i can see some brown in there buddy
remember when i used to not shitpost on these threads???
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by Questers » Thu Aug 25, 2016 7:53 pm

by Minroz » Thu Aug 25, 2016 8:03 pm

by Gallia- » Thu Aug 25, 2016 8:06 pm
Questers wrote:
i can see some brown in there buddy
remember when i used to not shitpost on these threads???

by The Akasha Colony » Thu Aug 25, 2016 8:17 pm
MInroz wrote:Which reminds me when you guys were talking about tanks in the last few posts, what does everyone think of the T-14 Armata, Russia's new main battle tank?
You reckoned it's good as they claim?

by Questers » Thu Aug 25, 2016 8:18 pm

by Gallia- » Thu Aug 25, 2016 8:22 pm

by Western Pacific Territories » Thu Aug 25, 2016 10:27 pm

by Puzikas » Thu Aug 25, 2016 10:59 pm
Questers wrote:doubtless tank net will obtain a picture of its armour and use a scale on grainy MS paint pictures and guess a TE, coming to the conclusion that leopard 2 is superior
then damien will get ANGRY about it and tell everyone abram is king
Sevvania wrote:I don't post much, but I am always here.
Usually waiting for Puz ;-;

by Gallia- » Thu Aug 25, 2016 11:01 pm

by Puzikas » Thu Aug 25, 2016 11:04 pm
Sevvania wrote:I don't post much, but I am always here.
Usually waiting for Puz ;-;

by Western Pacific Territories » Fri Aug 26, 2016 12:33 am
Puzikas wrote:Some of us at least try to keep that ship above water.
It's too bad I used to be a sailor so I naturally want to be in the water rip

by Puzikas » Fri Aug 26, 2016 1:37 am
Sevvania wrote:I don't post much, but I am always here.
Usually waiting for Puz ;-;

by Militia of the Free » Fri Aug 26, 2016 1:53 am
Puzikas wrote:It's Grozny all over again but this time no ones yelling into my headset telling me that the mine feild isn't real and I'm not complaining about how there isn't even water here.

by Imperializt Russia » Fri Aug 26, 2016 3:41 am
Questers wrote:
i can see some brown in there buddy
remember when i used to not shitpost on these threads???
Also,Lamadia wrote:dangerous socialist attitude
Imperializt Russia wrote:I'm English, you tit.

by The Soodean Imperium » Fri Aug 26, 2016 4:54 am
Spirit of Hope wrote:The Soodean Imperium wrote:Another of my Battalion ORBATs, this time the Marine Infantry. I retained the 40mm CTA on the IFVs on the assumption that Oyashimese designers reduced the propellant problems, and if not then it will make for an interesting writeup a few years from now. I also decided to go with 120mm gun-mortar-carriers instead of light tanks, which I'm putting in a separate Battalion whose elements would be cross-attached in practice. I also changed one company to Light Infantry, with more organic support; these could be deployed by helicopter to cut off enemy reinforcements, or by conventional landing craft to assist the first wave in securing a beachhead. The unit is Class 4 (ignore the url fail) with the latest service equipment available in 2015, as the Marine Infantry get priority over regular Army units in procurement. All combat vehicles are amphibious with propellers or waterjets, allowing them to swim the distance to the beach if necessary.
Is the headquarters adequate? Soviet and Russian Battalion HQs are pretty minimal so I ended up dumping in some Swiss and British things from Shipbucket ORBATs, IDK if it makes any sense though.
([url=http://iiwiki.com/images/thumb/9/91/Class_3_Mechanized_Marine_Battalion.png/800px-Class_3_Mechanized_Marine_Battalion.png]Image)[/url]
My only real comment is that it looks like you have a lot of snipers, I would expect less than 6 snipers/spotter pairs. You appear to have 12 such pairs. I feel like the light infantry company would be better as a regular company, and any missions it would have going to dedicated light infantry battalion, if one is around. At worst they can deploy by helicopter and simply meet up with their vehicles at another time, though I do note the light infantry company has ATGM's instead of manpads.

by Militia of the Free » Fri Aug 26, 2016 5:21 am
The Soodean Imperium wrote:Spirit of Hope wrote:My only real comment is that it looks like you have a lot of snipers, I would expect less than 6 snipers/spotter pairs. You appear to have 12 such pairs. I feel like the light infantry company would be better as a regular company, and any missions it would have going to dedicated light infantry battalion, if one is around. At worst they can deploy by helicopter and simply meet up with their vehicles at another time, though I do note the light infantry company has ATGM's instead of manpads.
As I said in the caption, the point of the light infantry battalion is to deploy by helicopter (or landing boat) and meet up with its vehicles at another time. They get ATGMs because the rest of the IFVs have four NLOS/F&F ATGMs each, so I figured adding two dismounted ATGM teams to those companies would be trivial. Also because if deployed by helicopter to delay enemy reinforcements they would need to hold off tanks without having any vehicle support. I did consider having a separate battalion for this, but I ultimately turned it down on the basis that each LPD has four helicopters anyway and could thus land its own advance force independently rather than waiting for a second LPD with all the heliborne forces to arrive.
The snipers are indeed more than my regular BNs, possibly because I got carried away with "triangle rule" and "amphibious everything." If each of my helicopters can carry 12 passengers, then 1-2 sniper pairs can be deployed along with each reinforced light infantry platoon. They could also be sent ashore independently by light boats to perform reconnaissance, pick off important targets, or do whatever snipers do. That said, having four times as many snipers as marksmen is possibly excessive so I may trim it down and put them in amphi-jeeps instead.
All of this is more or less speculation though, I may look like I know what I'm doing but I really don't. I should probably increase the headquarters and the logistics tail (3 ARVs? Naval Aviation fire director?) but every time I do that I also have to make my LPDs bigger to fit it all.

by Spirit of Hope » Fri Aug 26, 2016 5:32 am
The Soodean Imperium wrote:Spirit of Hope wrote:My only real comment is that it looks like you have a lot of snipers, I would expect less than 6 snipers/spotter pairs. You appear to have 12 such pairs. I feel like the light infantry company would be better as a regular company, and any missions it would have going to dedicated light infantry battalion, if one is around. At worst they can deploy by helicopter and simply meet up with their vehicles at another time, though I do note the light infantry company has ATGM's instead of manpads.
As I said in the caption, the point of the light infantry battalion is to deploy by helicopter (or landing boat) and meet up with its vehicles at another time. They get ATGMs because the rest of the IFVs have four NLOS/F&F ATGMs each, so I figured adding two dismounted ATGM teams to those companies would be trivial. Also because if deployed by helicopter to delay enemy reinforcements they would need to hold off tanks without having any vehicle support. I did consider having a separate battalion for this, but I ultimately turned it down on the basis that each LPD has four helicopters anyway and could thus land its own advance force independently rather than waiting for a second LPD with all the heliborne forces to arrive.
The snipers are indeed more than my regular BNs, possibly because I got carried away with "triangle rule" and "amphibious everything." If each of my helicopters can carry 12 passengers, then 1-2 sniper pairs can be deployed along with each reinforced light infantry platoon. They could also be sent ashore independently by light boats to perform reconnaissance, pick off important targets, or do whatever snipers do. That said, having four times as many snipers as marksmen is possibly excessive so I may trim it down and put them in amphi-jeeps instead.
All of this is more or less speculation though, I may look like I know what I'm doing but I really don't. I should probably increase the headquarters and the logistics tail (3 ARVs? Naval Aviation fire director?) but every time I do that I also have to make my LPDs bigger to fit it all.
Imperializt Russia wrote:Support biblical marriage! One SoH and as many wives and sex slaves as he can afford!

by Immoren » Fri Aug 26, 2016 5:36 am
discoursedrome wrote:everyone knows that quote, "I know not what weapons World War Three will be fought, but World War Four will be fought with sticks and stones," but in a way it's optimistic and inspiring because it suggests that even after destroying civilization and returning to the stone age we'll still be sufficiently globalized and bellicose to have another world war right then and there

by The Soodean Imperium » Fri Aug 26, 2016 6:53 am
Militia of the Free wrote:Why would you use snipers if you can have marksmen instead? They can work in the said team whilst snipers work on their own.
Spirit of Hope wrote:I feel like each platoon going ashore by helicopter doesn't need 1-2 sniper pairs. I figure you would probably be best making the sniper unit smaller and folding it in as part of the reconnaissance unit, since that is what part of there job is.
Immoren wrote:Sniper platoon and recon platoon with markman/sniper assets is clearly best combination.
Recon platoon is battalion commanders eyes and ears, while sniper platoon is the marksman reserve of the Commander.

by Imperializt Russia » Fri Aug 26, 2016 7:27 am
Also,Lamadia wrote:dangerous socialist attitude
Imperializt Russia wrote:I'm English, you tit.

by Spirit of Hope » Fri Aug 26, 2016 7:56 am
The Soodean Imperium wrote:Militia of the Free wrote:Why would you use snipers if you can have marksmen instead? They can work in the said team whilst snipers work on their own.
Because this is evolving out of a *not*Soviet organization, in which the SVD marksman is used to fill the empty space in the third vehicle of the platoon.
Come to think of it, though, I could reorganize each light infantry squad to include a marksman... one assault rifle out of 10 is not a high price to pay for semi-automatic precision fire. Especially when the platoon's job is to seize a small village or overlook point and try to delay enemy reinforcements approaching the beach.
Spirit of Hope wrote:I feel like each platoon going ashore by helicopter doesn't need 1-2 sniper pairs. I figure you would probably be best making the sniper unit smaller and folding it in as part of the reconnaissance unit, since that is what part of there job is.Immoren wrote:Sniper platoon and recon platoon with markman/sniper assets is clearly best combination.
Recon platoon is battalion commanders eyes and ears, while sniper platoon is the marksman reserve of the Commander.
Possible idea: I might merge snipers and radar IFVs into a "reconnaissance company," add dismounts to the radar IFVs, and put a reduced number of sniper pairs (6 maybe?) in amphi-jeeps. Snipers can still be carried ashore by helicopter, either to support the light infantry platoon with long-range fire or to operate independently as light reconnaissance in depth. The smaller sniper complement would then free up more space for a naval fire director and a forward air controller, possibly in IFVs for larger radios and optics and better protection from small-arms fire and shell fragments.
Thoughts?
I will probably also add more recovery vehicles, because even though this logistics unit is a lot beefier than Soviet ones I am feeling inadequate next to Gallia's mechanized bn
Imperializt Russia wrote:Support biblical marriage! One SoH and as many wives and sex slaves as he can afford!

by Militia of the Free » Fri Aug 26, 2016 9:22 am
The Soodean Imperium wrote:Because this is evolving out of a *not*Soviet organization, in which the SVD marksman is used to fill the empty space in the third vehicle of the platoon.
Come to think of it, though, I could reorganize each light infantry squad to include a marksman... one assault rifle out of 10 is not a high price to pay for semi-automatic precision fire. Especially when the platoon's job is to seize a small village or overlook point and try to delay enemy reinforcements approaching the beach.
The main difference between military marksmen and snipers is that marksmen are usually considered an organic part of a fireteam of soldiers and are never expected to operate independently, whereas snipers usually work alone or in very small teams.

by Gallia- » Fri Aug 26, 2016 11:17 am
Immoren wrote:Sniper platoon and recon platoon with markman/sniper assets is clearly best combination.
Recon platoon is battalion commanders eyes and ears, while sniper platoon is the marksman reserve of the Commander.

by Immoren » Fri Aug 26, 2016 11:30 am
Gallia- wrote:Immoren wrote:Sniper platoon and recon platoon with markman/sniper assets is clearly best combination.
Recon platoon is battalion commanders eyes and ears, while sniper platoon is the marksman reserve of the Commander.
us army sbct infantry companies (everything old is new again so the US Army have reverted to WW2 sniper employment) have sniper sections (three snipers with 12.7mm/25mm (RIP OSW) and 7.62mm sniper rifles, and one sniper provides security with an M4/M203 but they can all serve the function of marksman
http://www.globalsecurity.org/military/ ... age631.jpg
imo putting them in the company is the best because you have a very powerful recce without needing to ask the battalion hq for scouts and you have organic counter-sniper ability
a sniper in every platoon, with something like an SVD or SDM-R, can supplement this further
discoursedrome wrote:everyone knows that quote, "I know not what weapons World War Three will be fought, but World War Four will be fought with sticks and stones," but in a way it's optimistic and inspiring because it suggests that even after destroying civilization and returning to the stone age we'll still be sufficiently globalized and bellicose to have another world war right then and there
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