The Corparation wrote:Sawaikii wrote:Relatedly, if I have submersible carriers, do I even need surface combatants? And if I don't, what's a good upper limit for what percent of one's navy can and should be subs?
1) A submersible carrier will never be able to fulfill the same role as a surface carrier. At least not without spending all of its time on the surface, which defeats the purpose of making it submersible.
2) Submarines good at 2 things. Being Sneaky and killing surface (Land and sea) targets. You will still need surface combatants for everything else.
3) There's no easy way to tale a given % and say this is the optimal number of subs. It depends entirely on what you want/need to do.
in response to this, I say:
keep in mind that the US was worried about Panama in WWII.Rich and Corporations wrote:in nationstates scale nations send fleets across an ocean twice the length of the Pacific
transporting across such distances may even merit transport submarines, and special forces submarines with hangars
it is a unique situation not comparable with the real world, far more constrained by resources and with shorter distances
is it worth a billion dollar submarine to launch an aircraft to support a commando raid or to use an electro optical missile to hit a key transport hub when all GPS communications are being jammed as a result of wartime requirements?
is the consensus that due to CIWS, ships will primarily have gunnery duels? I think I asked about that observation after playing Wargame Red Dragon.
unless missiles with chaff are used to jam radars beforehand
edit: nvm, I just thought of missiles that fly as fast as shells at the muzzle with APHE warheads











