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Miklania
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Posts: 1447
Founded: Jun 06, 2015
Democratic Socialists

Postby Miklania » Fri Mar 22, 2019 7:50 pm

Manokan Republic wrote:
NeuroNet wrote:I think the biggest miscalculation in that whole fire team idea is twofold:

1) Heavy weapon gunners aren't also riflemen. How do you carry an AGS17 on your back and a rifle with a standard loadout of 7 magazines/210 rounds? Crew served weapons are called that for a reason. You require a team to operate it. The gunner will likely only have a sidearm since his main job is to fire the AGL. The ammo bearers carry the rifles to provide cover. The members of a fire team carry different weapons to protect each other. The SAW man gives you spray and pray, the grenadier gives you the blooper range and the riflemen pick off everything in between.

2) It's an AIRBORNE unit! Add every soldier's rucksack, food and 40-60 lbs of standard field kit, and try to rig this platoon equivalent up to parachutes. Each man, with notional exoskeleton and all the other caseless ammo shite to "make their fight easier" will end up needing a canopy big enough to land a HMMWV per man. The unit is way too heavy for what you claim it does.

Oh the airborne thing is in reference to the original drawing, I just added that in there so you could see the original drawing by another Eurasian.

The rifle is only about, 6-9 pounds, while the ammunition is about 6-12 pounds, so, it's not all that much extra weight on top of the weight of carrying the weapon. The weapon and 50 rounds of ammunition would be 65 pounds, so combine that with the gun weight at let's say, 20 pounds, and that's only about 80 pounds. With all the rest of the gear, it's a 120-130 pound load-out, which is basically normal for heavy weapons infantry. The weapon is capable of being operated by a single person, tripod and all, and they can deploy it quickly with the tripod attached. It doesn't need a crew to operate, and the tripod is foldable, so it can be extended out and used quickly. Basically, the slight bit of extra weight of the rifle and some ammunition, 10-20 pounds, is not an inconceivable amount of extra weight to carry on top of your existing gear, and one person can easily deploy a weapon the size of an AGS-30.


Ideally, each soldier has cross-over ability that is, they can lay down covering fire and grenades and what have you, so they are more interchangeable. The weight of each soldier with the hulc exoskeleton would be about 500 pounds, that is 200 pounds of gear, 50 pounds for the HULC, and the additional 200-250 pounds for the soldier and some of their gear. This is more or less the weight of two soldiers, with a normal soldier having around 100-125 pounds of gear plus their body weight, being between 250-350 pounds. Most modern airborne units don't parachute, and the last combat parachute by the U.S. was in 2004, which is not commonly practiced due to the inherent risk in parachuting. Instead helicopters would transport them, which is a lot more practical for a number of reasons, or something akin to a V-22. They might even have the helicopter or V-22 drop off a vehicle with the soldiers inside of it, with something like a Gaz Tigr, so a full squad of 10 men could be inside. But even if they fell by parachute, you would basically only need something that could hold up twice the weight of a normal soldier, the main problem being you would hit the ground harder. However, as this has happened before, that is a parachuter's parachute went out and he grabbed on to a buddy to not fall and die, it wouldn't be that impractical to design a parachute to handle the slight bit of extra weight and, some already exist.

For true parachuting airborne operations, the men might instead use a medium machine gun firing the .338 Norma/Lapua round, which would be twice as heavy as ordinary 6.5mm rounds, but, have an extremely long range, and be far lighter weight than grenade ammunition, thus allowing for more rounds to be carried and used as effectively as long as it's used with precision. They have approximately the same range as a .50 cal for practical purposes, with the .338 at one point tying the .50 cal for the longest sniper kill (although recently the record's been smashed), so it's not implausible to use the thing as a weaker heavy machine gun. It also can pierce level III armor at about 1100 meters, which is quite nice.

You are grossly underestimating the weight of additional equipment, and the weight sensitivity of helicopters and tilt-rotors. More firepower is nice, but light infantry will not take it if it means they have to schlep nearly 80lbs of it on top of water, food, body armor (40-50 lbs by itself), shelter, mission equipment, and a change of socks. You are looking at a total loadout of about 180 lbs, assuming 80 for weapons and ammunition, 40 for body armor, and 60 for everything else. This is completely unacceptable, gimmicky exoskeleton or not.

I can't imagine you've ever carried large packs in the real world yourself if you think 10-20 lbs is a "slight" addition. I'd recommend looking into some of the studies done on the effects of weight on soldiers. You are probably hurting their lethality more by bogging them down to the point where they require an exoskeleton to stand up without injuring themselves than you are by giving them bigger weapons. Movement at speed is going to be nearly impossible, even with the exoskeleton. If it's powered to offset the amount of energy that will be needed to move it, you are now adding dozens of pounds of batteries for only a few hours of use.

As NeuroNet has pointed out, fireteams exist for a reason. Specialization allows individuals to provide a unit with the full range of tactical options without any one person having to carry too much weight. Even then, modern soldiers without a ridiculous AGL are carrying over 120-130 lbs of gear with them to fight low-end terrorists. Is it theoretically better for each soldier to be able to do everything? No, because the inescapable downsides to doing so are completely unacceptable. Even in the future, the optimal setup will be to have specialized members of a fireteam, applying technological advances to improving their mobility for equal or slightly improved firepower. Protection is the next most important thing after mobility, then the communications necessary to maintain good situational awareness (which will let you win with less raw firepower, but only if you have the mobility to exploit it) and to call in precise indirect fires (the real killers of the battlefield), followed lastly by an increase in organic firepower.
Last edited by Miklania on Fri Mar 22, 2019 7:53 pm, edited 2 times in total.

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Manokan Republic
Minister
 
Posts: 2504
Founded: Dec 15, 2017
Ex-Nation

Postby Manokan Republic » Sat Mar 23, 2019 1:46 am

Miklania wrote:
Manokan Republic wrote:Oh the airborne thing is in reference to the original drawing, I just added that in there so you could see the original drawing by another Eurasian.

The rifle is only about, 6-9 pounds, while the ammunition is about 6-12 pounds, so, it's not all that much extra weight on top of the weight of carrying the weapon. The weapon and 50 rounds of ammunition would be 65 pounds, so combine that with the gun weight at let's say, 20 pounds, and that's only about 80 pounds. With all the rest of the gear, it's a 120-130 pound load-out, which is basically normal for heavy weapons infantry. The weapon is capable of being operated by a single person, tripod and all, and they can deploy it quickly with the tripod attached. It doesn't need a crew to operate, and the tripod is foldable, so it can be extended out and used quickly. Basically, the slight bit of extra weight of the rifle and some ammunition, 10-20 pounds, is not an inconceivable amount of extra weight to carry on top of your existing gear, and one person can easily deploy a weapon the size of an AGS-30.


Ideally, each soldier has cross-over ability that is, they can lay down covering fire and grenades and what have you, so they are more interchangeable. The weight of each soldier with the hulc exoskeleton would be about 500 pounds, that is 200 pounds of gear, 50 pounds for the HULC, and the additional 200-250 pounds for the soldier and some of their gear. This is more or less the weight of two soldiers, with a normal soldier having around 100-125 pounds of gear plus their body weight, being between 250-350 pounds. Most modern airborne units don't parachute, and the last combat parachute by the U.S. was in 2004, which is not commonly practiced due to the inherent risk in parachuting. Instead helicopters would transport them, which is a lot more practical for a number of reasons, or something akin to a V-22. They might even have the helicopter or V-22 drop off a vehicle with the soldiers inside of it, with something like a Gaz Tigr, so a full squad of 10 men could be inside. But even if they fell by parachute, you would basically only need something that could hold up twice the weight of a normal soldier, the main problem being you would hit the ground harder. However, as this has happened before, that is a parachuter's parachute went out and he grabbed on to a buddy to not fall and die, it wouldn't be that impractical to design a parachute to handle the slight bit of extra weight and, some already exist.

For true parachuting airborne operations, the men might instead use a medium machine gun firing the .338 Norma/Lapua round, which would be twice as heavy as ordinary 6.5mm rounds, but, have an extremely long range, and be far lighter weight than grenade ammunition, thus allowing for more rounds to be carried and used as effectively as long as it's used with precision. They have approximately the same range as a .50 cal for practical purposes, with the .338 at one point tying the .50 cal for the longest sniper kill (although recently the record's been smashed), so it's not implausible to use the thing as a weaker heavy machine gun. It also can pierce level III armor at about 1100 meters, which is quite nice.

You are grossly underestimating the weight of additional equipment, and the weight sensitivity of helicopters and tilt-rotors. More firepower is nice, but light infantry will not take it if it means they have to schlep nearly 80lbs of it on top of water, food, body armor (40-50 lbs by itself), shelter, mission equipment, and a change of socks. You are looking at a total loadout of about 180 lbs, assuming 80 for weapons and ammunition, 40 for body armor, and 60 for everything else. This is completely unacceptable, gimmicky exoskeleton or not.

I can't imagine you've ever carried large packs in the real world yourself if you think 10-20 lbs is a "slight" addition. I'd recommend looking into some of the studies done on the effects of weight on soldiers. You are probably hurting their lethality more by bogging them down to the point where they require an exoskeleton to stand up without injuring themselves than you are by giving them bigger weapons. Movement at speed is going to be nearly impossible, even with the exoskeleton. If it's powered to offset the amount of energy that will be needed to move it, you are now adding dozens of pounds of batteries for only a few hours of use.

As NeuroNet has pointed out, fireteams exist for a reason. Specialization allows individuals to provide a unit with the full range of tactical options without any one person having to carry too much weight. Even then, modern soldiers without a ridiculous AGL are carrying over 120-130 lbs of gear with them to fight low-end terrorists. Is it theoretically better for each soldier to be able to do everything? No, because the inescapable downsides to doing so are completely unacceptable. Even in the future, the optimal setup will be to have specialized members of a fireteam, applying technological advances to improving their mobility for equal or slightly improved firepower. Protection is the next most important thing after mobility, then the communications necessary to maintain good situational awareness (which will let you win with less raw firepower, but only if you have the mobility to exploit it) and to call in precise indirect fires (the real killers of the battlefield), followed lastly by an increase in organic firepower.

Ironically I went on a weighted walk just now, albeit it was only 1.2 miles and with 30 pounds, and I was carrying the weight in my hands. But, yes I do know how much the extra weight adds, and I do know the realistic figures soldiers can carry. Typically 120-130 pounds is the maximum you would expect a heavy weapons team to carry, and this is easily accomplished even if each soldier carries the AGS-30 with one ammunition box, and no Hulc exoskeleton. The idea isn't that every single soldier in the squad carries it, but that a heavy weapon's team would. The Hulc exoskeleton can carry up to 200 pounds of gear, so this sort of eliminates that particular problem, for heavy weapon's teams, and alternatively you can use a push-cart. It is afforded by using an exoskeleton, that is 180 pounds of gear, but nonetheless your average soldier wouldn't actually carry that much.

Body armor is not typically 40-50 pounds, but around 30-35 pounds instead, be it with the interceptor body armor system weighing 16.1 pounds for just the vest and plates, or 33.1 pounds to cover larger amounts of the body and lots of extra plates. Food and water varies depending on how much you carry. MRE's, or meals ready to eat, are about 3.1 pounds per day, but freeze dried food or other dried foods can be 1.5 to as low a 1 pound per day, which reduces your combat load-out by about 7 pounds for a 3-day combat pack. Another thing you can cut down on is the BDU and boots, of which my calculations use full body armor, thus eliminating the need for a BDU, and use dyneema which is much lighter weight than even kevlar, as well as breathable and thermally conductive, reducing overheating problems.


As for the fireteam, it's not imperative that every soldier have a unique and different job, and riflemen and grenadier's jobs are similiar enough to allow for cross-over in responsibility and capabilities. Ideally, soldiers will have the ability to meet a certain bare minimum capability in combat, so they can all perform the same basic actions in the heat of the moment, which has become more important given the prevalence of room clearing operations, which are increasingly more frequent given the rise of urban and low-intensity conflicts. The U.S. marines for example are equipping virtually all their soldiers with the M27 IAR, with the only difference being configuration, that is some soldiers carry more ammunition and some carry more grenades. Instead of having a SAW, they plan on having a riflemen with a lot of ammunition instead. You don't have to have soldiers do highly specific and niche jobs, and in general there is expected to be some overlap in mission capability. As technology advances, the overlap between the capabilities of weapons will widen and gaps between them will shorten, and thus there will be a higher level of interchangeability. You don't have to have every soldier with a radically different firearm from one another in order to function in the field, with the only major difference between soldiers being configuration, that is some carry more of certain types of ammunition than others. In my particular case, you have two grenadiers and one SAW, due to symmetry, in a small three-man fireteam designed to fit in vehicles. The marginal extra weight of the grenades and grenade launcher is considered small enough not to really matter, at least in this unit, with both soldiers able to perform well enough as grenadiers or riflemen to get the job fdone. This is in part afforded by how lightweight caseless ammunition is and how lightweight the grenades are, and the fact soldiers are expected to be close to vehicles and only travel short distances after disembarking, rather than travelling 25 miles on foot. It's worth noting that virtually all of my airborne forces use vehicles for transportation, and rarely go on foot, using at the very least, light unarmored vehicles.

The ability for the riflemen to double as grenadiers comes at the expense of an additional 11.3 pounds to their gear, which is considered, acceptable, especially given the raw addition to lethality air-bursting grenades provide. As explosives are the biggest causality causer on the battlefield and NLOS capabilities are considered more important, the extra grenades are considered a bigger firepower enhancer than, extra bullets. Explosives also have secondary suppressive effects, with enemy soldiers ducking in cover after explosives go off nearby, much in the same way they hide if shot at with bullets, in addition to potentially being stunned if they aren't killed by the explosive shock. As for the exact break down of the weight, I have done the calculations, however it is based on a modification of existing equipment. A typical dyneema rifle plate is only about 2.75 pounds, vs. 5 or more pounds for ceramic, and 7.5 pounds for AR500 steel. With front, back, and side plates, the weight savings adds up quickly, and so the body armor is only about 35 pounds, despite the wider area of coverage. The helmet is also an ECH helmet, which can stop rifle rounds, and is only marginally heavier than existing helmets. An important thing to consider is that all my soldiers carry around water filters which can filter water almost anywhere, so while they have on them only 3 days worth of water, they can easily obtain water from their environment, should they be disconnected from logistics, and their food is about 2-3 times lighter than standard MRE's, using either first strike rations, freeze dried food, or other similarly dried foods. Ideally they stay close to their vehicles, and even airborne forces largely depend on vehicles to get around, as it carries around large amounts of extra food and water for them. Soldiers will drop non-essential gear in combat or if being transported by vehicles, which saves them weight when travelling on foot. I've chosen the equipment load-out to save on weight, but you can see my figures below. Anyways, considering that in real life we do in fact have Russian soldiers that carry the AGS-30 and a single ammunition box by themselves, this seems like a practical choice for a single man weapon.


Main gear
Body Armor: 35 pounds
Weapons: 31.5-50 pounds
Food and water: 21.5 pounds
Land warrior: 10 pounds
Extraneous: 10 pounds

Total weight: 108-126.5 pounds


Body Armor weight- 35 pounds
-Full Body Level III-A+ Protection- 20 pounds
-Dyneema Helmet (3.6 pounds)
-2x Front and Back 2.75 pound Chest plates (5.5 pounds)
-6x 1 pound plates protecting the groin, sides of the chest, shoulder and other areas, combined with additional joint protection (6 pounds)

Land Warrior- 10 pounds
-2 pound Lithium polymer Battery
-2 pound Hydrogen Fuel cell
-6 pounds of various electronics (PDA, headset, thermal vision scope, etc.)

Food and Water- 21.5 (23 pounds)
Freeze Dried Food (3.5 pounds), 3 Days
Water (18 pounds), 3 Days
Gatorade electrolyte powder
Life Saver Bottle (.25 pounds)
Distillery (.5 pounds)
Ethanol fuel (.75 pounds)


Extraneous Equipment- 10 pounds
Additional Health- 2 pounds (3 pounds)
Vitamin pills (200)- .5 pounds
Protein Bar-
Creatine powder
PFC - Pleflurocarbon- 1 pound
HMB pills
DHT pills
HGH pills
Blood doping pills

POW Apprehension Kit - 2 pounds
Tazor (1 pound)
Pepper spray (.5 pounds)
10 Flex Cuffs and wire (.5 pound)
Muscle relaxant (Baclofen)
Anesthetic (Fentanyl Lozenges)
Truth Serum, Motion Sickness treatment (Hyoscine)

Hygiene- 1 pound
Toothbrush and toothpaste
Toilet paper roll
Mirror
Shaving kit (multiple razors)
Neosporin ointment
Lotion
Hand wipes
Body soap and sponge
Body wipes

Extraneous- 1.5 pounds
Combat Knife- .75 pounds
Utility Knife x2- .5 pounds
Notepad
Pen, pencils and permanent markers
Squished duct tape (.25 pounds)

Med-kit- 2 pounds (3 pounds)
Trauma Foam
Suture and needles
Scissors
Guaze pads, guaze
Bandages
Cooling pack
Heating pad
Soap
Carterizer (liquid nitrogen and heat)
4x Epi Pens
Fentanyl Lozenges
Pain medication
Topical Anesthetic (Numbing)
Rubbing alcohol
Disinfection pads
Swabs
Hydrogen peroxide
Bleach powder
Neosporin
Artificial Blood- 1 pound (PFC's)


Assault rifle Load-out
Assault rifle: 7.5 pounds
Scope: 1.5 pounds
Ammunition: 300 rounds (10 pounds), 600 rounds (20 pounds)
M-200L: 1.3 pounds
25mm Grenade: 40 rounds (13 pounds)

Total weight: 10.3 pounds weapon + 23 pounds ammunition (33.3 pounds), (43.3 pounds)


6.5mm LSAT Machine gun Load-out
LSAT Machine gun: 12.5 pounds
Replaceable Barrel: 1.5 pounds
Scope: 1.5 pounds
Ammunition: 600 rounds (18 pounds), 1200 rounds (36 pounds)

Total weight: 33.5 pounds (Light), 51.5 pounds (Heavy)
Last edited by Manokan Republic on Mon Mar 25, 2019 1:53 am, edited 9 times in total.

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Manokan Republic
Minister
 
Posts: 2504
Founded: Dec 15, 2017
Ex-Nation

Postby Manokan Republic » Sun Mar 24, 2019 4:47 am

I recolored one of Eurasian's Halo thingies, and gave the guy boots, because I thought it would look cool.

Image

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NeuroNet
Secretary
 
Posts: 29
Founded: Feb 03, 2019
Ex-Nation

Postby NeuroNet » Sun Mar 24, 2019 7:52 pm

Manokan Republic wrote:I recolored one of Eurasian's Halo thingies, and gave the guy boots, because I thought it would look cool.

(Image)

... along with a Ratel APC swiped from a Junior General artist and uncredited by the Other Eurasian...

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Manokan Republic
Minister
 
Posts: 2504
Founded: Dec 15, 2017
Ex-Nation

Postby Manokan Republic » Mon Mar 25, 2019 12:36 am

NeuroNet wrote:
Manokan Republic wrote:I recolored one of Eurasian's Halo thingies, and gave the guy boots, because I thought it would look cool.

(Image)

... along with a Ratel APC swiped from a Junior General artist and uncredited by the Other Eurasian...

There's another, other Eurasian? WAT?!

Oh and right, that guy is Blastwave or Mattsmith. Except it's not, his Deviant Art name is liquid nitrogen. So that's kind of confusing. O.o

Nonetheless I will add it to the picture!


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Manokan Republic
Minister
 
Posts: 2504
Founded: Dec 15, 2017
Ex-Nation

Postby Manokan Republic » Mon Mar 25, 2019 4:42 pm

Gallia- wrote:(Image)


Looks pretty cool; plus it's always good to have a boat inside of your other boat! Second-security boat!

This is a case where that is actually true.

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NeuroNet
Secretary
 
Posts: 29
Founded: Feb 03, 2019
Ex-Nation

Postby NeuroNet » Mon Mar 25, 2019 8:27 pm

Gallia- wrote:(Image)


Sweet! Coast Guard Cutters / Littoral Patrol Ships...

Although... do I see depth charge racks? That's a bit dated technology when you're better off with an ASROC box launcher or VLS/TT that can deploy Mark 50 Lightweight ASW fish.

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Danubian Peoples
Ambassador
 
Posts: 1157
Founded: Sep 21, 2018
New York Times Democracy

Postby Danubian Peoples » Tue Mar 26, 2019 3:45 pm

Image
Presenting an armored car thingamajig. I know the image is lacking in the size and detail departments, but I've lowered my standards tenfold so that I can be satisfied with my work. Anyway, it's an infantry support armored car, this one with a gunner (who is also the loader I guess) handling a 20 mm autocannon (something like the Panzer II's main gun) as the 'infantry support' bit. There are 2 more crew, not counting the machine gunner I already noted, a driver, and a guy riding shotgun I guess. I should probably give him a hull mounted MG for him to work with. I was originally trying to be more ambitious, instead of a 20 mm autocannon, I'd have a full on 20 mm flak gun, as well as a dedicated loader, but the size constraints and skill constraints made me roll back on the idea, perhaps for later use in an improved version of this pixel art. So, feedback please, and to the guy who told me to try armored cars, thanks, as well as sorry for forgetting your name.
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Gallia-
Postmaster of the Fleet
 
Posts: 25549
Founded: Oct 09, 2013
Inoffensive Centrist Democracy

Postby Gallia- » Tue Mar 26, 2019 10:25 pm

NeuroNet wrote:
Gallia- wrote:(Image)


Sweet! Coast Guard Cutters / Littoral Patrol Ships...

Although... do I see depth charge racks? That's a bit dated technology when you're better off with an ASROC box launcher or VLS/TT that can deploy Mark 50 Lightweight ASW fish.


It's like 500 tons. A Mark 16 installation with magazine would weigh more than the entire current weapon complement combined.

The practical value of a missile carrying FAC is basically nil, OTOH the practical value of a FAC that can intercept narcosubs, drug runners, water buffaloes of neighbors, and patrol the oil fields is pretty high. Even better is one that can fight spy ships, lay [url]mines[/url], and destroy special forces delivery vehicles before they launch their commandos. It can even act as a minesweeper/hunter, although Galla has a far more comprehensive ship and larger approximately the size of a DE or Perry-class FFG for that, and the Coast Guard that operates this ship also has hovercraft minehunters.

It's not going to be actively dueling with Kilos if it can help it, but the weapons fit it does have are cheap enough to used against them if it has to, and it's small enough that it can be thrown in fairly big quantities at the littoral zone without being too much of a problem if a few get murdered by SLMMs or something. The depth bomb racks are probably only used for minelaying in practice (although the depth bombs do exist and would be loaded in wartime, I doubt it's trained for because depth bombs were bad even in WW2, and the projectors fire the same bombs further), but there are K-gun projectors on the side amidships that are used in training to destroy SDV-type targets detected by the sonar operator.

The job in peacetime is basically to run around and arrest drug smugglers, shoot Mk 46 torpedoes at merchant-size (>30,000 DWT) terror ships to tell them to stop, and bully spy ships with the GAU-22 turrets. In wartime its job is to stay within 30 miles of shore and try not to die to CSS-N-1s (it has Sea Chaparral and Stingers for this purpose), lay defensive minefields to protect harbor entrances, and destroy frogmen, frogman delivery vehicles, and their carrier subs as it finds them with its high frequency sonar hull, MF variable depth sonar, and using ASW grenade launchers/ASW rocket launchers/depth charge racks/K-guns depending on the location of the sub and its distance.

I guess in theory it could also fire Mk 46 LWTs but the Mk 32 Mod 9 launcher isn't equipped for wire guidance and there's no room on the fantail for backwards firing Torped 45 launchers like on the Stockholms since the depth charge racks get in the way, so the range advantage of the LWT is broadly wasted I think.

Galla's Coast Guard probably operates about 80-100 of these things.
Last edited by Gallia- on Tue Mar 26, 2019 10:26 pm, edited 1 time in total.

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Alteran Republics
Chargé d'Affaires
 
Posts: 442
Founded: Nov 14, 2017
Inoffensive Centrist Democracy

Postby Alteran Republics » Tue Mar 26, 2019 11:00 pm

Image

Rear-engined heavy transport, based on the Vickers proposal for AST.364 requirement for a heavy lift aircraft (put in the runnings alongside aircraft such as the C-5 Galaxy). Modified to accept a front nose-raising cargo door.

Painted in AADF transport colours.

Click on image for full version.

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Manokan Republic
Minister
 
Posts: 2504
Founded: Dec 15, 2017
Ex-Nation

Postby Manokan Republic » Mon Apr 01, 2019 6:37 pm

For april fools I thought I'd make some terrible original artwork, instead of stealing it for a change. I'm still not really happy with it, it needs like more details

Image


Image


It looks better zoomed in D: I guess that is a classic flaw of drawing stuff zoomed in, it's too dark and all just blends together in this sort of ugly color instead of standing out more. Dark camouflage is more realistic, but harder to see with the human eye. Unless you are in the desert or arctic in which case, bright colors kind of make sense, like yellow or white.

Image
Last edited by Manokan Republic on Tue Apr 02, 2019 12:19 pm, edited 2 times in total.

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Valkiir
Diplomat
 
Posts: 989
Founded: Jan 31, 2017
Ex-Nation

Postby Valkiir » Tue Apr 02, 2019 1:03 pm

CEDU5 'CEE-DO' Hazardous Environment work unit.

Image


The Construction-Engineering-Demolition Unit is a heavy duty manned worker fitted with heavy and fine control manipulators to allow the worker to handle tasks ranging from construction to repairs in contaminated, hazardous environments, vacuum, and underwater situations. It is self powered and usually can remain active for up to six hours with its onboard gas turbines charging high density power cells as well as its life support uits. While it is highly mobile able to negotiate cluttered and debris strewn areas, it is designed to move at a slight faster than running pace.

Able to withstand depths of up to 100 meters and close in detonations of large amounts of high explosives without a breach of the crew pod. The lining of the boxlike hulk protect from strong radiation, chemical agents, corrosives and biological contaminants. The pilot uses multiple cameras and other optical imagers on the hull and light arrays to view the area around the pod.

Able to survive most environmental threats it can also survive direct hits by small arms and crew served infantry weapons allowing it to work in combat areas allowing for engineering and demolition/unexploded ordnance disposal operation in complete safety.

The unit has up to four remote operated pods the pilot can use to reach areas that the CEE-DO is unable to reach. they are able to operate within 100m of the unit using an encrypted data link or up to 1km using unencrypted datalink.

Optics:
wide angle zoom and high magnification Full color optics.
Thermal Low Light UV/IR cameras
Power:
Multi fuel gas turbine or Fuel cell total endurance 4 hours at full output 8 hours on low intensity use.
Ground speed: 30kph

Manipulators
Heavy manipulators 1000kg Lift
Medium Manipulators: 250 Kg
Fine manipulators 10Kg, full manual dexterity

Full NBC Protection: self contained 8 hour rebreather system
Blast Protection: close in detonation of 155mm Shell (Vehicle disabled pilot survival rate 98%)
Small arms protection 20mm
Price per unit ( 1 manned unit and one remote operated vehicles) 22 Million USD


CEDR-12 "Cedar" Drone
drones are capable of fine manipulation and lifting 50 Kg posses same optics, and audio receptors as well as chemical, radiological, and biological sampling and warning systems. can be fitted with bomb disruption, antipersonnel , and non lethal riot control devices. resistant to 7.62mm Armor piercing rounds, hand grenades, pipe bombs and antipersonnel mines.
available separately at cost of 250,000 USD

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Laritaia
Senator
 
Posts: 3958
Founded: Jan 22, 2010
Ex-Nation

Postby Laritaia » Tue Apr 02, 2019 1:09 pm

Manokan Republic wrote:-snip-


Why does every one of them have a large whip aerial like you would find on a platoon level manpack radio.

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Valkiir
Diplomat
 
Posts: 989
Founded: Jan 31, 2017
Ex-Nation

Postby Valkiir » Tue Apr 02, 2019 3:51 pm

Image
A joint Terran Alliance Unified Defense Force, and Najuhlim Expatriate design. the Akula is well armored, heavily reinforced and shielded from intense heat and radiation. Despite it's mass the combination of gravitic assistance, and high impulse Plasma turbo/ramjets give it surprising agility in both open space, planetary atmospheres, and Hyperspace. The Akula works best in direct, high speed dash attacks, unleashing a barrage of missiles and rapid fire plasma weapons. The combination of speed and heavy armor making it a lethal weapons platform capable of devastating strikes across a wide range of environmental conditions.

The streamlined hull, and heat resistant materials of the Akula allow it to execute hypersonic entry into an atmosphere, pulling out low to the ground and maintaining supersonic flight to the target area. The makes them popular for striking at ground side targets from orbit depending on the high speed entry and armor to punch through ground battery fire and strike directly at enemy gun emplacements to clear a path for less protected drop ships.

to attack ground targets the Akula is armed with a heavy load of missiles ranging from high powered conventional explosives, to multi-warhead kinetic energy payloads. They are also specifically designed to carry 0.5 Kiloton Tactical Nuclear warheads for use in areas where Warfare protocols allow their use. Nuclear weapons armed Akula are painted in high visibility colors to warn friendly forces of imminent nuclear detonation and allow flight crews to quickly recognize a nuke armed bird on the fight deck and take appropriate precautions.

Alongside it's missile battery the Akula mounts a potent rapid fire Laser, or plasma gun to deal with other gunships, ground vehicles, and aerofighters it encounters. the combination of weapons make it a powerful strike craft and poses a serious threat to any ground vehicle or fortification it is likely to encounter.

The Akula Uses its powerful Plasma thrusters to maneuver in combat redirecting thrust and angling the engine nacelles for rapid maneuvers and evasive actions, as well as allowing it to hover on its own thrust if needed. It carries only one hour of reaction mass at full burn but in most situations the plasma systems are only used in short bursts or for a few minutes of unmatched acceleration. Should it be operating in an atmosphere of any kind it can convert its plasma rockets into plasma fired ram jets using small amounts of plasma heated by its fusion bottles to superheat local atmosphere and extend its range before it expends its fuel.

In non atmospheric conditions or for long high speed crises it can carry external drop tanks. Burning reaction mass from those tanks before switching to internal reserves and jettisoning its externa tanks allowing it to make a high speed dash while its carrier is still a distance away to shorten the reaction time available to intercept it or take precautions against air attack.

Crew:
Pilot
Weapons/Electronics operator
Thrust: 9 Gee acceleration all environments ( 12 Gee with Plasma Boost )
Auxiliary Boosters: High Impulse plasma reaction drives.
Reaction Mass:1 hour continuous burn fuel load carried on board.( drop tanks can be equipped)
Powerplant: Fast Cycle Fusion Powerpack, 4 weeks fuel on board.

Top Speed
Atmospheric/hyperspace: mach 1.5 (mach 5 during assault entry)
Armor: Bonded Superdense alloy
Hull modifications:
Radiation Shielding
Heat Shielding
Aerodynamic control surfaces

Electronics:
Military grade radar, Lidar, optics
Electronic countermeasures package
(all systems EMP hardened)

Weapons:
ground attack ordnance:
9,000 Kg of ground attack guided ordnance or deadfall bombs
Missile launcher
4 antiship/anti vehicle/standoff attack Missiles
12: self defense dogfighting/aerial intercept missiles
Pulse Laser, or plasma cannon

Notes: reworked an older design to add its weapons stations and a few refinements.

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Manokan Republic
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Postby Manokan Republic » Tue Apr 02, 2019 4:12 pm

Laritaia wrote:
Manokan Republic wrote:-snip-


Why does every one of them have a large whip aerial like you would find on a platoon level manpack radio.

So they can communicate at long distances/in the jungles where reception is lower. Also it just looks cool. They don't all have to have the antenna deployed all the time, it's just an option. It's not uncommon for at least one soldier in a squad to have a large antenna, given how much more spread out humvee or MRAP based squads have become, and how much easier it is to get separated in the desert or mountains, so the number of antennas has increased per unit. The more powerful radio is designed to look like the less powerful one's, so they all blend in. You don't want your platoon radio mansz getting shot right before everyone else.

Here is another thing I drew, the Thompson sub-machine gun, which only looks okay, and it includes some of the steps to the final drawing, as well as the last two drawings which are complete.
Image
Last edited by Manokan Republic on Tue Apr 02, 2019 4:22 pm, edited 4 times in total.


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Husseinarti
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Postby Husseinarti » Tue Apr 02, 2019 6:56 pm

Gallia- wrote:(Image)

(Image)

y a
e
e
t


did you consult the smartest person here, manokan republic before making this?

the platoon is good and u getting rid of it makes him mad

u spore
Bash the fash, neopup the neo-cons, crotale the commies, and super entendard socialists

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Manokan Republic
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Postby Manokan Republic » Tue Apr 02, 2019 7:11 pm

Husseinarti wrote:
Gallia- wrote:(Image)

(Image)

y a
e
e
t


did you consult the smartest person here, manokan republic before making this?

the platoon is good and u getting rid of it makes him mad

u spore

Platoons are for normies

Sections are for pros


I mean Navy seals have a "platoon" of 20 soldiers, why bother with platoons of 40+ soldiers?

Science. If EVERY SINGLE SQUAD in your military does not have a 2 man .50 caliber sniper team, you aren't ever gonna be in the pros.
Last edited by Manokan Republic on Tue Apr 02, 2019 9:17 pm, edited 4 times in total.


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Laritaia
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Postby Laritaia » Wed Apr 03, 2019 3:18 am

Manokan Republic wrote:
Laritaia wrote:
Why does every one of them have a large whip aerial like you would find on a platoon level manpack radio.

So they can communicate at long distances/in the jungles where reception is lower. Also it just looks cool. They don't all have to have the antenna deployed all the time, it's just an option. It's not uncommon for at least one soldier in a squad to have a large antenna, given how much more spread out humvee or MRAP based squads have become, and how much easier it is to get separated in the desert or mountains, so the number of antennas has increased per unit. The more powerful radio is designed to look like the less powerful one's, so they all blend in. You don't want your platoon radio mansz getting shot right before everyone else.


attaching the whip antenna from a HF/VHF manpack radio to your average UHF PRR is not going to extend the range of the PRR.

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Triplebaconation
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Postby Triplebaconation » Wed Apr 03, 2019 3:40 am

The guy in the picture is wearing a Thor III IED jammer, not a radio.
Proverbs 23:9.

Things are a bit larger than you appear to think, my friend.

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Manokan Republic
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Postby Manokan Republic » Wed Apr 03, 2019 12:05 pm

Laritaia wrote:
Manokan Republic wrote:So they can communicate at long distances/in the jungles where reception is lower. Also it just looks cool. They don't all have to have the antenna deployed all the time, it's just an option. It's not uncommon for at least one soldier in a squad to have a large antenna, given how much more spread out humvee or MRAP based squads have become, and how much easier it is to get separated in the desert or mountains, so the number of antennas has increased per unit. The more powerful radio is designed to look like the less powerful one's, so they all blend in. You don't want your platoon radio mansz getting shot right before everyone else.


attaching the whip antenna from a HF/VHF manpack radio to your average UHF PRR is not going to extend the range of the PRR.

A larger antenna will increase the signal reception of virtually any radio, but yeah it also could be used for detecting IED's. The antenna is whatever you imagine it to be, which is kind of the point. It's not overly specific since it's bitmap art and is intentionally vague. The antenna doesn't have to be deployed all the time, it's largely there for aesthetic reasons.

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Taihei Tengoku
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Postby Taihei Tengoku » Wed Apr 03, 2019 7:20 pm

The IED jammer is a separate 20lb brick from the manpack 20lb brick radio
REST IN POWER
Franberry - HMS Barham - North Point - Questers - Tyrandis - Rosbaningrad - Sharfghotten
UNJUSTLY DELETED
OUR DAY WILL COME

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Manokan Republic
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Postby Manokan Republic » Fri Apr 05, 2019 8:59 pm

Image

As you can see, the tactical dinosaur transport apparatus is utilized by Manoka in primarily urban and mountainous terrain, where maneuverability around cars and other obstacles as well as good sight lines above building is necessary. The extant species of dinosaur is cultivated from a previously unknown island and genetically modified from a wild toothed bird, which vaguely resembles a raptor. It is used in order move throughout rough terrain vehicles naturally have difficulty from. The animal can obtain logistics supplies and resources from the environment, feeding on local fauna as well as downed enemies in order to sustain itself for potentially months in the field without resupply. Capable of a top speed of 40 mph, carrying several recoilless anti-tank missiles and carry up to 4 soldiers, ideally it replaces the humvee in scenarios where lateral and vertical movements are required, such as in mountainous or rough terrain. Furthermore being raised above the ground and primarily composed of water, it absorbs the explosive concussive force of IED's, protecting the soldier on top, and is less likely to set off land mines due it's reduced sectional density. Capable of towing approximately 10,000 pounds and storing 2,000 pounds on it's back, it is a force to be reckoned with that rivals many modern transportation vehicles. The apparatus is air deployable, with up to 5 being carried at a time in a C-130, and is widely used by the airborne and ranger forces of Manoka.

It can be fitted with level III-A shrapnel resistant body armor which is approximately 1 pound for per square foot, or several hundred pounds to cover the entire dinosaur, which can also stop rifle rounds at long range. Another component of the creature's benefit is the psychological effect, serving as a deterrent to future terrorist attacks when used on patrols. The controversial tactic has gained some criticism among the global population due to the fear it inspires in the civilian populace and a number of accidental civilian deaths involving rogue unmuzzled TDTA's, however despite international criticism and violation of the hague convention in regards to biological warfare, it is still widely used by Manokan forces and is an essential part of it's military strategy.


EDIT: I would give credit to the original owner of this but I literally have no clue who made it.
Last edited by Manokan Republic on Sat Apr 06, 2019 7:44 pm, edited 8 times in total.

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