Primordial: Primordial Tech, (PriT or NoT) is not truly a technology level, but is really just the absence of anything typically regarded as technology. Beings at this stage are usually non-sapient or have just gained sapience.
Prehistoric: Prehistoric Tech, or PreT, is the earliest stage of technology and the least advanced. Good examples are humans before 10,000 B.C.E., the apes from the Planet of the Apes reboot series, and the Na'vi from the movie Avatar.
Ancient: Ancient Tech (AT) is basically just a slightly more advanced form of PreT. Civs at this scale have discovered advanced architecture, pottery, and metalworking.
Pre-Industrial: Pre-Industrial Tech (PIT) is a tech level that can be found in human history between the fall of the Western Roman Empire and the very beginnings of the Industrial Revolution in the 1790's.
Industrial: Industrial Tech (IT) is narrower, but still covers a wide variety of civilizations. This stage started on Earth in 1790, and came to a close in 1945. Advanced tool production, efficient material use, and advanced energy sources are created at this stage.
Atomic: Lasting from 1945 to 2000 on Earth, Atomic Tech (AtT) is where civilizations start to get advanced enough to be considered Modern Tech on the older scales. Nuclear energy is the focus of this era. If a civilization stops advancing at this stage, you'll end up getting something like Prewar Fallout. Typically, advanced space programs appear here, and the species takes its first tiny steps into the interplanetary void.
Digital: This is where it gets interesting. Civilizations classed as Digital Tech (DT) are rapidly advancing, particularly in the fields of electronics and global connectivity. This not only causes technological changes, but often greatly changes social life within a DT civilization.
Near Future: Civilizations here typically advance at an exponential rate, but for the relatively short time they spend at this stage, things can get bizarre. NFT (Near Future Tech) is where the genre of Cyberpunk would fall, and is the equivalent of PMT on the older scales. Artificial Intelligence, advanced spacefaring, near-infinite data processing, and advanced kinetic weaponry may all become realities during this period.
Intermediate Future: IFT (Intermediate Future Tech) is what people commonly think of when they hear the word 'future'. FTL, hyperadvanced robotics, and rapidly advancing energy collection means are found here. Examples of this include most civilizations from Star Trek, Star Wars, Battlestar Galactica, and many other staples of classic science fiction.
Far Future: FFT, or Far Future Tech, is exactly the same as FFT on the older scales. It's basically FT on steroids, and usually has more to do with scope than with technology, but some trademark technologies include advanced teleportation, AI units achieving hypersapience, and more and more effective FTL, weapons, and shielding.
Distant Future: DFT, or Distant Future Tech, is, again, a beefed-up form of its predecessor. AI, shields, weapons, FTL, virtual reality, augmented reality, and just about everything else gets much more advanced. Many civilizations at this stage have abandoned their biological components and/or are completely immersed in virtual reality.
Unforeseeable Future: This is just a better way of saying 'hyper ultra mega super future tech'. UFT is where civilizations start to become godlike. Means of traveling between universes are created here, and bending the laws of physics is possible. Civilizations here are incomprehensible to any civilization below IFT.
Indescribable: Here, you start to see a transition from technology that can be reasonably explained with theoretical physics to stuff that is seen as pure magic to any civilization below FFT. IndT is the stage at which Eldritch Abominations start to become a thing. Highly efficient multiversal travel is possible at this stage.
Unthinkable: Lovecraftian Dieties, the Holy Trinity, and similar omnipotent and near-omnipotent beings populate civilizations here. UT is really the limit for serious roleplaying.
Infinite: InfT is where Eldritch Horrors from IndT appear to be microbial organisms with no influence at all. Nothing happens anywhere in the entirety of the Omniverse without an InfT being knowing of it and another one causing it to happen in the first place.
Tribal: A civilization here controls no more than a thousand sapients, and competes with similar tribes and clans. Most civilizations here are between PreT and PIT, but modern-day gangs are often at this stage.
Minuscule: For this level, think city-states and small kingdoms. Wessex, Sparta, and Vatican City are good examples.
Small: These are the size of typical nations, but only control what is within their borders ,so they have no colonies, are not imperial, and have no major economic influence globally.
Colonial: Nations here control overseas colonies, much like the European Powers of the nineteenth century.
Continental: At this stage, a nation controls most of or all of a continent, just like the Roman Empire, the USSR, and political and economic blocs like the EU and NATO.
Planetary: All of or nearly all of a planet is under control of a civilization like this. This is where we transition into classic sci-fi, especially the kind seen in 50's and 60's classics like Buck Rogers and Flash Gordon.
Interplanetary: Interplanetary civilizations control their home planet and the surrounding heavenly bodies, such as moons, planets, and asteroid belts and fields. I personally think the title of 'interplanetary' is rather badass. These nations may control up to an entire star system.
Interstellar: This is where we get into the realm of common futuristic fiction, like Star Trek. These civs control multiple star systems, meaning they can control anything from two systems to most of a galaxy. This stage probably makes up something like 90% of the population of what's considered 'mainstream' FT on nationstates.
Galactic: Controlling most of or all of a single galaxy, these civs are typically isolated and focused on keeping order within their borders. They may start to venture out into intergalactic space, but, for the most part, nations at this stage take a while to build infrastructure. The Republic and empire from Star Wars are the most widely known examples of this.
Intergalactic: Auricium is a good example on NS, but I can't find any major pop culture examples. Basically, this is the equivalent of the 'Colonial' stage from earlier, but on a much, much larger scale. These nations are typically expansionist and tend to be either militaristic or hive minds. These are the first nations that start to actually be threats to the Ravagery, but they aren't too dangerous.
Universal: Nations here control a single universe, and may have colonies in other universes. That's all I can say, other than that they're too massive to truly comprehend.
Multiversal: This is the stage we're at. Any finite civilization that controls multiple universes lies here, and all of them are truly gargantuan.
Omniversal: To be here, a nation must be truly infinite in every, controlling every single universe, multiverse, megaverse, metaverse, pocket universe, continuum, universal membrane, and dimension that ever has existed, currently exists, or ever could exist. By definition, these nations always have existed and will exist forever, since they must completely control every temporal and physical dimension.
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[box]Nation name:
Technological Achievement level:
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