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Infantry Discussion Thread 10: Shovel Edition [NO FWORDS]

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Free-Don
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Postby Free-Don » Sat Jul 22, 2017 9:28 pm

Isn't that like the 6.5x25mm cbj except using aluminum?




Why are bolt action still used today?

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Postby Greater United American Republics » Sat Jul 22, 2017 9:29 pm

Free-Don wrote:Isn't that like the 6.5x25mm cbj except using aluminum?




Why are bolt action still used today?



It isn't firing a flechette though, which is what that Swedish crap does.
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Postby Yes Im Biop » Sat Jul 22, 2017 9:30 pm

Free-Don wrote:Isn't that like the 6.5x25mm cbj except using aluminum?




Why are bolt action still used today?


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Postby Nirvash Type TheEND » Sat Jul 22, 2017 9:33 pm

Free-Don wrote:Why are bolt action still used today?

They're accurate and they work.
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Postby Greater United American Republics » Sat Jul 22, 2017 9:40 pm

Nirvash Type TheEND wrote:
Free-Don wrote:Why are bolt action still used today?

They're accurate and they work.



Plus, they can be cheap to produce.
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Postby Nirvash Type TheEND » Sat Jul 22, 2017 10:09 pm

Last edited by Nirvash Type TheEND on Sat Jul 22, 2017 10:10 pm, edited 1 time in total.
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Postby Sevvania » Sat Jul 22, 2017 10:18 pm

Free-Don wrote:Why are bolt action still used today?

To expand upon previous answers: bolt-actions are generally more accurate than their semi-automatic counterparts because nothing is moving when the gun is fired. They also allow for marginally higher velocities (on paper at least) because none of the gas driving the bullet is diverted to cycle the action. Manual actions are also stronger (generally), which is conducive to the use of higher calibers, while the lack of complexity means the weapon as a whole doesn't have to weigh as much as a self-loader. These traits are well-suited to sniper/anti-materiel rifles, which is what most military bolt-actions are used for today.
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Postby Greater United American Republics » Sat Jul 22, 2017 10:43 pm

Sevvania wrote:
Free-Don wrote:Why are bolt action still used today?

To expand upon previous answers: bolt-actions are generally more accurate than their semi-automatic counterparts because nothing is moving when the gun is fired. They also allow for marginally higher velocities (on paper at least) because none of the gas driving the bullet is diverted to cycle the action. Manual actions are also stronger (generally), which is conducive to the use of higher calibers, while the lack of complexity means the weapon as a whole doesn't have to weigh as much as a self-loader. These traits are well-suited to sniper/anti-materiel rifles, which is what most military bolt-actions are used for today.



Not to mention, with modern weight reduction technologies, you can get some significantly lightweight rifles compared to many of the alternatives for those niche roles.
Last edited by Greater United American Republics on Sat Jul 22, 2017 11:52 pm, edited 2 times in total.
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Postby Crookfur » Sun Jul 23, 2017 1:01 am

Greater United American Republics wrote:
Free-Don wrote:Isn't that like the 6.5x25mm cbj except using aluminum?




Why are bolt action still used today?



It isn't firing a flechette though, which is what that Swedish crap does.

Nope it fires a sub calibre tungsten penetrator from a Savoy, it isn't anywhere long enough for a flechette.

You can't really "carbide" steel as it already has carbon in it. You could use high carbon steel but though. Of course tungsten or tungsten carbide would be much better.

Is a pistol round with a hardened steel core going to penetrate a reasonable fabric body armour system (which seems to be what you ate going for with all your waffling around)? The answer is probably yes, buts it's going to do jack all to rifle plates.
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Postby Greater United American Republics » Sun Jul 23, 2017 1:14 am

Eh, makes sense. Thank you for the clarification.
Last edited by Greater United American Republics on Sun Jul 23, 2017 2:01 am, edited 1 time in total.
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Postby Rhodesialund » Sun Jul 23, 2017 6:08 am

Sevvania wrote:
Free-Don wrote:Why are bolt action still used today?

To expand upon previous answers: bolt-actions are generally more accurate than their semi-automatic counterparts because nothing is moving when the gun is fired. They also allow for marginally higher velocities (on paper at least) because none of the gas driving the bullet is diverted to cycle the action. Manual actions are also stronger (generally), which is conducive to the use of higher calibers, while the lack of complexity means the weapon as a whole doesn't have to weigh as much as a self-loader. These traits are well-suited to sniper/anti-materiel rifles, which is what most military bolt-actions are used for today.


Semi-correct, I'll expand on this further.


The whole "nothing is moving when the gun is fired" plays a part in accuracy. There are also other factors in the accuracy department. One is the head spacing and how tight the cartridge fits inside the chamber. Another is how tight the bolt face locks up against the rear of the cartridge and the rear of the barrel, including the fit of the locking lugs. The tighter the fit, the better accuracy.

However, this is also dependent upon the construction of the barrel. It being E X T R A T H I C C and reducing barrel flex as much as possible helps massively. But no one likes having to lug around a barrel that doubles the weight of the rifle. Although one attempt at reducing the weight of such profiled barrels is fluting.
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Postby Puzikas » Sun Jul 23, 2017 3:01 pm

Greater United American Republics wrote:
Husseinarti wrote:Well considering that for the most part, the ceramics of Fallout is more advanced than what we currently have...



For my sake, I'm just using the Fallout crap (again, pre-bethcuckoldshithorseda lore, or at the very least including FNV) as a framework due to the original art-style of the Black Isle & Obsidian series. IRL-period tech and scifi slap-on is expected to a point, I just want a basis in reality for some of this crap. Now, I'm likely to plop this projectile concept into a semi-ridiculous 10mm or .44 cartridge for the sake of that thematic feeling. So, hell, I don't know, think of that almost USCMC-tier crap the soviets were throwing out for their pilots during the 80s. That sort of thing for the "balancing point", just being developed alot more.

As an afterthought to having written that, the steel core could be carbide enriched for some superfluous reason.


The Soviet armour was intended to protect against post-penetration fragments, not direct fire.
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Postby Greater United American Republics » Sun Jul 23, 2017 3:07 pm

Well then, alright.
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Fallout's Lore blended with the USCMC from Aliens and an America that both won the war of 1812 & never suffered a War Between the states, Custer brought his Gatlings alongside a winchester or thirty & America strove to adopt the Lewis Gun alongside a thousand other minor (and major) alterations to the American Timeline.

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Austrasien
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Postby Austrasien » Sun Jul 23, 2017 3:48 pm

To answer something that was asked like two or three weeks ago and I was going to answer but I forgot and now remembered again;

When guns designed for conventional ammunition are used with flechette ammunition there is no guarantee the sabot will be seated properly in the barrel. There is also a possibility of the relatively fragile plastic sabot being damaged during feeding. Conventional have a rather different shape and properties than sabots and a gun which feeds correctly with normal ammunition will not necessarily feed saboted ammunition correctly. Another issue is that the size and burn rate of the propellant needs to be optimized for a flechette and the intended barrel length/muzzle velocity. Most flechette guns have had excessive muzzle blast which indicates a large amount of propellant is burning outside the barrel, a sure sign that the charge is not optimized for the round it is firing. An ideal flechette charge would probably have less but significantly faster burning (higher pressure) powder than a conventional load.

Muzzle blast is not just inconvenient. It contributes to inaccuracy, the flechette typically has a slight angle of attack when exiting the barrel and so the muzzle blast exerts a directional force on it.

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Greater United American Republics
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Postby Greater United American Republics » Sun Jul 23, 2017 3:51 pm

So, new springs, smoothbore barrel, "adjusted" parts? For a converted "Conventional" rifle that is.
Last edited by Greater United American Republics on Sun Jul 23, 2017 3:54 pm, edited 2 times in total.
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Fallout's Lore blended with the USCMC from Aliens and an America that both won the war of 1812 & never suffered a War Between the states, Custer brought his Gatlings alongside a winchester or thirty & America strove to adopt the Lewis Gun alongside a thousand other minor (and major) alterations to the American Timeline.

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Austrasien
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Postby Austrasien » Sun Jul 23, 2017 4:01 pm

Ideally the rifle, cartridge and load would all be designed together aka whole-system optimization.

A converted weapon could probably be optimized with sufficient time and experimentation but I doubt it could be said in advance what extent of modifications would be needed. Some guns might require only tweaking well others might require extensive redesign. There is a whole lot of diversity in the nitty gritty of small arms and some might just be fundamentally unsuitable for flechettes.
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Postby Greater United American Republics » Sun Jul 23, 2017 4:03 pm

Logical explanation then, thank you for covering that concept so clearly. Believe it or not, that was actually going to be a question I had intended on asking, but you covered the premise better than I could worded the initial question.
Last edited by Greater United American Republics on Sun Jul 23, 2017 4:08 pm, edited 2 times in total.
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"Men did not love Rome because she was great. She was great because they had loved her."
- G.K. Chesterton

Fallout's Lore blended with the USCMC from Aliens and an America that both won the war of 1812 & never suffered a War Between the states, Custer brought his Gatlings alongside a winchester or thirty & America strove to adopt the Lewis Gun alongside a thousand other minor (and major) alterations to the American Timeline.

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Postby Gallia- » Mon Jul 24, 2017 3:31 am

Taihei Tengoku wrote:TT post-basic training for infantry dudes:

All infantrymen are sent to the Combat Development School at CAB Nekka. They are separated into the Mechanized Course and the Primary Light Infantry Class, billeted in adjacent barracks down the street from the artillerymen and tankists. They are primers into the basic tactics and weapons of armored and light (i.e. paratroopers/SNLF/army special forces) infantry. The MC lasts 30 days and the PLIC lasts 50 days. After completion of infantry school mechanized infantrymen are released to the operating forces to serve out the remainder of their initial draft obligation. Light infantrymen report to air assault units or for SNLF/special forces selection. Trainees continue with leadership billets as they did in recruit training.

The Regular Infantry course trains armored infantrymen on the tactics of the nine-man armored infantry squad, as well as the armored personnel carrier. Training schedule:

Days 1-7: Processing, initial fitness test, introduction to battle drills
Days 8-12: Introduction to heavy weapons, personnel carrier
Days 13-24: Battle drills w/ personnel carrier, basic qualification with anti-armor weapons and the MANPADs
Days 25-28: Company maneuver warfare exercise against school OPFOR cadre
Days 29-30: Outprocessing, graduation

The Primary Light Infantry Class trains light infantrymen on the tactics of the fourteen-man light infantry squad, small-unit leadership, and helicopter operations. Training schedule:
Days 1-3: Processing, initial fitness test, 10km march
Days 4-15: Infiltration tactics, crew-served weapons, night fighting
Days 16-19: Field exercise I (infiltration assault), 10km march w/ CSW
Days 20-35: Fieldcraft, patrolling + tracking, dispersed operations
Days 36-42: Field exercise II (reconnaissance), 15km march w/ CSW
Days 43-45: Introduction to the helicopter, fast-rope training
Days 46-48: Field exercise III (air assault), 20km march w/ CSW
Days 49-50: Outprocessing, graduation


Galla has four kinds of infantry, airborne/light, air-mechanized, armoured, and mechanized/motorized. The armoured infantry are trained by the Cavalry Branch at RATC Vallad and the Armored Combat School in Karlskrona, respectively. Mechanized and motorized infantry are trained at the Royal Rifle School located in Bitte, Sibbel Province, while parachute infantry and air-mechanized cavalry are trained at RATC Vallad, which is home to the Army Parachute Infantry School. All schools are responsible for writing/maintaining doctrine and studying military tactics. The branches themselves synthesize school discussions and generate new doctrine through intra-branch dialogues in the Army's premier academic publications: Pansar and Taktik. The "schools" in this case are often little more than training brigades or battalions that occupy a particular building at a RATC.

Advanced training is broken down into enlisted and officer tracks. After graduating from basic military training, the enlisted will generally move onto the advanced training courses, while active service officers will be enrolled in the Officer Training School at RAMAK. Reserve officers are trained at RATC Vallad, RATC Karlskrona (co-located with RAMAK) and RATC Bitte. The active duty officer course is three months long, while the reserve officer training course is sixteen months long, with the bulk of this being correspondence courses. Reserve officers can opt-in to an accelerated, full-time training cycle, which lasts two months.

Enlisted infantry training is twelve weeks for mechanized/motorized infantry and armored infantry. Parachute infantry are trained for sixteen weeks.

Mechanized/Motorized Infantry: The Mechanized Infantryman is the most common combat job in the Gallan Army (the second is Artilleryman) and the Mechanized Infantry are trained to attack, defend, and seize terrain from the enemy by fire/movement, fire/maneuver, and close combat. They are trained in operations in urban combat. They fight, dismounted or mounted, from the MICV. The only difference from the Mechanized and Motorized Infantryman is that the Motskytte is trained on the Btr 251 rather than the Pbv 251.

Week 0: In-processing, fitness test.

Week 1: Introduction to the 11-man Infantry squad, the Mechanized Infantry Combat Vehicle, and battle drills. Officers will be introduced to the concept of nomograms, the Lynx Combat Computer, and Scientific Planning. Philosophical indoctrination begins.
Week 2: Qualification on the Ak58 automatic rifle. Week-long. Advanced marksmanship techniques, such as night firing and chemical protective posture will be taught. Soldiers will learn how to zero the Ak58 at battlesight distance, learn how to correct for optical refractions dawn/dusk, learn the automatic rifle shooting positions, and conduct a 16-hour, live fire training exercise involving section sized battle drills.
Week 3: Introduction to platoon-level weapons. Soldiers will learn about the 84mm recoilless rifle, the light ATGM, the Tank Breaker Command Launch Unit, the 84mm and 66mm disposable launchers, the 120mm LAW, machine gun theory, practical fundamentals of the machine gun. Soldiers will be familiarized with the use of the light machine gun Ksp m/60 and the recoilless rifle Grg m/48. Soldiers will practice using the Command Launch Unit, the machine guns, the recoilless rifle, and other platoon weapons on the Indoor Marksmanship Trainer. Soldiers will conduct squad level battle drills.
Week 4: Soldiers will qualified on the light machine gun Ksp m/60, the 40mm grenade launcher m/203, the automatic cannon Grsp m/04, the 84mm recoilless rifle, and the 84mm LAW. Soldiers will finish introduction to heavy weapons with a written test on the platoon heavy weapons.
Week 5: Week begins with a retest of land navigation skills. Indoctrination in battle drills continues. Soldiers will learn the theory and application of the heavy weapons squad in the platoon to support maneuver squad assaults. Week concludes with a retest of land navigation skills.
Week 6: Soldiers will conduct a live fire exercise involving platoon level maneuver using squad battle drills of the maneuver and weapons squads. Soldiers are introduced to operation with the mechanized infantry carrier proper, rather than simulators. Soldiers will practice assaulting an objective, seizing terrain, and defending it from a counter-attack employing the 25mm automatic cannon, the light machine gun Ksp m/60, Tank Breaker, the 84mm recoilless rifle, the light ATGW, the 84mm LAW, the Ak58, and the bayonet. Post-exercise analysis and dissemination of lessons learned. Field training exercise is held again at the end of week following synthesis of new information.
Week 7: Soldiers learn how to handle explosive charges and the m/18 mine. Soldiers are re-familiarized with the hand grenade. Soldiers learn how to lay concertina wire, how to operate the Wide Area Anti-Armor Mine (WAAAM), Spider Smart Mine (SSM), and Mine Pack System (MPS). Soldiers will learn how to conduct a reverse slope defense, as opposed on how to attack one, in classroom training. Theory is studied.
Week 8: Study of defensive combat theory continues. Soldiers learn fieldcraft for the Mechanized Infantry Combat Vehicle. Soldiers construct defensive fighting positions for the LAW and LATGM, the light machine gun Ksp m/60, the recoilless rifle, and the Tank Breaker. Soldiers learn how to camouflage fighting positions in day and night. Soldiers are introduced to the Tank, Infantry, 120mm Gun, Stridsvagn 122 in the steel. Soldiers observe the tank. Soldiers conduct foxhole drill, whereby they sit in a foxhole while a tank rapidly drives over them. Soldiers learn how to defeat the tank in the defense.
Week 9: Soldiers learn how the platoon interacts with the mortars and the main battle tank, which to this point have been simulated, in real numbers. Soldiers learn that tanks do not hide in specific bushes and must use hills and terrain for protection, much like infantrymen themselves. Training exercise involving defensive combat scenario is held near the middle of the week. Dissemination of lessons learned and study of battle drills continues until end of week.
Week 10: Beginning of urban combat training, theory only. Battle drills to this point have focused on conventional terrains, such as hills or plains, and now moves to built-up areas. Practical battle drills remain afield. First built-up area combat exercise begins near the end of the week, using simulated munitions. Soldiers practice assaulting structures and rooms at the fireteam level, then section level. Soldiers learn the Applegate method of point shooting. Week ends.
Week 11: Synthesis week. Troops conduct theoretical study of the infantry platoon in combined arms combat. Soldiers continue to learn battle drills involving main battle tank and mechanized maneuver. Soldiers learn how to support the main battle tank and its weaknesses in close terrain, among other aspects of the infantry platoon in combat. Soldiers receive warning "orders" for combat.
Week 12: Final training week. Soldiers rehearse their assault for the first half of the week. Platoon and section commanders base their plans on normative models and expected enemy force size. Battalion commander provides intelligence information, typically along the lines of a reinforced company assault against a reinforced platoon-size unit in built-up terrain. Soldiers build their plans in accordance to battle drills and norms learned, and conduct an assault. Final combat training exercise lasts 72 hours, starting Friday and ending Monday morning. Typically involves an initial assault through a defensive position, supported by main battle tanks and mortars, seizing the position, and pushing into a built-up area, followed by holding said built-up area against an expected enemy counter-attack force. Training instructors involve one "twist" element intended to test the soldiers' ability to switch between battle drills. Usually this is a stronger-than-expected counter-attack force, but may also include greater intensity of artillery fire, or a larger-than-expected OPFOR unit defending the terrain. Exercise is conducted using artillery simulators and MILES equipment. Trainees operate as a mechanized infantry platoon, with an attached tank platoon, and remainder of friendly forces are simulated.

Graduation Week: Out-processing, graduation.

Parachute Infantry: The Paratrooper or Parachute Infantryman is the light infantry arm of the Gallan military. He does not ride in vehicles, but he can steal them. Parachutists are trained at RATC Vallad, as well as conducting combat training in other parts of the world such as Kampala and Sondstead. By the time the Paratrooper has finished training, he will have conducted six training jumps and two airmobile assaults, been to jungles, deserts, tundras, and mountains, and learned how to scale cliffs, jump from an airplane, and destroy an airbase. His training period lasts 16 weeks, and is the only training period broken into multiple phases. The second phase is pushed, but not mandatory for service in a parachute unit. If the paratrooper completes Ranger (Jagare) training, he will have conducted eight parachute jumps, two assault river crossings, three air assaults, and one cliff assault.

Week 0: In-processing, fitness test, aptitude test.

Phase I: Combat Training
Week 1: Introduction to the 13-man airborne squad. Introduction to battle drills, the mission of the paratrooper, and a 10 km forced march with a 60 lbs fighting load and 40 lbs rucksack.
Week 2: Marksmanship training. Soldiers are introduced to the Ak95 .193" caseless rifle. Troops learn how field strip the rifle. Soldiers are introduced to the Ak95's method of operation in a manner reminiscent of basic training: lectures and models. Soldiers are issued an Ak95 to care for during paratrooper training. Soldiers receive refresher training on the shooting fundamentals.
Week 3: Marksmanship training continues. Soldiers learn how to fire the Ak95, qualify on the basic marksmanship range, and learn advanced shooting techniques in chemical protective equipment and during nighttime firing. Soldiers learn how to counter-act refraction at long range. Soldiers qualify on the advanced marksmanship range. Soldiers learn about the Ksp95 at the end of the week.
Week 4: Weapons training continues. Soldiers learn how to operate the Ksp95 .193" machine gun, how it is loaded, and how the unique magazine functions. Soldiers train using the Ksp95. Soldiers qualify on the Ksp95. Soldiers are introduced to fireteam level battle drills in a practical sense, using the Ak95 and Ksp95 to maneuver and destroy the enemy in close combat.
Week 5: Heavy weapons training. Soldiers are introduced to the light machine gun Ksp m/60, the 84mm LAW, the Light and Medium ATGM, the 40mm m/203, and the 84mm recoilless rifle. Soldiers are introduced to the Grsp m/04 automatic cannon, 66mm flamethrower, 120mm recoilless rifle, and Tank Breaker missile of the heavy weapons platoon. Soldiers practice using these weapons afield and qualify on them. Soldiers continue learning about the section and platoon battle drills, especially in regards to anti-tank defense. Soldiers practice entrenching techniques.
Week 6: Soldiers finish learning entrenchment techniques for various defensive fighting positions. Soldiers are introduced to demolitions and hand grenades. Soldiers learn how to use the m/18 mine, the m/4 explosively formed penetrator mine, and the AM/M14 thermate grenade. Soldiers practice using these weapons. Soldiers qualify with these weapons. Soldiers learn about the various AT/AP mine systems of the Royal Army. Soldiers learn the Applegate method of point shooting and urban combat battle drills at squad level.
Week 7: Soldiers are introduced to the zip line. Soldiers learn how to conduct a parachute roll. Soldiers practice parachute rolls from the zip line. Soldiers continue studying battle drills.
Week 8: Soldiers are introduced to the parachute tower. Soldiers hike to the parachute tower. Soldiers continue learning the practical fundamentals of the parachutist.
Week 9: Soldiers conduct five training jumps. Final training jump is conducted at nighttime.
Week 10: Soldiers conduct air assault training, learning about HLZ selection, helicopter exit procedure, hand and arm signals for communicating with helicopter crews, and close air support control measures for helicopter gunships. Soldiers study the capabilities of helicopters in Army inventory and in general. Soldiers learn about sling load operations. Soldiers practice sling loading the 105mm towed howitzer, the 1 1/4 ton truck, and 1 3/4 ton truck. Soldiers sling load pallets of ammunition and fuel. Soldiers practice delivering sling loaded objects to an HLZ using hand signals. Soldiers are tested and graded with written and practical exams.
Week 11: Soldiers learn to rappel from a hovering helicopter. Soldiers learn belay procedures, hook-up methods, and conduct multiple rappels with and without combat equipment. Soldiers conduct a simulated helicopter assault and attack and seize an object (typically a small, built-up area, such as a barracks) using battle drills. Soldiers learn how to conduct a static-line parachute jump from the heavy cargo helicopter. Soldiers perform this jump. Soldiers practice battle drills in both simulated assaults. Soldiers receive a warning "order" for combat deployment.
Week 12: Soldiers learn how to hotwire automobiles of various types, followed by practical evaluations, for the purposes of rapidly clear runways of cars. Soldiers receive a warning "order" for combat. Instructors call for rehearsal. Trainees are assembled and briefed on intelligence and enemy disposition. Formulation of plans begins.
Week 13: Trainees apply knowledge of platoon level fire/maneuver during mock rehearsals against a simulated enemy compound. Instructors grade trainees. Soldiers review umpire comments and run the mock rehearsal a second time. Soldiers are graded and offered advice for improvement. Soldiers spend weekend learning more about company-level tactics.
Week 14: Same as last week, but larger. Training company learns to integrate its platoons. Training company leaders accelerate rehearsal. To three per week. Soldiers conduct first mock rehearsal with full-strength company working in concert. Trainees are graded and repeat the exercise. This continues twice more this week. Trainees continue study of tactics and drills during the weekend.
Week 15: Same as week 14. Ideally, training companies begin working as a fluid battalion-sized element given constant feedback from the battalion staff.
Week 16: Final week of Phase I. One final rehearsal. Training companies board assault aircraft. Mass tactical jump in battalion strength over target object in early morning, at night. Trainees seize object and drive OPFOR from it in close combat. Trainees entrench themselves and await counter-attack. Second wave (company heavy weapons platoons) lands with anti-tank missiles, flamethrowers, recoilless rifles, and automatic cannons. Trainees repel counter-attack. Trainees are offered feedback on performance at the end of exercise.

Graduation Week: Soldier recovers. Out-processing. Graduation ceremony. Trainees graduate as Paratrooper and get red beret. Paratroopers are either shipped to their unit or stay behind for Phase II.

Phase II: Practical Training: Little classroom training. Generally conducted outdoors. Mentally and physically taxing.
Week 17: Training continues the rapid accelerated pace established during Week 12 of Phase I, with an average of 18 hours a day spent awake. Infiltration course. Soldiers learn about the light infantry assault boat and the motorized assault boat. Soldiers practice boatmanship during the daytime on the river Vallad. Soldiers conduct nighttime infiltration of an enemy bank, using their rifles as oars. Soldiers practice fording rivers up their mid-chest height. Soldiers learn the best method for fording water obstacles and how to test water depth.
Week 18: Soldiers learn advanced fieldcraft, such as "seasoning" to reduce human scent. Soldiers practice advanced fieldcraft.
Week 19: Combat exercise. Soldiers conduct a midnight river crossing, apply fieldcraft techniques to infiltrate a fortified defensive position. Soldiers assault and destroy enemy position with grenades and automatic weapons fire. Stosstruppen will never die, Luddendorf did nothing wrong. FTX is performed with simulated weapons.
Week 20: Beginning of mountain course. Trainees practice in Kiruna, Gallia, where they learn the fundamentals of high altitude combat and alpine terrain.
Week 21: Trainees continue learning about alpine combat. Trainees study knots and belays and climbing methods. Trainees practice rappelling sheer cliffs and assault climbing cliff faces. Trainees learn how to evacuate injured soldiers down alpine cliffs. Soldiers learn about alpine sickness.
Week 22: Combat exercise. Trainees conduct a combat patrol, a mechanical ambush, assault up a sheer cliff face, destroy a mortar position, and demolish an enemy communications tower. Soldiers practice demolitions knowledge from Phase I and new mountaineering knowledge.
Week 23: Beginning of Arctic course. Trainees practice in Northern Sondstead. Trainees learn about the akhio and the skis. Trainees learn about Arctic conditions and frostbite. Trainees learn how to heat themselves and how to keep themselves from sweating. Trainees learn about the effects of recoilless weapon backblast in Arctic conditions. Soldiers learn about the snowshoe and the Cold Weather Combat Boot. Soldiers learn how to avoid snow blindness.
Week 24: Soldiers learn about the ice pick and how to climb ice mountains. Soldiers learn about the ice screw. Soldiers practice climbing ice faces, up and down. Soldiers continue practice skiing. Soldiers learn about water submersion in Arctic weather and how to dry themselves if they are submerged. Soldiers learn how to traverse frozen ponds and rivers. Soldiers learn about ice fog. Soldiers conduct patrols and combat exercises during this period.
Week 25: Soldiers learn about the capabilities of the mechanical auger and the "cheese charge" in producing field expedient fortifications in permafrost soil.
Week 26: Jungle course, conducted in Kampala. Soldiers learn about waterborne disease and parasites. Soldiers learn about the jungle boot and the field tabi. Soldiers learn about venomous and non-venomous animals. Soldiers learn about spiders and bees and wasps. Soldiers practice fieldcraft again.
Week 27: Soldiers learn more about reptiles, such as the crocodile. Soldiers how to "live off the land" and are introduced to edible fruits, such as the pineapple, banana, and durian. Soldiers are often invited to attack the latter with a machete. Many refuse. Combat exercise begins. Soldiers conduct long-range reconnaissance patrol to find and destroy enemy infantry.
Week 28: Exercise continues through entire week. Soldiers are tasked to destroy enemy special forces unit operating in the jungle. Said special forces unit is generally roleplayed by the Kampalan Light Infantry, a unit whose heritage is linked to Gallan parachute regiments. Soldiers conduct nighttime ambushes, patrols, assaults, and river crossings in paddle boats, culminating in the destruction of a special forces cell in pitched combat by each training company.
Week 29: Desert phase. Soldiers are given an overview of desert survival training. Soldiers bring extra water in their rucksacks. Soldiers are loaded into aeroplane. Plane flies from jungle training center to M'Pala Training Center in M'pala, Kampala. Soldiers conduct parachute assault over object. Soldiers secure the perimeter. Soldiers wave at friendly Kampalan soldiers milling around. Air assault landing force arrives with battalion instructors who take training companies into cantonment.
Week 30: Desert survival training week. Soldiers learn about surviving in a desert in classroom setting. Soldiers learn about water preservation, purification, and drinking urine. Soldiers cringe at the latter. Soldiers receive refresher training on optical refraction in desert heat. Soldiers receive a practical demonstration of this effect. Soldiers learn about desert nights and cold weather. Soldiers learn about the humble cactus. Soldiers learn about desert animals and plants. Soldiers wonder if Welwitschia is actually alive like the instructors say, or if they are mistaken, and the plant is really dead.
Week 31: Final combat exercise. Soldiers assist in preparing the assault helicopters by loading sling loads of ammo, water, fuel, and other consumables. Soldiers board assault aircraft. Soldiers conduct mass tactical jump over an object. Soldiers capture object area and secure perimeter by destroying the enemy. Soldiers clear trenches and take prisoners. Air assault forces arrive and soldiers establish a FARP airhead. Soldiers assist in security while aircrews refuel at FARP. Aircrews finish refueling, soldiers consume water, and board assault helicopters. Assault helicopters conduct an air-landing several km from an objective. Soldiers get out and walk. Soldiers conduct ambushes and knock out bunkers with the recoilless rifle and demolitions charges. Culminates in destruction of a simulated enemy tactical ballistic missile launch battery. Soldiers destroy TELs. Exercise is conducted with MILES gear and is evaluated.

Graduation Week: Final week. Soldiers recuperate from Phase II. Soldiers are given Ranger tabs at graduation ceremony. Out-processing.

tl;dr 65% dropout rate says it all.

Soldiers graduating as paratroopers are considered basic mountaineers, arctic rangers, and possessing of basic knowledge in jungle and desert environments, knowledge of parachute and air assault operations, basic demolitions with conventional ordnance, and night infiltration. Soldiers are encouraged to continue professional education in these areas.
Last edited by Gallia- on Mon Jul 24, 2017 11:46 pm, edited 4 times in total.

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Rhodesialund
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Postby Rhodesialund » Mon Jul 24, 2017 6:44 am

Gallia, what about foreign weapons training? Is that something that's more of a one-day course post-graduation or?

EDIT:

I have my foreign weapons training post-graduation when forces rotate in theater. Spend a week on various foreign weaponry from handguns to recoilless rifles.
Last edited by Rhodesialund on Mon Jul 24, 2017 7:00 am, edited 1 time in total.
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Taihei Tengoku
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Postby Taihei Tengoku » Mon Jul 24, 2017 9:34 am

This is very detailed and comprehensive training but seems rather long--it takes 24 weeks to produce a basic motor rifleman and 28 (over six months!) to produce a basic paratrooper. A Ranger is better-trained than a UK Royal Marine (perhaps this is intentional). It would make sense for a volunteer force but it seems excessive for a conscript army.
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Puzikas
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Postby Puzikas » Mon Jul 24, 2017 9:38 am

Dats a lot of sperg
Sevvania wrote:I don't post much, but I am always here.
Usually waiting for Puz ;-;

Goodbye.

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Nirvash Type TheEND
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Postby Nirvash Type TheEND » Mon Jul 24, 2017 10:36 am

tl;dr is priceless
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Western Pacific Territories
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Postby Western Pacific Territories » Mon Jul 24, 2017 10:46 am

Soldiers learn about water preservation, purification, and drinking urine.


I hope you mean as in the inability to do so at the latter.

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Nirvash Type TheEND
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Postby Nirvash Type TheEND » Mon Jul 24, 2017 10:48 am

you can reclaim clean(er) water from urine using evaporation & collection
Last edited by Nirvash Type TheEND on Mon Jul 24, 2017 10:48 am, edited 1 time in total.
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Postby Western Pacific Territories » Mon Jul 24, 2017 10:51 am

Nirvash Type TheEND wrote:you can reclaim clean(er) water from urine using evaporation & collection

You can but I recall hearing that something like only 5% of your urine is water. Maybe Puz can elaborate

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