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A place to put national factbooks, embassy exchanges, and other information regarding the nations of the world. [In character]

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Orestea
Bureaucrat
 
Posts: 44
Founded: Apr 14, 2019
Ex-Nation

Postby Orestea » Sat Apr 20, 2019 5:42 am

Federal Texan Republic wrote:Is anyone here willing to take requests? If so, then my nation needs a little help.

The basic concept of this nation is that it's an alternate history, steampunk version of Texas that essentially has a very Old West-inspired culture that functions alongside a mixture of mainstream Texan and Southern US/Dixie culture, and their military reflects that...


So, I don't think what I drummed up is near the level of detail you probably want, and I didn't touch the officer's uniform because officers can suck an egg. But, your description really piqued my interest, and I don't draw anything in a western/frontier-sy vein, so I interpreted some things and had a doodle at it.

I also feel the horrible urge to justify everything I do in life, especially because it is not exactly to specification, so all's below a spoiler to keep the post size down.

Image

  • I understood the design as prioritizing ruggedness and protection against the elements, entertaining a possibility for personalization, and having elements that suggested a history of cavalry or at least horseback riding (go figure, considering the inspiration.)
  • Because of this, I have interpreted the SAA holster being on the "left" as "the soldier's left". I recall left-handed shooting being a necessary skill so your dominant hand could handle a horse's reins, and have tried to optimize its placement for left-handed drawing. It probably could be further to the left or canted slightly for better drawing while on horseback. If I'm wrong... he's left handed. Can't lose.
  • I have also decided he wears jeans which are not necessarily loose, but not skintight either. They are almost definitely of sturdy construction and material, and I have drawn them in what I've always called a "carpenter's cut". Many pockets and a few loops, of various sizes, which overlap, run down the outer thigh for storage of small objects and tools.
  • One liberty I have taken is with the entrenching tool. The backpack it rests in is inspired by the Soviet 'Sidor' type of backpack, only the large center pocket has been specialized for holding toolheads. A single handle is carried separate of these to cut down on bulk, and this handle can interface with many standard toolheads (shovel, axe, pick, wedge, etc.) via friction or an additional screw or peg. Frontier soldiers may choose to not carry a handle at all, instead fashioning handles out of local wood when needed.
  • Another liberty is divorcing the two grenade pouches from the straps of the backpack. As I interpreted the design as being mobile, either on horseback or as light infantry, I assumed the backpack could be shed at a moment's notice or left at camp. Seeing as, here, grenades are reliable and cheap enough to hand out at least two to each infantryman, they probably want to take those grenades with them whenever they left their backpack. So, I have turned them into pouches which instead rest on the suspenders of the soldier's webbing.
  • Speaking of those suspenders, I took the liberty of assuming your steampunk Texas figured out some modular carrying system, and rendered the suspenders as basically an ALICE-style attachment system; small metal loops are pressed in pairs of two along the length, and via metal strips or fabric straps, facilitate the attachment of various accessories. The belt would be similar. I rendered the two requisite grenade pouches (holding Mills Bombs or something) as being low on his righthand side, to interfere as little as possible with his shooting shoulder and access to his SAA, while leaving the belt free to carry ammunition.
  • Though I have drawn it as described, I take issue with the placement of the bayonet sheath. I can only imagine drawing it being a problem when you have a backpack on, and always having the handle jabbing up from your shoulder can't be foolproof. I would rather place the bayonet sheath horizontally along the small of the soldier's back, probably suspended from the webbing.
  • Instead of a Brodie helmet, which I understand to be specialized for the raining-on-your-head nature of shrapnel from trench warfare, I opted for a flat-brimmed hat reminiscent of, say, ~1890s US Army uniform.
  • Not knowing what kind of main weapon (if any) would be appropriate, I based his rifle off of a Remington Model 8. In this case it has a fixed magazine and is fed via stripper clips. His ammunition pouches reflect this, and probably hold 3 clips in a pouch.
  • I also drew him with his gloves off and hanging by his side. I assumed the leather gloves would prioritize durability and protection, not dexterity, so I figure they take them off when they don't need them.
  • Finally, I didn't even try drawing the boots as armored. I didn't know/couldn't decide if they were simply heavily treated, had internal steel, or had strapped armor applied to the outside. From what I understand, leg armor ended up typically used for horseback, to stop the pesky dismounted infantry from stabbing or crushing your legs, so this fella keeps them off on foot. (Also who likes walking with heavy legs?)

One concept which I like with this overall design, which I did not draw because I am tired, is the high ability for cowboy personalization. I imagine several official belt buckles to denote rank alongside the 'standard' one; soldiers bringing their coat to a tailor to trim, remove, or extend the fringes; having freedom to choose their revolver/sidearm; etc.


Again, far from a standalone drawing, really more of a doodle. But I liked your idea and enjoyed researching and drawing it. I hope it, and my unwanted opinions, helps you in some way achieve a more concrete final product.

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Mero-Curgovina
Secretary
 
Posts: 34
Founded: Feb 24, 2019
Ex-Nation

Postby Mero-Curgovina » Sat Apr 20, 2019 5:24 pm

while we're on the topic of uniforms, here are some Mero-Curgovs (and two blank template uniforms.) the four on the right are from a territorial division with low standards. it's more of a work in progress if you couldn't tell from the T-posing. credit to the homie Novorden for the base human form and the smoke grenade.

Image
Last edited by Mero-Curgovina on Sat Apr 20, 2019 5:32 pm, edited 1 time in total.

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Federal Texan Republic
Political Columnist
 
Posts: 4
Founded: Apr 16, 2019
Ex-Nation

Postby Federal Texan Republic » Sat Apr 20, 2019 9:10 pm

Orestea wrote:
Federal Texan Republic wrote:Is anyone here willing to take requests? If so, then my nation needs a little help.

The basic concept of this nation is that it's an alternate history, steampunk version of Texas that essentially has a very Old West-inspired culture that functions alongside a mixture of mainstream Texan and Southern US/Dixie culture, and their military reflects that...


So, I don't think what I drummed up is near the level of detail you probably want, and I didn't touch the officer's uniform because officers can suck an egg. But, your description really piqued my interest, and I don't draw anything in a western/frontier-sy vein, so I interpreted some things and had a doodle at it.

I also feel the horrible urge to justify everything I do in life, especially because it is not exactly to specification, so all's below a spoiler to keep the post size down.

Image

  • I understood the design as prioritizing ruggedness and protection against the elements, entertaining a possibility for personalization, and having elements that suggested a history of cavalry or at least horseback riding (go figure, considering the inspiration.)
  • Because of this, I have interpreted the SAA holster being on the "left" as "the soldier's left". I recall left-handed shooting being a necessary skill so your dominant hand could handle a horse's reins, and have tried to optimize its placement for left-handed drawing. It probably could be further to the left or canted slightly for better drawing while on horseback. If I'm wrong... he's left handed. Can't lose.
  • I have also decided he wears jeans which are not necessarily loose, but not skintight either. They are almost definitely of sturdy construction and material, and I have drawn them in what I've always called a "carpenter's cut". Many pockets and a few loops, of various sizes, which overlap, run down the outer thigh for storage of small objects and tools.
  • One liberty I have taken is with the entrenching tool. The backpack it rests in is inspired by the Soviet 'Sidor' type of backpack, only the large center pocket has been specialized for holding toolheads. A single handle is carried separate of these to cut down on bulk, and this handle can interface with many standard toolheads (shovel, axe, pick, wedge, etc.) via friction or an additional screw or peg. Frontier soldiers may choose to not carry a handle at all, instead fashioning handles out of local wood when needed.
  • Another liberty is divorcing the two grenade pouches from the straps of the backpack. As I interpreted the design as being mobile, either on horseback or as light infantry, I assumed the backpack could be shed at a moment's notice or left at camp. Seeing as, here, grenades are reliable and cheap enough to hand out at least two to each infantryman, they probably want to take those grenades with them whenever they left their backpack. So, I have turned them into pouches which instead rest on the suspenders of the soldier's webbing.
  • Speaking of those suspenders, I took the liberty of assuming your steampunk Texas figured out some modular carrying system, and rendered the suspenders as basically an ALICE-style attachment system; small metal loops are pressed in pairs of two along the length, and via metal strips or fabric straps, facilitate the attachment of various accessories. The belt would be similar. I rendered the two requisite grenade pouches (holding Mills Bombs or something) as being low on his righthand side, to interfere as little as possible with his shooting shoulder and access to his SAA, while leaving the belt free to carry ammunition.
  • Though I have drawn it as described, I take issue with the placement of the bayonet sheath. I can only imagine drawing it being a problem when you have a backpack on, and always having the handle jabbing up from your shoulder can't be foolproof. I would rather place the bayonet sheath horizontally along the small of the soldier's back, probably suspended from the webbing.
  • Instead of a Brodie helmet, which I understand to be specialized for the raining-on-your-head nature of shrapnel from trench warfare, I opted for a flat-brimmed hat reminiscent of, say, ~1890s US Army uniform.
  • Not knowing what kind of main weapon (if any) would be appropriate, I based his rifle off of a Remington Model 8. In this case it has a fixed magazine and is fed via stripper clips. His ammunition pouches reflect this, and probably hold 3 clips in a pouch.
  • I also drew him with his gloves off and hanging by his side. I assumed the leather gloves would prioritize durability and protection, not dexterity, so I figure they take them off when they don't need them.
  • Finally, I didn't even try drawing the boots as armored. I didn't know/couldn't decide if they were simply heavily treated, had internal steel, or had strapped armor applied to the outside. From what I understand, leg armor ended up typically used for horseback, to stop the pesky dismounted infantry from stabbing or crushing your legs, so this fella keeps them off on foot. (Also who likes walking with heavy legs?)

One concept which I like with this overall design, which I did not draw because I am tired, is the high ability for cowboy personalization. I imagine several official belt buckles to denote rank alongside the 'standard' one; soldiers bringing their coat to a tailor to trim, remove, or extend the fringes; having freedom to choose their revolver/sidearm; etc.


Again, far from a standalone drawing, really more of a doodle. But I liked your idea and enjoyed researching and drawing it. I hope it, and my unwanted opinions, helps you in some way achieve a more concrete final product.


Wow. That's just... Oh my god, this looks so amazing. I love how much thought you put into the uniform and adjusted my description to fit it best. I'll definitely be using this in the Factbook, and giving you credit, of course.

Only two complaints I have, really, are his rifle (supposed to be a Winchester 1895, lever action rifle and main weapon), his bayonet would be far better positioned as you described it, and maybe the hat could be a ten gallon or a Stetson rather than the flat brimmed hat. I'd also opt for star-shaped spurs now that I think about it, but other than that, I love it!

Also, I really love the stache you gave him... God, now he looks so much like Teddy Roosevelt.
Last edited by Federal Texan Republic on Sat Apr 20, 2019 9:54 pm, edited 1 time in total.
Current Year: 1971
Picture this; After years of destabilisation and preached ideas of states rights after the American Civil War, the USA finally collapses and in its' place are many states, each with their own power and culture, albeit with steampunk technologies with modern commodities such as television and internet. One of these is the Federal Republic of Texas; being a major power whilst holding on to its' Wild West roots.

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Fordorsia
Postmaster of the Fleet
 
Posts: 20431
Founded: Oct 04, 2012
Ex-Nation

Postby Fordorsia » Wed Apr 24, 2019 6:25 am

Image
Pro: Swords
Anti: Guns

San-Silvacian wrote:Forgot to take off my Rhodie shorts when I went to sleep.
Woke up in bitches and enemy combatants.

Crookfur wrote:Speak for yourself, Crookfur infantry enjoy the sheer uber high speed low drag operator nature of their tactical woad

Spreewerke wrote:One of our employees ate a raw kidney and a raw liver and the only powers he gained was the ability to summon a massive hospital bill.

Premislyd wrote:This is probably the best thing somebody has ever spammed.

Puzikas wrote:That joke was so dark it has to smile to be seen at night.

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Omarios
Diplomat
 
Posts: 530
Founded: Apr 11, 2013
Inoffensive Centrist Democracy

Postby Omarios » Wed Apr 24, 2019 3:06 pm

Image

Something that I have started working on today, recently I have been attracted to wheeled vehicles and decided to create something in that field. The B1 Centauro is what I have in mind (although it looks nothing similar). I have also been testing on shadows and try to go into extra detail, I always feel that my vehicles lack something when I see some of the photos posted here.

If you have any suggestions feel free to post them, still not done with this one.
Last edited by Omarios on Wed Apr 24, 2019 3:11 pm, edited 1 time in total.
Danceria wrote:Erm...*Inches away from them*

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Manokan Republic
Minister
 
Posts: 2504
Founded: Dec 15, 2017
Ex-Nation

Postby Manokan Republic » Wed Apr 24, 2019 3:51 pm

Mero-Curgovina wrote:while we're on the topic of uniforms, here are some Mero-Curgovs (and two blank template uniforms.) the four on the right are from a territorial division with low standards. it's more of a work in progress if you couldn't tell from the T-posing. credit to the homie Novorden for the base human form and the smoke grenade.

(Image)

This looks awesome, and I especially like the details in the vests and the guns :D

The rifle seems like an original design, what is it based on, if anything?

User avatar
Omarios
Diplomat
 
Posts: 530
Founded: Apr 11, 2013
Inoffensive Centrist Democracy

Postby Omarios » Thu Apr 25, 2019 8:32 am

Image
An "improved" version from my post earlier, changed the gun cuz I felt it was a bit small. This was my first attempt to add a thermal sleeve onto a design and I'm rather glad with the result.

I also have some pretty old rifle designs from 2011. Those were pimpmygun rifles and I decided to outline them today and changed some stuff to make them look better.

Image
A basic bolt action rifle, nothing special.

Image
A semi-auto rifle design, nothing too special either.

Image
Decided to make a carbine variant of the semi auto rifle, a shorter barrel, larger magazine, and a foregrip.
Last edited by Omarios on Thu Apr 25, 2019 8:33 am, edited 1 time in total.
Danceria wrote:Erm...*Inches away from them*

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Valkiir
Diplomat
 
Posts: 989
Founded: Jan 31, 2017
Ex-Nation

Postby Valkiir » Thu Apr 25, 2019 8:34 am

Fordorsia wrote:(Image)

Nice, Now just send an engraved and inlaid version of the Valkiir Presidential Palace and a few thousand to Federal Marshals armoury

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Sevvania
Negotiator
 
Posts: 6893
Founded: Nov 12, 2010
Inoffensive Centrist Democracy

Postby Sevvania » Thu Apr 25, 2019 12:56 pm

Omarios wrote:
(Image)
An "improved" version from my post earlier, changed the gun cuz I felt it was a bit small. This was my first attempt to add a thermal sleeve onto a design and I'm rather glad with the result.

I also have some pretty old rifle designs from 2011. Those were pimpmygun rifles and I decided to outline them today and changed some stuff to make them look better.

(Image)
A basic bolt action rifle, nothing special.

(Image)
A semi-auto rifle design, nothing too special either.

(Image)
Decided to make a carbine variant of the semi auto rifle, a shorter barrel, larger magazine, and a foregrip.

The armored vehicle is interesting, and the rifles remind me of my own forrays into PMG which makes me happy.

For the bolt-action, though, I would suggest moving the bolt handle forward, to better mesh with the Garand receiver.
Image
You would also be able to remove the tube below the barrel if you wanted to (since you need no gas system), or you could retain it for mounting bayonets or as a storage space for a cleaning kit.
"Humble thyself and hold thy tongue."

Current Era: 1945
NationStates Stat Card - Sevvania
OFFICIAL FACTBOOK - Sevvania
4/1/13 - Never Forget

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New Visegrad
Minister
 
Posts: 2652
Founded: May 30, 2013
Democratic Socialists

Postby New Visegrad » Thu Apr 25, 2019 9:17 pm

sacre bleu

Image
(click for more larger)

"Sergeant, how do you spell 'surrender now' in Morse code?"
-- Juneau

The AMX SBI Mle.3 was one of several armoured exoskeletons in use by UN forces by the 33rd century. Like all contemporary armour, it provided high levels of protection and improved strength and mobility, and could be brought to EVA readiness with a simple modification kit.
Most SBI3 units were rigged to accommodate the Anaplian M1A2 MGIW, carrying a secondary power supply and a belt feed system on the back of the exoskeleton. The M1A2 was in the process of being standardised as the UN heavy infantry service rifle when UN operations were taken over by the Galactic Defense League; GDL policy dropped the heavy infantry programme in favour of lighter exoskeletons carrying cheaper explosive-propellant weapons.

By all operational accounts, the SBI3/M1A2 combination was quite effective. Complaints included the lack of a backup optical sight on the rifle, but the SBI3 fire control system was considered robust enough that the need for a solution was not pressing. The competing ESI M19 AISW had such a sight, but was only compatible with ESI's own armour system, which suffered from technical difficulties and was never adopted in large numbers.
(Art) -- People who get DEATed usually deserve it.
New Visegrad region - “One man stood tall and in the face of evil roared”
Capital: March City
Affiliation: Core Governance
Tech level: FT/Multiverse
Post-apocalyptic hypertechnological corporate/bureaucratic militaristic multispecies semi-utopia.
It is the year 4411. After a devastating galactic war between the authoritarian Galactic Defense League and an alliance of breakaway factions seeking to overturn the fascist government, a new socialist state - the Core Governance - seeks to rebuild a unified, peaceful galaxy where everyone can live in safety.
Brit. Concept artist (hire me). If you like to call people "SJWs" I'm probably one of them.

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Mero-Curgovina
Secretary
 
Posts: 34
Founded: Feb 24, 2019
Ex-Nation

Postby Mero-Curgovina » Thu Apr 25, 2019 10:00 pm

Manokan Republic wrote:
Mero-Curgovina wrote:while we're on the topic of uniforms, here are some Mero-Curgovs (and two blank template uniforms.) the four on the right are from a territorial division with low standards. it's more of a work in progress if you couldn't tell from the T-posing. credit to the homie Novorden for the base human form and the smoke grenade.

(Image)

This looks awesome, and I especially like the details in the vests and the guns :D

The rifle seems like an original design, what is it based on, if anything?


The rifle is essentially a bullpup G36- it honestly looks better in 1:1cm scale than the 1:1mm scale I do guns in because the loss of detailing leaves some parts I'm unsatisfied with up to the imagination

did some marines and crewmen, which I should probably draw in poses instead of crucified

Image

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Valkiir
Diplomat
 
Posts: 989
Founded: Jan 31, 2017
Ex-Nation

Postby Valkiir » Fri Apr 26, 2019 2:47 pm

New Visegrad wrote:sacre bleu

([url=https://i.imgur.com/aQw3J9o.png]Image)[/url]
(click for more larger)

"Sergeant, how do you spell 'surrender now' in Morse code?"
-- Juneau

Nice very nice.

Looks like its a practical design with a nice beefy style


I'll say it looks like it would be more than a match for my latest exo armor.... I give it 11/10

My latest armor
Image

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Karevka
Envoy
 
Posts: 332
Founded: Jan 16, 2019
Ex-Nation

Postby Karevka » Fri Apr 26, 2019 4:04 pm

Made some stuff. Sorry about the image quality.
Image

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NeuroNet
Secretary
 
Posts: 29
Founded: Feb 03, 2019
Ex-Nation

Inter-Global Aviation AU-4A Mk. 1G "Seagull"

Postby NeuroNet » Fri Apr 26, 2019 7:49 pm

Image

The AU-4A (Attack Utility Transport) is a light cargo and personnel transport for military and civilian uses. Originally conceived as a follow-on to the Osprey V-22 with advanced propulsion technologies, the Seagull has been a favorite of the Armed Forces since its introduction.

AU-4A (Tiltjet Configuration) Seagull Gunship/Transport (Mark 1G)
Crew: 4+1 (Pilot/Commander, Copilot/EW Operator, Navigator/Commo Operator, Flight Engineer/Weapons Operator) Loadmaster or Jumpmaster carried when mission dictates.
Fixed Armament: twin 30mm automatic cannon on rotating "Apache" mounting; 16 Hades short-range air to surface missiles (or 4 Hydra rocket pods)
Additional Armament: Optional cargo bay mounted M-214A3 miniguns (ramp mount, plus two side escape hatch mounts)
Capacity: Approx. 20-25 paratroops or Approx. 6,500 pounds palletized or general cargo

The pictured airframe is assigned to VMM-165, Fixed Wing Marine Medium Lift Squadron, the "White Knights", on temporary assignment to 24th Training and Conversion Wing (Tailcode VX) while the unit completes aircrew training on the Mark 1G (a former V-22 Osprey unit).

Image

Naval Version (Mark 1) belonging to Fleet Composite Squadron ONE (VC-1). The six aircraft of Detachment 1, deployed with CVW-14, serve on maritime patrol, submarine interdiction, reconnaissance, plane guard/search-and-rescue and carrier onboard delivery missions as required by the Commander, Air Group.
Last edited by NeuroNet on Fri Apr 26, 2019 8:34 pm, edited 1 time in total.

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NeuroNet
Secretary
 
Posts: 29
Founded: Feb 03, 2019
Ex-Nation

HC-4A Seagull (Coast Guard) "Vixen of the Seas"

Postby NeuroNet » Sat Apr 27, 2019 2:10 am

Image

Coast Guard SAR aircraft #1326 of District 4 Aviation (SAR/Patrol Aircraft Wing), belonging to the 401 SAR Squadron commanding officer.
Last edited by NeuroNet on Sat Apr 27, 2019 1:02 pm, edited 1 time in total.

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Valkiir
Diplomat
 
Posts: 989
Founded: Jan 31, 2017
Ex-Nation

Postby Valkiir » Sat Apr 27, 2019 3:30 am

Valkiir Draugr Exoskeleton Armor

Image

In effect The MK VI Exoskelton enhanced Combat frame is a second generation of the previous assisted armor worn By Valkiirs Shock assault and Assault marines. The armor is expensive, requires a lot of upkeep and is used sparingly since losing a single Draugr is as serious as loosing some lighter Armored fighting vehicles and their crews. The intervening Marks of the armor were unsuitable for mass production and exist only as research items, or flawed prototypes.

Valkiir draugr are highly Elite, physically enhanced, Highly trained and nearly fearless soldiers given the the best armor and weapons available. The armor is rated to resist .50 caliber ball ammo an withstand nearby blasts from grenades, mortars, and artillery. Massing seven hundred kilos The armor is supported and moved by a highly advanced exoskeleton tat negates the weight of the armor and weapons and gives the wearer a positive feedback and balance system that allows the wearer to move more aggressively without becoming overbalanced. Integral assisted and stabilized weapons mounts allow heavy machine guns, grenade launchers and powerful anti material weapons to be fired without static mounts or tripods.

Internal cooling and heating microclimate jackets, air scrubbers, and electronic/optics allow the soldier o operate in a wide range of environments and maintain communication with squadmates and upper echelon commanders relaying video/voice/and data over secure encrypted radios. While in his armor the Draugr is able to see in the dark, detect enemies by thermal signatures, track known hostile uits and relay information seamlessly with squadmates in environments ranging from blistering deserts, to arctic wastes.

The armor is powered by a compact gas turbine generating electricity to power the exoskeleton, environmental controls, electronics, and weapons systems. The turbine is able to power the suit for up to eight hours at full power and twelve hours when simply walking or jogging. When powered up the armor is rather noisy due to the turing and its rigid armor that makes a bit of noise when moving though brush and built up areas.

The armor is rated at Threat Level STANAG IV+ and is almost immune to most melee and hand to hand assaults, and heavy impacts including being hit by a car at low speeds. When engaging in assault the Draugr move without fear of small ams with the exception of unlucky hits heavily concentrated fire, and such weapons as HEAT grenades, large high explosive rounds, 14.5mm machine guns, and RPGs The use this and the intimidation value of a six and a half foot tall lumbering juggernaut armed with weapons usually mounted on light vehicles to overwhelm resistance scatter poorly trained/led troops and mass overwhelming firepower on any group that has the nerve to stand and fight.

Notes: This is from scratch o replace an earlier version I felt I could improve on.

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NeuroNet
Secretary
 
Posts: 29
Founded: Feb 03, 2019
Ex-Nation

Inter-Global Aviation US-4B Mark 1 Seagull

Postby NeuroNet » Sat Apr 27, 2019 12:58 pm

Image

While the US-4A and variants of the advanced technology medium assault transport were well received by the Armed Services, plans were already on the drawing board to correct tactical deficiencies in the design due to the engineers having to rush the first design into service.

The US-4B and future variants incorporate reinforced tailbooms, a vertical tail design from a fighter aircraft to improve handling and aerodynamic performance, and the fitting of a battery of chaff and flare dispensers from the JC-1A PowerLifter transport.

Pictured is the first aircraft from the Inter-Global prototype facility, assigned to the Navy flight test program, including the newly-introduced GCAS III Glass Cockpit Aircraft Management Suite of integrated avionics, fly by wire and "modular" plug-and-play combat systems. Even though GCAS III could reduce crew member workload to only require a pilot and copilot, Navy manning standards for the medium class of tactical aircraft still require two pilots and two Naval Flight Officers for redundancy and emergencies.

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Valkiir
Diplomat
 
Posts: 989
Founded: Jan 31, 2017
Ex-Nation

Postby Valkiir » Sat Apr 27, 2019 7:51 pm

Image

Draugr MkVI armor with Smart gun and Shoulder mounted revolver type Grenade launcher. A back mounted canister holds 30 Dual purpose 50mm high velocity HEAT/Frag grenades, and 3000 rounds for the machinegun

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Fordorsia
Postmaster of the Fleet
 
Posts: 20431
Founded: Oct 04, 2012
Ex-Nation

Postby Fordorsia » Sun Apr 28, 2019 4:20 pm

Image
Last edited by Fordorsia on Mon Apr 29, 2019 10:24 am, edited 1 time in total.
Pro: Swords
Anti: Guns

San-Silvacian wrote:Forgot to take off my Rhodie shorts when I went to sleep.
Woke up in bitches and enemy combatants.

Crookfur wrote:Speak for yourself, Crookfur infantry enjoy the sheer uber high speed low drag operator nature of their tactical woad

Spreewerke wrote:One of our employees ate a raw kidney and a raw liver and the only powers he gained was the ability to summon a massive hospital bill.

Premislyd wrote:This is probably the best thing somebody has ever spammed.

Puzikas wrote:That joke was so dark it has to smile to be seen at night.

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Kassaran
Postmaster-General
 
Posts: 10872
Founded: Jun 16, 2013
Ex-Nation

Postby Kassaran » Sun Apr 28, 2019 4:58 pm

Frod has the sex. Also has big stix. Is there a bolt-action sniper rifle you've looked into making? It would be an interesting addition and some farmboys might do well with them in the FRG.
Beware: Walls of Text Generally appear Above this Sig.
Zarkenis Ultima wrote:Tristan noticed footsteps behind him and looked there, only to see Eric approaching and then pointing his sword at the girl. He just blinked a few times at this before speaking.

"Put that down, Mr. Eric." He said. "She's obviously not a chicken."
The Knockout Gun Gals wrote:
The United Remnants of America wrote:You keep that cheap Chinese knock-off away from the real OG...

bloody hell, mate.
that's a real deal. We just don't buy the license rights.

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NeuroNet
Secretary
 
Posts: 29
Founded: Feb 03, 2019
Ex-Nation

MC-4B Killer Seagull

Postby NeuroNet » Mon Apr 29, 2019 1:30 am

Image

Modified for Special Purpose Insertion and Extraction, the Seagull platform was modified with additional ECM and semi-stealth capabilities to be deployed with the AFSOC flying units as the MC-4B Killer Seagull. A similar "Spooky II" modification is planned for the Mark 1G release of the B model in order to field a special warfare fire support gunship.

Pictured is a first production model MC-4B unarmed Killer Seagull loading members of a rapid deployment Marine Corps Tactical Recovery of Aircraft and Personnel (TRAP) unit from Company M, 3rd Battalion, 4th Marine SpecOps Regiment. AFSOC aerial gunners can be flown with up to three flex-mounted M-214 miniguns aboard.


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NeuroNet
Secretary
 
Posts: 29
Founded: Feb 03, 2019
Ex-Nation

Postby NeuroNet » Mon Apr 29, 2019 10:22 am

Gallia- wrote:Why are they wearing M1 helmets are they like poverty stricken Afghans or Indians or something?


Lowest government bidder. Either wear those, tinfoil hats or perforated pasta colanders from the 1960's. LOL

Or perhaps that's the reason why they're Marine "Special" Forces. The Killer Seagull just *might* be nicknamed "The Short Bus". It's painted black so nobody can see that it's shuttling people to the designated "safe space".

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Omarios
Diplomat
 
Posts: 530
Founded: Apr 11, 2013
Inoffensive Centrist Democracy

Postby Omarios » Mon Apr 29, 2019 4:12 pm

Image

Wheeled SPG that I quickly made. I know there might be some imperfections but this was just made for fun.

Also, is it me or is this thread not as active as it was in 2016?
Danceria wrote:Erm...*Inches away from them*

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Gallia-
Postmaster of the Fleet
 
Posts: 25549
Founded: Oct 09, 2013
Inoffensive Centrist Democracy

Postby Gallia- » Mon Apr 29, 2019 4:58 pm

NeuroNet wrote:
Gallia- wrote:Why are they wearing M1 helmets are they like poverty stricken Afghans or Indians or something?


Lowest government bidder. Either wear those, tinfoil hats or perforated pasta colanders from the 1960's.


But even literal Congo tier GDP Afghans can afford better helmets?

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