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by Onekawa-Nukanor » Wed Feb 05, 2020 10:50 pm
by Taihei Tengoku » Thu Feb 06, 2020 6:00 am
by The Dolphin Isles » Thu Feb 06, 2020 4:04 pm
by Crookfur » Thu Feb 06, 2020 5:20 pm
by Gallia- » Thu Feb 06, 2020 6:23 pm
by Purpelia » Thu Feb 06, 2020 7:11 pm
by Gallia- » Thu Feb 06, 2020 7:14 pm
by Purpelia » Thu Feb 06, 2020 7:15 pm
Gallia- wrote:They can kill bimpus and machine gun teams hiding in houses.
by The Akasha Colony » Thu Feb 06, 2020 7:26 pm
Purpelia wrote:Gallia- wrote:They can kill bimpus and machine gun teams hiding in houses.
Yes, but HE throwers or things like the RPO (a thermobaric LAW lookalike) do that much better than a shaped charge. My point is that if your shaped charge can't kill armor and there is something that kills everything else better why not use that other thing? Is there a case for retaining the shaped charge even if it compromises its ability to kill everything else that I am missing?
by Gallia- » Thu Feb 06, 2020 7:29 pm
Purpelia wrote:Gallia- wrote:They can kill bimpus and machine gun teams hiding in houses.
Yes, but HE throwers or things like the RPO (a thermobaric LAW lookalike) do that much better than a shaped charge. My point is that if your shaped charge can't kill armor and there is something that kills everything else better why not use that other thing? Is there a case for retaining the shaped charge even if it compromises its ability to kill everything else that I am missing?
by Taihei Tengoku » Thu Feb 06, 2020 7:34 pm
by Gallia- » Thu Feb 06, 2020 7:36 pm
by Taihei Tengoku » Thu Feb 06, 2020 7:40 pm
by The Manticoran Empire » Thu Feb 06, 2020 9:15 pm
by Kazarogkai » Thu Feb 06, 2020 11:13 pm
by Arkandros » Fri Feb 07, 2020 1:17 am
Kazarogkai wrote:Do you really need a dedicated combat medic at the Section level(I'm presuming that is what the "Combat life saver" level?); seems a bit superfluous. I'd much rather have an extra gunner or something and leave that job to 1-2 guys in the platoon HQ if that. At the moment I just put my medics at the company level in addition to a ambulance team forming the Company Medical Team(6 men). Ultimately leaving it up to the Company Commander's discretion to allocate them down if need be.
by Kazarogkai » Fri Feb 07, 2020 2:19 am
Arkandros wrote:Kazarogkai wrote:Do you really need a dedicated combat medic at the Section level(I'm presuming that is what the "Combat life saver" level?); seems a bit superfluous. I'd much rather have an extra gunner or something and leave that job to 1-2 guys in the platoon HQ if that. At the moment I just put my medics at the company level in addition to a ambulance team forming the Company Medical Team(6 men). Ultimately leaving it up to the Company Commander's discretion to allocate them down if need be.
The section combat lifesaver isn't really a combat medic so much as a well trained first aid asset. Combat lifesavers exist to provide stabilization for trauma that can't be fixed by your average infantryman while the actual combat medic is otherwise occupied or en route. They're generally trained to a lower standard than medics as an auxiliary duty to their primary MOS, and as a result receive training only for the most common types of trauma and are prohibited from performing certain procedures.
by Gallia- » Fri Feb 07, 2020 9:43 am
Arkandros wrote:Kazarogkai wrote:Do you really need a dedicated combat medic at the Section level(I'm presuming that is what the "Combat life saver" level?); seems a bit superfluous. I'd much rather have an extra gunner or something and leave that job to 1-2 guys in the platoon HQ if that. At the moment I just put my medics at the company level in addition to a ambulance team forming the Company Medical Team(6 men). Ultimately leaving it up to the Company Commander's discretion to allocate them down if need be.
The section combat lifesaver isn't really a combat medic so much as a well trained first aid asset. Combat lifesavers exist to provide stabilization for trauma that can't be fixed by your average infantryman while the actual combat medic is otherwise occupied or en route. They're generally trained to a lower standard than medics as an auxiliary duty to their primary MOS, and as a result receive training only for the most common types of trauma and are prohibited from performing certain procedures.
kathy wrote:(...) Week 2: Trainees are introduced to military martial arts, and practice their knowledge in gymnasium using hand-to-hand and armed techniques. Trainees practice throws, grapples, and using pugil sticks. Introduction and qualification in battlefield first aid; trainees learn CPR, how to use an NPA, and how to apply the Asherman chest seal. Trainees practice land navigation, map reading, and complete the compass course at the end of the week. (...)
by Onekawa-Nukanor » Fri Feb 07, 2020 11:22 am
by Spirit of Hope » Fri Feb 07, 2020 3:07 pm
Onekawa-Nukanor wrote:So if I went to a 12-man section by just throwing two more guys in fire team C to assist the MGer that would work out well? Whilst throwing LAWs at anyone unburned by additional/heavy equipment?
I know I said 10 was a bit of a firm limit but since this is an airborne infantry section it probably isn’t to much of a hassle to go to 12.
Imperializt Russia wrote:Support biblical marriage! One SoH and as many wives and sex slaves as he can afford!
by Gallia- » Fri Feb 07, 2020 3:15 pm
by The Manticoran Empire » Fri Feb 07, 2020 6:55 pm
Kazarogkai wrote:Do you really need a dedicated combat medic at the Section level(I'm presuming that is what the "Combat life saver" level?); seems a bit superfluous. I'd much rather have an extra gunner or something and leave that job to 1-2 guys in the platoon HQ if that. At the moment I just put my medics at the company level in addition to a ambulance team forming the Company Medical Team(6 men). Ultimately leaving it up to the Company Commander's discretion to allocate them down if need be.
by The Hell Legions » Fri Feb 07, 2020 7:20 pm
The Manticoran Empire wrote:Kazarogkai wrote:Do you really need a dedicated combat medic at the Section level(I'm presuming that is what the "Combat life saver" level?); seems a bit superfluous. I'd much rather have an extra gunner or something and leave that job to 1-2 guys in the platoon HQ if that. At the moment I just put my medics at the company level in addition to a ambulance team forming the Company Medical Team(6 men). Ultimately leaving it up to the Company Commander's discretion to allocate them down if need be.
Actually yes. The first minutes after injury are critical and medics are typically rare birds. Since it is likely to be a good while before a proper medic is available for the squad to pass the wounded on to, it is of vital importance to have at least one member of the squad that can provide life saving treatment on the spot, stopping the bleeding, checking vitals, and getting the casualty ready to be moved to a CCP or other such field first aid station.
by The Manticoran Empire » Fri Feb 07, 2020 11:00 pm
The Hell Legions wrote:The Manticoran Empire wrote:Actually yes. The first minutes after injury are critical and medics are typically rare birds. Since it is likely to be a good while before a proper medic is available for the squad to pass the wounded on to, it is of vital importance to have at least one member of the squad that can provide life saving treatment on the spot, stopping the bleeding, checking vitals, and getting the casualty ready to be moved to a CCP or other such field first aid station.
An extra member of the squad who can provide life saving treatment... you mean like a medic?
Another potential solution would be to have basic first aid as a part of basic training for all personnel - more specialized, professional training could be provided to those who have that as an MoS, but having it so that all personnel, combat or otherwise are able to provide at least basic aid at a moments notice could potentially save a lot of lives - in the end, such training would essentially pay for itself as it would mean losing less personnel, thus not losing the money spent on training them, providing education to them, etc.
by Purpelia » Sat Feb 08, 2020 10:01 am
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