Purpelia wrote:Gallia- wrote:A tank's chassis will have growth room from two levels of protection, so the higher starting point means it's easier to armour against threats until you hit a wall of mass. Materials science helps alleviate the mass penalties but it can't stop the overloading of a suspension.
At this juncture, there is no real way to armour a tank to be reasonably protected against the COIN distribution of hits while retaining protection against a conventional distribution of hits, using traditional protection methods. Active protection doesn't really work. Tanks still need to be protected against attack passively because this is the most space and mass efficient method of protection. The number of interceptors required to protect a tank against the quantity and sophistication of threats afforded by conventional armour is obviously prohibitive. When starting from nil, it is likely impossible. You may be damaged by surviving fragments of a defeated projectile alone.
It is the same mistake FCS made: Armouring against the bare minimum threat (small arms in the case of Stryker (if that) or heavy machine guns/light cannons for FCS) and expecting interceptors to pick up the slack.
You seem to be operating under the assumption that just because your turret is less well armored you are going to now go and spend all that spare mass on adding more armor on the hull everywhere.
As opposed to what?
A 50t tank with armour concentrated in a crew capsule in the hull will be objectively better protected than a 50t tank with armour concentrated on the turret frontal arc and the hull driver compartment.