Manokan Republic wrote:NeuroNet wrote:I think the biggest miscalculation in that whole fire team idea is twofold:
1) Heavy weapon gunners aren't also riflemen. How do you carry an AGS17 on your back and a rifle with a standard loadout of 7 magazines/210 rounds? Crew served weapons are called that for a reason. You require a team to operate it. The gunner will likely only have a sidearm since his main job is to fire the AGL. The ammo bearers carry the rifles to provide cover. The members of a fire team carry different weapons to protect each other. The SAW man gives you spray and pray, the grenadier gives you the blooper range and the riflemen pick off everything in between.
2) It's an AIRBORNE unit! Add every soldier's rucksack, food and 40-60 lbs of standard field kit, and try to rig this platoon equivalent up to parachutes. Each man, with notional exoskeleton and all the other caseless ammo shite to "make their fight easier" will end up needing a canopy big enough to land a HMMWV per man. The unit is way too heavy for what you claim it does.
Oh the airborne thing is in reference to the original drawing, I just added that in there so you could see the original drawing by another Eurasian.
The rifle is only about, 6-9 pounds, while the ammunition is about 6-12 pounds, so, it's not all that much extra weight on top of the weight of carrying the weapon. The weapon and 50 rounds of ammunition would be 65 pounds, so combine that with the gun weight at let's say, 20 pounds, and that's only about 80 pounds. With all the rest of the gear, it's a 120-130 pound load-out, which is basically normal for heavy weapons infantry. The weapon is capable of being operated by a single person, tripod and all, and they can deploy it quickly with the tripod attached. It doesn't need a crew to operate, and the tripod is foldable, so it can be extended out and used quickly. Basically, the slight bit of extra weight of the rifle and some ammunition, 10-20 pounds, is not an inconceivable amount of extra weight to carry on top of your existing gear, and one person can easily deploy a weapon the size of an AGS-30.
Ideally, each soldier has cross-over ability that is, they can lay down covering fire and grenades and what have you, so they are more interchangeable. The weight of each soldier with the hulc exoskeleton would be about 500 pounds, that is 200 pounds of gear, 50 pounds for the HULC, and the additional 200-250 pounds for the soldier and some of their gear. This is more or less the weight of two soldiers, with a normal soldier having around 100-125 pounds of gear plus their body weight, being between 250-350 pounds. Most modern airborne units don't parachute, and the last combat parachute by the U.S. was in 2004, which is not commonly practiced due to the inherent risk in parachuting. Instead helicopters would transport them, which is a lot more practical for a number of reasons, or something akin to a V-22. They might even have the helicopter or V-22 drop off a vehicle with the soldiers inside of it, with something like a Gaz Tigr, so a full squad of 10 men could be inside. But even if they fell by parachute, you would basically only need something that could hold up twice the weight of a normal soldier, the main problem being you would hit the ground harder. However, as this has happened before, that is a parachuter's parachute went out and he grabbed on to a buddy to not fall and die, it wouldn't be that impractical to design a parachute to handle the slight bit of extra weight and, some already exist.
For true parachuting airborne operations, the men might instead use a medium machine gun firing the .338 Norma/Lapua round, which would be twice as heavy as ordinary 6.5mm rounds, but, have an extremely long range, and be far lighter weight than grenade ammunition, thus allowing for more rounds to be carried and used as effectively as long as it's used with precision. They have approximately the same range as a .50 cal for practical purposes, with the .338 at one point tying the .50 cal for the longest sniper kill (although recently the record's been smashed), so it's not implausible to use the thing as a weaker heavy machine gun. It also can pierce level III armor at about 1100 meters, which is quite nice.
You are grossly underestimating the weight of additional equipment, and the weight sensitivity of helicopters and tilt-rotors. More firepower is nice, but light infantry will not take it if it means they have to schlep nearly 80lbs of it on top of water, food, body armor (40-50 lbs by itself), shelter, mission equipment, and a change of socks. You are looking at a total loadout of about 180 lbs, assuming 80 for weapons and ammunition, 40 for body armor, and 60 for everything else. This is completely unacceptable, gimmicky exoskeleton or not.
I can't imagine you've ever carried large packs in the real world yourself if you think 10-20 lbs is a "slight" addition. I'd recommend looking into some of the studies done on the effects of weight on soldiers. You are probably hurting their lethality more by bogging them down to the point where they require an exoskeleton to stand up without injuring themselves than you are by giving them bigger weapons. Movement at speed is going to be nearly impossible, even with the exoskeleton. If it's powered to offset the amount of energy that will be needed to move it, you are now adding dozens of pounds of batteries for only a few hours of use.
As NeuroNet has pointed out, fireteams exist for a reason. Specialization allows individuals to provide a unit with the full range of tactical options without any one person having to carry too much weight. Even then, modern soldiers without a ridiculous AGL are carrying over 120-130 lbs of gear with them to fight low-end terrorists. Is it theoretically better for each soldier to be able to do everything? No, because the inescapable downsides to doing so are completely unacceptable. Even in the future, the optimal setup will be to have specialized members of a fireteam, applying technological advances to improving their mobility for equal or slightly improved firepower. Protection is the next most important thing after mobility, then the communications necessary to maintain good situational awareness (which will let you win with less raw firepower, but only if you have the mobility to exploit it) and to call in precise indirect fires (the real killers of the battlefield), followed lastly by an increase in organic firepower.