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PostPosted: Fri Feb 17, 2017 5:58 pm
by EsToVnIa
Elektrograd wrote:(Image)

(Image)

1x1 virus spreads like wildfire


Leo2 is sexy

PostPosted: Fri Feb 17, 2017 6:30 pm
by Noders
Can anyone reccomend a good site for SB style part sheets for FT spacecraft? I went on SB but it's a rather limited selection.

PostPosted: Fri Feb 17, 2017 6:41 pm
by Cordalian
http://www141.lunapic.com/editor/workin ... 4748428767[/quote]
I'd like to say it looks nice but uh... Can't really make much out.[/quote]
Sorry! I'll try to make it look better next time!

PostPosted: Fri Feb 17, 2017 7:06 pm
by Skallen
I wish I could do more then make maps, haha.

Image

PostPosted: Fri Feb 17, 2017 7:09 pm
by Korva
EsToVnIa wrote:
Elektrograd wrote:(Image)

(Image)

1x1 virus spreads like wildfire


Leo2 is sexy

famas whennnnn

PostPosted: Fri Feb 17, 2017 7:20 pm
by EsToVnIa
Sorry i actually forgot

will draw now 8)

PostPosted: Fri Feb 17, 2017 7:55 pm
by Skallen
As an aside I might be trying to look for a request or two, assuming people feel generous. Otherwise the stuff I make for my project will just be cut and mashed tanks from the real world rip.

PostPosted: Fri Feb 17, 2017 8:08 pm
by Verpletterant
Tagging on an alt.

PostPosted: Sat Feb 18, 2017 3:06 am
by Fordorsia
Elektrograd wrote:(Image)

(Image)

1x1 virus spreads like wildfire


I like it but why's the turret so hueg?

Verpletterant wrote:Tagging on an alt.


Or maybe just bookmark the thread

PostPosted: Sat Feb 18, 2017 3:20 am
by Skallen
Fordorsia wrote:
Elektrograd wrote:(Image)

(Image)

1x1 virus spreads like wildfire


I like it but why's the turret so hueg?

Verpletterant wrote:Tagging on an alt.


Or maybe just bookmark the thread

I don't know of such advanced methods. Besides it's not like I'm drowning any new content or thoughtful discussion.

PostPosted: Sat Feb 18, 2017 4:43 am
by Elektrograd
Fordorsia wrote:I like it but why's the turret so hueg?


Image

gotta make space for them NERA filled cheeks.

PostPosted: Sat Feb 18, 2017 5:32 am
by Fordorsia
Elektrograd wrote:
Fordorsia wrote:I like it but why's the turret so hueg?


Image

gotta make space for them NERA filled cheeks.


If you have no armour then projectiles will just go straight through and cause no damage

PostPosted: Sat Feb 18, 2017 5:35 am
by Gallan Systems
Elektrograd wrote:(Image)

(Image)

1x1 virus spreads like wildfire


mfw not even wrinkles

PostPosted: Sat Feb 18, 2017 7:50 am
by Austria-Bohemia-Hungary
Fordorsia wrote:
Elektrograd wrote:
Image

gotta make space for them NERA filled cheeks.


If you have no armour then projectiles will just go straight through and cause no damage

And then somebody drops a HESH round on it...

PostPosted: Sat Feb 18, 2017 10:25 am
by Fordorsia
Austria-Bohemia-Hungary wrote:
Fordorsia wrote:
If you have no armour then projectiles will just go straight through and cause no damage

And then somebody drops a HESH round on it...


k

PostPosted: Sat Feb 18, 2017 10:27 am
by Austria-Bohemia-Hungary
Fordorsia wrote:
Austria-Bohemia-Hungary wrote:And then somebody drops a HESH round on it...


k

RIP crew.

PostPosted: Sat Feb 18, 2017 12:06 pm
by Fordorsia
Austria-Bohemia-Hungary wrote:
Fordorsia wrote:
k

RIP crew.


No armour = no spall

PostPosted: Sat Feb 18, 2017 12:24 pm
by Fordorsia
Having multiple breechblocks is good, right?

Remove locking pin, swing open locking arm, open hinged breechblock, open sliding breachblock, insert 50mm projectile and a shit load of propellant. Kill big tonk. It works as intended, I swear.

Edit: Turns out I made it 100mm by mistake. Oh well

PostPosted: Sat Feb 18, 2017 12:28 pm
by Verpletterant

PostPosted: Sat Feb 18, 2017 3:22 pm
by Austria-Bohemia-Hungary
Fordorsia wrote:
Austria-Bohemia-Hungary wrote:RIP crew.


No armour = no spall

That's called exposed infantry and they don't react too well either to high explosives pancaking against their body.

PostPosted: Sat Feb 18, 2017 4:06 pm
by Fordorsia
Austria-Bohemia-Hungary wrote:
Fordorsia wrote:
No armour = no spall

That's called exposed infantry and they don't react too well either to high explosives pancaking against their body.


It would probably just take the crewman downrange with it, which is fine by me. He can be replaced faster than the enemy can reload.

PostPosted: Sat Feb 18, 2017 4:25 pm
by Omarios
So I've been out of the pixel art scene for quite a while now but I currently have something in mind now. Lately I've been watching Narcos and reading about drug wars and what not and had this idea for a truck. The idea is a 6x6 truck used by my second nation's (Bawdon) police force. The truck is armored to withstand gunfire (not explosives) and has one turret, here lies my problem though. I'm thinking about putting either 4 or 6 .50 machine guns in the turret under one trigger, I know it's an overkill for a police force but yeah, I like the idea. So my question is, is it possible for one turret to group 6 .50 cal machine guns, or 4 is like the maximum??

PostPosted: Sat Feb 18, 2017 5:18 pm
by Fordorsia
Omarios wrote:So I've been out of the pixel art scene for quite a while now but I currently have something in mind now. Lately I've been watching Narcos and reading about drug wars and what not and had this idea for a truck. The idea is a 6x6 truck used by my second nation's (Bawdon) police force. The truck is armored to withstand gunfire (not explosives) and has one turret, here lies my problem though. I'm thinking about putting either 4 or 6 .50 machine guns in the turret under one trigger, I know it's an overkill for a police force but yeah, I like the idea. So my question is, is it possible for one turret to group 6 .50 cal machine guns, or 4 is like the maximum??


If the turret is big enough for them, sure. The only question is why.

PostPosted: Sat Feb 18, 2017 5:43 pm
by Saint Fedski
Omarios wrote:So I've been out of the pixel art scene for quite a while now but I currently have something in mind now. Lately I've been watching Narcos and reading about drug wars and what not and had this idea for a truck. The idea is a 6x6 truck used by my second nation's (Bawdon) police force. The truck is armored to withstand gunfire (not explosives) and has one turret, here lies my problem though. I'm thinking about putting either 4 or 6 .50 machine guns in the turret under one trigger, I know it's an overkill for a police force but yeah, I like the idea. So my question is, is it possible for one turret to group 6 .50 cal machine guns, or 4 is like the maximum??

Turrets and vehicles of various sizes existed like that in WWII. Obviously 4x.50 is a lot for a pickup, but for a 6x6 its easily doable. Dubious, but awesome and doable. I'd love to see what you come up with.

PostPosted: Sat Feb 18, 2017 7:00 pm
by Noders
Saint Fedski wrote:
Omarios wrote:So I've been out of the pixel art scene for quite a while now but I currently have something in mind now. Lately I've been watching Narcos and reading about drug wars and what not and had this idea for a truck. The idea is a 6x6 truck used by my second nation's (Bawdon) police force. The truck is armored to withstand gunfire (not explosives) and has one turret, here lies my problem though. I'm thinking about putting either 4 or 6 .50 machine guns in the turret under one trigger, I know it's an overkill for a police force but yeah, I like the idea. So my question is, is it possible for one turret to group 6 .50 cal machine guns, or 4 is like the maximum??

Turrets and vehicles of various sizes existed like that in WWII. Obviously 4x.50 is a lot for a pickup, but for a 6x6 its easily doable. Dubious, but awesome and doable. I'd love to see what you come up with.

and hey why not he can always use it to shoot down low flying aircraft (damn crop dusters)