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Infantry Discussion Thread 10: Shovel Edition [NO FWORDS]

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The Archangel Conglomerate
Negotiator
 
Posts: 6469
Founded: Dec 10, 2011
Ex-Nation

Postby The Archangel Conglomerate » Thu Sep 22, 2016 10:11 am

Gallia- wrote:it's still odd looking

what did you use as a reference if anything

what is the scale?

Thanks?
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Nirvash Type TheEND wrote:For want of lances, the heavy equipment never reached the field.

For want of heavy equipment the platoons FOs could direct no HMGs.

For want of HMGs, the Archians had to rely on shitty fucking microcalibers.

For want of real weapons, they lost the war.

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Immoren
Khan of Spam
 
Posts: 65557
Founded: Mar 20, 2010
Democratic Socialists

Postby Immoren » Thu Sep 22, 2016 11:32 am

Estovnia wrote:Also, I'm starting to (seriously) work on company and downwards organisation.

I'm pretty dead set on using a 13-man layout: 3 fireteams of 4 with the squad leader just doing leading stuff.

I'm unsure as to what exactly would make a decent composition for it.

The most logical and obvious choice would be just three identical teams consisting of two rifleman, grenadier, and an IAR; however that's boring and doesn't wholly fit with my atompunk motif that I'm starting to apply.

An idea i'm leaning towards is just applying the French 300 m and 600 m, i'm just not sure how effective this would be scaled down to a 12 man level



Squad leader
Designated marksman
Fireteam
Team leader
Machine gunner
Assistant
Recoilless rifleman
Assistant

Fireteam
Team leader
Automatic rifleman
Rifleman
Rifleman
grenadier


*nods*
IC Flag Is a Pope Principia
discoursedrome wrote:everyone knows that quote, "I know not what weapons World War Three will be fought, but World War Four will be fought with sticks and stones," but in a way it's optimistic and inspiring because it suggests that even after destroying civilization and returning to the stone age we'll still be sufficiently globalized and bellicose to have another world war right then and there

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Taihei Tengoku
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Posts: 4851
Founded: Dec 15, 2015
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Postby Taihei Tengoku » Thu Sep 22, 2016 12:09 pm

Estovnia wrote:Also, I'm starting to (seriously) work on company and downwards organisation.

I'm pretty dead set on using a 13-man layout: 3 fireteams of 4 with the squad leader just doing leading stuff.

I'm unsure as to what exactly would make a decent composition for it.

The most logical and obvious choice would be just three identical teams consisting of two rifleman, grenadier, and an IAR; however that's boring and doesn't wholly fit with my atompunk motif that I'm starting to apply.

An idea i'm leaning towards is just applying the French 300 m and 600 m, i'm just not sure how effective this would be scaled down to a 12 man level

There's a reason why the 13-man squad has stuck around for 70+ years

If you want to make it atompunk discard one or two of the steam-age machine guns and put in a rocket, the weapon of the future, and give everyone a brace of ENERGA
REST IN POWER
Franberry - HMS Barham - North Point - Questers - Tyrandis - Rosbaningrad - Sharfghotten
UNJUSTLY DELETED
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Azurg
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Posts: 655
Founded: Oct 11, 2014
Ex-Nation

Postby Azurg » Thu Sep 22, 2016 12:44 pm

A what now?
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Hitler was just misunderstood!

I'm a 22 year old living in The Netherlands. I tend to find myself interested in architecture, economics, politics, space exploration, robotics and firearms design

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Gallia-
Postmaster of the Fleet
 
Posts: 25549
Founded: Oct 09, 2013
Inoffensive Centrist Democracy

Postby Gallia- » Thu Sep 22, 2016 12:49 pm

Estovnia wrote:Also, I'm starting to (seriously) work on company and downwards organisation.

I'm pretty dead set on using a 13-man layout: 3 fireteams of 4 with the squad leader just doing leading stuff.

I'm unsure as to what exactly would make a decent composition for it.

The most logical and obvious choice would be just three identical teams consisting of two rifleman, grenadier, and an IAR; however that's boring and doesn't wholly fit with my atompunk motif that I'm starting to apply.

An idea i'm leaning towards is just applying the French 300 m and 600 m, i'm just not sure how effective this would be scaled down to a 12 man level


two fireteams

- nco
- grenadier
- lsw
- rifleman

and one other

- 84mm
- asst
- m60
- asst

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Ardavia
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Posts: 4732
Founded: Jun 05, 2013
Ex-Nation

Postby Ardavia » Thu Sep 22, 2016 12:52 pm

still too lazy to give it a proper wood texture

next project will probably be a carbine version, possibly with a knife bayonet instead of the spike

also, since ICly this thing serves as a sniper rifle into the 2010s, should it get new (plastic) furniture in the 80s Y/N
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EsToVnIa
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Posts: 4779
Founded: Jun 16, 2011
Ex-Nation

Postby EsToVnIa » Fri Sep 23, 2016 8:24 am

Gallia- wrote:
Estovnia wrote:Also, I'm starting to (seriously) work on company and downwards organisation.

I'm pretty dead set on using a 13-man layout: 3 fireteams of 4 with the squad leader just doing leading stuff.

I'm unsure as to what exactly would make a decent composition for it.

The most logical and obvious choice would be just three identical teams consisting of two rifleman, grenadier, and an IAR; however that's boring and doesn't wholly fit with my atompunk motif that I'm starting to apply.

An idea i'm leaning towards is just applying the French 300 m and 600 m, i'm just not sure how effective this would be scaled down to a 12 man level


two fireteams

- nco
- grenadier
- lsw
- rifleman

and one other

- 84mm
- asst
- m60
- asst


no

eight man squad is bad. eight is worst number
Most Heavenly State/Khamgiin Tengerleg Uls

Weeaboo Gassing Land wrote:Also, rev up the gas chambers.

The United States of North Amerigo wrote:CUNT

12:02:02 AM <Tarsas> premislyd is my spirit animal tbh

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Taihei Tengoku
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Posts: 4851
Founded: Dec 15, 2015
Ex-Nation

Postby Taihei Tengoku » Fri Sep 23, 2016 9:11 am

Estovnia wrote:
Gallia- wrote:
two fireteams

- nco
- grenadier
- lsw
- rifleman

and one other

- 84mm
- asst
- m60
- asst


no

eight man squad is bad. eight is worst number

It's quite clearly 13, there's two fireteams and one weapons team

It's asymmetrical but how else will you get GPMG and proper antitank weapons into the squad
REST IN POWER
Franberry - HMS Barham - North Point - Questers - Tyrandis - Rosbaningrad - Sharfghotten
UNJUSTLY DELETED
OUR DAY WILL COME

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EsToVnIa
Senator
 
Posts: 4779
Founded: Jun 16, 2011
Ex-Nation

Postby EsToVnIa » Fri Sep 23, 2016 9:12 am

i legit misread the two fireteams as "there's only two fireteams"
Most Heavenly State/Khamgiin Tengerleg Uls

Weeaboo Gassing Land wrote:Also, rev up the gas chambers.

The United States of North Amerigo wrote:CUNT

12:02:02 AM <Tarsas> premislyd is my spirit animal tbh

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Gallia-
Postmaster of the Fleet
 
Posts: 25549
Founded: Oct 09, 2013
Inoffensive Centrist Democracy

Postby Gallia- » Fri Sep 23, 2016 9:57 am

if it's mechanized, the riflemen can wear two hats and be m60 team or bayonets

or the m60 team turns into a vehicle team
Last edited by Gallia- on Fri Sep 23, 2016 9:57 am, edited 1 time in total.

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Kazarogkai
Powerbroker
 
Posts: 8071
Founded: Jan 27, 2012
Moralistic Democracy

Postby Kazarogkai » Fri Sep 23, 2016 10:00 am

Estovnia wrote:Also, I'm starting to (seriously) work on company and downwards organisation.

I'm pretty dead set on using a 13-man layout: 3 fireteams of 4 with the squad leader just doing leading stuff.

I'm unsure as to what exactly would make a decent composition for it.

The most logical and obvious choice would be just three identical teams consisting of two rifleman, grenadier, and an IAR; however that's boring and doesn't wholly fit with my atompunk motif that I'm starting to apply.

An idea i'm leaning towards is just applying the French 300 m and 600 m, i'm just not sure how effective this would be scaled down to a 12 man level


Someone made mention of it before but a 4 teams of 3 are one way you could go about it:

Squad Leader(Rifle)
a IFV Team
- IFV
- Commander(Rifle)
- Loader(Rifle)
- Driver(Rifle)
b Fire Team
- Grenadier(RPG)
- Assistant(Rifle)
- Marksman(Rifle)
c Maneuver Team
- Gunner(LMG)
- Assistant(Rifle)
- Marksman(Rifle)
d Maneuver Team
- Gunner(LMG)
- Assistant(Rifle)
- Marksman(Rifle)

I'm assuming this is for mechanized infantry...
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Nirvash Type TheEND
Postmaster-General
 
Posts: 14737
Founded: Oct 19, 2011
Ex-Nation

Postby Nirvash Type TheEND » Fri Sep 23, 2016 10:01 am

Estovnia wrote:i legit misread the two fireteams as "there's only two fireteams"

Don't feel bad, I did as well.
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Puzikas
Postmaster-General
 
Posts: 10941
Founded: Nov 24, 2012
Left-Leaning College State

Postby Puzikas » Fri Sep 23, 2016 11:39 am

Azurg wrote:A what now?


ENERGA is a rifle grenade.

The best rifle grenade in fact.
Sevvania wrote:I don't post much, but I am always here.
Usually waiting for Puz ;-;

Goodbye.

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EsToVnIa
Senator
 
Posts: 4779
Founded: Jun 16, 2011
Ex-Nation

Postby EsToVnIa » Fri Sep 23, 2016 12:00 pm

Gallia- wrote:if it's mechanized, the riflemen can wear two hats and be m60 team or bayonets

or the m60 team turns into a vehicle team


the plan was mechanised

i'm not quite sure what the IFV will be yet; i'm leaning towards an elongated BMP-3 with a 35mm or 40mm CTA made to carry 10. This would make platoons only need 3 IFVs
Most Heavenly State/Khamgiin Tengerleg Uls

Weeaboo Gassing Land wrote:Also, rev up the gas chambers.

The United States of North Amerigo wrote:CUNT

12:02:02 AM <Tarsas> premislyd is my spirit animal tbh

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Militia of the Free
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Posts: 79
Founded: Aug 21, 2016
Ex-Nation

Postby Militia of the Free » Fri Sep 23, 2016 12:17 pm

Immoren wrote:
Estovnia wrote:Also, I'm starting to (seriously) work on company and downwards organisation.

I'm pretty dead set on using a 13-man layout: 3 fireteams of 4 with the squad leader just doing leading stuff.

I'm unsure as to what exactly would make a decent composition for it.

The most logical and obvious choice would be just three identical teams consisting of two rifleman, grenadier, and an IAR; however that's boring and doesn't wholly fit with my atompunk motif that I'm starting to apply.

An idea i'm leaning towards is just applying the French 300 m and 600 m, i'm just not sure how effective this would be scaled down to a 12 man level



Squad leader
Designated marksman
Fireteam
Team leader
Machine gunner
Assistant
Recoilless rifleman
Assistant

Fireteam
Team leader
Automatic rifleman
Rifleman
Rifleman
grenadier


*nods*

Mmmm, I smell Western squad structure!

Why only one marksman when you can have two comrade? One in every fireteam!

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Immoren
Khan of Spam
 
Posts: 65557
Founded: Mar 20, 2010
Democratic Socialists

Postby Immoren » Fri Sep 23, 2016 12:28 pm

Militia of the Free wrote:
Immoren wrote:

Squad leader
Designated marksman
Fireteam
Team leader
Machine gunner
Assistant
Recoilless rifleman
Assistant

Fireteam
Team leader
Automatic rifleman
Rifleman
Rifleman
grenadier


*nods*

Mmmm, I smell Western squad structure!

Why only one marksman when you can have two comrade? One in every fireteam!


I guess six man demisquads is also an option.
IC Flag Is a Pope Principia
discoursedrome wrote:everyone knows that quote, "I know not what weapons World War Three will be fought, but World War Four will be fought with sticks and stones," but in a way it's optimistic and inspiring because it suggests that even after destroying civilization and returning to the stone age we'll still be sufficiently globalized and bellicose to have another world war right then and there

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Militia of the Free
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Founded: Aug 21, 2016
Ex-Nation

Postby Militia of the Free » Fri Sep 23, 2016 12:31 pm

Immoren wrote:
Militia of the Free wrote:Mmmm, I smell Western squad structure!

Why only one marksman when you can have two comrade? One in every fireteam!


I guess six man demisquads is also an option.

Or these mobile Russian fireteams which were ad-hoc in the Chechen war.

One rpg man, one machinegunner, one designated marksman and an ammo carrier/regular rifleman.

But then those were mainly for urban ops.

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Husseinarti
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Founded: Mar 20, 2015
Ex-Nation

Postby Husseinarti » Fri Sep 23, 2016 12:45 pm

During the Afghan War: Soviet Edition, a rifle platoon that would normally get 1 SVD allocated to it found themselves with upwards of 6+ SVDs.

muh

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Puzikas
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Founded: Nov 24, 2012
Left-Leaning College State

Postby Puzikas » Fri Sep 23, 2016 12:48 pm

Usually replacing one grenadier weirdly
Sevvania wrote:I don't post much, but I am always here.
Usually waiting for Puz ;-;

Goodbye.

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Husseinarti
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Founded: Mar 20, 2015
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Postby Husseinarti » Fri Sep 23, 2016 12:53 pm

Puzikas wrote:Usually replacing one grenadier weirdly

I'd assume that with GLs only being effective within 300-400 meters and with a long hang-time, something that will put a round on a man-sized target at upwards of 600+ meters with a reasonably trained rifleman in a very short amount of time from muzzle to hitting the target, it was seen as the best option?
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Purpelia
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Posts: 34249
Founded: Oct 19, 2010
Ex-Nation

Postby Purpelia » Fri Sep 23, 2016 1:08 pm

Asymmetric squads. Y/N?
Purpelia does not reflect my actual world views. In fact, the vast majority of Purpelian cannon is meant to shock and thus deliberately insane. I just like playing with the idea of a country of madmen utterly convinced that everyone else are the barbarians. So play along or not but don't ever think it's for real.



The above post contains hyperbole, metaphoric language, embellishment and exaggeration. It may also include badly translated figures of speech and misused idioms. Analyze accordingly.

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Militia of the Free
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Founded: Aug 21, 2016
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Postby Militia of the Free » Fri Sep 23, 2016 1:26 pm

Purpelia wrote:Asymmetric squads. Y/N?

As an ad hoc solution? Definitely.

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Gallia-
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Founded: Oct 09, 2013
Inoffensive Centrist Democracy

Postby Gallia- » Fri Sep 23, 2016 1:27 pm

Purpelia wrote:Asymmetric squads. Y/N?


is it big enough to have two identical subunits?

then yes

otherwise youre going to be really :90s ftur: and have to use 3-man fireteams or something
Last edited by Gallia- on Fri Sep 23, 2016 1:27 pm, edited 1 time in total.

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Purpelia
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Founded: Oct 19, 2010
Ex-Nation

Postby Purpelia » Fri Sep 23, 2016 1:42 pm

Gallia- wrote:
Purpelia wrote:Asymmetric squads. Y/N?


is it big enough to have two identical subunits?

then yes

otherwise youre going to be really :90s ftur: and have to use 3-man fireteams or something

I am not talking about asymmetric fire teams but squads. As in a platoon has 3 squads and each of the 3 is slightly different.
Purpelia does not reflect my actual world views. In fact, the vast majority of Purpelian cannon is meant to shock and thus deliberately insane. I just like playing with the idea of a country of madmen utterly convinced that everyone else are the barbarians. So play along or not but don't ever think it's for real.



The above post contains hyperbole, metaphoric language, embellishment and exaggeration. It may also include badly translated figures of speech and misused idioms. Analyze accordingly.

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EsToVnIa
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Posts: 4779
Founded: Jun 16, 2011
Ex-Nation

Postby EsToVnIa » Fri Sep 23, 2016 1:45 pm

then you should have said something like "asymmetric platoons" or something
Most Heavenly State/Khamgiin Tengerleg Uls

Weeaboo Gassing Land wrote:Also, rev up the gas chambers.

The United States of North Amerigo wrote:CUNT

12:02:02 AM <Tarsas> premislyd is my spirit animal tbh

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