accurately 10 different times a second, or as fast as a gun can shoot. There's a limit to most people's aiming ability in a given time frame. You might be able to hit the target after 1000 rounds, but given that infantry simply don't carry that much ammunition it wouldn't be worth the trade off in weight, or time to fire that many rounds.
Putting more ammunition downrange in a shorter amount of time means you are able to hit the target quicker. One well trained man with a rifle trying to hit targets are 500 meters is going to do worse at quickly and efficiently hitting the enemy than one well trained man with a machine gun. Squads and fireteams nowadays are constructed around the automatic riflemen; he suppresses the enemy and kills as many as is possible while the rest of the soldiers close with and kill the enemy. This has been this way since WWI. If you're worried about not carrying enough ammunition, carry more ammunition. If the automatic rifleman can't carry any more ammunition, that's what ammo bearers are for. Soldiers are not going to be stopping to carefully pick off enemies in the middle of a firefight.
The number one killer in an infantry fight is actually grenades, typically fired from something like the 40mm grenade launcher, or the rifle grenade in WWII. For instance in WWII, shell fragments resulted in 50% of the deaths, rifle fire 25%, grenades 12%, and machine gun fire 8%. Fully automatic fire is useful in close quarters or for suppression, but isn't really a big killer by itself. It's designed to pin the enemy down so you can get close and use accurate fire or grenades to take the enemy out. This roughly carries over today in the form of 40mm grenades, or artillery, mortar and airstrikes being called in after infantry pin the enemy down. It's designed for suppression, not really to kill.
In fact, evaluation in the marines has shown that more accurate fire is typically more effective at suppression than constant fully automatic fire, with many of them switching to replacing most of the M249 machine guns with the M27 IAR. While I have a tendency to prefer the marine solution, aimed accurate fire is typically as good at suppression as lots and lots of bullets. An example would be how a single sniper can pin down an entire platoon and halt their advance, not needing anywhere near as many bullets as a machine gun to do so. A suppression is more psychological than physical, idealistically just enough bullets will be used to scare the enemy, rather than consuming more than you need, requiring a bigger gun and more ammunition.
Firing bullets faster means less time to aim and more recoil, which reduces your chance to hit with each round fired. Not every round fired is equal, with rounds fired super quickly in the heat of the moment less likely to hit than an aimed shot. With more time to aim you are more likely to hit, and with less time to aim you re less likely to hit. There are diminishing turns both ways, with taking a minute to aim not providing much more accuracy than 10 seconds, and with taking too long being a problem given the fast-paced nature of modern combat. Essentially you want to aim, but aim quickly. Rapid semiautomatic fire is typically the goal, faster than a bolt action, but still much slower than fully automatic fire.
Furthermore, killing the enemy is not always the goal, but survival. A suicide bomber can kill 50 men in one guy, but he kills himself as well. The purpose is more of a mater of survival, the ability to maneuver in to location quickly, or poke your head out from behind cover, take a few shots, and then duck back in to cover.
No, the goal is pretty generally to kill the enemy. If survival was the primary goal you wouldn't be in combat.Fully automatic fire is better in close quarters combat, as I've said before, as when you're closer to the target misses are less of a problem. Missing by 1 degree at 600 yards can mean being off by several feet, while it's only a few inches in close quarters. I've never said that accuracy is the only factor, or that speed is the only factor, I've said that balance is an important issue. I can go back and quote my exact words if you want.
You can say it as many times as you want, that doesn't make it true. It's true you are less accurate when fully automatic. Putting more rounds downrange still increases your likelihood of getting a hit. That's why the Germans went so ham in developing the MG34 and 42. The M1 Garand wasn't the future.
America won? The primary killer in all wars is explosives, with grenades killing more than machine guns for example. Due to a 300-400 yard range rifle grenade the Americans could take out the heavy machine guns of the time at a pretty good distance where they were safe (since it was hard to hit people out to those ranges), and thus defeat the poorly maneuverable teams by maneuvering their men in to position and raining grenades on them, taking out multiple enemies at once, and not even needing to aim well. The machine guns were used for suppression purposes so soldiers didn't get killed while maneuvering in to a good flanking position, but the Americans were able to use the BAR to do it, more of a marksmen weapon, than a true machine gun. There's also the fact that stealth and smoke can conceal your movements, and that suppressive fire is only useful when you don't have cover or concealment. Many battles are resolved in ambushes, where soldiers have plenty of time to aim and shoot and simply take the enemy out before they have a chance to defend themselves. Again, it's a misconception that a high rate of fire is a good thing, or else why has modern Germany abandoned it in favor of a lower rate of fire machine gun, why was the MG34 with a lower rate of fire generally considered better, why do few militaries try to get high rates of fire from their machine guns? I'd argue one of the reason they lost was due to the enormous rate of fire of the weapon. If you shoot someone 5 times, or 15 times, they're just as dead and incapacitated. Considering that it made it harder to hit the enemy due to the higher recoil, required more ammunition in short bursts, and the fact most bullets are centered in a small area, the chance of hitting lots of targets with a machine gun is rather low, and consumes way more ammunition.
High rates of fire overheat the weapon faster, while consuming more ammunition in order to hit the target. The modern military does mainly use it's rifles in semiautomatic fire, with it being the standard doctrine they teach their troops, to very rarely use fully automatic fire.