NATION

PASSWORD

Your nation in Civ 5

A place to put national factbooks, embassy exchanges, and other information regarding the nations of the world. [In character]
User avatar
Babylatia
Attaché
 
Posts: 77
Founded: Feb 15, 2014
Left-Leaning College State

Your nation in Civ 5

Postby Babylatia » Thu Dec 24, 2015 11:12 am

Create a Civ 5 civilization for your NS Nation

Inspired by this on reddit, create a unique ability, unit, and building/improvement for your nation, as if it were playable in Civilization 5.

Code: Select all
[b]Civ Name[/b], [b]Civ Leader[/b]
[b]Ability:[/b]
[b]Unit:[/b]
[b]Building or Improvement:[/b]


Babylatia, Kaeto Ashwar
Ability: (Curiosity fed the Cities) Gain 10% of generated Science as Happiness and Culture when not at war.
Unit: Pachycephalosaurus Rider (replaces Calvary, 40 strength, 2 movement), strong but slow movement. 34 when attacking cities.
Building or Improvement: Citadel, +10 Defense, +40 City Health, 1 Maintenance, City can't have a castle, only three can be built.

OOC NEWS: Babylatia has rerelocated to the Renegade Islands Alliance!

IC NEWS: Loading...

And yes, I do have an ego.
Waypool
Class Q17: Tier 5, Type II, Regional power to Class X14: Tier 4, Type II, Superpower

User avatar
Grand Britannia
Postmaster-General
 
Posts: 14232
Founded: Apr 15, 2012
Ex-Nation

Postby Grand Britannia » Thu Dec 24, 2015 11:33 am

Holy Britannian Empire, Nunnally vi Britannia
Ability: (Geopolitical Darwinism) Cultural, Scientific and Gold production increase by 25% when at war. Captured territories only produce at 70%.
Unit: Knightmare Frame (Replaces GDR, 200 strength, 6 movement, can use terrain cover), Can use active ability to airdrop 20 spaces ahead, but cannot move after that action.
Building or Improvement: Colonial Trade Authority, +1 trade route per building (3 Max), +1 maintenance, +5% gold and science for route connected to city, only first 3 cities can build it.
Last edited by Grand Britannia on Thu Dec 24, 2015 11:35 am, edited 1 time in total.
Member of laissez-fair right-wing worker-mistreatment brigade
Why Britannians are always late
Me as a good capitalist.
Mainland Map | "Weebs must secure the existence of anime and a future for cute aryan waifus"| IIwiki
I Identify as a Graf Zeppelin class aircraft carrier, please refer to me as she.
Economic Left/Right: 2.25 | Social Libertarian/Authoritarian: 6.72

User avatar
Treskovia
Envoy
 
Posts: 256
Founded: Aug 30, 2015
Left-wing Utopia

Postby Treskovia » Thu Dec 24, 2015 11:47 am

The Democratic Imperium of Treskovia, Gaj II.
Ability: (Bring In The Hounds of Hell) All units have damage and health increased by 45% for 10 turns against all units of a Civ at war with Treskovia.
Units: Battle Dragon(what you get get when you turn the nuke into a movable unit, very OP, I know :roll: , 1000 strenght, 4 movement, can move over mountains), Dragon Master(100 strenght, 3 movement)
Buildings or Improvements: Public Speakers(increases happiness by 50%, all Cities can have 1), Robotic Flagpole Station(automatically annex any City you defeat, all cities can have 1)
Last edited by Treskovia on Sat Mar 12, 2016 6:20 am, edited 6 times in total.
National Anthem

Tier 8, Level 0, 1 or 3(depends on species), Type 7 civilization acording to this.

Songs to associate with me:
Anthem of the Xenophile Association, a group of people who love aliens
Anthem of the Patriot's League

User avatar
New Pyrrhius
Ambassador
 
Posts: 1360
Founded: Apr 27, 2013
Father Knows Best State

Postby New Pyrrhius » Thu Dec 24, 2015 2:06 pm

Civ 5? We're the goddamn Spartan Federation.
News of the Hour:
DEATH TO VIDEODROME, LONG LIVE THE NEW FLESH
--------[__]
--------(ಠ_Q)
-------[█████▄▄▄▄▄▄▄▄▃
▂▄▅█████████▅▄▃▂
I█████████████████].
◥⊙▲⊙▲⊙▲⊙▲⊙▲⊙▲⊙◤...
Long time member of this thing.

User avatar
Verdiga
Diplomat
 
Posts: 977
Founded: Sep 22, 2015
Ex-Nation

Postby Verdiga » Thu Dec 24, 2015 3:17 pm

Verdiga (Republic of Verdiga), Karl Vargheim
Ability: Snowball Effect - Gold per turn is increased, increase depending on the Era the Civilization is. +1 Trade Route per Era.
Unit: Skirmisher - Replaces Musketman, Bonus that gives Combat Strength in friendly territory (28 vs 24), +1 Movement, Skirmish (takes less damage when attacking and can attack while moving), all of these carry over. Best used defensively or in hit-and-run missions.
Building: Dry Goods Company - Replaces Bank. +7% Food in addition to the benefits of the Bank. +1 Influence per turn to City-States that have a Trade Route with a city with a Dry Goods Company.
Preferred Ideology: Freedom
Preferred Religion: Protestantism, if taken, Catholicism, if both are taken, Shinto, if the three are taken, Buddhism

Introduction: Greetings. My name is Karl Vargheim, Prime Minister of Verdiga. I pray our relations will be prosperous.
Introduction: I am Karl Vargheim, reformer of Verdiga. Welcome to Verdiga.
War: It saddens me that it had to come to this. It would be wise not to underestimate Verdiga's military.
War: I am afraid there is no other option. Prepare for battle.
Defeat: You have beaten me. I only hope that my legacy is not undone.
Defeat: You may have defeated me, but Verdiga shall never be lost, even though it is on your hands now.
Last edited by Verdiga on Wed Jan 20, 2016 9:10 pm, edited 24 times in total.
Republic of Verdiga
Republiken Verdige
ヴェルディガ共和国
This nation USES NS Stats, EXCEPT ON THE FOLLOWING: population, economy, taxes (but it's close), safety (we're a tad safer), corruption
This nation is Sweden with a sizeable portion of Japan and Monster Girl Encyclopedia, as well as a bit of Touhou.
The United States of America is too mainstream.
Pro: Democracy, Libertarianism, Nordic Model, Sweden, Japan, Israel/Palestinian Harmony (I am a dreamer)
Anti: Communism (not Socialism), Dictatorship, Conservatism, Islamism, Gabenism, American Imperialism, China

User avatar
Doom Legions
Minister
 
Posts: 3452
Founded: Apr 11, 2015
Iron Fist Consumerists

Postby Doom Legions » Thu Dec 24, 2015 3:32 pm

The Doom Legions, The Aspect of Doom
Ability: Champions of Doom - Gain faith whenever you kill an enemy unit, additionally your units get +1% offensive power for every unit it destroys.
Unit: Legionnaires, replaces XCOM Squad, can be paradropped 50 tiles away and has no penalty for moving over rough train. 3 Movement, 120 Combat Strength.
Building or Improvement: Warfortress, replaces Military Base. +15 City Combat Strength, +30 City health, your cities can fire twice in one turn and city attacks gain +1 range.

Can't wait for that lategame :P
Last edited by Doom Legions on Thu Dec 24, 2015 3:33 pm, edited 1 time in total.
Wizards in Power Armour!
New Embassy Program
NS Stats? more like no.
Don't waste my time.

User avatar
Kauthar
Ambassador
 
Posts: 1535
Founded: Oct 21, 2015
Ex-Nation

Postby Kauthar » Thu Dec 24, 2015 3:43 pm

Kauthar, Liam Ardene
Ability: (Last Destination) - +25% Gold and Science with Cargo Ships, +50% Production and Food with Caravans. Enemy units are 10% weaker when fighting in territory within 30 tiles of your capital.
Unit: KA-17 Fighter (Replaces Jet Fighter) Strength is 80 and Range is 15, has unique promotion "Launch Pad" that makes strength 100 and Range 25 when attacking from a Carrier
Building or Improvement: Trading Port (Replaces Nothing) +2 food and +4 gold for every trade route to other civilizations. Maintenance is 3 GPT

Leader Scene

First Time: "Ah! Welcome to the halls of my manor, brother. Care for some tea?"
Neutral: "Hello there."
Hostile: "Sorry I ignored you, I thought you were a peasant."
Guarded:"Oh, look who it is."
Friendly: "Ah! My friend, welcome back!"
Afraid: "A great leader like yourself is always welcome in the halls of a lesser nation like mine!"
DoF: "Shall we proclaim an alliance between our two nations?"
Trade Proposal: "I believe we can enhance our economies like this."

Declaring war on you: "The liberation of your people is imminent."
You declaring war on them: "Well, I'll be damned. Ah well then, the consequences of this war will be great..."
Not wanting peace: "Already too weak to continue? Too bad."
Wanting peace (Stalemate): "It's high time we end this fruitless conflict"
Wanting peace (Losing): "In the best interests of my people's liberty... it's time we end this war."
Wanting peace (Winning): "I have nothing more to gain from you, nor do my populace."
Defeat: "Well... The victor of the day is not he who is strong, but he who has been graced by God... that has been you..."
Last edited by Kauthar on Sat Dec 26, 2015 8:58 pm, edited 1 time in total.
Pronouns: Deus/Vult
☩Fight Islam, Fight Degeneracy, and Defend Europa, the Fatherland☩
SMASH CULTURAL MARXISM, KEEP EUROPE EUROPEAN
Resources on Islam
I am a Clerical Fascist and European Nationalist
Trump and Palin 2016!
Favourite Politicians: Wilders, Sturgeon, Mussolini, Putin, Franco, Orban
Pro: Fascism, Nationalism, Ethnic Pride, Traditionalism, Distributism, Third Positionism, Militarism, Dominionism, Scotland, White Nationalism, Conservatism, Bionationalism
Anti: Capitalism, Socialists, Communism, Cultural Marxism, Feminism, Islam, Zionism, Islamization of Europa, Progressivism, Unionism, Tories, Labour, the EUSSR, Skinheads, Pan-Africanism
The Blaatschapen wrote:We're not marxists.

We're maxists.

User avatar
Eisenpakt
Spokesperson
 
Posts: 111
Founded: Dec 12, 2015
Ex-Nation

Postby Eisenpakt » Thu Dec 24, 2015 3:51 pm

Eisenpakt, Kurt von Saxe-Coburg-Gotha
Kulturelle Überlegenheit: Culture output of a city contributes towards rate of production in that city by 25%
Reichsmarschall: Replaces the Great General, all units in the same tile as the Reichsmarschall and adjacent tiles can attack twice in one turn.
Hanseatic Port: Replaces the Harbor, gives all the bonuses of a regular harbor but adds an extra sea trade route to the city it is built in.

Introduction: In the name of the people of the Eisenpakt, welcome. I am Kurt von Saxe-Coburg-Gotha, prince of Saxony and Kaiser of the Eisenpakt.

Attacked by Player: Sie Monster! Ich werde dich in die Knie zu bringen! (You monster! I will bring you to your knees!)

Declares War on Player:
Ich kann nicht warten, während Sie Ihre Kraft, um meine eigene zu übertreffen wachsen. Bereite dich darauf vor zu sterben. (I cannot wait while you grow your strength to surpass my own. Prepare to die.)

Defeat: Die Eisenpakt zerstört wird. Ich weine für mein Volk. (The Eisenpakt is destroyed. I weep for my people.)
Last edited by Eisenpakt on Sun Dec 27, 2015 7:30 am, edited 2 times in total.
This country is a constitutional monarchy spanning much of central Europe, long live the Kaiser.

User avatar
Honshuland
Lobbyist
 
Posts: 11
Founded: Dec 22, 2015
Ex-Nation

Postby Honshuland » Thu Dec 24, 2015 7:52 pm

Honshuland, Emperor Tekimojimo

Ability: A Place in the Art (Increases infuence over City-States, 1+ Culture that increases over the ages, and also increases chances of gaining Great Writers and Great Artists in Modern Age)

Unit: Ninjas (Replaces Spies. Increases efficiency in espionage and less chances of being captured or killed) and Banzakos , Movement: 2, Combat Strength: 35 (+10 when attacking in Jungles and Forest), +20 Strength when attacking Enemy's cities.

Building or Improvement: Dojos (Any Combat Unit that be built in a City with Dojo, will gain +5 Combat Strength and 1- less turn when producing units.)
Last edited by Honshuland on Thu Dec 24, 2015 7:54 pm, edited 1 time in total.

User avatar
The Paladin Order
Bureaucrat
 
Posts: 53
Founded: Dec 13, 2015
Ex-Nation

Postby The Paladin Order » Thu Dec 24, 2015 8:07 pm

The Paladin Order, Tirion Fordring
Ability: Holy Knights - Units heal per turn. The base Faith output of a city is contributed to the city's Production and Gold output.
Unit: Paladin - Replaces Knight. Costs more to produce, but comes with the Blitz and Assault promotions. Heavy assault reduces damage taken when attacking. They carry over. Now imagine a Giant Death Robot from a Paladin...
Building or Improvement: Lumitech Factory - Replaces Factory. Does not require Coal. Provides +3 more base Production.

Introduction: Greetings, champion. I am Tirion Fordring, lord of these lands. May good relations grow between our nations.

Introduction: You stand before the highlord of the Order. May the light's benediction be with you.

Defeat: I see the darkness has corrupted you. May the light purge you of this darkness eventually.

Defeat: You have defeated me. I pray that your reign shall be of the light.
Last edited by The Paladin Order on Fri Dec 25, 2015 8:12 am, edited 4 times in total.
Puppet of Verdiga.

Does NOT use NS stats, unless otherwise.

The Paladin Order is an FanMT militaristic theocracy that uses elements from World of Warcraft, the Yu-Gi-Oh! Lightsworn archetype, Arthurian folklore and, to a tiny extent, Monster Girl Encyclopedia (only unicorns, valkyries and angels here).

User avatar
Pelgaraus
Attaché
 
Posts: 70
Founded: Aug 13, 2015
Ex-Nation

Postby Pelgaraus » Fri Dec 25, 2015 2:46 am

Pelgaraus, Harold Kimmortal
Ability: Route Planner - +50% gold from city connections, +25% build speed when constructing roads and city connections provide production.
Unit: Road Train - Replaces caravan. Gold, Science and Range increases by 40% per age.
Building or Improvement: Car Factory - Replaces factory. Provides all bonuses of regular factory, as well as +20% production when building land units in city it's built in.

Strategy:
In short: Build wide. Trade like no tomorrow. 1 turn building times for everything. Use massive GPT to support loads of units. Science or Conquest victory.
Recommended wonders: Great Wall, Colossus, Machu Picchu, Kremlin
Policy Trees: Liberty, Commerce, Rationalism, Order
"Spending warm summer days indoors, writing frightening verse to buck-tooth girl in Luxembourg"

_________________________________________________________________________________

-- ~ G L O R Y T O T H E A U T O M O B I L E ~ --

So long, Thin White Duke. '47-'16.
My Political Views
I am a left moderate social libertarian - Left: 5.44, Libertarian: 3.42

Proud leader of Pelgaraus, and it finally seems I might just be able to run an economy that isn't £#@&.

User avatar
New Birgland
Spokesperson
 
Posts: 199
Founded: Mar 11, 2015
Ex-Nation

Postby New Birgland » Fri Dec 25, 2015 4:02 am

New Birgland, President Jonathan Astor
Ability: Science Focus - +100% science production and -50% defense in all cities
Unit: Scientific Missionary (replaces Caravan) - Functions the same as Caravan while also providing a 2-turn science production boost to the cities connected by the trade route created by the unit (+50% for New Birgland city, +100% for foreign city). Can help reduce tensions with foreign civilizations.
Building or Improvement: Free University (replaces University) - Functions the same as University while also providing +1 Gold and +2 Happiness (+2 Gold with Sovereignty Social policy and +3 Happiness with Academy of Sciences Order tenet). Costs 5 gold to maintain instead of 2 for the standard University.
Special Ideological Tenet (Freedom Level 1): Anti-Nuclear State - Cannot build nuclear weapons, -1 Happiness in cities with Nuclear Plants. Reduces likelihood of nuclear weapons usage on New Birgland in less aggressive civilizations. When an AI player implements this, the AI traits Nuke Production and Use of Nukes are set to 1.
Last edited by New Birgland on Fri Dec 25, 2015 4:18 am, edited 2 times in total.
Overview of the Nation | Embassy Program | Civil and Political Rights Index (CLOSED) | Tech Level: Class O14
8Values: Democratic Socialist
Pro: Christianity, Theistic Evolution, Democratic Market Socialism, Social Democracy, Progressivism, Bernie Sanders, Private Space, Renewable Energy, Nuclear Energy
Neutral: Communism, Non-Christian Religions, Atheism, Young-Earth Creationism
Anti: Civil Asset Forfeiture, Fascism, Dictatorships, Theocracy, US Republican Party, Conspiracy Theorists, Militant Atheism, Nuclear Weapons, Climate Change Denial, Anti-Vaccine Movement, Other Anti-Science Movements

User avatar
United Human States
Civil Servant
 
Posts: 7
Founded: Dec 23, 2015
Ex-Nation

Official Reply From The United Human States

Postby United Human States » Fri Dec 25, 2015 4:17 am

United Human States, Jason Williams
Ability: (Atheistic) +100% science research rate. -50% religion spread in borders. Cannot found a religion.
Unit: Researcher (replaces Explorer, 15 strength, 2 movement), less line of sight than the explorer, but gives +2 science for every explored tile and +1 science when in a city. Higher upkeep than an explorer.
Building or Improvement: Advanced Research Lab, +5 science per assigned Researcher, +60% science, 2 Researcher slots.
United Human States, founder of the Secular Atheist Federation.
"Freedom for all"

User avatar
Narintia
Minister
 
Posts: 2777
Founded: Aug 10, 2015
New York Times Democracy

Postby Narintia » Fri Dec 25, 2015 4:22 am

Civ Name Narintia Civ Leader Aren von Gutland
Ability: Socialism: -25% gold, 5 happiness in all cities.
Unit: Ver Ship (sinks when confronted by enemy ship. very cheap.)
Building or Improvement: Worker's centers: 4 happiness for each city in built
Tiocfaidh ár lá
Pechory is and always will be Estonia.

User avatar
The Assorted Saharan Outposts
Minister
 
Posts: 2919
Founded: Dec 13, 2015
Ex-Nation

Postby The Assorted Saharan Outposts » Fri Dec 25, 2015 4:30 am

The Assorted Saharan Outposts, Faridah. Aksin
Ability: Desert Dwellers: all units gain +1 movement and +10% attack power when fighting in a desert terrain unit
Unit: Passerby Merchants: Replacing the Caravan; the Passerby Merchant, if their turn ended on a desert tile, will produce one gold, this effect lasts until you reach the industrialization era
Building or Improvement: Oasis Rest Stop: Cam only be billy on oasis tiles. Produces plus one gold for every caravan heading towards the city which the Oasis Rest Spot is in.
RP Types I Enjoy: God RPs (anything involving deities), alt history, medieval.
Just call me Sahara
Feel free to telegram me whenever you want. I'd love to chat!

⚧Copy and paste this in your sig if you passed biology and know gender and sex aren't the same thing ⚧

User avatar
Novaya Equestria
Minister
 
Posts: 3146
Founded: May 01, 2014
Inoffensive Centrist Democracy

Postby Novaya Equestria » Fri Dec 25, 2015 4:41 am

Novaya, Borealis Norsoutha
Ability: "Viva La Vida!": All units have armor, health, and damage increased by 30% for three turns.
Unit: Mechanized Infantry (aka Panzergrenadiers) have +25% Health and +13% Armor, Panzers have +15% Damage and +10% Range, and Cavalry gain +15% Damage and +15% Health; 150 Combat Strength
Building or Improvement: Cities gain +35% Health and +15% Range; Fortress-Strongholds, upgrade for Capital City
//To anyone who knows me, I am an overreacting brony. And also an overreacting Otaku.
(° Д °|||)
I'm RPing as Novaya, a Human militaristic nation (cuz anime) that follows Enlightened Socialism.
Please refer to me/my nation as Novaya in both IC and OOC, NOT Novaya Equestria. And now RPing as a [REDACTED] nation again, depending on la chances.
Simple Solution to Traffic: https://www.youtube.com/watch?v=iHzzSao6ypE

I'm pro-Duterte. Yer argument is invalid.

User avatar
Maineiacs
Negotiator
 
Posts: 6286
Founded: May 26, 2005
Left-wing Utopia

Postby Maineiacs » Fri Dec 25, 2015 4:59 am

Civ Name, The Liberal Utopia of Maineiacs Civ Leader President Anderson McDermott
Ability: Power to the (Smart) People: Scientists produce +1 happiness, all cities +1 unhappiness when at war.
Unit: Defense Forces (replaces infantry) Costs more maintenance per turn, +100% on city defense, cannot initiate combat
Building or Improvement: Dispensary (replaces hospital) +5 food, reduces likelihood of revolt due to unhappiness by 10% in city

Policies: Liberty, Rationalism, Aesthetics
Last edited by Maineiacs on Fri Dec 25, 2015 10:02 am, edited 1 time in total.
Economic:-8.12 Social:-7.59 Moral Rules:5 Moral Order:-5
Muravyets: Maineiacs, you are brilliant, too! I stand in delighted awe.
Sane Outcasts:When your best case scenario is five kilometers of nuclear contamination, you know someone fucked up.
Geniasis: Christian values are incompatible with Conservative ideals. I cannot both follow the teachings of Christ and be a Republican. Therefore, I choose to not be a Republican.
Galloism: If someone will build a wall around Donald Trump, I'll pay for it.
Bottle tells it like it is
add 6,928 to post count

User avatar
Raolyn
Political Columnist
 
Posts: 2
Founded: Dec 25, 2015
Ex-Nation

Postby Raolyn » Fri Dec 25, 2015 6:44 am

The Great Kingdom of Raolyn, King Bryalls the First
Ability: Till The Bitter End: As Japan's Bushido; Units fight as though they were at full strength even when damaged
Unit 1: The Blades: Replaces the Musketman. Lacks the range advantage of the Musketman but has the Blitz 1 and Altitude Training promotions innately.
Unit 2: MECs: Replaces Modern Armor. Is still able to gain defensive terrain bonuses, and gains an extra tile of movement.

User avatar
Auzkhia
Postmaster of the Fleet
 
Posts: 26560
Founded: Mar 11, 2010
Civil Rights Lovefest

Postby Auzkhia » Fri Dec 25, 2015 7:42 am

Civ Name Holy Roman Empire of Auzkhia
Civ Leader Kaiser Franz Joseph II
Ability: Diplomatic Marriage
Unit: Hussar
Building or Improvement: Coffee House
Last edited by Auzkhia on Fri Dec 25, 2015 7:43 am, edited 1 time in total.
Hello, I'm Auzi.
I do not use NS page statistics.
PONIES UNITE!!!
Factbook (Under Construction) Death to Realism! Embassies
Alles über mich, everything about me.
Genderqueer Androgyne (They/them) Bisexual, Pennsylvanian, Furry, Agnostic atheist, libertarian socialist.
Democratic Congress 2018

User avatar
Temporary nation
Civil Servant
 
Posts: 10
Founded: Sep 19, 2015
Ex-Nation

Postby Temporary nation » Fri Dec 25, 2015 8:25 am

Temporary Nation, Jack Forge
Ability: Agleburn's Treaty: While at peace, all non-occupied cities produce +3 culture and 2+ happiness.
Unit: FO-30 (Replaces Great War Bomber - Strength: 55. Range: 6). Replaces Great War Bomber, comes with Siege I and Range promotion.
Improvement: Atoll Fishery (Sea improvement. Requires Ecology. Must be constructed on a atoll. +3 food, 1+ production)
Preferred Ideology: Freedom
Last edited by Temporary nation on Fri Dec 25, 2015 9:21 am, edited 1 time in total.
The Revolutionary Government of Temporary Nation
Embassy Builder of The Embassy, propose your embassies there!
|Factbooks|There is going to be more links here|

This signature is under construction
This is a MT nation that does not use NS stats.

User avatar
Costa Perola
Civil Servant
 
Posts: 6
Founded: Dec 01, 2015
Ex-Nation

Postby Costa Perola » Fri Dec 25, 2015 8:42 am

Costa Perola, Luis Peralta
Ability: Peraltism // When gold balance is empty, production increases by +25% in all non-occupied cities, but all Population Growth stops.
Unit: Guard of the Seven Seas // Replaces Privateer, Combat = 40 (within the border of Costa Perola), 25 (anywhere else)
Building or Improvement: Gran Fabricante // Replaces Plantation, when built on any resource that requires a Plantation (Banana, Dye, Silk, Spice, Sugar, Cotton, Wine, Incense, Orange and Coco) it produces +1 Production and +1 Happiness.

User avatar
Zeganas
Ambassador
 
Posts: 1019
Founded: Jul 26, 2011
Civil Rights Lovefest

Postby Zeganas » Fri Dec 25, 2015 8:16 pm

Imperial United Republics of Zeganas, Bill Randson
Ability: (Unity of Republics) When capturing a city-state, a nearby city-state joins your empire, capturing city-states causes no diplomatic penalties.
Unit: Revolutionary Unionist (replaces Infantry, 70 strength, 2 movement), double strength when attacking cities.
Building or Improvement: Internal Embassy (replaces Courthouse), no maintenance, +1 culture per turn
My main IC factbook

INTP-T, gay, furry, ohioan, fiscally centrist socially liberal, worldbuilder


Nation: United Republics of Zeganas
Tier: 8
Level: 0
Type: 6
Power Comparator: 10.5

User avatar
Treskovia
Envoy
 
Posts: 256
Founded: Aug 30, 2015
Left-wing Utopia

Postby Treskovia » Sat Dec 26, 2015 3:46 pm

The Paladin Order wrote:The Paladin Order, Tirion Fordring
Ability: Holy Knights - Units heal per turn. The base Faith output of a city is contributed to the city's Production and Gold output.
Unit: Paladin - Replaces Knight. Costs more to produce, but comes with the Blitz and Assault promotions. Heavy assault reduces damage taken when attacking. They carry over. Now imagine a Giant Death Robot from a Paladin...
Building or Improvement: Lumitech Factory - Replaces Factory. Does not require Coal. Provides +3 more base Production.

Introduction: Greetings, champion. I am Tirion Fordring, lord of these lands. May good relations grow between our nations.

Introduction: You stand before the highlord of the Order. May the light's benediction be with you.

Defeat: I see the darkness has corrupted you. May the light purge you of this darkness eventually.

Defeat: You have defeated me. I pray that your reign shall be of the light.

Nice idea, let me try.
Introduction 1: Pozdrav, nadam se da vam je udobno.(Greetings, I hope you are comfortable.)
Introduction 2: Dobar dan, što tražite ovdje?(Hello there, what do you seek?)
Introdution 3: Drago mi je što smo se upoznali, ali požurite, imam sastanak u četiri sata.(Nice to meet you, but hurry, I have an appointement in four o'clock.)
Defeat 1: Što si učinio?(What have you done?)
Defeat 2: Imperija više nema, samo zbog tebe.(The Imperium is no more, all because of you.)
National Anthem

Tier 8, Level 0, 1 or 3(depends on species), Type 7 civilization acording to this.

Songs to associate with me:
Anthem of the Xenophile Association, a group of people who love aliens
Anthem of the Patriot's League

User avatar
The Great Devourer of All
Minister
 
Posts: 2946
Founded: Dec 26, 2015
Corporate Police State

Postby The Great Devourer of All » Sat Dec 26, 2015 4:14 pm

The Devourer's Ravagery, The Great Devourer
Ability: +%1,000,000,000 production of all resources per round.
Unit: Galactic Ravager- replaces Planet Buster. Costs 10% more to reproduce, but has the ability to annihilate any unit with one shot.
Building or Improvement: Dyson Sphere- replaces Ringworld. Produces 1 million Super Star Destroyer units per round. Costs twice as much but requires no resources and almost instantly heals any damage.
Last edited by the Devourer 9.98 billion years ago


Pro: Jellyfish

Anti: Heretics



Yymea wrote:We would definitely be scared of what is probably the most scary nation on NS :p


Multiversal Venn-Copard wrote:Actually fairly threatening by our standards. And this time we really mean "threatening". As in, "we'll actually need to escalate significantly to match their fleets."


Valkalan wrote:10/10 Profoundly evil. Some nations conqueror others for wealth and prestige, but the Devourer consumes civilization like a cancer consuming an unfortunate host.


The Speaker wrote:Intemperate in the sea from the roof, and leg All night, and he knows lots of reads from the unseen good old man of the mountain-DESTRUCTION

User avatar
Doom Legions
Minister
 
Posts: 3452
Founded: Apr 11, 2015
Iron Fist Consumerists

Postby Doom Legions » Sat Dec 26, 2015 4:25 pm

Treskovia wrote:Nice idea, let me try.
Introduction 1: Pozdrav, nadam se da vam je udobno.(Greetings, I hope you are comfortable.)
Introduction 2: Dobar dan, što tražite ovdje?(Hello there, what do you seek?)
Introdution 3: Drago mi je što smo se upoznali, ali požurite, imam sastanak u četiri sata.(Nice to meet you, but hurry, I have an appointement in four o'clock.)
Defeat 1: Što si učinio?(What have you done?)
Defeat 2: Imperija više nema, samo zbog tebe.(The Imperium is no more, all because of you.)

I like this idea too. Lemme try that.

Introduction: Greetings, little one. I am the Aspect, lord of these lands, who are you?
Introduction: My, my, my, what have we here? I don't recall seeing you before, what brings you to my domain?
Defeat: I see you have bested my Legions, most impressive, but it will not save you, your end is inevitable.
Defeat: My armies are broken and my people submit to your rule, I must admit that I am impressed, clearly you are more worthy of ruling this world.
Wizards in Power Armour!
New Embassy Program
NS Stats? more like no.
Don't waste my time.

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