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Kylaris Recruitment Thread (ARCHIVED)

A place to put national factbooks, embassy exchanges, and other information regarding the nations of the world. [In character]

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Kravanica
Senator
 
Posts: 4261
Founded: Aug 07, 2014
Ex-Nation

Postby Kravanica » Tue Sep 06, 2016 6:28 pm

Official Name: The Realm of Kravanica
Shortened Name: Kravanica or the Realm
Requested Location: Anywhere with a large enough area. My nation has 3 billion people and it works with the history I have going.
Culture and Ethnicity: Kravanicans speak Common Language, also known as English. They have a pale, Western European-esque complexion. They have a rich culture dating back several thousand years and worship a religion known as the Cult of the Great Eclipse, or Jemirism.
Government Type: Unitary one-party fascist state
Head of State: Grand Leader Marcus Valorum
Head of Government: Chief Minister Anthony Fenix
National Overview: Kravanica was once a Republic with deep democratic traditions dating back several centuries. However, after the Kravanican Civil War of 1921 the Fascist Party seized power and transformed the country into a totalitarian fascist state. Kravanican fascism is influenced by Fascist Italy, Francoist Spain, Salazar's Portugal, and follows the belief of Führerprinzip.


Other:
Factbook: http://www.nationstates.net/nation=krav ... l=factbook
RP Preferences: Military and diplomatic are cool. I'm open to anything, though.
RP Samples: I haven't had the chance to participate in a large RP. Most RPs I see are... Lacking.
Anything else?: I hope to contribute to the region as much as possible. I've been searching a long time for a good RPing region.
The Kravanican Realm (PMT)
I support Thermonuclear Warfare. Do you?
My nation does not represent my RL views

American and Jewish
Conservatarian with various "right-wing" leanings

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Western Pacific Territories
Postmaster-General
 
Posts: 13955
Founded: Apr 29, 2015
Liberal Democratic Socialists

Postby Western Pacific Territories » Tue Sep 06, 2016 6:55 pm

Kravanica wrote:Official Name: The Realm of Kravanica
Shortened Name: Kravanica or the Realm

Okay. Seems good.
Kravanica wrote:Requested Location: Anywhere with a large enough area. My nation has 3 billion people and it works with the history I have going.

Okay, here's some problems. Just saying "Put my nation wherever there's room" is basically impossible to understand because we don't know how large you want your nation to be, not to mention the only real place you could put a nation with pale Western European complexion would be Euclea, which has basically no room, or Asteria, which is lacking in room. Not to mention that 3 billion people is way, way, wayyyy too big. The nation with the largest population in the world, Songuho, has a population of 6-700 million, under a billion people.
Kravanica wrote:Culture and Ethnicity: Kravanicans speak Common Language, also known as English. They have a pale, Western European-esque complexion. They have a rich culture dating back several thousand years and worship a religion known as the Cult of the Great Eclipse, or Jemirism.

FYI, English is known as Estermish. Also there's no real universal language, though Gaullican, our version of French, is the closest thing. Also, could you explain more on your religion? And go k to further detail on your culture?
Kravanica wrote:Government Type: Unitary one-party fascist state
Head of State: Grand Leader Marcus Valorum
Head of Government: Chief Minister Anthony Fenix

Okay, so you're fascist. I'd recommend being somewhere near Vredlandian, not:Germany.
Kravanica wrote:National Overview: Kravanica was once a Republic with deep democratic traditions dating back several centuries. However, after the Kravanican Civil War of 1921 the Fascist Party seized power and transformed the country into a totalitarian fascist state. Kravanican fascism is influenced by Fascist Italy, Francoist Spain, Salazar's Portugal, and follows the belief of Führerprinzip.

Just, FYI Spain, Portugal and Italy don't exist in our canon. Also, please explain more on Führerprinzip?
Kravanica wrote:Other:
Factbook: http://www.nationstates.net/nation=krav ... l=factbook
RP Preferences: Military and diplomatic are cool. I'm open to anything, though.
RP Samples: I haven't had the chance to participate in a large RP. Most RPs I see are... Lacking.
Anything else?: I hope to contribute to the region as much as possible. I've been searching a long time for a good RPing region.

We don't care about how big the RPs you are in are, we care about the quality of your posts in the RP. As for the factbook, I still don't understand what the religion of your nation or Führerprinzip is very well at all, not to mention you'd have to justify really well how most of the nation is worshipping a Cult instead of one of the large religions. All in all I'd recommend doing some serious research and study, after which you could try re apping.

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Kravanica
Senator
 
Posts: 4261
Founded: Aug 07, 2014
Ex-Nation

Postby Kravanica » Tue Sep 06, 2016 8:02 pm

Western Pacific Territories wrote:
Kravanica wrote:Official Name: The Realm of Kravanica
Shortened Name: Kravanica or the Realm

Okay. Seems good.
Kravanica wrote:Requested Location: Anywhere with a large enough area. My nation has 3 billion people and it works with the history I have going.

1. Okay, here's some problems. Just saying "Put my nation wherever there's room" is basically impossible to understand because we don't know how large you want your nation to be, not to mention the only real place you could put a nation with pale Western European complexion would be Euclea, which has basically no room, or Asteria, which is lacking in room. Not to mention that 3 billion people is way, way, wayyyy too big. The nation with the largest population in the world, Songuho, has a population of 6-700 million, under a billion people.
Kravanica wrote:Culture and Ethnicity: Kravanicans speak Common Language, also known as English. They have a pale, Western European-esque complexion. They have a rich culture dating back several thousand years and worship a religion known as the Cult of the Great Eclipse, or Jemirism.

2. FYI, English is known as Estermish. Also there's no real universal language, though Gaullican, our version of French, is the closest thing. Also, could you explain more on your religion? And go k to further detail on your culture?
Kravanica wrote:Government Type: Unitary one-party fascist state
Head of State: Grand Leader Marcus Valorum
Head of Government: Chief Minister Anthony Fenix

3. Okay, so you're fascist. I'd recommend being somewhere near Vredlandian, not:Germany.
Kravanica wrote:National Overview: Kravanica was once a Republic with deep democratic traditions dating back several centuries. However, after the Kravanican Civil War of 1921 the Fascist Party seized power and transformed the country into a totalitarian fascist state. Kravanican fascism is influenced by Fascist Italy, Francoist Spain, Salazar's Portugal, and follows the belief of Führerprinzip.

4. Just, FYI Spain, Portugal and Italy don't exist in our canon. Also, please explain more on Führerprinzip?
Kravanica wrote:Other:
Factbook: http://www.nationstates.net/nation=krav ... l=factbook
RP Preferences: Military and diplomatic are cool. I'm open to anything, though.
RP Samples: I haven't had the chance to participate in a large RP. Most RPs I see are... Lacking.
Anything else?: I hope to contribute to the region as much as possible. I've been searching a long time for a good RPing region.

5. We don't care about how big the RPs you are in are, we care about the quality of your posts in the RP. As for the factbook, I still don't understand what the religion of your nation or Führerprinzip is very well at all, not to mention you'd have to justify really well how most of the nation is worshipping a Cult instead of one of the large religions. All in all I'd recommend doing some serious research and study, after which you could try re apping.

1. I'm willing to shrink the population. But, I mean, I don't really care where my nation goes as long as it gets a reasonable spot. Why not just add more spots to the map?

2. Okay, whatever. I just don't feel like creating a new language, since I have no idea how in the hell that would even work. My religion is sort of a WIP thing. Also, what would you like to know?

3. Okay, somewhere near there then.

4. This is OOC, yes? I'm explaining where I get the influences from my government from. Führerprinzip was the governing ideology of Nazi Germany, whereby the leader's word is above the law and his authority is supreme.

[url]https://en.m.wikipedia.org/wiki/Führerprinzip[/url]

5. I have no good examples to provide. Also, as I stated, my religion is a WIP. I figured if I would create my own unique nation with its own culture, why not a religion as well? Kravanica is a heavily nationalistic society that rejected foreign cultures and religions. Do tell me what you feel I should research? I'm quite confused.
Last edited by Kravanica on Tue Sep 06, 2016 8:06 pm, edited 1 time in total.
The Kravanican Realm (PMT)
I support Thermonuclear Warfare. Do you?
My nation does not represent my RL views

American and Jewish
Conservatarian with various "right-wing" leanings

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Lunas Legion
Postmaster of the Fleet
 
Posts: 29526
Founded: Jan 21, 2013
Psychotic Dictatorship

Postby Lunas Legion » Wed Sep 07, 2016 2:09 pm

There's a minor issue with being anywhere near Vred in that Euclea's completely full.
Last edited by William Slim Wed Dec 14 1970 10:35 pm, edited 35 times in total.

Confirmed member of Kylaris Loominarty Membership can be applied for here

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The Kingdom of Glitter
Postmaster-General
 
Posts: 12107
Founded: Jan 08, 2014
Civil Rights Lovefest

Postby The Kingdom of Glitter » Sat Sep 10, 2016 1:16 pm

Hank your app is good to go

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Commonwealth of Hank the Cat
Minister
 
Posts: 2124
Founded: Aug 01, 2014
Father Knows Best State

Postby Commonwealth of Hank the Cat » Sat Sep 10, 2016 1:47 pm

The Kingdom of Glitter wrote:Hank your app is good to go


Okay, thank you.

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Caltarania
Postmaster-General
 
Posts: 12833
Founded: Feb 01, 2013
Left-wing Utopia

Postby Caltarania » Mon Sep 26, 2016 3:15 am

Commonwealth of Hank the Cat wrote:
National information
Official Name: The Confederacy of Tarsonis

Shortened Name: Confederacy or Tarsonis

Requested Location: Veruga in Asterian Inferior. Also Columbo is you think it is okay.

RP Population: 40 Million.

Culture and Ethnicity: The culture of Tarsonis is largely mixmashed. Local culture is suppressed. The Lustian population controls the core of the culture population, but it is mixed with various Euclean populations. All native cultures (along with “imported “ Bahians)
Ethnic groups are strictly divided along racial lines. The Old Families, the ruling caste composed of the Lustianian populations, are the elite of the elite of society, followed by the other Euclean populations. Mixed Euclean/Native populations are favoured over collaborator (“good”) natives, who are favoured in turn over non-collborators (“bad”) natives who are given more rights than Bahain sharecroppers, who are given no rights.
The Old Families are the richest business owners, who control the government. Thier patriarchs are permanent members of the council, and they use well-placed bribes and their control of the military to control the country.

Government Type: Plutocratic Oligarchy

Head of State: Confederate High Council (de jure) Old Families (de facto)

Head of Government: Confederate Senate

National Overview: The country is a thinly veiled oligarchy/junta poorly veiled by a “democracy” through the Confederate Council. The Confederacy pretends to be a “confederation of willing states” when in reality its economy is funded entirely by enslaved sharecroppers.
The Confederacy’s military is strictly divided by racial lines. The majority of the army is composed of Eucleans, with mixed and natives put in cannon fodder units. The high-point of the army is the well-funded, composed of former dictators and war criminals, which functions as the both the intelligence and secret police to maintain order.

Military Generals and the Old Families control the council. Collaborators and Moles are placed on the senate, to try and convince the natives that there is a democracy. Bahian Slaves are kept in special company towns and watched by PMCs to make sure that they don’t make any moves.
The Confederacy is not very industrialized, as a latecomer to industrialization, only invested parts of the country and the major cities have evidence of industrialization.

Alsponsie Tarsonis was the initial founder of the Confederacy of Verugo and Columbo, and as such it was renamed to his name in an effort to remind the common citizenry who they represent. He died in 1891 at the age of 91. He was the patriarch of the extinct Tarsonis Family. Verugo and Columbo achieved independence from Lusitana
in 1840, where it promptly segregated it’s population among racial lines, and placed military leaders and rich businessmen in charge of the country. It engaged in slavery in Coius and Bahia. Populations of slaves were established in the Confederacy to save costs (as they could breed their own slaves instead of buying them.

Around 1911, the Confederacy began industrialization. The Old Families began investing in natural resources and building mines and quarries, and the military got to work rounding up the native populace and imported slave populations to build up these new farms.

During the Great War, the Confederacy sent over a army group, called the Confederate Expeditionary Army, composing of around 10 regiments, including two aircraft units, to aid the Entente in the war. This unit was totally destroyed around the end of the war, and the Confederacy withdrew its support when Asteria entered the war. The Confederacy secretly maintained its support for the Entente, and provided protection and refuge for entente officials when the war was over.
In modern times, the Confederacy largely remains quiet, only trying to capitalize on business opportunities. It supports anti-communist organizations but also maintains chilly relations with DITO, and it neutral in affairs that do not concern it.

Other:
Factbook: I will make an Iiwiki.
RP Preferences: I have no real preferences.
RP Samples: I'm known round' these parts, boy.
Anything else?:
The parts about other countries (for example, the expats from Svetlandia) have been discussed with their respective OOC person. (Svet was the one who told me about it that needed to "unload" hundreds of Svet immigrants in the 1900s/1800s. I assume they would of been recruited into the army, to help supress the native populations.


a few notes from the guy who rps your former-sugar daddy;

-the demonym is Lusitan
-how exactly did Colombo and Veruga achieve independence? revolution? (we should probably hammer this out in a tg)
the eternal anarcho-tankie

I'M FROM KYLARIS, AND I'M HERE TO HELP!

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Narintia
Minister
 
Posts: 2777
Founded: Aug 10, 2015
New York Times Democracy

Postby Narintia » Tue Oct 04, 2016 1:12 pm

National information
Official Name: Grand Duchies and Principalities of Narintia
Shortened Name: The Grand Duchy, The GD, Narintia
Requested Location: See those litte cluster of purple shaded islands, right in the middle of the Vehemens Ocean? That, plus the islands below it.
RP Population: 1.2 million
Government Type: The goverment type of Narintia cannot be clearly defined. the Nation is divided into Duchies and Principalities. The Principalities and Duchies can choose to reign in a absolute monarchy style (The only isle that follows this is Getlend), have a parlimentary monarchy (about 35% of the isles are like this) Or elect their own princes. All the people have to pledge allegiance to the Grand Duchy of Narintia. You may think the state is very decentralized. You would be right. Duchies and Principalities have their own courts, own laws, while the Narintian crown herself has a supreme court made of people from Narintia, who are neutral in affairs. The only control Narintians have is the military.
Head of State: Grand Duke Vilhelm Fredrick von Zeofenbach.
Head of Government: Prince Neuten de Misani
National Overview: The nation is a union of small isles all united to protect themselves from foreign invaders. They decided to unite themselves around the largest Island, Narintia, and fought off many invaders. The Narintian Isle herself is a Grand Duchy mixed with a elective monarchy. While nations can chose their own economic and social preference, the vast majority are state capitalistic. Only Narintia and Getlend has a Laissez-Faire system.


Other:
Factbook: None. I'll make one, if you'd like
RP Preferences: Military, diplomatic.
RP Samples: Coming soon to a Narin near you.

Anything else?:
aaaaaaa

weird socialist thing, estonian

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Western Pacific Territories
Postmaster-General
 
Posts: 13955
Founded: Apr 29, 2015
Liberal Democratic Socialists

Postby Western Pacific Territories » Tue Oct 04, 2016 1:17 pm

Narintia wrote:
National information
Official Name: Grand Duchies and Principalities of Narintia
Shortened Name: The Grand Duchy, The GD, Narintia
Requested Location: See those litte cluster of purple shaded islands, right in the middle of the Vehemens Ocean? That, plus the islands below it.
RP Population: 1.2 million
Government Type: The goverment type of Narintia cannot be clearly defined. the Nation is divided into Duchies and Principalities. The Principalities and Duchies can choose to reign in a absolute monarchy style (The only isle that follows this is Getlend), have a parlimentary monarchy (about 35% of the isles are like this) Or elect their own princes. All the people have to pledge allegiance to the Grand Duchy of Narintia. You may think the state is very decentralized. You would be right. Duchies and Principalities have their own courts, own laws, while the Narintian crown herself has a supreme court made of people from Narintia, who are neutral in affairs. The only control Narintians have is the military.
Head of State: Grand Duke Vilhelm Fredrick von Zeofenbach.
Head of Government: Prince Neuten de Misani
National Overview: The nation is a union of small isles all united to protect themselves from foreign invaders. They decided to unite themselves around the largest Island, Narintia, and fought off many invaders. The Narintian Isle herself is a Grand Duchy mixed with a elective monarchy. While nations can chose their own economic and social preference, the vast majority are state capitalistic. Only Narintia and Getlend has a Laissez-Faire system.


Other:
Factbook: None. I'll make one, if you'd like
RP Preferences: Military, diplomatic.
RP Samples: Coming soon to a Narin near you.

Anything else?:

That's Estermia (or something like that). From what I know it's a NPC nation. You can only get a landmass that's colored white but there has been a case where our cartographer made a new landmass for a grill. I'd recommend the series of islands in the Arucian Sea southwest of the small red colored island labeled 'ISJ', though if you do you'll have to adopt a New World nation that is most likely either not:French or not:Spanish.

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Elepis
Powerbroker
 
Posts: 8963
Founded: Jan 05, 2014
Ex-Nation

Postby Elepis » Tue Oct 04, 2016 1:20 pm

Western Pacific Territories wrote:
Narintia wrote:
National information
Official Name: Grand Duchies and Principalities of Narintia
Shortened Name: The Grand Duchy, The GD, Narintia
Requested Location: See those litte cluster of purple shaded islands, right in the middle of the Vehemens Ocean? That, plus the islands below it.
RP Population: 1.2 million
Government Type: The goverment type of Narintia cannot be clearly defined. the Nation is divided into Duchies and Principalities. The Principalities and Duchies can choose to reign in a absolute monarchy style (The only isle that follows this is Getlend), have a parlimentary monarchy (about 35% of the isles are like this) Or elect their own princes. All the people have to pledge allegiance to the Grand Duchy of Narintia. You may think the state is very decentralized. You would be right. Duchies and Principalities have their own courts, own laws, while the Narintian crown herself has a supreme court made of people from Narintia, who are neutral in affairs. The only control Narintians have is the military.
Head of State: Grand Duke Vilhelm Fredrick von Zeofenbach.
Head of Government: Prince Neuten de Misani
National Overview: The nation is a union of small isles all united to protect themselves from foreign invaders. They decided to unite themselves around the largest Island, Narintia, and fought off many invaders. The Narintian Isle herself is a Grand Duchy mixed with a elective monarchy. While nations can chose their own economic and social preference, the vast majority are state capitalistic. Only Narintia and Getlend has a Laissez-Faire system.


Other:
Factbook: None. I'll make one, if you'd like
RP Preferences: Military, diplomatic.
RP Samples: Coming soon to a Narin near you.

Anything else?:

That's Estermia (or something like that). From what I know it's a NPC nation. You can only get a landmass that's colored white but there has been a case where our cartographer made a new landmass for a grill. I'd recommend the series of islands in the Arucian Sea southwest of the small red colored island labeled 'ISJ', though if you do you'll have to adopt a New World nation that is most likely either not:French or not:Spanish.



No I think Narinth means the Celestial isles, which are taken. However the islands below are free
"Krugmar - Today at 10:00 PM
Not sure that'll work on Elepis considering he dislikes (from what I've observed):
A: Nationalism
B: Religion being taken seriously
C: The Irish"

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Krugmar
Ambassador
 
Posts: 1997
Founded: May 06, 2012
Iron Fist Consumerists

Postby Krugmar » Tue Oct 04, 2016 1:22 pm

Narintia wrote:
National information
Official Name: Grand Duchies and Principalities of Narintia
Shortened Name: The Grand Duchy, The GD, Narintia
Requested Location: See those litte cluster of purple shaded islands, right in the middle of the Vehemens Ocean? That, plus the islands below it.
RP Population: 1.2 million
Government Type: The goverment type of Narintia cannot be clearly defined. the Nation is divided into Duchies and Principalities. The Principalities and Duchies can choose to reign in a absolute monarchy style (The only isle that follows this is Getlend), have a parlimentary monarchy (about 35% of the isles are like this) Or elect their own princes. All the people have to pledge allegiance to the Grand Duchy of Narintia. You may think the state is very decentralized. You would be right. Duchies and Principalities have their own courts, own laws, while the Narintian crown herself has a supreme court made of people from Narintia, who are neutral in affairs. The only control Narintians have is the military.
Head of State: Grand Duke Vilhelm Fredrick von Zeofenbach.
Head of Government: Prince Neuten de Misani
National Overview: The nation is a union of small isles all united to protect themselves from foreign invaders. They decided to unite themselves around the largest Island, Narintia, and fought off many invaders. The Narintian Isle herself is a Grand Duchy mixed with a elective monarchy. While nations can chose their own economic and social preference, the vast majority are state capitalistic. Only Narintia and Getlend has a Laissez-Faire system.


Other:
Factbook: None. I'll make one, if you'd like
RP Preferences: Military, diplomatic.
RP Samples: Coming soon to a Narin near you.

Anything else?:


The islands you've selected are currently part of Ik's nation, the Celestial Isles.

What culture is Narintia based upon? It seems a mix of German and French, just based on the surnames of your heads of state and government.
Liec made me tell you to consider Kylaris

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Narintia
Minister
 
Posts: 2777
Founded: Aug 10, 2015
New York Times Democracy

Postby Narintia » Wed Oct 05, 2016 10:45 am

Krugmar wrote:
Narintia wrote:
National information
Official Name: Grand Duchies and Principalities of Narintia
Shortened Name: The Grand Duchy, The GD, Narintia
Requested Location: See those litte cluster of purple shaded islands, right in the middle of the Vehemens Ocean? That, plus the islands below it.
RP Population: 1.2 million
Government Type: The goverment type of Narintia cannot be clearly defined. the Nation is divided into Duchies and Principalities. The Principalities and Duchies can choose to reign in a absolute monarchy style (The only isle that follows this is Getlend), have a parlimentary monarchy (about 35% of the isles are like this) Or elect their own princes. All the people have to pledge allegiance to the Grand Duchy of Narintia. You may think the state is very decentralized. You would be right. Duchies and Principalities have their own courts, own laws, while the Narintian crown herself has a supreme court made of people from Narintia, who are neutral in affairs. The only control Narintians have is the military.
Head of State: Grand Duke Vilhelm Fredrick von Zeofenbach.
Head of Government: Prince Neuten de Misani
National Overview: The nation is a union of small isles all united to protect themselves from foreign invaders. They decided to unite themselves around the largest Island, Narintia, and fought off many invaders. The Narintian Isle herself is a Grand Duchy mixed with a elective monarchy. While nations can chose their own economic and social preference, the vast majority are state capitalistic. Only Narintia and Getlend has a Laissez-Faire system.


Other:
Factbook: None. I'll make one, if you'd like
RP Preferences: Military, diplomatic.
RP Samples: Coming soon to a Narin near you.

Anything else?:


The islands you've selected are currently part of Ik's nation, the Celestial Isles.

What culture is Narintia based upon? It seems a mix of German and French, just based on the surnames of your heads of state and government.

I wanted a kinda mix of Scandinavian and French, so thats a nice guess. Why Vilhelm and not Wilhelm? Well, in my understanding of Norwegian (which is nul), there are no W's
And I'll take those islands below ISJ, those would have been my second picks anyway.
aaaaaaa

weird socialist thing, estonian

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Western Pacific Territories
Postmaster-General
 
Posts: 13955
Founded: Apr 29, 2015
Liberal Democratic Socialists

Postby Western Pacific Territories » Wed Oct 05, 2016 4:46 pm

National information
Official Name: Principality of New Oslan
Shortened Name: New Oslan
Requested Location: Island chain north of Valentir
RP Population: 1,302,582
Culture and Ethnicity: Oslandeer

Government Type:
Parliamentary unitary state
Head of State:
Viscount George S.V. Barmingston
Head of Government:
Prime Minister James Collings

New Oslan's first inhabitants were the Soaa people's, which are suspected to have immigrated to the island chain from Valentir between 85,000 and 50,000 years ago. Not much is known about their ethnicity, or their origins. The Soaa peoples were proficient sailors that according to archaeological evidence used reed boats to travel between islands.

The Soaa people's were very tribal. On each island, there would be one single tribe with a C'ona (the equivalent of a Chief or King) that controlled that island. The people's were relatively uncivilized and continued to be so until 1634, when the first explorers arrived to the island from Gaulicca. However, local tribesmen brutally murdered the expedition force and explorers did not return to the island until 1731, a year after the Estermish bought Valentir from the Gaullicans.

The Estermish arrived with a larger expeditionary force, with 200 soldiers. Tribesmen attempted to attack the Estermish but were beaten back, and the force managed to wipe out the majority of the paticular tribe, and introduced Euclean diseases to the islands.

A larger force of 6,000 returned to conquer the islands, and succeeded after a 2-year long campaign. Colonists arrived to the islands shortly after, replacing the Soaa people's. They were harshly treated by Estermish authorities and were released as a nation in 1845.

Even after their country status was regconized, the Soaa people's still lived under harsh conditions, being forced to attend poor schools, being resettled in less habitable areas, and often being abused by authorities. The country formed a parliament. During the Great War, the New Oslandeer's Volunteer Army was formed and joined in the side of the Estermish.

The nation today is overwhelming neutral in foreign affairs, and has a economy based mainly on agriculture and financial services.
Other: New Zelande is very obviously a ripoff of New Zealand. Yes, there's lots of sheep. Viscount is mostly a honorary title that doesn't mean anything.
Factbook: once this gets accepted
RP Preferences: You. Know. Me.
RP Samples: Again, you know me.
Anything else?: No.
Last edited by Western Pacific Territories on Thu Oct 06, 2016 12:35 pm, edited 1 time in total.

User avatar
The Kingdom of Glitter
Postmaster-General
 
Posts: 12107
Founded: Jan 08, 2014
Civil Rights Lovefest

Postby The Kingdom of Glitter » Thu Oct 06, 2016 8:32 am

Western Pacific Territories wrote:National information
Official Name: Principality of New Zelande
Shortened Name: New Zelande
Requested Location: Island chain north of Valentir
RP Population: 1,302,582
Culture and Ethnicity: Zellander


New Zelande.

r u for real or is this some bad meme

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Western Pacific Territories
Postmaster-General
 
Posts: 13955
Founded: Apr 29, 2015
Liberal Democratic Socialists

Postby Western Pacific Territories » Thu Oct 06, 2016 12:32 pm

The Kingdom of Glitter wrote:
Western Pacific Territories wrote:National information
Official Name: Principality of New Zelande
Shortened Name: New Zelande
Requested Location: Island chain north of Valentir
RP Population: 1,302,582
Culture and Ethnicity: Zellander


New Zelande.

r u for real or is this some bad meme

Mÿ lïfë ïs härd

User avatar
Elepis
Powerbroker
 
Posts: 8963
Founded: Jan 05, 2014
Ex-Nation

Postby Elepis » Tue Oct 11, 2016 10:20 am

Narintia wrote:
Krugmar wrote:
The islands you've selected are currently part of Ik's nation, the Celestial Isles.

What culture is Narintia based upon? It seems a mix of German and French, just based on the surnames of your heads of state and government.

I wanted a kinda mix of Scandinavian and French, so thats a nice guess. Why Vilhelm and not Wilhelm? Well, in my understanding of Norwegian (which is nul), there are no W's
And I'll take those islands below ISJ, those would have been my second picks anyway.


so it this accepted?
"Krugmar - Today at 10:00 PM
Not sure that'll work on Elepis considering he dislikes (from what I've observed):
A: Nationalism
B: Religion being taken seriously
C: The Irish"

User avatar
The Kingdom of Glitter
Postmaster-General
 
Posts: 12107
Founded: Jan 08, 2014
Civil Rights Lovefest

Postby The Kingdom of Glitter » Tue Oct 11, 2016 3:23 pm

Elepis wrote:
Narintia wrote:I wanted a kinda mix of Scandinavian and French, so thats a nice guess. Why Vilhelm and not Wilhelm? Well, in my understanding of Norwegian (which is nul), there are no W's
And I'll take those islands below ISJ, those would have been my second picks anyway.


so it this accepted?


no, it's not

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Sveltlana
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Founded: Mar 01, 2014
Ex-Nation

Postby Sveltlana » Wed Oct 12, 2016 7:55 pm

The Kingdom of Glitter wrote:
Elepis wrote:
so it this accepted?


no, it's not


There are still some concerns, yes.
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Me, Svet lol good one svet
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Intermountain States
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Posts: 1791
Founded: Oct 12, 2014
Capitalist Paradise

Postby Intermountain States » Mon Oct 17, 2016 10:32 pm

I certainly hope everything in this app is good.
National information
Official Name: The Kingdom of Cheonhae
Shortened Name: Cheonhae
Requested Location: The blank space above Songguo
RP Population: 71 million
Culture and Ethnicity: Korean. The Cheonhae culture derives from both cultures of Songguo and classical Cheonhae. Cheonhaein culture is seen as very conservative, with societal roles being placed on men and women along with hammering respect for elders. Despite globalization and cosmopolitan attitudes being prevelant in urban areas, old traditions are still common. Patriotism also plays a part of Cheonhaein culture. Every young men 18-22 are expected to enter military service and are to care about his nation first, himself next. Cheonhaein culture is also considered to be secular. Until the late 19th century, Cheonhae adopted a state atheist attitude and suppressed every religious group either through peaceful means such as taxation or through violent torture and massacres. Even with freedom of religion being guaranteed, the population of Cheonhae as a whole is largely nonreligious.
Government Type: Constitutional Monarchy
Head of State: King Mokjong of Cheonhae
Head of Government: Prime Minister Han Yul
National Overview: For centuries, most of previous unified Cheonhae dynasties (with the exeption of Gocheonhae) pursued a policy of submissiveness, to be a willing tributary state of a powerful neighbor, usually Songguo, for chance of peace and prosperity. While there was peace, it fostered unncessary reliance and, according to Taejo of Cheonhae, made Cheonhae weak. The formation of the Kingdom of Cheonhae was formed in 1878 during a civil war in Seora. Seora, a dynasty that was formed in 1448, was in decline with rampant corruption and conflict erupted between the reform minded Enlightenment Faction and conservative minded Traditionalist Faction. The Seora military, lead by General Yi Geol, backed the Enlightenment forces and seized the throne, deposing Sukjong of Seora. Believing that a new age has come, Yi Geol proclaimed the Kingdom of Cheonhae, named after an old empire known as Dae Cheonhae and adopted the temple name Taejo of Cheonhae.

The establishment of Cheonhae also brought forward new political ideas to the centerfold of Cheonhae. Such ideas include capitalism, liberalism, and modernization. In the new regime of Cheonhae, merchants were all of sudden given a new status with aristocrats being looked down upon, something that was reverse under the Seora dynasty. Taejo also brought forward political reforms, doing away with appointed positions of the Ministers of 6 and establishing an elected legislative body, the Royal Assembly, thus turning Cheonhae into a constitutional monarchy. Universal male suffrage was also added, allowing any male over the age of 19 to vote and hold office (female suffrage happened a decade later). With the sudden increase in political participation, Cheonhae also encouraged what people called "Basic Liberties" with the freedom of speech, belief, defense, life, and property. Cheonhae also brought forward government funded educations to increase literacy among the populous.

It was seen by historians that the formation of Cheonhae also brought forward the idea of nationalism in Cheonhae, with the prevailing belief being that Cheonhae should be a power in her own right instead of being a tributary state to a neighboring country. The influence came from an early empire called Gocheonhae (or Old Cheonhae) that ruled the region of Cheonhae from 32 BC to 956 AD and was a major player in southwestern Couius. The declaration of Cheonhae was a symbolic move by nationalists to declare Cheonhae as an equal to her neighboring countries.

Cheonhae has two major political parties, the Liberal Party and the People's Party. The Liberal Party is the oldest political party in Cheonhae, being formed by merchants and reform minded officials that sought to reform or replace the Seora Dynasty with the promotion of universal male suffrage, free market capitalism, and public education. Since the formation of Cheonhae, they've dominated much of Cheonhae's history. The other major party is the People's Party. The People's Party was originally formed as a coalition between the left-wing Labour Party and the disenfranchised Central Coalition, rallying behind opposition to the Liberal's economic policy. Over time, the populist element of the Labour faction overtaken the aristocrat element of the Central faction and became the major party of the Left. While the People's Party is less dominant than the Liberal Party in history, they've provide a voice for farmers and workers alike and serve as the major opposition to the business backed Liberals.

In short, the Kingdom of Cheonhae replaced the Seora Dynasty with economic and political reforms, promoting market capitalism, industrialization, and universal suffrage. It's a liberal democracy with annoying amount of nationalism.

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Elepis
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Posts: 8963
Founded: Jan 05, 2014
Ex-Nation

Postby Elepis » Tue Oct 18, 2016 12:06 am

I'll tell Glitter etc that this is here. I can't really judge but it seem pretty good
"Krugmar - Today at 10:00 PM
Not sure that'll work on Elepis considering he dislikes (from what I've observed):
A: Nationalism
B: Religion being taken seriously
C: The Irish"


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The Kingdom of Glitter
Postmaster-General
 
Posts: 12107
Founded: Jan 08, 2014
Civil Rights Lovefest

Postby The Kingdom of Glitter » Tue Oct 18, 2016 8:54 am

Intermountain States wrote:I certainly hope everything in this app is good.
National information
Official Name: The Kingdom of Cheonhae
Shortened Name: Cheonhae
Requested Location: The blank space above Songguo
RP Population: 71 million
~snip


This all looks good to me. I'll leave it open for Sen to comment on since it is in his backyard and interacts with him, but consider it accepted.

I'll add you to the map at some point.

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Senkaku
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Posts: 16672
Founded: Sep 01, 2012
Father Knows Best State

Postby Senkaku » Tue Oct 18, 2016 10:46 am

@Intermountain States some quick things to consider, I'll go more in depth when I'm not on my phone in class:

-you're between Songguo and Hyndana, which is our notIndia, so unlike real Korea you probably also have Hindi or Bengali or Nepalese influence and minorities or whatever
-in like the 1930s our notJapan basically invaded and conquered a whole bunch of lands, prior to this they may have subjugated you (could be a new lens to look at the fall of Seora- the "Enlightenment" could have been backed by Nihon)
-postwar, Songguo led the formation of the Qingzhou Treaty Organization, which is more or less tolerant of diverse political systems, but which does have its own strategic priorities. You seem to have set Cheonhae up to have a somewhat adversarial relationship with Songguo, and also likely with Hyndana, a Communist state that joined QTO later. Given that QTO has a history of a somewhat muscular foreign policy and its two largest states are directly adjacent to you, I'm not sure how sustainable such a relationship would be.
-I might suggest that you incorporate oppression and expansionism from Nihon in to provide a justification for joining QTO post-war, since it's unlikely that QTO would have permitted a liberal capitalist democracy possibly friendly to Euclea, Negara, and Asteria to sit in its back yard (especially if Nihon hadn't treated you that badly and fucked your country up, which would lead to perceptions of collaborationism). This could be particularly problematic since Negaran anti-monarchism might also not incline them to offer much assistance in the event of shenanigans.
-Telegram me or hop on Discord and ask someone to let you into the QTO room if you have specific questions for me or Hannover (the Hyndana player), and we can discuss bloc alignments and whatnot further.
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Commonwealth of Hank the Cat
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Founded: Aug 01, 2014
Father Knows Best State

Postby Commonwealth of Hank the Cat » Thu Oct 20, 2016 8:38 am

National information
Official Name: Emirate of Sauibya
Shortened Name: Sauibya
Requested Location: Mali. I believe we discussed this?
RP Population: 30 million
Culture and Ethnicity: Mix of Libya and a half-rate Saudi Arabia. Just with a little more poverty. And a little more crazy. Think Mummar Gaddifi, just more "aggressive-aggressive" instead of "passive-aggressive"
Government Type: Theocratic Monarchy
Head of State: The Wazir
Head of Government: Great Sharia Law Council
National Overview: A otherwise unremarkable uninteresting state is Bahia, Sauibya is known for it's extreme salamaic radicalism and it's strange leadership. Leaders in Sauibya are referred to exclusively by their title, and refuse to give any actual names. Sauibya's foundation is believed it be a union of tribes in their region of Northern Coius, but not much is known aside from that. Sauibya is known for it's poverty, having a very low amount of oil, and rarely sells it's oil, rarely trading except with Rosselle, which Sauibya has a fondness for due to Rosselle investments in the country.

In the 19th century, Sauibya was largely a "wild card". Sauibya, then controlled by the self-proclaimed "Caliph" declared war in 1981 on Samastra, for the given reason that Samastra was a "infidel state", but in reality in a attempt to seize oil wells to supplement Sauibya's failing economy, and to gain coastal borders to trade by sea. While at first gaining a few territorial gains, the Samastran counter-attack pushed Sauibyan forces back to the capital, Mumpadoli. The "Calpigh" was deposed and fled the country, going into hiding. His advisory, the Wazir, replaced him, and promptly surrendered to Samastra, and Sauibya was forced to secede Sauibya's northern territories to Samastra. Sauibya, after losing the war, continued spiraling down a isolated hole, refusing to trade or discuss anything with it's neighbors.

In the 20s, Sauibya began getting more pro-Kaxakh, and attempted to form a agreement with the country, and the Wazir declared Asteria a "infidel nation". Sauibya attempted to destabilize Asteria, but thier plan was quickly unraveled when Asteria officials, after a chlorine bomb attack in New Haven, caught the Sauibyan agent. Asteria promptly invaded the country, easily destroying it and establishing a unstable, pro-Asterian government. This government, due to attempting to balance the ideas of many different factions, was known to be unstable and erratic in it's foreign policy, being known to "lash out" and call it's neighbors "infidels" at random.

The Wazir's agents infiltrated the government, and on 2014, August 14th, a coup took place in the ruins of Mumpadoli, where the Wazir and his loyalists took power. Upon taking power, the government re-instated the numerous religious laws and attempted to enter talks with it's former rival, Samastra, attributed to Samastra's "rising power". Sauibya remains what is considered to be a joke amongst Bahian nations, with it's military having barely modernized and continuing to use outdated Cold War weapons. Sauibya has attempted to "improve" it's air force in recent times, but the majority of it's air force are composed of Great War-era bombers. Sauibya is believed to have hidden it's old stock of illegal chemical weapons it used during the Samastra-Sauibya war, in secret bunkers throughout the country, but how potent the weapons are remain a mystery.
Other:
Factbook: I will make one...yeah, as if.
RP Preferences: Military, Diplomatic.
RP Samples: (If not available, ask for a prompt.)
Anything else?:
Last edited by Commonwealth of Hank the Cat on Thu Oct 20, 2016 9:00 am, edited 2 times in total.

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The Kingdom of Glitter
Postmaster-General
 
Posts: 12107
Founded: Jan 08, 2014
Civil Rights Lovefest

Postby The Kingdom of Glitter » Thu Oct 20, 2016 9:43 am

Commonwealth of Hank the Cat wrote:
National information
Official Name: Emirate of Sauibya
Shortened Name: Sauibya
Requested Location: Mali. I believe we discussed this?
RP Population: 30 million
Culture and Ethnicity: Mix of Libya and a half-rate Saudi Arabia. Just with a little more poverty. And a little more crazy. Think Mummar Gaddifi, just more "aggressive-aggressive" instead of "passive-aggressive" - 1
Government Type: Theocratic Monarchy
Head of State: The Wazir
Head of Government: Great Sharia Law Council
National Overview: A otherwise unremarkable uninteresting state is Bahia, Sauibya is known for it's extreme salamaic radicalism and it's strange leadership. Leaders in Sauibya are referred to exclusively by their title, and refuse to give any actual names. Sauibya's foundation is believed it be a union of tribes in their region of Northern Coius, but not much is known aside from that. Sauibya is known for it's poverty, having a very low amount of oil, and rarely sells it's oil, rarely trading except with Rosselle, which Sauibya has a fondness for due to Rosselle investments in the country.

In the 19th century, Sauibya was largely a "wild card". Sauibya, then controlled by the self-proclaimed "Caliph" declared war in 1981 on Samastra, for the given reason that Samastra was a "infidel state", but in reality in a attempt to seize oil wells to supplement Sauibya's failing economy, and to gain coastal borders to trade by sea. While at first gaining a few territorial gains, the Samastran counter-attack pushed Sauibyan forces back to the capital, Mumpadoli. The "Calpigh" was deposed and fled the country, going into hiding. His advisory, the Wazir, replaced him, and promptly surrendered to Samastra, and Sauibya was forced to secede Sauibya's northern territories to Samastra. Sauibya, after losing the war, continued spiraling down a isolated hole, refusing to trade or discuss anything with it's neighbors.

2. In the 20s, Sauibya began getting more pro-Kaxakh, and attempted to form a agreement with the country, and the Wazir declared Asteria a "infidel nation". Sauibya attempted to destabilize Asteria, but thier plan was quickly unraveled when Asteria officials, after a chlorine bomb attack in New Haven, caught the Sauibyan agent. Asteria promptly invaded the country, easily destroying it and establishing a unstable, pro-Asterian government. This government, due to attempting to balance the ideas of many different factions, was known to be unstable and erratic in it's foreign policy, being known to "lash out" and call it's neighbors "infidels" at random.

The Wazir's agents infiltrated the government, and on 2014, August 14th, a coup took place in the ruins of Mumpadoli, where the Wazir and his loyalists took power. Upon taking power, the government re-instated the numerous religious laws and attempted to enter talks with it's former rival, Samastra, attributed to Samastra's "rising power". Sauibya remains what is considered to be a joke amongst Bahian nations, with it's military having barely modernized and continuing to use outdated Cold War weapons. Sauibya has attempted to "improve" it's air force in recent times, but the majority of it's air force are composed of Great War-era bombers. Sauibya is believed to have hidden it's old stock of illegal chemical weapons it used during the Samastra-Sauibya war, in secret bunkers throughout the country, but how potent the weapons are remain a mystery.
Other:
Factbook: I will make one...yeah, as if.
RP Preferences: Military, Diplomatic.
RP Samples: (If not available, ask for a prompt.)
Anything else?:


1. I assume this is supposed to go elsewhere, but for ethnicity we can mirror Mali yes?
2. I assume this wasn't the 1920s : P

Also as a heads up, you're a former Gaullican colony until the end of the Great War when jurisdiction over you went to Werania and then independence came.

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